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  1. #76
    tigerwoods2012's Avatar Member
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    Hello,

    Just used the 1.08 last night for a couple quick runs, and a Halls LFR, only thing I noticed that wasn't really working as intended was misdirection. I used the code my test survival, if I should be using something different, my bad.

    Thanks for good work,

    Tiger

    [PQR Profile] CodeMyLife MoP Hunter BeastMaster/Survival Rotation.
  2. #77
    CodeMyLife's Avatar Contributor
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    Originally Posted by Aegeus View Post
    Do you think this would work well as a PvP profile too? There is one available, but it's not regularly maintained and as sweet as your PvE one :P
    Yeah sure! I'm having a lot of stuff IRL these days so not pushing much improvements but got concussive coming, widow venom and could add more as needed. I play my hunter mainly for PvE but if you have PvP ideas I'm all hears and will add what will be needed as macros or whatever The room for improvements is unlimited.

    Originally Posted by tigerwoods2012 View Post
    Hello,

    Just used the 1.08 last night for a couple quick runs, and a Halls LFR, only thing I noticed that wasn't really working as intended was misdirection. I used the code my test survival, if I should be using something different, my bad.

    Thanks for good work,

    Tiger
    You were using the right stuff! The Misdirection was not working you are right, I forgot a var somewhere when I remade my Init. I did notice it myself but in the middle of the action I always forget to fix it. It is now fixed, will MD to Focus unit or Pet if and only if you get aggro on you.. If you wanna do it on pull, pre-cast it yourself. Thank you very much for reporting this issue!

    Will be fixed as of v1.09.

    ------------------------------------------------------
    --- New Stable Versions.
    - Updated Paladin CodeMyLife to v2.08.
    - Updated Hunter CodeMyLife to v1.08.

    CodeMyTest Hunter v1.09
    - Fixed trash events display issue.
    - Fixed Misdirection.
    - Added Snake Trap between Fire and Ice Traps for Beastmaster and as 3rd trap for Survival.
    Last edited by CodeMyLife; 07-07-2013 at 09:43 PM.
    Soapbox Rotations Developer

  3. #78
    jaxino1982's Avatar Member
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    For Survivor.

    Imho you should make some code to keep SERPENTING STING on all "bossXXX" targets with a little check on HPS, on Megaera, Horridon and Council this can boost a lot your damage done.

    Another thing is about the BLACK ARROW, you should check which "bossXXX" target has more HP and keep it on this target.
    For example on Horridon HC as SV you should keep BA on Horridon 100% of the time and cleave adds (even on normal should work fine).
    Same for Council, the boss with higher hp should have the BA all the time.

    I think also that for this you have to make a check if you are facing the targets or not....

    Tell me if i'm wrong.
    I'll try to find the code that i was using on Megaera! (i'm at work now and i don't have it here)
    Last edited by jaxino1982; 07-08-2013 at 10:47 AM.

  4. #79
    CodeMyLife's Avatar Contributor
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    Originally Posted by jaxino1982 View Post
    For Survivor.

    Imho you should make some code to keep SERPENTING STING on all "bossXXX" targets with a little check on HPS, on Megaera, Horridon and Council this can boost a lot your damage done.

    Another thing is about the BLACK ARROW, you should check which "bossXXX" target has more HP and keep it on this target.
    For example on Horridon HC as SV you should keep BA on Horridon 100% of the time and cleave adds (even on normal should work fine).
    Same for Council, the boss with higher hp should have the BA all the time.

    I think also that for this you have to make a check if you are facing the targets or not....

    Tell me if i'm wrong.
    I'll try to find the code that i was using on Megaera! (i'm at work now and i don't have it here)
    Great idea. Will take a look to it, will first need to make a facing check function. PQR_UnitFacing is broken and laggy.
    Soapbox Rotations Developer

  5. #80
    haisenberg's Avatar Member
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    Hi codemylife! Thanks for your awesome work! Just wanted to that my toon pulls out 60k dps @ilvl 480 over 15mill dmg ... I am not quite sure whether this is good or not (afaik noxxic tells @ilvl 483 - around 93k dps are realisitc dps) ... may take it as an information how your profile performs at my machine http://www.femaledwarf.com/ suggests that I should be able to pull like 84k out of my gear ^^ 24k missing ^^

    ( here my profile ^^ http://www.maskedarmory.com/anonymou...le-213190.html )

    +rep
    Last edited by haisenberg; 07-08-2013 at 05:14 PM.

