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  1. #1576
    tbjornh13's Avatar Member
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    Looks like Torpedo came up with the same offsets as me so I'm not completely crazy lol
    Code:
    <?xml version="1.0" encoding="UTF-8"?>
    <Offsets>
    	<CurrentWoWVersion>17898</CurrentWoWVersion>
    	<WoWVersionOffset>0xC7920F</WoWVersionOffset>
    	<PlayerName>0xEC2180</PlayerName>
    	<PlayerClass>0xEC2309</PlayerClass>
    	<GetCurrentKeyBoardFocus>0xBB044C</GetCurrentKeyBoardFocus>
    	<GameState>0xD63626</GameState>
    	<Lua_DoStringAddress>0x4FE71</Lua_DoStringAddress>
    	<Lua_GetLocalizedTextAddress>0x41432A</Lua_GetLocalizedTextAddress>
    	<CVarBaseMgr>0xBA3908</CVarBaseMgr>
    	<CVarArraySize>0x400</CVarArraySize>
    	<ObjMgr>0xEC2140</ObjMgr>
    	<CurMgr>0x462C</CurMgr>
    	<ClntObjMgrGetActivePlayerObjAddress>0x4E3B</ClntObjMgrGetActivePlayerObjAddress>
    	<LocalGUID>0xE8</LocalGUID>
    	<FirstObject>0xCC</FirstObject>
    	<NextObject>0x34</NextObject>
    	<Descriptors>0x4</Descriptors>
    	<Obj_TypeOffset>0xC</Obj_TypeOffset>
    	<Obj_X>0x838</Obj_X>
    	<Obj_TargetGUID>0x16</Obj_TargetGUID>
    	<ClickTerrain>0</ClickTerrain>
    </Offsets>
    They cause a game crash with the following report:

    ERROR#132 (0x85100084) Fatal exception!

    Program : C:\ Program Files (x86)\World of Warcraft\Wow.exe
    ProcessID:7500
    Exception: 0xC0000005 (ACCESS_VIOLATION) at 0023:00C24E42

    The instruction at "0x00C24E42" referenced memory at "0x00000002".
    The memory could not be "read".

    PQR - Rotation Bot
  2. #1577
    3Ebd's Avatar Private
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    I agree if no PQR ... I'm done with WOW... Too many toons to learn rotations, PQR makes WOW fun!

  3. #1578
    Torpedoes's Avatar ★ Elder ★ Doomsayer
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    My attempt at the offsets here ([WoW] [5.4.7 17898] Release x86 Info Dump Thread). See if they work, though people say they don't. Either way I'm not sure, I triple checked the big ones and everything else looks correct (not sure about Obj_TargetGUID though). It could also be that Blizz changed the way their Lua execution works in which case you're screwed, but lets hope that's not the case.

    Also @adavies219 and @tbjornh13: Clean out your inboxes!!

  4. #1579
    Decaed's Avatar Master Sergeant
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    Code:
    <?xml version="1.0" encoding="UTF-8"?>  
    <Offsets>  
        <CurrentWoWVersion>17898</CurrentWoWVersion>                                 
        <WoWVersionOffset>0xC7920F</WoWVersionOffset>  
        <PlayerName>0xEC2180</PlayerName>  
        <PlayerClass>0xEC2309</PlayerClass>  
        <GetCurrentKeyBoardFocus>0xBB044C</GetCurrentKeyBoardFocus>  
        <GameState>0xD63626</GameState>  
        <Lua_DoStringAddress>0x4FE71</Lua_DoStringAddress>                                      
        <Lua_GetLocalizedTextAddress>0x1DCBA3</Lua_GetLocalizedTextAddress>                 
        <CVarBaseMgr>0xB90E20</CVarBaseMgr>  
        <CVarArraySize>0x400</CVarArraySize>  
        <ObjMgr>0xCB22AC</ObjMgr>  
        <CurMgr>0x462C</CurMgr>  
        <ClntObjMgrGetActivePlayerObjAddress>0x4E3B</ClntObjMgrGetActivePlayerObjAddress>          
        <LocalGUID>0xE8</LocalGUID>  
        <FirstObject>0xCC</FirstObject>  
        <NextObject>0x34</NextObject>  
        <Descriptors>0x4</Descriptors>  
        <Obj_TypeOffset>0xC</Obj_TypeOffset>  
        <Obj_X>0x838</Obj_X>  
        <Obj_TargetGUID>0x16</Obj_TargetGUID>  
        <ClickTerrain>0</ClickTerrain>  
    </Offsets>
    That's what I ended up with, but mine crashes too.

  5. #1580
    adavies219's Avatar Member
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    Yea I just deleted all my messages. I really hope they didn't change anything. I have tried many different posted offsets and nothing has seemed to work.

