[PQRotation] Firepong's PQR Profile's Feedback - Comments - Question's? menu

User Tag List

Page 32 of 48 FirstFirst ... 282930313233343536 ... LastLast
Results 466 to 480 of 715
  1. #466
    vorn10's Avatar Active Member
    Reputation
    75
    Join Date
    Nov 2010
    Posts
    303
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Here:
    elseif not rip and ripCP == 5 and HasSR ----------> and riphealth > 25 <------------- then
    added it myself, not in orginal profile.

    [PQRotation] Firepong's PQR Profile's Feedback - Comments - Question's?
  2. #467
    magenpriest's Avatar Banned
    Reputation
    1
    Join Date
    Apr 2012
    Posts
    28
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Hello, is profile working properly with Elegon MV?

  3. #468
    TehVoyager's Avatar I just love KuRIoS
    Reputation
    1282
    Join Date
    Nov 2010
    Posts
    2,733
    Thanks G/R
    85/470
    Trade Feedback
    0 (0%)
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by magenpriest View Post
    Hello, is profile working properly with Elegon MV?

    If you'd read the thread, you'd know. in fact if you'd read back 1-2 pages you'd know.


    (don't post things I post to Patreon.)

  4. #469
    magenpriest's Avatar Banned
    Reputation
    1
    Join Date
    Apr 2012
    Posts
    28
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by TehVoyager View Post
    If you'd read the thread, you'd know. in fact if you'd read back 1-2 pages you'd know.
    Thanks fyi. Firepong's answer about 2 weeks ago, just asked for make sure no update yet. Btw, tested today. Its working but cause lag with facing function.
    Last edited by magenpriest; 01-04-2013 at 12:55 PM.

  5. #470
    cukiemunster's Avatar Contributor
    Reputation
    132
    Join Date
    Dec 2009
    Posts
    1,129
    Thanks G/R
    1/3
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Take this whole post with a grain of salt, but I was perusing the fluiddruid, and came across THIS POST regarding simcraft. They have a much much more refined simulation action list. Using it instead of the default simcraft script it added 3.2k dps to my parses.

    I guess the long and short of my post is I was wondering how much of the revised script was incorporated into Kittycleave as far as the coding goes, or if the language of the two are completely untranslatable to the other. I have no coding knowledge, otherwise I would just figure this out myself and not bother anyone with it lol.

    I am going to attach the script here as well in case anyone wants to look it over. I know pong is very busy with irl stuff and has minimal time to play and mess with this profile, so I am putting this out there for anyone that has any input/insight about it.

    EDIT: Also, why do pretty much all BiS threads for feral list Inscription/Engineering as BiS raiding professions? Is there a reason for Inscription in particular, since it only adds the +320 agi bonus that other crafted professions offer as well?
    Code:
    $(rip_remains)=(dot.rip.remains+(8-(dot.rip.ticks_added*2)))
    
    actions.precombat=flask,type=spring_blossoms
    actions.precombat+=/food,type=sea_mist_rice_noodles
    actions.precombat+=/mark_of_the_wild,if=!aura.str_agi_int.up
    actions.precombat+=/healing_touch,if=!buff.dream_of_cenarius_damage.up&talent.dream_of_cenarius.enabled
    actions.precombat+=/cat_form
    actions.precombat+=/savage_roar
    actions.precombat+=/snapshot_stats
    actions.precombat+=/virmens_bite_potion
    actions.precombat+=/treants,if=talent.force_of_nature.enabled
    
    actions=auto_attack
    actions+=/berserking
    actions+=/use_item,name=eternal_blossom_grips,if=buff.heart_of_the_wild.up
    #actions+=/heart_of_the_wild,if=enabled
    actions+=/virmens_bite_potion,if=buff.heart_of_the_wild.up|target.time_to_die<=40
    actions+=/wrath,if=cast_time<buff.heart_of_the_wild.remains
    
    actions+=/cat_form,if=buff.cat_form.down
    actions+=/healing_touch,if=talent.dream_of_cenarius.enabled&buff.predatory_swiftness.up&buff.predatory_swiftness.remains<=1.5&buff.dream_of_cenarius_damage.down
    actions+=/savage_roar,if=buff.savage_roar.down
    actions+=/skull_bash_cat
    
    actions+=/healing_touch,if=talent.dream_of_cenarius.enabled&buff.predatory_swiftness.up&combo_points>=4&buff.dream_of_cenarius_damage.stack<2
    actions+=/healing_touch,if=talent.dream_of_cenarius.enabled&prev.natures_swiftness
    
