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Member
Ok, now i setup all like u said. only killcommand and arkane shot work 1 time. i look at ur bm behavior, do it like this but it still not work right.
pre Pull dont work, Pull is ok, Combat only Kill Command work 1 time. i dont know what is wrong.
Code:
[16:34:02] [ECompiler] Loaded: LFishingEngine
[16:34:02] [PCompiler] Loaded: EngineerMailer
[16:34:02] [PCompiler] Loaded: GrinderProfileSwitch
[16:34:02] [PCompiler] Loaded: LProspectorPlugin
[16:34:02] [PCompiler] Loaded: PConverter
[16:34:02] [PCompiler] Loaded: PVerticeType
[16:34:02] [PCompiler] Loaded: Romb0tMountSell
[16:34:02] [PCompiler] Loaded: TundraMountSell
[16:34:02] Visit www.ownedcore.com for support.
[16:34:02] LazyBot Revolution is free and open source software!
[16:34:02] coded by Arutha!
[16:34:02] Keys should be placed on bar 1-6 and position 1-9!
[16:34:02] Attached
[16:34:02] Background enabled: False
[16:38:55] System.Threading.ThreadAbortException: Der Thread wurde abgebrochen.
bei System.Threading.Thread.SleepInternal(Int32 millisecondsTimeout)
bei System.Threading.Thread.Sleep(Int32 millisecondsTimeout)
bei LazyEvo.LGrindEngine.QuickGraph.DoRecording() in c:\Users\Public\[LB] [6.1.0 19702] Public Copy\Lazy Evolution\LGrindEngine\QuickGraph.cs:Zeile 237.
[16:39:48] System.Threading.ThreadAbortException: Der Thread wurde abgebrochen.
bei System.Threading.Thread.SleepInternal(Int32 millisecondsTimeout)
bei System.Threading.Thread.Sleep(Int32 millisecondsTimeout)
bei LazyEvo.LGrindEngine.QuickGraph.DoRecording() in c:\Users\Public\[LB] [6.1.0 19702] Public Copy\Lazy Evolution\LGrindEngine\QuickGraph.cs:Zeile 237.
[16:39:54] Reset bar to first
[16:39:55] [Mapper] We loaded 94822 spells
[16:39:55] Found key: Misdirection : 6 : 0
[16:39:55] Found key: Feign Death : 6 : 9
[16:39:55] Found key: Disengage : 6 : 8
[16:39:55] Found key: Multi-Shot : 6 : 6
[16:39:55] Found key: Concussive Shot : 6 : 5
[16:39:55] Found key: Focus Fire : 6 : 4
[16:39:55] Found key: Call Pet 3 : 6 : 2
[16:39:55] Found key: Call Pet 2 : 6 : 1
[16:39:55] Found key: Berserking : 5 : 0
[16:39:55] Found key: Trap Launcher : 5 : 9
[16:39:55] Found key: Explosive Trap : 5 : 8
[16:39:55] Found key: Ice Trap : 5 : 7
[16:39:55] Found key: Freezing Trap : 5 : 6
[16:39:55] Found key: Bestial Wrath : 5 : 4
[16:39:55] Found key: Fire Shield : 4 : 5
[16:39:55] Found key: Feed Pet : 4 : 1
[16:39:55] Found key: Tame Beast : 3 : 0
[16:39:55] Found key: Beast Lore : 3 : 9
[16:39:55] Key: Trap Launcher : 2 : 0 is a duplicate
[16:39:55] Key: Disengage : 2 : 9 is a duplicate
[16:39:55] Found key: Mend Pet : 2 : 8
[16:39:55] Found key: Kill Command : 2 : 7
[16:39:55] Found key: Kill Shot : 2 : 6
[16:39:55] Key: Concussive Shot : 2 : 5 is a duplicate
[16:39:55] Found key: Arcane Shot : 2 : 4
[16:39:55] Key: Call Pet 2 : 2 : 3 is a duplicate
[16:39:55] Found key: Dismiss Pet : 2 : 2
[16:39:55] Found key: Revive Pet : 2 : 1