  6. #1581
    adavies219's Avatar Member
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    Well there seem to be ones that everyone is getting different ones on those must be the problem ones. We just need to square those out.

  7. #1582
    Torpedoes's Avatar ★ Elder ★ Doomsayer
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    Originally Posted by Decaed View Post
    That's what I ended up with, but mine crashes too.
    I think your Lua_GetLocalizedTextAddress, CVarBaseMgr and ObjMgr are wrong. Try mine?

    Originally Posted by adavies219 View Post
    Yea I just deleted all my messages. I really hope they didn't change anything. I have tried many different posted offsets and nothing has seemed to work.
    Have you tried mine? I'm really interested if they crash too.

  8. #1583
    tbjornh13's Avatar Member
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    Inbox clean now lol sorry about that.

    The differences are in
    <Lua_GetLocalizedTextAddress>

    <CVarBaseMgr>

    <ObjMgr>

    I know when I am looking for the <ObjMgr> offset I can't seem to find the right "dword" to subtrace...

  9. #1584
    buuda's Avatar Private
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    i tryed this...and it did everything until i tryed to start it.....it loaded with toon and profiles but when i hit the button to start nothing happens

  10. #1585
    Decaed's Avatar Master Sergeant
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    Tested your offsets Torpedoes and the game is still crashing, so I'm not sure what it is.

  11. #1586
    adavies219's Avatar Member
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    Yea Torpedoes, it crashes for me as well.

  12. #1587
    tbjornh13's Avatar Member
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    Does anybody have a pre-patch .idb file they can open and tell me if there is a line of code at address 00C24E42?
    Last edited by tbjornh13; 02-18-2014 at 09:36 PM.

  13. #1588
    sportin8801's Avatar Member
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    Launching WoW first using the DynamoRio method will allow PQR to load, but once you try to start a profile PQR will crash, but WoW does not.

    Not sure if that makes any difference to anyone. Pretty sure blizz changed something major. Probably need Xelper's input here, but I think it's unlikely he'll ever resume support for PQR.

    *edit* PQR doesn't crash, it just hangs up for awhile then does nothing

  14. #1589
    Torpedoes's Avatar ★ Elder ★ Doomsayer
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    Originally Posted by Decaed View Post
    Tested your offsets Torpedoes and the game is still crashing, so I'm not sure what it is.
    Originally Posted by adavies219 View Post
    Yea Torpedoes, it crashes for me as well.
    So ClntObjMgrGetActivePlayerObjAddress needed to be updated as well. I wasn't sure what it was before but now I know. It "should" be: 0x4F7E. Try again please and tell me if it still crashes.

  15. #1590
    sportin8801's Avatar Member
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    Originally Posted by Torpedoes View Post
    So ClntObjMgrGetActivePlayerObjAddress needed to be updated as well. I wasn't sure what it was before but now I know. It "should" be: 0x4F7E. Try again please and tell me if it still crashes.
    ACTUALLY WORKING. ****in' awesome! Thanks!


    *edit*

    For reference here's the offsets I'm using, thanks to tbjornh13 and Torpedoes:

    <?xml version="1.0" encoding="UTF-8"?>
    <Offsets>
    <CurrentWoWVersion>17898</CurrentWoWVersion>
    <WoWVersionOffset>0xC7920F</WoWVersionOffset>
    <PlayerName>0xEC2180</PlayerName>
    <PlayerClass>0xEC2309</PlayerClass>
    <GetCurrentKeyBoardFocus>0xBB044C</GetCurrentKeyBoardFocus>
    <GameState>0xD63626</GameState>
    <Lua_DoStringAddress>0x4FE71</Lua_DoStringAddress>
    <Lua_GetLocalizedTextAddress>0x41432A</Lua_GetLocalizedTextAddress>
    <CVarBaseMgr>0xBA3908</CVarBaseMgr>
    <CVarArraySize>0x400</CVarArraySize>
    <ObjMgr>0xEC2140</ObjMgr>
    <CurMgr>0x462C</CurMgr>
    <ClntObjMgrGetActivePlayerObjAddress>0x4F7E</ClntObjMgrGetActivePlayerObjAddress>
    <LocalGUID>0xE8</LocalGUID>
    <FirstObject>0xCC</FirstObject>
    <NextObject>0x34</NextObject>
    <Descriptors>0x4</Descriptors>
    <Obj_TypeOffset>0xC</Obj_TypeOffset>
    <Obj_X>0x838</Obj_X>
    <Obj_TargetGUID>0x16</Obj_TargetGUID>
    <ClickTerrain>0</ClickTerrain>
    </Offsets>
    Last edited by sportin8801; 02-18-2014 at 09:50 PM.

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