    actions+=/use_item,name=eternal_blossom_grips,sync=tigers_fury
    actions+=/tigers_fury,if=energy<=35&!buff.omen_of_clarity.react
    actions+=/berserk,if=buff.tigers_fury.up|(target.time_to_die<15&cooldown.tigers_fury.remains>6)
    actions+=/natures_vigil,if=buff.berserk.up&talent.natures_vigil.enabled
    actions+=/incarnation,if=buff.berserk.up&talent.incarnation.enabled
    
    actions+=/ferocious_bite,if=combo_points>=1&dot.rip.ticking&dot.rip.remains<=2&target.health.pct<=25
    actions+=/faerie_fire,if=debuff.weakened_armor.stack<3
    
    actions+=/thrash_cat,if=target.time_to_die>=6&buff.omen_of_clarity.react&dot.thrash_cat.remains<3&buff.dream_of_cenarius_damage.down
    
    actions+=/ferocious_bite,if=(target.time_to_die<=4&combo_points>=5)|(target.time_to_die<=1&combo_points>=3)
    
    actions+=/savage_roar,if=buff.savage_roar.remains<=3&combo_points>0&buff.dream_of_cenarius_damage.down&target.health.pct<25
    
    actions+=/natures_swiftness,if=talent.dream_of_cenarius.enabled&buff.dream_of_cenarius_damage.down&buff.predatory_swiftness.down&combo_points>=5&target.health.pct<=25
    actions+=/virmens_bite_potion,if=(talent.dream_of_cenarius.enabled&combo_points>=5&target.health.pct<=25&buff.dream_of_cenarius_damage.up)|(!talent.dream_of_cenarius.enabled&buff.berserk.up&target.health.pct<=25)|target.time_to_die<=40
    actions+=/rip,if=combo_points>=5&buff.virmens_bite_potion.up&buff.dream_of_cenarius_damage.up&dot.rip.multiplier<tick_multiplier&target.health.pct<=25&target.time_to_die>30
    actions+=/rip,if=combo_points>=5&tick_multiplier%dot.rip.multiplier>1.14&target.health.pct<=25&target.time_to_die>30
    actions+=/pool_resource,wait=0.1,if=combo_points>=5&dot.rip.ticking&target.health.pct<=25&((energy<50&buff.berserk.down)|(energy<25&buff.berserk.remains>1))&talent.dream_of_cenarius.enabled
    actions+=/ferocious_bite,if=combo_points>=5&dot.rip.ticking&target.health.pct<=25
    
    actions+=/rip,if=combo_points>=5&target.time_to_die>=6&dot.rip.remains<2.0&buff.dream_of_cenarius_damage.up
    actions+=/rip,if=combo_points>=5&target.time_to_die>=6&dot.rip.remains<6.0&buff.dream_of_cenarius_damage.up&dot.rip.multiplier<=tick_multiplier&target.health.pct>25
    
    actions+=/natures_swiftness,if=talent.dream_of_cenarius.enabled&buff.dream_of_cenarius_damage.down&buff.predatory_swiftness.down&combo_points>=5&dot.rip.remains<3&(buff.berserk.up|dot.rip.remains+1.9<=cooldown.tigers_fury.remains)&target.health.pct>25
    actions+=/rip,if=combo_points>=5&target.time_to_die>=6&dot.rip.remains<2.0&(buff.berserk.up|dot.rip.remains+1.9<=cooldown.tigers_fury.remains)
    
    actions+=/savage_roar,if=buff.savage_roar.remains<=3&combo_points>0&talent.dream_of_cenarius.enabled&buff.savage_roar.remains+2>dot.rip.remains
    actions+=/savage_roar,if=buff.savage_roar.remains<=3&combo_points>0&!talent.dream_of_cenarius.enabled&!(dot.rip.remains<2.0&combo_points>=5&(buff.berserk.up|dot.rip.remains+1.9<=cooldown.tigers_fury.remains))
    
    actions+=/thrash_cat,if=target.time_to_die>=6&buff.omen_of_clarity.react&dot.thrash_cat.remains<3
    
    actions+=/ravage,extend_rip=1,if=dot.rip.ticking&dot.rip.remains<=4
    actions+=/shred,extend_rip=1,if=dot.rip.ticking&dot.rip.remains<=4
    
    actions+=/savage_roar,if=buff.savage_roar.remains<=6&combo_points>=5&buff.savage_roar.remains+2<=$(rip_remains)
    