[16:39:55] Key: interactmouseover potentially bound incorrectly, should be: u
[16:39:55] Key: sitorstand potentially bound incorrectly, should be: x
[16:39:57] Relogger: False
[16:39:57] Engine: Grinding Engine
[16:39:57] Bot started
[16:39:57] CurrentFlyingProfile:
[16:39:57] CurrentGrindingProfile: C:\Users\Sarah\Downloads\wow bot\test.xml
[16:39:57] [Engine]Initializing
[16:39:57] [Engine]Started bot thread
[16:39:57] State changed: Resurrect
[16:40:01] Bot stopped
[16:40:30] Reset bar to first
[16:40:31] Found key: Misdirection : 6 : 0
[16:40:31] Found key: Feign Death : 6 : 9
[16:40:31] Found key: Disengage : 6 : 8
[16:40:31] Found key: Multi-Shot : 6 : 6
[16:40:31] Found key: Concussive Shot : 6 : 5
[16:40:31] Found key: Focus Fire : 6 : 4
[16:40:31] Found key: Call Pet 3 : 6 : 2
[16:40:31] Found key: Call Pet 2 : 6 : 1
[16:40:31] Found key: Berserking : 5 : 0
[16:40:31] Found key: Trap Launcher : 5 : 9
[16:40:31] Found key: Explosive Trap : 5 : 8
[16:40:31] Found key: Ice Trap : 5 : 7
[16:40:31] Found key: Freezing Trap : 5 : 6
[16:40:31] Found key: Bestial Wrath : 5 : 4
[16:40:31] Found key: Fire Shield : 4 : 5
[16:40:31] Found key: Feed Pet : 4 : 1
[16:40:31] Found key: Tame Beast : 3 : 0
[16:40:31] Found key: Beast Lore : 3 : 9
[16:40:31] Key: Trap Launcher : 2 : 0 is a duplicate
[16:40:31] Key: Disengage : 2 : 9 is a duplicate
[16:40:31] Found key: Mend Pet : 2 : 8
[16:40:31] Found key: Kill Command : 2 : 7
[16:40:31] Found key: Kill Shot : 2 : 6
[16:40:31] Key: Concussive Shot : 2 : 5 is a duplicate
[16:40:31] Found key: Arcane Shot : 2 : 4
[16:40:31] Key: Call Pet 2 : 2 : 3 is a duplicate
[16:40:31] Found key: Dismiss Pet : 2 : 2
[16:40:31] Found key: Revive Pet : 2 : 1
[16:40:31] Key: sitorstand potentially bound incorrectly, should be: x
[16:40:33] Relogger: False
[16:40:33] Engine: Grinding Engine
[16:40:33] Bot started
[16:40:33] CurrentFlyingProfile:
[16:40:33] CurrentGrindingProfile: C:\Users\Sarah\Downloads\wow bot\test.xml
[16:40:33] [Engine]Initializing
[16:40:33] [Engine]Started bot thread
[16:40:33] State changed: Resurrect
[16:40:58] Move to our corpse
[16:41:02] Lets ress
[16:41:09] Ress worked
[16:41:09] State changed: Pull
[16:41:09] Started combat engine
[16:41:09] Pulling: Verteidiger der Ziggurat 37218465011646992909634331087827200791
[16:41:09] [Unit]TargetingH: Verteidiger der Ziggurat
[16:41:09] SendKey: InteractWithMouseOver Bar: Indifferent Key: U
[16:41:10] SendKey: revive Bar: 2 Key: 0
[16:41:12] SendKey: call Bar: 2 Key: 1
[16:41:14] SendKey: InteractTarget Bar: Indifferent Key: T
[16:41:14] SendKey: qwe Bar: 1 Key: 2
[16:41:17] Pull result: Success
[16:41:17] SendKey: InteractTarget Bar: Indifferent Key: T
[16:41:17] SendKey: kill Bar: 2 Key: 5
[16:41:19] SendKey: kill Bar: 2 Key: 5
[16:41:21] SendKey: kill Bar: 2 Key: 5
[16:41:21] Combat done, result : Died
[16:41:21] State changed: Resurrect
[16:41:40] Move to our corpse
[16:41:43] [Move]I am stuck 0
[16:41:43] SendKey: Space Bar: Indifferent Key: Space
[16:41:44] Bot stopped
