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  1. #661
    Unkn0wn0x's Avatar Member
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    Working on a scripting engine right now to get a more dynamic bot handling.

    ( Custom Classes, Flexible Profiles)

    Using QT , QTEscma Script (Javascript interpreter).

    Just finished the basic prototype of the gui and some api functions..

    Got inspirated 4 years ago by Harko (<3 Requia Coder).
    i also started coding because requia is private for a few years now , lol.

    @thx to Harko



    Screenshot Thread
  2. #662
    !@^^@!'s Avatar Active Member
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    finally got retarded easyhook to work on my win7 x64 :3

  3. #663
    Viano's Avatar Active Member
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    Originally Posted by Viano View Post
    I know it is nothing for u all but I finally managed to hook notepad's MessageBoxW in C++ with the detours library
    Next milestone passed. WoW's EndScene hooked and everything in C#. Off to the fully injected application

    Viano

  4. #664
    flo8464's Avatar Active Member
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    Oh yeah, undefined behaviour in my bot code ... debugging for 7 hours now and it still crashes, MY ****ING HEAD STARTS TO ACHE :confused:

    Hey, it compiles! Ship it!

  5. #665
    Flowerew's Avatar Master Sergeant
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    Currently working on wow's map files.


    Last edited by Flowerew; 02-13-2010 at 10:19 PM.

  6. #666
    Unkn0wn0x's Avatar Member
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    @Flowerew I like it Its cute. Thats what i want to do next after finishing my API for my Script Engine.

    Here i want to show you again a new screenshot of my Engine.



    Well you may notice a function call like "target.name()". I'm not a fan of it because a lot of better would be GetUnitName(UNIT) but the first variant is more userfriendly i think.

    I will add other API calls like GetUnitName etc. too because I dont like player.name(), target.name() etc. :'D

    Btw i forgot to add a compile button p.p
    F5 ftw.
    Last edited by Unkn0wn0x; 02-13-2010 at 11:13 AM.

  7. #667
    Robske's Avatar Contributor
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    Basic GUI library using managed DirectX. Quite alot of refactoring to do though before I move on to the "higher level" methods of the library such as Action/InputMaps, LayoutManagers, Margins/Padding, Borders...

    It's based off both Java's Swing/AWT library and Windows Forms.

    There's a huge percental performance drop in terms of FPS. Dropping from 400 to 320 fps (Discrete graphics enabled, SLI) and from 60 to 52 (Integrated graphics) - a 15% drop in FPS... which is quite HUGE imo.
    Last edited by Robske; 02-17-2010 at 06:45 PM.
    "Always code as if the guy who ends up maintaining your code will be a violent psychopath who knows where you live." - Martin Golding
    "I cried a little earlier when I had to poop" - Sku

  8. #668
    Apoc's Avatar Angry Penguin
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    Originally Posted by Robske View Post
    http://img59.imageshack.us/img59/7038/sharpgui.png

    Basic GUI library using managed DirectX. Quite alot of refactoring to do though before I move on to the "higher level" methods of the library such as Action/InputMaps, LayoutManagers, Margins/Padding, Borders...

    It's based off both Java's Swing/AWT library and Windows Forms
    Very nice. Planning on a public release? ^^

  9. #669
    Robske's Avatar Contributor
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    Originally Posted by Apoc View Post
    Very nice. Planning on a public release? ^^
    Yes I am.

    Property Value Inheritance working \o/
    "Always code as if the guy who ends up maintaining your code will be a violent psychopath who knows where you live." - Martin Golding
    "I cried a little earlier when I had to poop" - Sku

  10. #670
    kynox's Avatar Member
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    Private Paste - Pastie

    Wrote my own WardenServer for emulated servers ^_~

  11. #671
    suicidity's Avatar Contributor
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    nice work? aren't we supposed to be working against this?


  12. #672
    RoKFenris's Avatar Member
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    If this is what I'm thinking, it's bot very useful for trying to understand Warden better, and quite dangerous, as it could enable private server operators to run arbitrary code on their user's WoW clients.

  13. #673
    kynox's Avatar Member
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    Originally Posted by RoKFenris View Post
    If this is what I'm thinking, it's bot very useful for trying to understand Warden better, and quite dangerous, as it could enable private server operators to run arbitrary code on their user's WoW clients.
    You're limited to Blizzard-signed modules.

  14. #674
    DrakeFish's Avatar Lazy Leecher

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    My Addresses updater, made in C#. The patterns list is very easy to modify.
    Here's an example of a pattern:
    Code:
    AddToList("ZoneID", // Name of the address
    	"00 8B 15 ?? ?? ?? ?? 89 45 D4 A1 ?? ?? ?? ?? 3B C1", // Pattern (?? can be anything)
    	0xB, // How much bytes away from the address do we find that pattern
    	false, // true if we have to substract to get to the address, false to add
    	2); // type: 1 will return the address found, 2 will return the constant at this address.
    Probly gonna make one with public addresses to post it on new patches.
    Last edited by DrakeFish; 02-22-2010 at 09:20 PM.

  15. #675
    drunreal's Avatar Member
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    Kynox nice job )

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