    actions+=/pool_resource,wait=0.1,if=talent.dream_of_cenarius.enabled&combo_points>=5&((energy<50&buff.berserk.down)|(energy<25&buff.berserk.remains>1))&buff.savage_roar.remains-6>=$(rip_remains)&$(rip_remains)>=4.5
    actions+=/pool_resource,wait=0.1,if=talent.dream_of_cenarius.enabled&combo_points>=5&((energy<50&buff.berserk.down)|(energy<25&buff.berserk.remains>1))&buff.savage_roar.remains+6>=$(rip_remains)&$(rip_remains)>=6.5
    actions+=/ferocious_bite,if=talent.dream_of_cenarius.enabled&combo_points>=5&buff.savage_roar.remains-6>=$(rip_remains)&$(rip_remains)>=4
    actions+=/ferocious_bite,if=talent.dream_of_cenarius.enabled&combo_points>=5&buff.savage_roar.remains+6>=$(rip_remains)&$(rip_remains)>=6
    actions+=/pool_resource,wait=0.1,if=talent.dream_of_cenarius.enabled&combo_points>=5&((energy<50&buff.berserk.down)|(energy<25&buff.berserk.remains>1))&$(rip_remains)>=10.5
    actions+=/ferocious_bite,if=talent.dream_of_cenarius.enabled&combo_points>=5&$(rip_remains)>=10
    
    actions+=/ferocious_bite,if=combo_points>=5&($(rip_remains)>10|($(rip_remains)>6&buff.berserk.up))&dot.rip.ticking
    
    actions+=/rake,if=target.time_to_die>3&dot.rake.remains<6.0&buff.dream_of_cenarius_damage.up&dot.rake.multiplier<=tick_multiplier
    actions+=/rake,if=target.time_to_die-dot.rake.remains>3&tick_multiplier%dot.rake.multiplier>1.12
    actions+=/rake,if=target.time_to_die-dot.rake.remains>3&dot.rake.remains<3.0&(buff.berserk.up|(cooldown.tigers_fury.remains+0.8)>=dot.rake.remains|energy>60)
    
    actions+=/ravage,if=buff.omen_of_clarity.react
    actions+=/shred,if=buff.omen_of_clarity.react
    actions+=/ravage,if=((combo_points<5&dot.rip.remains<3.0)|(combo_points=0&buff.savage_roar.remains<2))
    actions+=/shred,if=((combo_points<5&dot.rip.remains<3.0)|(combo_points=0&buff.savage_roar.remains<2))
    actions+=/thrash_cat,if=target.time_to_die>=15&dot.thrash_cat.remains<3&buff.berserk.up&talent.soul_of_the_forest.enabled&talent.dream_of_cenarius.enabled
    actions+=/ravage,if=talent.dream_of_cenarius.enabled&buff.predatory_swiftness.remains>1&!(energy+(energy.regen*(buff.predatory_swiftness.remains-1))<(4-combo_points)*20)
    actions+=/ravage,if=!talent.dream_of_cenarius.enabled&talent.soul_of_the_forest.enabled&combo_points<5&(energy+(energy.regen*(4-combo_points))>(5-combo_points)*20)
    actions+=/ravage,if=target.time_to_die<=8.5
    actions+=/shred,if=talent.dream_of_cenarius.enabled&buff.predatory_swiftness.remains>1&!(energy+(energy.regen*(buff.predatory_swiftness.remains-1))<(4-combo_points)*20)
    actions+=/shred,if=!talent.dream_of_cenarius.enabled&talent.soul_of_the_forest.enabled&combo_points<5&(energy+(energy.regen*(4-combo_points))>(5-combo_points)*20)
    actions+=/shred,if=target.time_to_die<=8.5
    actions+=/thrash_cat,if=target.time_to_die>=6&combo_points>=5&dot.thrash_cat.remains<6&(buff.tigers_fury.up|buff.berserk.up|buff.natures_vigil.up)
    actions+=/thrash_cat,if=target.time_to_die>=6&combo_points>=5&dot.thrash_cat.remains<6&cooldown.tigers_fury.remains<=3.0
    actions+=/thrash_cat,if=target.time_to_die>=6&combo_points>=5&dot.thrash_cat.remains<6&energy.time_to_max<=1.0
    actions+=/ravage,if=(buff.tigers_fury.up|buff.berserk.up|buff.natures_vigil.up)
    actions+=/ravage,if=cooldown.tigers_fury.remains<=3.0
    actions+=/ravage,if=energy.time_to_max<=1.0
    actions+=/shred,if=(buff.tigers_fury.up|buff.berserk.up|buff.natures_vigil.up)
    actions+=/shred,if=cooldown.tigers_fury.remains<=3.0
    actions+=/shred,if=energy.time_to_max<=1.0
    actions+=/treants,if=talent.force_of_nature.enabled
    actions+=/natures_swiftness,if=buff.natures_vigil.up&!buff.berserk.up&!buff.predatory_swiftness.up
    actions+=/healing_touch,if=buff.natures_vigil.up&(buff.predatory_swiftness.up|buff.natures_swiftness.up)&!buff.berserk.up
    Last edited by cukiemunster; 01-05-2013 at 09:36 PM.