[16:44:11] Reset bar to first
[16:44:11] Found key: Misdirection : 6 : 0
[16:44:11] Found key: Feign Death : 6 : 9
[16:44:11] Found key: Disengage : 6 : 8
[16:44:11] Found key: Multi-Shot : 6 : 6
[16:44:11] Found key: Concussive Shot : 6 : 5
[16:44:11] Found key: Focus Fire : 6 : 4
[16:44:11] Found key: Call Pet 3 : 6 : 2
[16:44:11] Found key: Call Pet 2 : 6 : 1
[16:44:11] Found key: Berserking : 5 : 0
[16:44:11] Found key: Trap Launcher : 5 : 9
[16:44:11] Found key: Explosive Trap : 5 : 8
[16:44:11] Found key: Ice Trap : 5 : 7
[16:44:11] Found key: Freezing Trap : 5 : 6
[16:44:11] Found key: Bestial Wrath : 5 : 4
[16:44:11] Found key: Fire Shield : 4 : 5
[16:44:11] Found key: Feed Pet : 4 : 1
[16:44:11] Found key: Tame Beast : 3 : 0
[16:44:11] Found key: Beast Lore : 3 : 9
[16:44:11] Key: Trap Launcher : 2 : 0 is a duplicate
[16:44:11] Key: Disengage : 2 : 9 is a duplicate
[16:44:11] Found key: Mend Pet : 2 : 8
[16:44:11] Found key: Kill Command : 2 : 7
[16:44:11] Found key: Kill Shot : 2 : 6
[16:44:11] Key: Concussive Shot : 2 : 5 is a duplicate
[16:44:11] Found key: Arcane Shot : 2 : 4
[16:44:11] Key: Call Pet 2 : 2 : 3 is a duplicate
[16:44:11] Found key: Dismiss Pet : 2 : 2
[16:44:11] Found key: Revive Pet : 2 : 1
[16:44:11] Key: sitorstand potentially bound incorrectly, should be: x
[16:44:13] Relogger: False
[16:44:13] Engine: Grinding Engine
[16:44:13] Bot started
[16:44:13] CurrentFlyingProfile:
[16:44:13] CurrentGrindingProfile: C:\Users\Sarah\Downloads\wow bot\test.xml
[16:44:13] [Engine]Initializing
[16:44:13] [Engine]Started bot thread
[16:44:13] State changed: Pull
[16:44:13] Started combat engine
[16:44:13] Pulling: Verteidiger der Ziggurat 37218465011646992909634331087827200793
[16:44:14] [Unit]TargetingH: Verteidiger der Ziggurat
[16:44:14] SendKey: InteractWithMouseOver Bar: Indifferent Key: U
[16:44:14] SendKey: InteractTarget Bar: Indifferent Key: T
[16:44:14] SendKey: arkan Bar: 2 Key: 2
[16:44:18] Pull result: Success
[16:44:18] Combat done, result : Success
[16:44:18] State changed: Moving
[16:44:18] State changed: Pull
[16:44:18] State changed: Moving
[16:44:20] SendKey: GMount Bar: 4 Key: 8
[16:44:22] SendKey: Space Bar: Indifferent Key: Space
[16:44:26] SendKey: Space Bar: Indifferent Key: Space
[16:44:27] State changed: Pull
[16:44:27] Started combat engine
[16:44:27] SendKey: GMount Bar: 4 Key: 8
[16:44:28] Pulling: Aaskondor 37218465011646959853068951000310702785
[16:44:30] [Unit]TargetingH: Aaskondor
[16:44:30] SendKey: InteractWithMouseOver Bar: Indifferent Key: U
[16:44:30] SendKey: InteractTarget Bar: Indifferent Key: T
[16:44:30] SendKey: arkan Bar: 2 Key: 2
[16:44:38] Pull result: Success
[16:44:38] Combat done, result : Success
[16:44:38] State changed: Pull
[16:44:38] Started combat engine
[16:44:38] Got into combat with: Aaskondor
[16:44:38] [Unit]TargetingH: Aaskondor
[16:44:38] SendKey: InteractWithMouseOver Bar: Indifferent Key: U
[16:44:38] SendKey: InteractTarget Bar: Indifferent Key: T
