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  1. #10021
    Rezlol's Avatar Member
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    Is the main download link supposed to give me PQR v1.11 or something? That's what I keep getting.

    It doesn't come with an updater either.

    If it helps I am using Windows 8

    PQR - Rotation Bot
  2. #10022
    firepong's Avatar Elite User
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    Originally Posted by Rezlol View Post
    Is the main download link supposed to give me PQR v1.11 or something? That's what I keep getting.

    It doesn't come with an updater either.

    If it helps I am using Windows 8
    Here you go: http://dl.dropbox.com/u/39925787/PQR.zip

    The link was in the wiki. The main page for some reason is just outdated and doesn't get changed much anymore.

  3. #10023
    Marcus4ar's Avatar Private
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    I guessed that, but wonder if have something to do wth people getting execution errors with some addons or error comes from another source.


    Last edited by Marcus4ar; 05-31-2013 at 04:41 AM.

  4. #10024
    fddbzz's Avatar Master Sergeant
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    I created a rotation and did a little edit the code from GRB profile for BG botting
    it works like charm. Auto accept/Auto Join BG when the BG queue popped: , auto release when i died, auto leave bg when bg ended.
    Code:
    local status, mapName, instanceID, bracketMin, bracketMax, teamSize, registeredMatch = GetBattlefieldStatus(1)
    local inside = IsIndoors()
    local mounted = IsMounted()
    local winner = GetBattlefieldWinner()
    local waitTime = GetBattlefieldEstimatedWaitTime(1)
    if winner == 0 or winner == 1 or winner == 255 then
    		LeaveBattlefield()
    end
    if status == "confirm" then
    	AcceptBattlefieldPort(1,1)
    end
    if UnitIsDead("player") then
    		RepopMe()
    end
    but I'm wondering is it possible to add a rotation to autojoin or autoaccept LFR/ Dungeon Finder as well? since siriuz Dungeon Teller is not working :confused:
    I never code before, I tried a few codes but it never seems to work.
    Code:
    function wtf(event)
        if event == "LFG_PROPOSAL_SHOW" then
            RunMacroText("/run LFGDungeonReadyDialogEnterDungeonButton()")
    	end
    end
    even tried function like GetLFGMode,JoinLFG(),AcceptProposal(),GetLFGDungeonInfo(id), etc but it never seems to work.
    anyone mind to help me?
    Last edited by fddbzz; 05-31-2013 at 05:20 AM.

  5. #10025
    TheBolivianGuy's Avatar Corporal
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    Originally Posted by fddbzz View Post
    I created a rotation and did a little edit the code from GRB profile for BG botting
    it works like charm. Auto accept/Auto Join BG when the BG queue popped: , auto release when i died, auto leave bg when bg ended.
    Code:
    local status, mapName, instanceID, bracketMin, bracketMax, teamSize, registeredMatch = GetBattlefieldStatus(1)
    local inside = IsIndoors()
    local mounted = IsMounted()
    local winner = GetBattlefieldWinner()
    local waitTime = GetBattlefieldEstimatedWaitTime(1)
    if winner == 0 or winner == 1 or winner == 255 then
    		LeaveBattlefield()
    end
    if status == "confirm" then
    	AcceptBattlefieldPort(1,1)
    end
    if UnitIsDead("player") then
    		RepopMe()
    end
    but I'm wondering is it possible to add a rotation to autojoin or autoaccept LFR/ Dungeon Finder as well? since siriuz Dungeon Teller is not working :confused:
    I never code before, I tried a few codes but it never seems to work.
    Code:
    function wtf(event)
        if event == "LFG_PROPOSAL_SHOW" then
            RunMacroText("/run LFGDungeonReadyDialogEnterDungeonButton()")
    	end
    end
    even tried function like GetLFGMode,JoinLFG(),AcceptProposal(),GetLFGDungeonInfo(id), etc but it never seems to work.
    anyone mind to help me?
    Vachiusa's Interrupt profile has Autojoin/readycheck/etc included in it if you want to copy that stuff over to your own profile

  6. #10026
    fddbzz's Avatar Master Sergeant
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    Originally Posted by TheBolivianGuy View Post
    Vachiusa's Interrupt profile has Autojoin/readycheck/etc included in it if you want to copy that stuff over to your own profile
    oh wow, thanks for the fast reply!!!!!!!!!!

  7. #10027
    paintpauller's Avatar Contributor
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    does anyone know of a way to get the the unit name form a npcID?

    Alpha Profiles: - All profiles with PQInterface support!
    Alpha Interrupt: https://goo.gl/OLhGi - Ignore List, Random Percentage, Time Delays, & much More!
    Alpha Utilities: https://goo.gl/rt7WA - Farming, Prospecting, Disenchanting, Milling, & Questing
    Alpha Moonkin: https://goo.gl/gjxw0 - Optimized DPS Rotation for PvE, Mashup of 3 Profiles
    Avery's Ret: https://goo.gl/GhurM - My take on Avery's outstanding Ret profile with PQI

  8. #10028
    Xound's Avatar Sergeant
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    Specific player name.

    Hey guys, just looking for a little help defining and using a specific player name.

    I'm looking to code Tremor Totem (8143) to only be cast when a certain player (Healer) is affected by fear and within 30 yards.