  6. #471
    firepong's Avatar Elite User
    Reputation
    384
    Join Date
    Jan 2008
    Posts
    955
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by cukiemunster View Post
    Take this whole post with a grain of salt, but I was perusing the fluiddruid, and came across THIS POST regarding simcraft. They have a much much more refined simulation action list. Using it instead of the default simcraft script it added 3.2k dps to my parses.

    I guess the long and short of my post is I was wondering how much of the revised script was incorporated into Kittycleave as far as the coding goes, or if the language of the two are completely untranslatable to the other. I have no coding knowledge, otherwise I would just figure this out myself and not bother anyone with it lol.

    I am going to attach the script here as well in case anyone wants to look it over. I know pong is very busy with irl stuff and has minimal time to play and mess with this profile, so I am putting this out there for anyone that has any input/insight about it.

    EDIT: Also, why do pretty much all BiS threads for feral list Inscription/Engineering as BiS raiding professions? Is there a reason for Inscription in particular, since it only adds the +320 agi bonus that other crafted professions offer as well?
    Code:
    $(rip_remains)=(dot.rip.remains+(8-(dot.rip.ticks_added*2)))
    
    actions.precombat=flask,type=spring_blossoms
    actions.precombat+=/food,type=sea_mist_rice_noodles
    actions.precombat+=/mark_of_the_wild,if=!aura.str_agi_int.up
    actions.precombat+=/healing_touch,if=!buff.dream_of_cenarius_damage.up&talent.dream_of_cenarius.enabled
    actions.precombat+=/cat_form
    actions.precombat+=/savage_roar
    actions.precombat+=/snapshot_stats
    actions.precombat+=/virmens_bite_potion
    actions.precombat+=/treants,if=talent.force_of_nature.enabled
    
    actions=auto_attack
    actions+=/berserking
    actions+=/use_item,name=eternal_blossom_grips,if=buff.heart_of_the_wild.up
    #actions+=/heart_of_the_wild,if=enabled
    actions+=/virmens_bite_potion,if=buff.heart_of_the_wild.up|target.time_to_die<=40
    actions+=/wrath,if=cast_time<buff.heart_of_the_wild.remains
    
    actions+=/cat_form,if=buff.cat_form.down
    actions+=/healing_touch,if=talent.dream_of_cenarius.enabled&buff.predatory_swiftness.up&buff.predatory_swiftness.remains<=1.5&buff.dream_of_cenarius_damage.down
    actions+=/savage_roar,if=buff.savage_roar.down
    actions+=/skull_bash_cat
    
    actions+=/healing_touch,if=talent.dream_of_cenarius.enabled&buff.predatory_swiftness.up&combo_points>=4&buff.dream_of_cenarius_damage.stack<2
    actions+=/healing_touch,if=talent.dream_of_cenarius.enabled&prev.natures_swiftness
    
    actions+=/use_item,name=eternal_blossom_grips,sync=tigers_fury
    actions+=/tigers_fury,if=energy<=35&!buff.omen_of_clarity.react
    actions+=/berserk,if=buff.tigers_fury.up|(target.time_to_die<15&cooldown.tigers_fury.remains>6)
    actions+=/natures_vigil,if=buff.berserk.up&talent.natures_vigil.enabled
    actions+=/incarnation,if=buff.berserk.up&talent.incarnation.enabled
    
    actions+=/ferocious_bite,if=combo_points>=1&dot.rip.ticking&dot.rip.remains<=2&target.health.pct<=25
    actions+=/faerie_fire,if=debuff.weakened_armor.stack<3
    
    actions+=/thrash_cat,if=target.time_to_die>=6&buff.omen_of_clarity.react&dot.thrash_cat.remains<3&buff.dream_of_cenarius_damage.down
    