  6. #81
    sed-'s Avatar ★ Elder ★
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    Originally Posted by haisenberg View Post
    Hi codemylife! Thanks for your awesome work! Just wanted to that my toon pulls out 60k dps @ilvl 480 over 15mill dmg ... I am not quite sure whether this is good or not (afaik noxxic tells @ilvl 483 - around 93k dps are realisitc dps) ... may take it as an information how your profile performs at my machine Zeherah's Hunter DPS Analyzer suggests that I should be able to pull like 84k out of my gear ^^ 24k missing ^^

    ( here my profile ^^ Level 90 Goblin Hunter | WoW World of Warcraft Armory Profiles | Masked Armory )

    +rep
    grats on getting Terror in the Mists few hours a go, hmm nice you also got Mystically Epic few hours a go also!! grats to see that^^. wow you also got Waterborne Shoulderguards, man your really lucky in lfr Q_Q,
    Last edited by sed-; 07-08-2013 at 07:13 PM.

  7. #82
    ozmodiar's Avatar Member
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    Originally Posted by haisenberg View Post
    Hi codemylife! Thanks for your awesome work! Just wanted to that my toon pulls out 60k dps @ilvl 480 over 15mill dmg ... I am not quite sure whether this is good or not (afaik noxxic tells @ilvl 483 - around 93k dps are realisitc dps) ... may take it as an information how your profile performs at my machine Zeherah's Hunter DPS Analyzer suggests that I should be able to pull like 84k out of my gear ^^ 24k missing ^^

    ( here my profile ^^ Level 90 Goblin Hunter | WoW World of Warcraft Armory Profiles | Masked Armory )

    +rep
    I've been helping CML with this profile - the rotation/cooldown timings in the profile are based on SimCraft (and IRL) results for my hunter, who's sitting just under 540 ilvl.

    At high gear levels, with the 2 piece, the 4 piece, the meta, and 2 RPPM trinkets, it's better to go haste>crit, which explains the difference in dps you're seeing!

  8. #83
    sed-'s Avatar ★ Elder ★
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    Originally Posted by ozmodiar View Post
    I've been helping CML with this profile - the rotation/cooldown timings in the profile are based on SimCraft (and IRL) results for my hunter, who's sitting just under 540 ilvl.

    At high gear levels, with the 2 piece, the 4 piece, the meta, and 2 RPPM trinkets, it's better to go haste>crit, which explains the difference in dps you're seeing!
    at the moment haisenberg sits at reforges like
    +1030 Expertise
    +1020 Critical Strike
    +890 Hit
    -1383 Mastery
    -1246 Haste
    -188 Expertise
    -123 Critical Strike

  9. #84
    haisenberg's Avatar Member
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    Originally Posted by sed- View Post
    at the moment haisenberg sits at reforges like
    +1030 Expertise
    +1020 Critical Strike
    +890 Hit
    -1383 Mastery
    -1246 Haste
    -188 Expertise
    -123 Critical Strike
    Thanks for you help mates, I am still not able to reforge like suggested because gear lvl is too low or am I getting something wrong?
    Last edited by haisenberg; 07-09-2013 at 05:06 AM.

  10. #85
    jaxino1982's Avatar Member
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    Originally Posted by haisenberg View Post
    Thanks for you help mates, I am still not able to reforge like suggested because gear lvl is too low or am I getting something wrong?
    Do the reforge work with Reforge Lite Addon and enchant everything. Noxxic dps has sense if you are full raid buffed, reforged, enchanted and with flasks + food.

  11. #86
    haisenberg's Avatar Member
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    Originally Posted by jaxino1982 View Post
    Do the reforge work with Reforge Lite Addon and enchant everything. Noxxic dps has sense if you are full raid buffed, reforged, enchanted and with flasks + food.
    Understood, that's why I tried femaledwarf.com ... seems more adjustable calc without raid buffs... In fact, I used reforgelite yesterday + enchants still need to be done.... may I am overseeing something.. going to check everything after work again^^

    (I am aware of the fact, that I will not parse exactly like noxxic tells on a dummy ^^ but 60k in comparison to calc of femaledwarf which is about 84k - seems a little odd to me.. here again.. checking after work but your advice/hints are much appreciated!)
    Last edited by haisenberg; 07-09-2013 at 07:15 AM.

