Alterac AFK Bot with Waypoints menu

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  1. #196
    l8flip's Avatar Active Member
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    Originally Posted by Flos View Post
    I should probably write this every post before anything else:

    README is there for a reason

    there also is a second readme on how to create your waypoints
    Read the readme, nowhere does it say how to make the bot move once dead.
    Also, you expect people to know from instinct that in order to make the bot move once killed you have to create a custom waypoint?

    Alterac AFK Bot with Waypoints
  2. #197
    Flos's Avatar Member
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    Originally Posted by l8flip View Post
    Read the readme, nowhere does it say how to make the bot move once dead.
    Also, you expect people to know from instinct that in order to make the bot move once killed you have to create a custom waypoint?
    Well, actually... yea. What do you expect? A bot that plays arena for you, perfectly knows the terrain, can deal with 25-man-raids?

    There is NO bot out there that doesn't need some sort of Waypoints (be it actual waypoints, mapped-data etc..).

    What made you think this bot would be different?

  3. #198
    Axe Rogue's Avatar Member
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    No the problem is the bot seems to stop working after every battleground.. I get that variable error popup message thing

  4. #199
    Gevalia's Avatar Member
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    Hi again flo,

    i have tried both with and without the src.rar extracted ( replaced standalone files, merged folders ) and still getting same error message, as I said I run on vista, but I have doubts that it is the cause of this error, as I previously used other similar programs ( pirox etc )

  5. #200
    Flos's Avatar Member
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    Originally Posted by Gevalia View Post
    Hi again flo,

    i have tried both with and without the src.rar extracted ( replaced standalone files, merged folders ) and still getting same error message, as I said I run on vista, but I have doubts that it is the cause of this error, as I previously used other similar programs ( pirox etc )
    If you run the flo.au3 the error-messages should have a lot more info (which file, what line....).

  6. #201
    l8flip's Avatar Active Member
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    Originally Posted by Flos View Post
    Well, actually... yea. What do you expect? A bot that plays arena for you, perfectly knows the terrain, can deal with 25-man-raids?

    There is NO bot out there that doesn't need some sort of Waypoints (be it actual waypoints, mapped-data etc..).

    What made you think this bot would be different?
    I expect you to set up the waypoints yourself instead of release something only half-done. Anyway I did +rep you but the readme is full of flaws, for example it says you can just copy your waypoints to the profile folder but you cant because the waypoints doesnt containt <exec> and </exec> strains by default.

  7. #202
    Gevalia's Avatar Member
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    Not really sure what to look for in the au3 file, could you perhaps help me? And thanks alot for your patience and quick replies =) repping when I have rep power for sure =)

  8. #203
    Flos's Avatar Member
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    Originally Posted by Gevalia View Post
    Not really sure what to look for in the au3 file, could you perhaps help me? And thanks alot for your patience and quick replies =) repping when I have rep power for sure =)
    You have to download AutoIt - this programm lets you execute the flo.au3 in the same way you usually execute flo.exe

    @l8flip: Of course, what else would you like? a few cookies? or some tropical fruits?
    I'll admit that the bot is not fool-prove (you have to "figure" out that you can't just copy the line, but add 2 words before and after it - and I also didn't explain "how" to copy a text... ), but come on, any person with have a brain can look at the examples and see how it's done.
    Yes, the bot is only half done, that's always the case with something as dynamic as wow - if you see this bot only as "half-done"... here is an idea: DON'T USE IT!
    And again, NO bot comes with existing waypoints for everything.

  9. #204
    Gevalia's Avatar Member
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    Already did download Autoit =)
    And opened in SciTE4autoit3

  10. #205
    Gevalia's Avatar Member
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    Ahh I got it now:
    "Line 221 (file"E:\WOW\lib\memory.au3"):

    :ReadProcess:Struct($wowProcessHandle, $wowPlayerPointer, $wowUnitObject)
    _ReadProcess_Struct($wowProcessHandle, ^ ERROR

    Error: Variable used without being declared.