    actions+=/ferocious_bite,if=(target.time_to_die<=4&combo_points>=5)|(target.time_to_die<=1&combo_points>=3)
    
    actions+=/savage_roar,if=buff.savage_roar.remains<=3&combo_points>0&buff.dream_of_cenarius_damage.down&target.health.pct<25
    
    actions+=/natures_swiftness,if=talent.dream_of_cenarius.enabled&buff.dream_of_cenarius_damage.down&buff.predatory_swiftness.down&combo_points>=5&target.health.pct<=25
    actions+=/virmens_bite_potion,if=(talent.dream_of_cenarius.enabled&combo_points>=5&target.health.pct<=25&buff.dream_of_cenarius_damage.up)|(!talent.dream_of_cenarius.enabled&buff.berserk.up&target.health.pct<=25)|target.time_to_die<=40
    actions+=/rip,if=combo_points>=5&buff.virmens_bite_potion.up&buff.dream_of_cenarius_damage.up&dot.rip.multiplier<tick_multiplier&target.health.pct<=25&target.time_to_die>30
    actions+=/rip,if=combo_points>=5&tick_multiplier%dot.rip.multiplier>1.14&target.health.pct<=25&target.time_to_die>30
    actions+=/pool_resource,wait=0.1,if=combo_points>=5&dot.rip.ticking&target.health.pct<=25&((energy<50&buff.berserk.down)|(energy<25&buff.berserk.remains>1))&talent.dream_of_cenarius.enabled
    actions+=/ferocious_bite,if=combo_points>=5&dot.rip.ticking&target.health.pct<=25
    
    actions+=/rip,if=combo_points>=5&target.time_to_die>=6&dot.rip.remains<2.0&buff.dream_of_cenarius_damage.up
    actions+=/rip,if=combo_points>=5&target.time_to_die>=6&dot.rip.remains<6.0&buff.dream_of_cenarius_damage.up&dot.rip.multiplier<=tick_multiplier&target.health.pct>25
    
    actions+=/natures_swiftness,if=talent.dream_of_cenarius.enabled&buff.dream_of_cenarius_damage.down&buff.predatory_swiftness.down&combo_points>=5&dot.rip.remains<3&(buff.berserk.up|dot.rip.remains+1.9<=cooldown.tigers_fury.remains)&target.health.pct>25
    actions+=/rip,if=combo_points>=5&target.time_to_die>=6&dot.rip.remains<2.0&(buff.berserk.up|dot.rip.remains+1.9<=cooldown.tigers_fury.remains)
    
    actions+=/savage_roar,if=buff.savage_roar.remains<=3&combo_points>0&talent.dream_of_cenarius.enabled&buff.savage_roar.remains+2>dot.rip.remains
    actions+=/savage_roar,if=buff.savage_roar.remains<=3&combo_points>0&!talent.dream_of_cenarius.enabled&!(dot.rip.remains<2.0&combo_points>=5&(buff.berserk.up|dot.rip.remains+1.9<=cooldown.tigers_fury.remains))
    
    actions+=/thrash_cat,if=target.time_to_die>=6&buff.omen_of_clarity.react&dot.thrash_cat.remains<3
    
    actions+=/ravage,extend_rip=1,if=dot.rip.ticking&dot.rip.remains<=4
    actions+=/shred,extend_rip=1,if=dot.rip.ticking&dot.rip.remains<=4
    
    actions+=/savage_roar,if=buff.savage_roar.remains<=6&combo_points>=5&buff.savage_roar.remains+2<=$(rip_remains)
    
    actions+=/pool_resource,wait=0.1,if=talent.dream_of_cenarius.enabled&combo_points>=5&((energy<50&buff.berserk.down)|(energy<25&buff.berserk.remains>1))&buff.savage_roar.remains-6>=$(rip_remains)&$(rip_remains)>=4.5
    actions+=/pool_resource,wait=0.1,if=talent.dream_of_cenarius.enabled&combo_points>=5&((energy<50&buff.berserk.down)|(energy<25&buff.berserk.remains>1))&buff.savage_roar.remains+6>=$(rip_remains)&$(rip_remains)>=6.5
    actions+=/ferocious_bite,if=talent.dream_of_cenarius.enabled&combo_points>=5&buff.savage_roar.remains-6>=$(rip_remains)&$(rip_remains)>=4
    actions+=/ferocious_bite,if=talent.dream_of_cenarius.enabled&combo_points>=5&buff.savage_roar.remains+6>=$(rip_remains)&$(rip_remains)>=6
    actions+=/pool_resource,wait=0.1,if=talent.dream_of_cenarius.enabled&combo_points>=5&((energy<50&buff.berserk.down)|(energy<25&buff.berserk.remains>1))&$(rip_remains)>=10.5
    actions+=/ferocious_bite,if=talent.dream_of_cenarius.enabled&combo_points>=5&$(rip_remains)>=10
    