[16:44:38] SendKey: kill Bar: 2 Key: 5
[16:44:44] Combat done, result : Success
[16:44:44] Started combat engine
[16:44:44] Got into combat with: Felsnar
[16:44:44] [Unit]TargetingH: Felsnar
[16:44:44] SendKey: InteractWithMouseOver Bar: Indifferent Key: U
[16:44:44] SendKey: InteractTarget Bar: Indifferent Key: T
[16:44:44] SendKey: kill Bar: 2 Key: 5
[16:45:03] [Unit]TargetingH: Felsnar
[16:45:03] Combat done, result : Success
[16:45:03] State changed: Pull
[16:45:03] State changed: Moving
[16:45:03] SendKey: Space Bar: Indifferent Key: Space
[16:45:04] SendKey: GMount Bar: 4 Key: 8
[16:45:07] SendKey: Space Bar: Indifferent Key: Space
[16:45:09] State changed: Pull
[16:45:09] Started combat engine
[16:45:09] SendKey: GMount Bar: 4 Key: 8
[16:45:09] Pulling: Verteidiger der Ziggurat 37218465011646992909634331087827200760
[16:45:11] [Unit]TargetingH: Verteidiger der Ziggurat
[16:45:11] SendKey: InteractWithMouseOver Bar: Indifferent Key: U
[16:45:11] SendKey: InteractTarget Bar: Indifferent Key: T
[16:45:11] SendKey: arkan Bar: 2 Key: 2
[16:45:19] Pull result: Success
[16:45:19] Combat done, result : Success
[16:45:19] State changed: Moving
[16:45:19] SendKey: Space Bar: Indifferent Key: Space
[16:45:20] SendKey: GMount Bar: 4 Key: 8
[16:45:24] SendKey: Space Bar: Indifferent Key: Space
[16:45:25] State changed: Pull
[16:45:25] Started combat engine
[16:45:25] SendKey: GMount Bar: 4 Key: 8
[16:45:25] Pulling: Verteidiger der Ziggurat 37218465011646992909634331087827200762
[16:45:27] [Unit]TargetingH: Verteidiger der Ziggurat
[16:45:27] SendKey: InteractWithMouseOver Bar: Indifferent Key: U
[16:45:27] SendKey: InteractTarget Bar: Indifferent Key: T
[16:45:27] SendKey: arkan Bar: 2 Key: 2
[16:45:32] Pull result: Success
[16:45:32] Combat done, result : Success
[16:45:32] State changed: Moving
[16:45:32] SendKey: Space Bar: Indifferent Key: Space
[16:45:33] SendKey: GMount Bar: 4 Key: 8
[16:45:37] State changed: Pull
[16:45:37] Started combat engine
[16:45:37] SendKey: GMount Bar: 4 Key: 8
[16:45:38] Pulling: Verteidiger der Ziggurat 37218465011646992909634331087827200763
[16:45:40] [Unit]TargetingH: Verteidiger der Ziggurat
[16:45:40] SendKey: InteractWithMouseOver Bar: Indifferent Key: U
[16:45:40] SendKey: InteractTarget Bar: Indifferent Key: T
[16:45:40] SendKey: arkan Bar: 2 Key: 2
[16:45:44] Pull result: Success
[16:45:44] Combat done, result : Success
[16:45:44] State changed: Moving
[16:45:44] SendKey: Space Bar: Indifferent Key: Space
[16:45:45] SendKey: GMount Bar: 4 Key: 8
[16:45:48] SendKey: Space Bar: Indifferent Key: Space
[16:45:55] SendKey: Space Bar: Indifferent Key: Space
[16:45:59] State changed: Pull
[16:45:59] Started combat engine
[16:45:59] SendKey: GMount Bar: 4 Key: 8
[16:45:59] Pulling: Verteidiger der Ziggurat 37218465011646992909634331087827200791
[16:46:01] [Unit]TargetingH: Verteidiger der Ziggurat
[16:46:01] SendKey: InteractWithMouseOver Bar: Indifferent Key: U
[16:46:01] SendKey: InteractTarget Bar: Indifferent Key: T
