Memory based looting routine menu

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  1. #1
    GordonGekko's Avatar Member
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    Memory based looting routine

    Cheers Community,
    I searched the forum several time but didn't find what I was looking for. So I'm asking myself if the are any tools/plugins out there which do automatic looting for a toon? Atomatic looting means for me: Move to dead corpse and loot. Or maybe some client side teleport routines. The reason why I'm asking is that I come from the multibox side (2comps and 5 toons) and it is annoying to loot all those toons manually. Toon 1 is running on Comp 1 and the four other on Comp 2. So It would be nice to let the others loot by keypress for example. Any ideas or suggestions to get this working? Any help is appreciated.....

    Thx a lot
    G

    Memory based looting routine
  2. #2
    Therrm's Avatar Member
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    Teleport would not work because of warden checking your coordinates. If you jump too far it will disconnect you (by far i mean less than 0.15 yard at least). So it's pointless.
    If you want your toons to loot, you must make running him to corpse and then loot. Looting should not be very hard, but the hard part would be to code something to approach corpse.
    You have Glider or ISX that can do that, but ti's not free, and I dont think you are looking for such bots.

    Cya

  3. #3
    GordonGekko's Avatar Member
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    Well I'm subsriber of Innerspace so scripts which are based on that would also help me. I'm not so sure with Glider. I mean the next ban wave is maybe ahead of us But does Glider support "group looting"?

    For botting I use a tool which als has an plugin interaface. So C# plugings for example would work with my multibox tool. So any ideas into thois direction are also ver welcome...

    Cheers
    G

  4. #4
    Cypher's Avatar Kynox's Sister's Pimp
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    Originally Posted by GordonGekko View Post
    Cheers Community,
    I searched the forum several time but didn't find what I was looking for. So I'm asking myself if the are any tools/plugins out there which do automatic looting for a toon? Atomatic looting means for me: Move to dead corpse and loot. Or maybe some client side teleport routines. The reason why I'm asking is that I come from the multibox side (2comps and 5 toons) and it is annoying to loot all those toons manually. Toon 1 is running on Comp 1 and the four other on Comp 2. So It would be nice to let the others loot by keypress for example. Any ideas or suggestions to get this working? Any help is appreciated.....

    Thx a lot
    G

    No there are no tools or plugins. It would be trivial to write your own though.


    Originally Posted by Therrm View Post
    Teleport would not work because of warden checking your coordinates. If you jump too far it will disconnect you (by far i mean less than 0.15 yard at least). So it's pointless.
    If you want your toons to loot, you must make running him to corpse and then loot. Looting should not be very hard, but the hard part would be to code something to approach corpse.
    You have Glider or ISX that can do that, but ti's not free, and I dont think you are looking for such bots.

    Cya
    No, warden does not check your coordinates, all that stuff is packet based and done by the server. No, its got nothing to do with jumping, you're thinking about doing a coord change then turning. Approaching the corpse is not hard. Get its coordinates, face it, run to it. Very basic math.

  5. #5
    GordonGekko's Avatar Member
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    Hey Cypher, I thought that you would reply in that manner But it's fair, no prob for me As I said I'm a beginner and don't have all the methods and links in my mind to create something like that. That's why I asked for help. I read through Shynds tut and it's clear for me that the way to do it is. Target dead coopse -> retrieve X, Y coordinate for it -> Face it with math calculation -> run to it (some kind of navigation plugin) -> but then what to do? Clicking with the mouse or is there any other way to do that? An one other thing: Is there a way to read a flag from the memory to find out which deady body loot belongs to which of my group toons? It would not be nice to let all of my toons run tpo the corpse because that would look strange

    I mean the theoretical part is clear for me. But I'm not able to to bring all those things into a code That's why I asked for help.

    Sorry, if it's bothering you guys to explain me the basics

    Cheers
    G

  6. #6
    UnknOwned's Avatar Legendary
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    Originally Posted by GordonGekko View Post
    Hey Cypher, I thought that you would reply in that manner But it's fair, no prob for me As I said I'm a beginner and don't have all the methods and links in my mind to create something like that. That's why I asked for help. I read through Shynds tut and it's clear for me that the way to do it is. Target dead coopse -> retrieve X, Y coordinate for it -> Face it with math calculation -> run to it (some kind of navigation plugin) -> but then what to do? Clicking with the mouse or is there any other way to do that? An one other thing: Is there a way to read a flag from the memory to find out which deady body loot belongs to which of my group toons? It would not be nice to let all of my toons run tpo the corpse because that would look strange

    I mean the theoretical part is clear for me. But I'm not able to to bring all those things into a code That's why I asked for help.

    Sorry, if it's bothering you guys to explain me the basics

    Cheers
    G
    There are many ways to do it.

    • You can use the mouse.
    • You can use injection (that also being your innerspace)
    • You can use memory modification.