    actions+=/ferocious_bite,if=combo_points>=5&($(rip_remains)>10|($(rip_remains)>6&buff.berserk.up))&dot.rip.ticking
    
    actions+=/rake,if=target.time_to_die>3&dot.rake.remains<6.0&buff.dream_of_cenarius_damage.up&dot.rake.multiplier<=tick_multiplier
    actions+=/rake,if=target.time_to_die-dot.rake.remains>3&tick_multiplier%dot.rake.multiplier>1.12
    actions+=/rake,if=target.time_to_die-dot.rake.remains>3&dot.rake.remains<3.0&(buff.berserk.up|(cooldown.tigers_fury.remains+0.8)>=dot.rake.remains|energy>60)
    
    actions+=/ravage,if=buff.omen_of_clarity.react
    actions+=/shred,if=buff.omen_of_clarity.react
    actions+=/ravage,if=((combo_points<5&dot.rip.remains<3.0)|(combo_points=0&buff.savage_roar.remains<2))
    actions+=/shred,if=((combo_points<5&dot.rip.remains<3.0)|(combo_points=0&buff.savage_roar.remains<2))
    actions+=/thrash_cat,if=target.time_to_die>=15&dot.thrash_cat.remains<3&buff.berserk.up&talent.soul_of_the_forest.enabled&talent.dream_of_cenarius.enabled
    actions+=/ravage,if=talent.dream_of_cenarius.enabled&buff.predatory_swiftness.remains>1&!(energy+(energy.regen*(buff.predatory_swiftness.remains-1))<(4-combo_points)*20)
    actions+=/ravage,if=!talent.dream_of_cenarius.enabled&talent.soul_of_the_forest.enabled&combo_points<5&(energy+(energy.regen*(4-combo_points))>(5-combo_points)*20)
    actions+=/ravage,if=target.time_to_die<=8.5
    actions+=/shred,if=talent.dream_of_cenarius.enabled&buff.predatory_swiftness.remains>1&!(energy+(energy.regen*(buff.predatory_swiftness.remains-1))<(4-combo_points)*20)
    actions+=/shred,if=!talent.dream_of_cenarius.enabled&talent.soul_of_the_forest.enabled&combo_points<5&(energy+(energy.regen*(4-combo_points))>(5-combo_points)*20)
    actions+=/shred,if=target.time_to_die<=8.5
    actions+=/thrash_cat,if=target.time_to_die>=6&combo_points>=5&dot.thrash_cat.remains<6&(buff.tigers_fury.up|buff.berserk.up|buff.natures_vigil.up)
    actions+=/thrash_cat,if=target.time_to_die>=6&combo_points>=5&dot.thrash_cat.remains<6&cooldown.tigers_fury.remains<=3.0
    actions+=/thrash_cat,if=target.time_to_die>=6&combo_points>=5&dot.thrash_cat.remains<6&energy.time_to_max<=1.0
    actions+=/ravage,if=(buff.tigers_fury.up|buff.berserk.up|buff.natures_vigil.up)
    actions+=/ravage,if=cooldown.tigers_fury.remains<=3.0
    actions+=/ravage,if=energy.time_to_max<=1.0
    actions+=/shred,if=(buff.tigers_fury.up|buff.berserk.up|buff.natures_vigil.up)
    actions+=/shred,if=cooldown.tigers_fury.remains<=3.0
    actions+=/shred,if=energy.time_to_max<=1.0
    actions+=/treants,if=talent.force_of_nature.enabled
    actions+=/natures_swiftness,if=buff.natures_vigil.up&!buff.berserk.up&!buff.predatory_swiftness.up
    actions+=/healing_touch,if=buff.natures_vigil.up&(buff.predatory_swiftness.up|buff.natures_swiftness.up)&!buff.berserk.up
    A lot of that is done, but from the looks of it, it is still putting Wrath spam with HotW as the best talent choice (see how it is above NV and DoC?) Over the others damage wise. We all know Wrath has been nerfed while HotW is active, so that's not possible. As for a lot of that, I can't do much with (tick damage specificly on Rip) because none of of the equations I try put out the right values compared to what I see on the tooltip. I know most of our damage is being lost mainly on the last 25%, not the first 75%. Also, I noticed the longer the fight lasts, Natures Swiftness seems to de-sync and I can't find why. I'll have a look at it though when everything is redone based around the project me and Bu_Ba is working on.