  11. #206
    l8flip's Avatar Active Member
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    Originally Posted by Flos View Post
    You have to download AutoIt - this programm lets you execute the flo.au3 in the same way you usually execute flo.exe

    @l8flip: Of course, what else would you like? a few cookies? or some tropical fruits?
    I'll admit that the bot is not fool-prove (you have to "figure" out that you can't just copy the line, but add 2 words before and after it - and I also didn't explain "how" to copy a text... ), but come on, any person with have a brain can look at the examples and see how it's done.
    Yes, the bot is only half done, that's always the case with something as dynamic as wow - if you see this bot only as "half-done"... here is an idea: DON'T USE IT!
    And again, NO bot comes with existing waypoints for everything.
    Tip:
    Dont scream "READ THE README". When it contains faulty information.
    I like this bot it's a good initiative it's just too bad everyone who tries to create a profile will do it wrong at least one time because you forgot to add one line of text in the readme.
    This bot would have been perfect if you would have added waypoints for the graveyards, I know I can do it myself but I dont want to.
    Just like I dont want to pick up a free magazine only to find all the articles stripped of half the text, even though I probably figured how it would end.
    And to make a request, any way to include shadowmeld / stealth in the next version? Would be really helpful at least for me because my bot stands still after it resses, and shadowmeld to avoid detection would be cool.

  12. #207
    Flos's Avatar Member
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    your comparison with the free magazine is flawed - and here is why:
    You don't get arrested when 50 people pick up the same magazine.

    Yes, I could include graveyard-waypoints - but so could any other bot. Ever thought why all the bots just ship with a few, pretty bad "standard-profiles"?

    It's even in my own interest: if, for some reason 10 people start using my bot on my server and everybody walks exactly the same path, what do you think is going to happen? Na, no way some1 would be able to tell that those 10 people are bots.

    Every bot with waypoints only really works if you made your OWN profile (or shared with a small group) - public profiles are deadly, use those if you won't an account ban.

    edit: as for shadowmeld etc. that's what custom profiles are there for. If you want to go in shadow-meld, just add this to your xml-file "SendIt(x)"

    edit2: yop, did look at that error. No idea why this is happening. Take a look at your log file, the function "_GetBaseOffset()" writes this variable. If this function isn't called.. well, then this sort of error can happen, but usually that's the first thing the script calls...
    Last edited by Flos; 03-15-2008 at 10:43 AM.

  13. #208
    Gevalia's Avatar Member
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    Flos I must agree with you, and I don't mean to be ungreatful, but did you take a look at my previous post yet ? =)

    "
    Ahh I got it now:
    "Line 221 (file"E:\WOW\lib\memory.au3"):

    :ReadProcess:Struct($wowProcessHandle, $wowPlayerPointer, $wowUnitObject)
    _ReadProcess_Struct($wowProcessHandle, ^ ERROR

    Error: Variable used without being declared."

  14. #209
    Axe Rogue's Avatar Member
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    Heres my error

    Line 25 (FIle "C:\movement.au3"):

    Return Sqrt(($coords_2[0]=$coords_1[0])^2 + ($coords_2[1])^2)
    Return Sqrt(($coords_2[0]=$coords_1^ ERROR

    Error: Subscript used with non-Array variable.



    -------------------
    Thats the error messsage I just typed it out. This seems to happen about the time when I leave the BG. and I am inside que place

  15. #210
    Flos's Avatar Member
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    Originally Posted by fyi i am a spy View Post
    Heres my error

    Line 25 (FIle "C:movement.au3"):

    Return Sqrt((=)^2 + ()^2)
    Return Sqrt((=^ ERROR

    Error: Subscript used with non-Array variable.



    -------------------
    Thats the error messsage I just typed it out. This seems to happen about the time when I leave the BG. and I am inside que place
    hm... should happen - only thing I can think of, that bot is too fast after exiting bg, try to put a "sleep(1000)" or something at in the Bot() at Status : 0
    other than that, error-handling in AutoIt sucks ^^

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