*Edit - According to my logs !Shred was coming out higher non crit by an average 3k more per hit, and critical strikes were gaining 10k more per hit.
However, when I take total damage done non crit for each, and divide that by the number of hits, Shred does come out on top over !Shred.
So , I'm guessing that means it is still broken?
I was using it and the profile uses Thrash on OoC procs consistently its a loss in dps. it should only use it when the debuff falls off not on every OoC.
Im using another profile (xrn5ferpve) which doesnt use Thrash or Dream of Cenarius/Nature's Swiftness and it seems to pull about 2-3k more dps than your profile when i tested both profiles for 6 minutes each on dummies
Version 1.8.6 of my Feral DPS profile pushed. Changed the way Thrash works as well as added a Boss level check to Potion's to only be used in raids. Will not be used in Heroic's.
Thanks for update Firepong it started working on my low lvl kiteh
Logically his statement does seem to make sense though Pong. I'll change your code to check for debuff on target for thrash, and see if it is indeed a dps increase doing it that way.
Not to say it is, Honestly I dont know. Just would seem energy would be better used elsewhere, as the intial dmg from thrash isnt that extreme, compared to Shred.
Works great for levelling but AoE needs some healing management when low on HP.
Yeah, my profile isn't even meant to be for leveling, so if it actually works for leveling, more power to ya. As for healing management, there's nothing I can do to add that into AE. There's just not enough swipes going out to get a good amount of combo points for anything. And I'm not going to code in Hard Casting of Healing Spells. This is suppose to be used mainly for raids and the like![]()
Do you have any plans on incorporating Symbiosis into this at all? I cant tell you how many times after a wipe I have forgotten to reapply Symbiosis lol. So even something as simple as casting it on X player(or focus or w/e) and used on Cd. Running in a 25 man guild I usually have my Symbiosis on either a shaman for wolves, or dps warriors for shattering blow and to gain the extra stampede.
One quick suggestion, based on something I noticed from the profile. Rip damage is quote low - it should be one of the top two damage spells in the fight, but it's normally third. I think this is due to it being applied unbuffed quite frequently; i.e. without Tigers Fury up. Is it possible to check the CD of TF when Rip is about to expire and you have 5CP and wait a few seconds to re-apply Rip with TF up. This should boost dps since a buffed Rip will do 2-3k more damage per tick.
Hope this makes sense!