    Sent from my SAMSUNG-SGH-I747 using Tapatalk 2

  7. #472
    cukiemunster's Avatar Contributor
    Reputation
    132
    Join Date
    Dec 2009
    Posts
    1,129
    Thanks G/R
    1/3
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by firepong View Post
    A lot of that is done, but from the looks of it, it is still putting Wrath spam with HotW as the best talent choice (see how it is above NV and DoC?) Over the others damage wise. We all know Wrath has been nerfed while HotW is active, so that's not possible. As for a lot of that, I can't do much with (tick damage specificly on Rip) because none of of the equations I try put out the right values compared to what I see on the tooltip. I know most of our damage is being lost mainly on the last 25%, not the first 75%. Also, I noticed the longer the fight lasts, Natures Swiftness seems to de-sync and I can't find why. I'll have a look at it though when everything is redone based around the project me and Bu_Ba is working on.

    Sent from my SAMSUNG-SGH-I747 using Tapatalk 2
    OOO, very nice! Can't wait to see what you and Bu_Ba have done together, you are both fantastic profile writers!

  8. #473
    vorn10's Avatar Active Member
    Reputation
    75
    Join Date
    Nov 2010
    Posts
    303
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    @FirePong If u are able can u add something like this please:
    Block mangle on Garalon's Legs.
    Enable Shred on Garalon's Legs regardles of positioning cuz Garalon's Legs are 360 degress like behind target.
    Tried myself but so far just sucessfuly blocked only mangle, wasnt able to enable Shred.
    Trying this now:
    Code:
    local npcID = tonumber(UnitGUID("Target"):sub(6,10), 16)
    	
    	if not HasGlyph then
    		if incarnKnown then
    			if CP == 5 or Incarnation or Facing or PQR_NotBehindTarget() or Fire or (BS and inCD < 1) then
    				return false
    			elseif CP < 2 and rake and not HasThrash then
    				CastSpellByName(tostring(GetSpellInfo(5221)))
    			elseif rake and not BS and not Incarnation and CP < 5 and HasSR and not HasThrash then
    				CastSpellByName(tostring(GetSpellInfo(5221)))
    			end
    		elseif not incarnKnown then
    			if npcID == 63053 then
    				if CP < 2 and rake and not HasThrash then
    				CastSpellByName(tostring(GetSpellInfo(5221)))
    				elseif CP < 5 and rake and not HasThrash and HasSR then
    				CastSpellByName(tostring(GetSpellInfo(5221)))
    				end
    			elseif CP == 5 or Facing or PQR_NotBehindTarget() or Fire then
    				return false
    			elseif CP < 2 and rake and not HasThrash then
    				CastSpellByName(tostring(GetSpellInfo(5221)))
    			elseif CP < 5 and rake and not HasThrash and HasSR then
    				CastSpellByName(tostring(GetSpellInfo(5221)))
    			end
    		end
    Little changed previous version of code. But dont know how works "local npcID = tonumber(UnitGUID(bossCheck):sub(6,10), 16)" if it will take right number.

    Nah it brokes rotation and not using shred. Tested on dummy.
    Ok now it works, got copy mistake in green field.
    Now have to test it on Garalon.
    Last edited by vorn10; 01-07-2013 at 01:18 PM.

  9. #474
    Apocalypse59's Avatar Knight
    Reputation
    17
    Join Date
    Apr 2012
    Posts
    221
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Amazing feral profile, just started playing my druid today.
    Rotation seems to be absolutely perfect.
    Due to the scaling and importance of agility and mastery though my DPS is pretty lackluster at the moment.
    I just hit 468 though, so I'm sure it will improve eventually.

  10. #475
    Apocalypse59's Avatar Knight
    Reputation
    17
    Join Date
    Apr 2012
    Posts
    221
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    How can I add in Skull Bash to the rotation for interrupts?

  11. #476
    vorn10's Avatar Active Member
    Reputation
    75
    Join Date
    Nov 2010
    Posts
    303
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by Apocalypse59 View Post
    How can I add in Skull Bash to the rotation for interrupts?
    If u want pvp profile just look at Cokx pvp feral.

