..How does using inline asm make it undetected? Your logic is flawed.
because of the way GG works... have you ever messed with a game that used it? -.-
Both POC are doing the EXACT same thing, and I agree with Kynox, how does one make it detectable and one doesn't.
Maybe thats just for games using GG but WoW doesnt use gameguard because its shit, they use warden
/AFK shower
yeah i know... dont see why they were making such a big deal out of it =P Also, from what I have seen, GG is better than Warden. The only thing that I see that puts warden above GG is the fact that it does delayed bans so you could use a hack, release it, and everyone be banned later on. I can freely edit memory, I can freely attach a debugger, I can change values whenever I want... If I did not read up on hacking WoW prior, I would have not even known of its existance lol.
thats why every game i know that uses gameguard have insane hacks...for example Gunz has many many awesome hacks, that one noob mmo mario game....maple story has vacuum and no damage hacks and many others...
/AFK shower
thats because they use CRC bypasses. When you dont change anything dealing with warden and edit memory, its fine with it. If you edit memory for Maplestory, instant disconnect. The CRC was not the same so it freaks out and closes the game. The only CRC that I have heard warden of having is with reading certain parts of the executable. There has only been one person to successfully emulate GameGuard to my knowledge but apparently its not that hard to bypass Warden =P
hey i want to find out the z-value with delphi, but only numbers with 3 digits appear
var Pid : cardinal;
Window : cardinal;
WoWHWND : HWND;
buffer : cardinal;
Wert : cardinal;
begin
Window := FindWindow(nil,'World of Warcraft');
GetWindowThreadProcessId(Window,@Pid);
WoWHWND := OpenProcess(PROCESS_VM_READ,false,Pid);
ReadProcessMemory(WoWHWND ,ptr($00C76B44),@buffer,1,Wert);
Label1.Caption := IntToStr(buffer);
end
what must i do ?
sorry for my bad english =(
i don't program in delphi but your coords may be only 3 digits. Also, they are float based addresses so you may have to define that (if you haven't already)
it's not the same number as in cheat engine ...
but thanks anyway![]()
yes^^
buffer : Real; << right ?![]()
How do i fly hack then. ive put the adress in cheat engine now what? what do i change value to