    • For the best result you should go for injection.
    • For the easiest result you should go for memory modification or injection
    • and for the most clumsy result go for the glider method with 3D calculations and "mouse click loot".


    You are on to something with what you just explained.
    If you use innerspace + ISXwow most of the hard work would already have been done for you, just leaving you to put it all toghter to make it work the wya you want it. That reminds me... Is ISXwow still being updated?

  7. #7
    Robske's Avatar Contributor
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    - Get corpse (Easy enough)
    - Run to corpse (Basic math, check out either Shynd's example or Flo's movement.au3)
    - Interact with corpse to loot it (Injection, made stupidly easy thanks to Shynd's BlackMagic and others on this board)
    - If you dislike Interacting for whatever stupid reason, you can use the 3D projection algorithm (search wowwiki and this board for the copypasta)

    Repeat this for each process ID if you multibox
    "Always code as if the guy who ends up maintaining your code will be a violent psychopath who knows where you live." - Martin Golding
    "I cried a little earlier when I had to poop" - Sku

  8. #8
    GordonGekko's Avatar Member
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    Well guys first of all THX a lot for you help. I just want to ask you some more question befor I try to put it together:

    1.) How safe is it if I use the injection method? I mean is that jsut a client side operation? Is there an increased ban risk? Any special things which I should consider if I use a injection routine?

    2.) As far as I know ISXWowis not continued anymore (correct if I'm wrong) and can't be used anymore because ISXWarden went private. So if I got it right I can't use ISXWow anymore for my "looting project", right? If it's still possible are there any good tut's/forums around for ISXWow?

    OFFTOPIC:
    3.) I just subsribed to Innerspace yesterday and saw afterwards that most of the projects are not being continued due to the fact that ISXWarden went private. So at the moment I'm asking myself if there is any further purpose for IS if ISXWarden doesn't come back. I mean for expample OpenBot is an awesome development but can't be used at the moment due to the missing ISXWarden. So where do you see the current field of work for IS?


    Guys I really aprreciate your great support and that you take your time for my questions. THX. By the way, sorry for some misstakes with the grammar but I'm not an english native speaker

    Cheers
    G

  9. #9
    Robske's Avatar Contributor
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    I do not know if this post is still valid, but it seems that there's a 0,3% chance that you get banned for any memory-related operation

    Right now there is a small chance that while using any bot that uses reading/writing(injection) that you could have one of many wardens loaded in your ram, if you have a specific warden that is now dubbed as SOD ( SHA Of Death ) then even an honest non-bot memory application could result in a 24hour 3rd party ban.

    Over a 48hour test we have got this specific warden loaded 3/1000 accounts.
    Two accounts were banned for nothing but a mere memory read.

    Now on the final account we used warden-jail to emulate wardens data so they see a basic os and no memory reading or injection, we injected the shit out of wow and have yet to have this account disabled.

    With the statistics being that the warden's SOD only loaded on 3/1000 accounts over 48hours the risk is assumed to be Caution.

    Bl!zz pulled this stunt last year before the launch of TBC so...
    "Always code as if the guy who ends up maintaining your code will be a violent psychopath who knows where you live." - Martin Golding
    "I cried a little earlier when I had to poop" - Sku

  10. #10
    Xarg0's Avatar Member
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    I wouldn't rely on any information from pvp-info.net, most of the things they posted about warden is bullshit, so I doubt they that they know anything about it ^^
    I hacked 127.0.0.1

  11. #11
    kynox's Avatar Member
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    Enabled Click-To-Move and AutoLoot then call pObject->Interact();.

    It will walk to the mob and loot it.

  12. #12
    GordonGekko's Avatar Member
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    Originally Posted by kynox View Post
    Enabled Click-To-Move and AutoLoot then call pObject->Interact();.

    It will walk to the mob and loot it.
    Hy Keynox, what do you mean by Enabled Click-To-Move & Auto Loot? Where should I get that? Sorry didn't get what you mean

    Thx
    G

  13. #13
    Shynd's Avatar Contributor
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    Have you never played the game? It's in the Interface settings on the World of Warcraft Main Menu. I'm probably UNDERSTATING your stupidity, but I'm going to assume you don't know what hte **** I'm talking about STILL.

    1) Log in to your character.
    2) Hit ESC.
    3) Click Interface.
    4) Find the settings Kynox talked about.

  14. #14
    UnknOwned's Avatar Legendary
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    You can also use "click to move" for facing.
    CTM(1,X,Y,Z) = Face Target

  15. #15
    GordonGekko's Avatar Member
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    Okay, never used or have seen click-to-move before. Sorry

    Well that makes things much easier. So finaly the msot important question for me is how to call pObject->Interact(); ? As I said I don't have any coding experience and now I'm wondering how
    to make a dll file with this looting routine. I know for most of you this is peanuts. But for me it is a big hurdle.

    @ UnknOwned : Also a very nice idea. But also here I'm stuck hiow to bring that into a dll code

    Thx
    G

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