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  1. #286
    Pdey's Avatar Contributor
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    Originally Posted by Wildbreath View Post
    TargetNearestEnemy(true) and check unit health+debuffs
    you can hook WorldFrame for count red nameplates (enemy count) and make some automate for aoe dotting

    for example:

    Code:
     -- only for enemy nameplates enabled
    local enemyCount = 0
    CreateFrame('frame', nil, UIParent):SetScript('OnUpdate', function(self, elapsed)
    	enemyCount = 0
    	for index = 1, select('#', WorldFrame:GetChildren()) do
    		local frame = select(index, WorldFrame:GetChildren())
    		if frame:GetName() and frame:GetName():find('NamePlate%d') then
    			if frame:IsShown() then enemyCount = enemyCount + 1 end
    		end
    	end
    end)
    THANK you verry much for this code

    but i have no idea where i have to use it :/^

    and... as i know there to use this.. does that work also with yellow name plates?
    Last edited by Pdey; 10-04-2013 at 06:37 AM.

    PQR - Rotation Bot
  2. #287
    Wildbreath's Avatar Contributor
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    Originally Posted by Pdey View Post
    THANK you verry much for this code

    but i have no idea where i have to use it :/^

    and... as i know there to use this.. does that work also with yellow name plates?
    sure, it looking for all nameplates on screen
    put code into top of lua profile and check mob count to use aoe dotting case

    I think I should upload my rotations (I using other mechanics than standart profiles)


    Sent from my iPhone using Tapatalk - now Free

  3. #288
    Maxitor's Avatar Master Sergeant
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    Originally Posted by CodeMyLife View Post
    Yes, dont use it! Map it to other keys or macros.
    Well this is what i am doing but it is more than annoying to unable to use right alt. Hopefully Xelper can look into this :P

  4. #289
    Xelu's Avatar Master Sergeant
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    Originally Posted by Wildbreath View Post
    sure, it looking for all nameplates on screen
    put code into top of lua profile and check mob count to use aoe dotting case

    I think I should upload my rotations (I using other mechanics than standart profiles)


    Sent from my iPhone using Tapatalk - now Free
    I really like your ideas. Waiting for your profiles!

  5. #290
    Pdey's Avatar Contributor
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    Originally Posted by Wildbreath View Post
    sure, it looking for all nameplates on screen
    put code into top of lua profile and check mob count to use aoe dotting case

    I think I should upload my rotations (I using other mechanics than standart profiles)


    Sent from my iPhone using Tapatalk - now Free

    i was real silly or so...

    how can i load the lua file?
    and how can i check the mob count :/

  6. #291
    vitalic's Avatar Contributor CoreCoins Purchaser
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    Originally Posted by Wildbreath View Post
    TargetNearestEnemy(true) and check unit health+debuffs
    you can hook WorldFrame for count red nameplates (enemy count) and make some automate for aoe dotting

    for example:

    Code:
     -- only for enemy nameplates enabled
    local enemyCount = 0
    CreateFrame('frame', nil, UIParent):SetScript('OnUpdate', function(self, elapsed)
    	enemyCount = 0
    	for index = 1, select('#', WorldFrame:GetChildren()) do
    		local frame = select(index, WorldFrame:GetChildren())
    		if frame:GetName() and frame:GetName():find('NamePlate%d') then
    			if frame:IsShown() then enemyCount = enemyCount + 1 end
    		end
    	end
    end)
    That's cool

  7. #292
    Beelzix's Avatar Member
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    anyone know a updated pvp prof for WW monks? will +rep for info

  8. #293
    Wildbreath's Avatar Contributor
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    as i saw

    my profiles, just for test. isnt done full, but works for some classes. using custom mechanic - just push 2 action button for rotate

    profiles.rar ? RGhost ? ?????????????

  9. #294
    Ninjaderp's Avatar Banned
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    Thanks for sharing Wildbreath! +rep

  10. #295
    Wildbreath's Avatar Contributor
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    Code:
    local getenemycount = function() 
    	local count = 0
    	local frames = {WorldFrame:GetChildren()}
    	for _, frame in pairs(frames) do
    		if frame:GetName() and frame:GetName():find('NamePlate%d') then
    			if frame:IsShown() then
    				count = count + 1
    			end
    		end
    	end
    
    	return count
    end

  11. #296
    elpaldrino's Avatar Member
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    instaled oqueue adond to find rbg's grps crossrealm.
    aparently detects me using pqr boot and kicks me from bg.
    after i uninstal it (oqueue) i close and open wow again and i enter arena with my fr(pqr on ofcourse). When arena starts something makes me leave arena again.
    any ideeas?
    sry if is wrong thread

  12. #297
    kickmydog's Avatar Contributor
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    I've been using

    PHP Code:
    select(2,GetSpellCooldown(spellid)) == 
    for a while now. So that I might know when an ability is available to be used. I am looking however for some code that will enable me to know when an ability will be off it's cooldown before hand. Does anyone have code for that?

    So for example I might be able to determine when Bestial Wrath is 2-3s away from being available.
    https://www.ownedcore.com/forums/world-of-warcraft/world-of-warcraft-bots-programs/wow-bot-maps-profiles/422388-kickmydog-bm-mm-sv-hunter-profiles.html#post2793017

  13. #298
    anon667's Avatar Member
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    Originally Posted by elpaldrino View Post
    instaled oqueue adond to find rbg's grps crossrealm.
    aparently detects me using pqr boot and kicks me from bg.
    after i uninstal it (oqueue) i close and open wow again and i enter arena with my fr(pqr on ofcourse). When arena starts something makes me leave arena again.
    any ideeas?
    sry if is wrong thread
    There's probably something wrong with the rest of your addons or something's up with the profile you're using, I don't have any problems in arenas/rbgs (using latest version of oqueue). Try removing all your addons and try to enter an arena/rbg.

  14. #299
    anon667's Avatar Member
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    Originally Posted by kickmydog View Post
    I've been using

    PHP Code:
    select(2,GetSpellCooldown(spellid)) == 
    for a while now. So that I might know when an ability is available to be used. I am looking however for some code that will enable me to know when an ability will be off it's cooldown before hand. Does anyone have code for that?

    So for example I might be able to determine when Bestial Wrath is 2-3s away from being available.
    From API GetSpellCooldown - WoWWiki - Your guide to the World of Warcraft

    (start, duration are the values returned from the function call)

    DEFAULT_CHAT_FRAME:AddMessage("Presence of Mind is cooling down, wait " .. (start + duration - GetTime()) .. " seconds for the next one.");

  15. #300
    elpaldrino's Avatar Member
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    kk i try tomorow and let u know

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