  12. #87
    CodeMyLife's Avatar Contributor
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    Actually I think the BM profile is somewhere close to perfect for dps. Ozmo did an impressive job guiding me in this matter and togheter I think we made it great.

    By the way ,As you might have noticed, the options we can add to this are endless. Some people are asking for some pvp skills and I plan on making it as to me a good pvp player will easily survive PvE. By tuning PvP I wanna add some ways to have more control. Masters Call Disengage, Misdirection etc...

    However, I'm just a coder. I'm not an Uber Player with no life an all the classes at 90 or w/e.. I need you guyz to help me make this perfect and reporting here your ideas and bugs will help us all in the end.

    By reporting bugs, I mean "Rotation is not working" or "I'm 20k under Simcraft" will not help me that much. Gathering all the infos on your tuning and figuring what might be wrong is for me a lost of time. Hopefully we have nice helpers around that does it for me so, no biggies , thanks to them!

    Go put some haste on that garbage toon, hurry up! :P
    Soapbox Rotations Developer

  13. #88
    DEFLAMA's Avatar Member
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    Finally had chance to test out this profile. Works great so far!

    I have found 1 slight issue though. When watching the opener + add switching as BM I was noticing it wouldn't cast Kill Command until the pet was very near the mob, thus was not making use of the range KC has now of 25 yards. So, I took a look at your "Kill Command" code and found this:

    (my notes in red)
    if GetSpecialization() == 1
    and IsSpellInRange(GetSpellInfo(2649), "target") == 1 <--- This spell ID is for Growl which has a 5 yard range
    and UnitPower("player",2) > 40
    and ( GetSpellCD(34026) < 1.2 or ( GetSpellCD(34026) < 0.6 and UnitBuffID("player", 34692) ) ) then
    return true
    end
    Since your KC was checking the range of a 5yard ability in the coding for a 25 yard ability, the profile would delay KC until your pet came into a 5 yard range of the mob.

    If this was intentional then please ignore
    Last edited by DEFLAMA; 07-10-2013 at 07:13 PM.

  14. #89
    CodeMyLife's Avatar Contributor
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    Originally Posted by DEFLAMA View Post
    Finally had chance to test out this profile. Works great so far!

    I have found 1 slight issue though. When watching the opener + add switching as BM I was noticing it wouldn't cast Kill Command until the pet was very near the mob, thus was not making use of the range KC has now of 25 yards. So, I took a look at your "Kill Command" code and found this:

    (my notes in red)


    Since your KC was checking the range of a 5yard ability in the coding for a 25 yard ability, the profile would delay KC until your pet came into a 5 yard range of the mob.

    If this was intentional then please ignore
    Previously I was using KC range check but it was giving bad results for Iron Qon while boss was flying during tornadoes the rotation was stopping. This check is intended to avoid stucking on KC ability. It's a test we recently integrated not sure if it actually works or no, can someone confirm that please?
    Soapbox Rotations Developer

  15. #90
    DEFLAMA's Avatar Member
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    Originally Posted by CodeMyLife View Post
    Previously I was using KC range check but it was giving bad results for Iron Qon while boss was flying during tornadoes the rotation was stopping. This check is intended to avoid stucking on KC ability. It's a test we recently integrated not sure if it actually works or no, can someone confirm that please?
    I see, Ill do some more testing with it in tonights raid watching this specifically. I've been messing around on Training Dummy testing ranges with 2 dummies far apart from each other and found that the rotation stops with your current code until pet starts moving towards the next target and gets in range. Gonna mess around with a bit of code to see if i can find a fix.

    Edit:
    Looking deeper I see why everything else stops, I think its because most of the abilities have:
    if GetKC() then
    return false
    end
    so while the pet is not in range to kill command but kill command is ready, they all return false thus not firing.
    Last edited by DEFLAMA; 07-11-2013 at 10:52 AM.

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