Oh like that. Thought its like pirox very different ones. When i started it now in tb it worked. Sort off. Anyway it managed to run outside of cave, but soon after got lost horribly, i double checked keybinds, and it still strafes not turn.
A good edit i did with the movement file was.. its really nice now =)
One thing i did notice is that for AB once the Game Starts the program doesn't recognize that and move to the next waypoint.Func AntiAfkWithAutoAttack( = 0)
= TimerInit()
= 20
add2log("AntiAfkWithAutoAttack()",1)
= 0;
While == 0 AND ( == 0 OR TimerDiff() > )
If( _GetTargetData('GUID') <> false) Then SimpleAttackTarget(60000) ; max 30s attack
+= 1
SleepIt(1000)
If(Mod(,/2)==0) Then
WinActivate("World of Warcraft")
WinWaitActive("World of Warcraft","",60)
add2log("moving",1)
If (Random(1,2,1)==1) Then
SendIt("{" & & " down}")
SleepIt(20)
SendIt("{" & & " up}")
SendIt("{Tab}")
Sleep(500)
SendIt("t")
Sleep(500)
SendIt()
Else
SendIt("{" & & " down}")
SleepIt(20)
SendIt("{" & & " up}")
SendIt("{TAB}")
Sleep(500)
SendIt("t")
Sleep(500)
SendIt()
EndIf
EndIf
WEnd
Return 1
EndFunc
The same thing also occurs in WSG but it just doesn't do anything overall. I know about the config file settings but still its not working properly just yet![]()
If its doing the wierd strafe thing its the same problem i had.
Go into your WoW KEYBINDS and set the TURN RIGHT and TURN LEFT bindings, i at first had only my strafes bound because thats how i like to play but the program wont work with them.. Only works with the "Turn or Rotate" keys.
I have WASD bindsf or normal playing aka strafe not turn and H K bounds for turns. Inc fg
[Key_Bindings]
MoveForeward =w
MoveBackward =s
TurnLeft =h
TurnRight =k
So youre sayingthat it will use AD regardless of keys i set in cfg? Gonna try with default binds now anyway.
@zuski: Have to post your code in "code-mode" here on this board, otherwise.. well you see what happend.
and one thing: Try to avoid "Sleep()" - always use "SleepIt()" if possible.
Otherwise the status (in-bg, in-town, bg-startet, dead, etc..) may change and the script is still stuck in that loop.
@n30n: it should use the ini-ones, but I'm not sure... if default ones are used, please let me know - I'll try to fix this.
edit: If someone wants to write a function for turning with the mouse (no clue how to do this), be my guest... - I'll be happy to include this in the next version.
Last edited by Flos; 03-14-2008 at 12:54 PM.
Yes it uses default ones. Just changed binds in wow and works like a charm.
AD in wow HK in ini. Oh and addonspams messenges when its suposed to be off.
Last edited by n30n; 03-14-2008 at 12:58 PM.
I use the 0.3 with the given ally waypoints and it works now.
For some reason it uses my Shift+T skill from time to time... :confused:
Just a suggestion, setting a hotkey to the add way point button would be nice =]
Got any premade custom profiles? It'd be nice to have any GOOD ally profile.
Flos, MakeTurn is hardcoded to use A and D for turning.
PHP Code:
Func MakeTurn(, , = )
= GetRotationDiff(, )
If Abs() > Then
= * Abs() / (*2) ; Note difference here...
If( <= 0) Then
Send("{a down}")
Sleep()
Send("{a up}")
Else
Send("{d down}")
Sleep()
Send("{d up}")
EndIf
EndIf
Return 1
EndFunc
@akanet: yap, noticed that too
@fyi: just went over the code for the function again. looks good to me. So if you write AntiAfkWithAutoAttack(60000) it should stay for 1 minute and then execute the next line.
hey man i downloaded your FLO yesterday, it works fine as hell. but i have a problem.
when my char gets reported and get that debuff so it doesn't get any honor, it logs out.
the MaxAfkReports is set to 1000.
what have i done wrong? have i missed some settings or something?
would love your help! other than that.. a GREAT bot man.!