[16:46:01] SendKey: arkan Bar: 2 Key: 2
[16:46:08] Pull result: Success
[16:46:08] Combat done, result : Success
[16:46:08] State changed: Moving
[16:46:08] SendKey: Space Bar: Indifferent Key: Space
[16:46:09] SendKey: GMount Bar: 4 Key: 8
[16:46:13] State changed: Pull
[16:46:13] Started combat engine
[16:46:13] SendKey: GMount Bar: 4 Key: 8
[16:46:13] Pulling: Verteidiger der Ziggurat 37218465011646992909634331087827200790
[16:46:15] [Unit]TargetingH: Verteidiger der Ziggurat
[16:46:15] SendKey: InteractWithMouseOver Bar: Indifferent Key: U
[16:46:15] SendKey: InteractTarget Bar: Indifferent Key: T
[16:46:15] SendKey: arkan Bar: 2 Key: 2
[16:46:20] Pull result: Success
[16:46:20] Combat done, result : Success
[16:46:20] State changed: Moving
[16:46:20] SendKey: Space Bar: Indifferent Key: Space
[16:46:21] SendKey: GMount Bar: 4 Key: 8
[16:46:27] SendKey: Space Bar: Indifferent Key: Space
[16:46:27] State changed: Pull
[16:46:27] Started combat engine
[16:46:27] SendKey: GMount Bar: 4 Key: 8
[16:46:28] Pulling: Verteidiger der Ziggurat 37218465011646992909634331087827200792
[16:46:28] [Unit]TargetingH: Verteidiger der Ziggurat
[16:46:28] SendKey: InteractWithMouseOver Bar: Indifferent Key: U
[16:46:29] SendKey: InteractTarget Bar: Indifferent Key: T
[16:46:29] SendKey: arkan Bar: 2 Key: 2
[16:46:36] Pull result: Success
[16:46:36] Combat done, result : Success
[16:46:36] State changed: Moving
[16:46:36] SendKey: Space Bar: Indifferent Key: Space
[16:46:37] SendKey: GMount Bar: 4 Key: 8
[16:46:40] SendKey: Space Bar: Indifferent Key: Space
[16:46:42] State changed: Pull
[16:46:42] Started combat engine
[16:46:42] SendKey: GMount Bar: 4 Key: 8
[16:46:43] Pulling: Verteidiger der Ziggurat 37218465011646992909634331087827200794
[16:46:44] [Unit]TargetingH: Verteidiger der Ziggurat
[16:46:44] SendKey: InteractWithMouseOver Bar: Indifferent Key: U
[16:46:44] SendKey: InteractTarget Bar: Indifferent Key: T
[16:46:44] SendKey: arkan Bar: 2 Key: 2
[16:46:49] Combat done, result : Success
[16:46:50] Combat done, result : Success
[16:46:50] State changed: Moving
[16:46:50] SendKey: Space Bar: Indifferent Key: Space
[16:46:51] SendKey: GMount Bar: 4 Key: 8
[16:46:54] SendKey: Space Bar: Indifferent Key: Space
[16:46:59] SendKey: Space Bar: Indifferent Key: Space
[16:47:06] SendKey: Space Bar: Indifferent Key: Space
[16:47:11] SendKey: Space Bar: Indifferent Key: Space
[16:47:15] SendKey: Space Bar: Indifferent Key: Space
[16:47:19] SendKey: Space Bar: Indifferent Key: Space
[16:47:26] SendKey: Space Bar: Indifferent Key: Space
[16:47:31] State changed: Pull
[16:47:31] Started combat engine
[16:47:31] SendKey: GMount Bar: 4 Key: 8
[16:47:31] Pulling: Verseuchtes Mammut 37218465011646107465918793029349634366
[16:47:33] [Unit]TargetingH: Verseuchtes Mammut
[16:47:33] SendKey: InteractWithMouseOver Bar: Indifferent Key: U
[16:47:33] SendKey: InteractTarget Bar: Indifferent Key: T
[16:47:33] SendKey: arkan Bar: 2 Key: 2
[16:47:40] Pull result: Success