  12. #477
    piratepetey's Avatar Sergeant
    Reputation
    4
    Join Date
    Apr 2012
    Posts
    63
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by Apocalypse59 View Post
    How can I add in Skull Bash to the rotation for interrupts?
    You can use the default interrupt profile that comes with PQR from Xelper. From memory, I had to update the spell ID for the druid class so it looks like this:

    PHP Code:
    if xelperInterruptInit == nil then
        
    --TestComment
        xelperInterruptInit 
    true
        
    function PQR_InterruptSpell()
            
    local _playerClass UnitClass("player")
            
            if 
    playerClass == "DEATHKNIGHT" then
                
    return 47528
            
    elseif playerClass == "DRUID" then
                    
    return 106839 

  13. #478
    monopoly8's Avatar Member
    Reputation
    2
    Join Date
    Nov 2012
    Posts
    98
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Looking forward to an update on firekitteh rotation that utilizes shred more, while behind the target on boss fights chooses to use mangle more than shred. 4 set of tier requires more shred

  14. #479
    Apocalypse59's Avatar Knight
    Reputation
    17
    Join Date
    Apr 2012
    Posts
    221
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by piratepetey View Post
    You can use the default interrupt profile that comes with PQR from Xelper. From memory, I had to update the spell ID for the druid class so it looks like this:

    PHP Code:
    if xelperInterruptInit == nil then
        
    --TestComment
        xelperInterruptInit 
    true
        
    function PQR_InterruptSpell()
            
    local _playerClass UnitClass("player")
            
            if 
    playerClass == "DEATHKNIGHT" then
                
    return 47528
            
    elseif playerClass == "DRUID" then
                    
    return 106839 
    I think this is pretty close to getting it working. I'll have to check a few things but I think you could be onto something about the 106839 since it's Skull Bash's base id before switching to Cat or Bear. It's strange that the default Xelper interrupt isn't working because from what I can tell it does include the right spell id's for Cat/Bear Skull Bash.
    Maybe I'll have to keep the same code and throw in 106839 and see if that works.
    Anyways, a step in the right direction.
    +rep

  15. #480
    firepong's Avatar Elite User
    Reputation
    384
    Join Date
    Jan 2008
    Posts
    955
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    I will be shipping out 4 months early for my navy boot camp. Right now, I don't know the exact date, but it will definitely be sometime in February if everything goes fine.

    Ao to the reason of this big text, I am looking for a experienced coder that knows the internals of how ferals work and want to take my profile over. I don't expect to be back here for a while. I will be checking up on the site and everything, but who knows. During boot camp, I will definitely not be on (2 months at least) and depending on how hard A school is, well, we will see.

    So back to the subject, googlebee, GRB, gabbz. If any of you 3 would be willing to take it over, send me a PM or hit me up on skype (name is c1zz1x on skype, make sure to put who you are in the message if your skype name is different than your OC name) and we can decide on something)

Page 32 of 48 FirstFirst ... 282930313233343536 ... LastLast

Similar Threads

  1. [PQRotation] Blinded's PQR Profile's Feedback - Comments - Question's?
    By [Blinded] in forum WoW Bot Maps And Profiles
    Replies: 123
    Last Post: 08-05-2013, 07:03 AM
  2. [Release] Looking for PQR Profile for Rogue PvP
    By alyssaisit in forum World of Warcraft Bots and Programs
    Replies: 2
    Last Post: 10-17-2012, 05:21 PM
  3. Wtb ele sham pqr profile thats flawless at for lvl 90s
    By odano1988 in forum WoW Bot Maps And Profiles
    Replies: 7
    Last Post: 10-12-2012, 10:23 AM
  4. [Buying] Best Unholy DK PQR Profile !
    By leinadz in forum World of Warcraft Buy Sell Trade
    Replies: 0
    Last Post: 09-17-2012, 03:10 PM
  5. PQR Profiles and leveling
    By Durf in forum WoW Bots Questions & Requests
    Replies: 2
    Last Post: 02-01-2012, 08:21 PM
All times are GMT -5. The time now is 09:20 AM. Powered by vBulletin® Version 4.2.3
Copyright © 2025 vBulletin Solutions, Inc. All rights reserved. User Alert System provided by Advanced User Tagging (Pro) - vBulletin Mods & Addons Copyright © 2025 DragonByte Technologies Ltd.
Google Authenticator verification provided by Two-Factor Authentication (Free) - vBulletin Mods & Addons Copyright © 2025 DragonByte Technologies Ltd.
Digital Point modules: Sphinx-based search