[16:47:40] Combat done, result : Success
[16:47:40] State changed: Moving
[16:47:40] SendKey: Space Bar: Indifferent Key: Space
[16:47:45] SendKey: GMount Bar: 4 Key: 8
[16:47:47] SendKey: Space Bar: Indifferent Key: Space
[16:47:53] State changed: Pull
[16:47:53] Started combat engine
[16:47:53] SendKey: GMount Bar: 4 Key: 8
[16:47:54] Got into combat with: Verteidiger der Ziggurat
[16:47:54] [Unit]TargetingH: Verteidiger der Ziggurat
[16:47:54] SendKey: InteractWithMouseOver Bar: Indifferent Key: U
[16:47:55] SendKey: InteractTarget Bar: Indifferent Key: T
[16:47:55] SendKey: kill Bar: 2 Key: 5
[16:47:58] Combat done, result : Success
[16:47:58] Started combat engine
[16:47:58] Got into combat with: Verteidiger der Ziggurat
[16:47:58] [Unit]TargetingH: Verteidiger der Ziggurat
[16:47:59] SendKey: InteractWithMouseOver Bar: Indifferent Key: U
[16:47:59] SendKey: InteractTarget Bar: Indifferent Key: T
[16:47:59] SendKey: kill Bar: 2 Key: 5
[16:48:10] Combat done, result : Success
[16:48:10] State changed: Moving
[16:48:10] SendKey: Space Bar: Indifferent Key: Space
[16:48:11] SendKey: GMount Bar: 4 Key: 8
[16:48:15] SendKey: Space Bar: Indifferent Key: Space
[16:48:16] State changed: Pull
[16:48:16] Started combat engine
[16:48:16] SendKey: GMount Bar: 4 Key: 8
[16:48:17] Got into combat with: Aaskondor
[16:48:17] [Unit]TargetingH: Aaskondor
[16:48:17] SendKey: InteractWithMouseOver Bar: Indifferent Key: U
[16:48:18] SendKey: InteractTarget Bar: Indifferent Key: T
[16:48:18] SendKey: kill Bar: 2 Key: 5
[16:48:19] Combat done, result : Success
[16:48:19] State changed: Moving
[16:48:20] SendKey: GMount Bar: 4 Key: 8
[16:48:22] SendKey: Space Bar: Indifferent Key: Space
[16:48:26] State changed: Pull
[16:48:26] Started combat engine
[16:48:26] SendKey: GMount Bar: 4 Key: 8
[16:48:27] Pulling: Flüchtender Kultist 37218465011646977561943261761480254889
[16:48:28] [Unit]TargetingH: Flüchtender Kultist
[16:48:28] SendKey: InteractWithMouseOver Bar: Indifferent Key: U
[16:48:29] SendKey: InteractTarget Bar: Indifferent Key: T
[16:48:29] SendKey: arkan Bar: 2 Key: 2
[16:48:31] SendKey: qwe Bar: 1 Key: 2
[16:48:32] Pull result: Success
[16:48:32] SendKey: InteractTarget Bar: Indifferent Key: T
[16:48:33] SendKey: kill Bar: 2 Key: 5
[16:48:35] SendKey: kill Bar: 2 Key: 5
[16:48:37] SendKey: kill Bar: 2 Key: 5
[16:48:39] SendKey: kill Bar: 2 Key: 5
[16:48:41] SendKey: kill Bar: 2 Key: 5
[16:48:43] SendKey: kill Bar: 2 Key: 5
[16:48:45] SendKey: kill Bar: 2 Key: 5
[16:48:46] SendKey: kill Bar: 2 Key: 5
[16:48:49] SendKey: kill Bar: 2 Key: 5
[16:48:51] SendKey: kill Bar: 2 Key: 5
[16:48:52] Combat took to long, bugged - blacklisting
[16:48:53] SendKey: PetFollow Bar: Indifferent Key: 2
[16:48:53] Combat done, result : Bugged
[16:48:53] SendKey: PetFollow Bar: Indifferent Key: 2
[16:48:53] SendKey: PetFollow Bar: Indifferent Key: 2
[16:48:53] SendKey: PetFollow Bar: Indifferent Key: 2
[16:48:53] SendKey: PetFollow Bar: Indifferent Key: 2
[16:48:53] SendKey: PetFollow Bar: Indifferent Key: 2
[16:48:53] SendKey: PetFollow Bar: Indifferent Key: 2
[16:48:53] SendKey: PetFollow Bar: Indifferent Key: 2
[16:48:53] SendKey: PetFollow Bar: Indifferent Key: 2
[16:48:53] SendKey: PetFollow Bar: Indifferent Key: 2
[16:48:53] SendKey: PetFollow Bar: Indifferent Key: 2
[16:48:53] State changed: Moving
[16:48:53] SendKey: Space Bar: Indifferent Key: Space
[16:48:54] SendKey: GMount Bar: 4 Key: 8
[16:48:57] SendKey: Space Bar: Indifferent Key: Space
[16:49:00] State changed: Pull
[16:49:00] Started combat engine
[16:49:00] SendKey: GMount Bar: 4 Key: 8
[16:49:00] Pulling: Verteidiger der Ziggurat 37218465011646992909634331087827200707
[16:49:03] [Move]I am stuck 0
[16:49:03] SendKey: Space Bar: Indifferent Key: Space
[16:49:05] [Unit]TargetingH: Verteidiger der Ziggurat
[16:49:05] SendKey: InteractWithMouseOver Bar: Indifferent Key: U
[16:49:05] SendKey: InteractTarget Bar: Indifferent Key: T
[16:49:05] SendKey: arkan Bar: 2 Key: 2
[16:49:10] Pull result: Success
[16:49:10] Combat done, result : Success
[16:49:10] State changed: Pull
[16:49:10] Started combat engine
Last edited by spladdi; 10-16-2015 at 01:34 PM.
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Active Member
better screenshot as many options windows as you can
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Post Thanks / Like - 2 Thanks
Ket,
HI5 (2 members gave Thanks to tylen for this useful post)
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Member
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Active Member
Pull and combat behavior tabs pls and what are the conditions of rules there (to make sure that everything matches up), also why are pre-pull distance and engine tab distance set to 49, try set it to your in-game range attack distance (though that might not be the problem but still)
Last edited by tylen; 10-16-2015 at 03:14 PM.
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Post Thanks / Like - 2 Thanks
spladdi,
HI5 (2 members gave Thanks to tylen for this useful post)
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Member
Originally Posted by
jumperu
not sure, charles was in the process of updating but his comp died...and he lost some of the work..idk if/when he will be able to do it again

Any update on this? Lazybot is absolutely the best bot around!
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Active Member
Originally Posted by
Dave Clifton
Any update on this? Lazybot is absolutely the best bot around!
might even pay (guess not only me) so as to interest a developer, especially for the next 7.x.x expansion, but the thing is there is no one around yet
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Originally Posted by
spladdi
Ok, now i setup all like u said. only killcommand and arkane shot work 1 time. i look at ur bm behavior, do it like this but it still not work right.
pre Pull dont work, Pull is ok, Combat only Kill Command work 1 time. i dont know what is wrong.
Most likely the rules u set are not ok, for example if u put for arcane shot the condition .... if mob hp - more than - 0 ....then it will always do arcane shot cause it is the first rule and mob will have more than 0 hp untill it dies..same for kill Command..
Also why did u put latency 35ms? ..do u have internet problems?
Also set global cooldown to 1100-1300...900 can be to low..
Originally Posted by
Dave Clifton
Any update on this? Lazybot is absolutely the best bot around!
sry, dev said he has little time to work on it
Last edited by jumperu; 10-17-2015 at 02:23 PM.
:gusta:wow:gusta:
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Post Thanks / Like - 2 Thanks
spladdi,
HI5 (2 members gave Thanks to jumperu for this useful post)
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Member
ok, thx guys. its much better. For the rest i try some options but thx. 1 Thing, why does mousehook not work. if the bot die he cant res, couse he dont find the res button. ^^
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Member
First of all thank you for this wonderful bot. Best thing i ever used.
But I have a problem which I don't seem to find a solution for.
I am currently botting a mage, and there is the "Mage Water" and "Mage Food" condition, which seems pretty self explanatory. But it does not seem to work at all.
I put in "Rest" (I have tried other things too..), new Rule, Condition, "Mage Water", Less than 10, Action: Cast "Conjure Water". And that's it. But it does not recognize when to do it. It just does it all the time over and over again, even if i already have more than 10 Water.
Has anyone encountered the same Problem? Does anyone have an idea what the problem could be and how to solve this?
Thanks in advance.
~ Mindlag
EDIT: I use Lazybot for WoW 3.3.5.
Last edited by Mindlag; 10-27-2015 at 09:45 AM.
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It's a bug and u can't fix it, so don't struggle anymore..
what u can do:
before u start the bot, make urself a few stacks of water/food...it should be enought for a few hours if u made a good behavior and ur mage doesn't die often and a few slots of bag space isn't that much...
or..
at that condition u made, u can add a "ticker" for 1.800.000 ms (30 mins) ...so it will make a stack of those every 30mins..
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Post Thanks / Like - 1 Thanks
Mindlag (1 members gave Thanks to jumperu for this useful post)
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Member
Hi Jumperu. Thank you very much for your quick answer.
Sadly not exactly what i wanted to hear but it's good to know that it's not me doing anything wrong, haha.
That's what i've been doing. Make a few stacks in advance, and it mostly works fine (I do 200 each for the night lol). The idea with the ticker is awesome, will try that!
What i also use is Evocation.
Thanks again!
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Member
I have another issue. My mage Casts Frost bolt, and then waits a good second before casting the next one. This is not a big problem farm-wise but it looks very obviously like a bot and not like a human.
21:19:41 Casting Frostbolt
21:19:44 Casting Frostbolt
21:19:50 Casting Frostbolt
21:19:57 Casting Frostbolt
Frost bolt is a 2.5 sec Spell for me.
I have put in Global Cooldown 1500.
I have tried making a new (empty, only Frostbolt) Behaviour, didn't work.
Anyone know this?
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reduce global cooldown to 800-900...1500 is a bit much, it means it will wait 1,5seconds for the next cast..
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Member
This sadly didn't help. I set it to 1000 and it still waits. I set it to 500 and it still waits. It does sometimes wait more than 2-3 seconds! 
In my understanding the global CD is already "fresh" 1.5 sec into the FB casting, which is 2.5 sec. So it should not have to wait. It looks like he thinks he didn't finish casting it yet.
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Active Member
Originally Posted by
Mindlag
This sadly didn't help. I set it to 1000 and it still waits. I set it to 500 and it still waits. It does sometimes wait more than 2-3 seconds!

In my understanding the global CD is already "fresh" 1.5 sec into the FB casting, which is 2.5 sec. So it should not have to wait. It looks like he thinks he didn't finish casting it yet.
what is the rule of casting frost bolt? me, i created ticker rule with like 300ms ticker time (and gcd about that time too) for spamming one spell, try that.