    The base code I have is for Party1-3 etc like this (local fears has been defined above this):

    for i=1, #fears do
    if UnitDebuffID("party1", fears[i]) ~= nil
    and PQR_SpellAvailable(8143)
    and PQR_UnitDistance("player", "party1") < 30 then
    return true
    end
    end
    I was kinda assuming I could do something like this?


    local fearName = XXX -- Put the name of the healer here.

    for i=1, #fears do
    if UnitDebuffID("fearName", fears[i]) ~= nil
    and PQR_SpellAvailable(8143)
    and PQR_UnitDistance("player", "fearName") < 30 then
    return true
    end
    end
    But it doesn't work for me Really appreciate any help I can get!
    Last edited by Xound; 06-01-2013 at 02:21 AM.

  9. #10029
    paintpauller's Avatar Contributor
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    Originally Posted by Xound View Post
    Hey guys, just looking for a little help defining and using a specific player name.
    I'm looking to code Tremor Totem (8143) to only be cast when a certain player (Healer) is affected by fear and within 30 yards.
    The base code I have is for Party1-3 etc like this (local fears has been defined above this):
    ...
    I was kinda assuming I could do something like this?
    ...
    But it doesn't work for me Really appreciate any help I can get!
    made some simple changes: put the PQR_SpellAvailable at the top to prevent unneeded iderations, made a table of names so we can have more than one (names must be in quotes), added a check to make sure that the unit is a valid one, when using a variable for a unit it should not be in quotes, removed PQR_UnitDistance (see below).
    PHP Code:
    if PQR_SpellAvailable(8143then
        local playerName 
    = { "playerName_1""playerName_2""playerName_3" }
        for 
    x=1#playerName do
            
    if UnitExists(playerName[x]) then
                
    for i=1#fears do
                    
    if UnitDebuffID(playerName[x], fears[i]) ~= nil
                    
    and IsSpellInRange(GetSpellInfo(546), playerName[x]) == 1 then
                        
    return true
                    end
                end
            end
        end
    end 
    do note that using PQR_UnitDistance caused some serious lag last time i used it! that is why i changed it for IsSpellInRange and picked Water Walking which has a range of 30 yards, all Shamans have it, and can be casted on friendly targets. thus will give the same results =D

    the playerName table can be as long as you want and the names on that list do not need to be in your party. but do note that this will only work on players that are in your party/raid and are on the playerName list, this is because player names are only valid units if they are in your raid/party!

    this is untested so plz let me know if it works, hope this helps out! =D

    Alpha Profiles: - All profiles with PQInterface support!
    Alpha Interrupt: https://goo.gl/OLhGi - Ignore List, Random Percentage, Time Delays, & much More!
    Alpha Utilities: https://goo.gl/rt7WA - Farming, Prospecting, Disenchanting, Milling, & Questing
    Alpha Moonkin: https://goo.gl/gjxw0 - Optimized DPS Rotation for PvE, Mashup of 3 Profiles
    Avery's Ret: https://goo.gl/GhurM - My take on Avery's outstanding Ret profile with PQI

  10. #10030
    vitalic's Avatar Contributor CoreCoins Purchaser
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    Does anyone have offsets for arena-tournament.com 4.3.4 by any chance?

  11. #10031
    Evgenij's Avatar Private
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    Hello together, is that really?

    Code:
    if not UnitDebuffID("target",1715)
    and if not UnitClassification("boss")
    then
    return true
    end
    For me it does not work. I want it to skip a boss attack.:confused:

    EDIT://
    Ok, i solved my problem with this

    Code:
    if not UnitDebuffID("target",1715)
    and UnitIsPlayer("target")
    then
    return true
    end
    Last edited by Evgenij; 06-01-2013 at 08:46 AM.

  12. #10032
    crystal_tech's Avatar Elite User
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    Originally Posted by Evgenij View Post
    Hello together, is that really?

    Code:
    if not UnitDebuffID("target",1715)
    and if not UnitClassification("boss")
    then
    return true
    end
    For me it does not work. I want it to skip a boss attack.:confused:

    EDIT://
    Ok, i solved my problem with this

    Code:
    if not UnitDebuffID("target",1715)
    and UnitIsPlayer("target")
    then
    return true
    end
    if not UnitDebuffID("target",1715)
    and if not UnitClassification("boss") --problem on this line
    then
    return true
    end

    the problem with is code is that extra and with the if, you could nest the second if or drop it and just use the and but not both. I saw you update with a fix but hopefully this will help you in the future.

    Please if someone helped you donate rep to them.

  13. #10033
    Evgenij's Avatar Private
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    Thank you for your improvements. Yes that helps me.
    I have a new problem.

    I want Disrupting Shout, at 50 percent cast time in 10 meter range and pummel is on cd.

    I have no help found in World of Warcraft API - WoWWiki - Your guide to the World of Warcraft

    Where i can else look?

  14. #10034
    cukiemunster's Avatar Contributor
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    Originally Posted by vitalic View Post
    Does anyone have offsets for arena-tournament.com 4.3.4 by any chance?
    Would it be the same as 4.3.4 live was? If so I am sure I still have it in my offsets folder, I would just need build numbers from then.

    Sent from my Galaxy S3 using Tapatalk 2

  15. #10035
    vitalic's Avatar Contributor CoreCoins Purchaser
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    Originally Posted by cukiemunster View Post
    Would it be the same as 4.3.4 live was? If so I am sure I still have it in my offsets folder, I would just need build numbers from then.

    Sent from my Galaxy S3 using Tapatalk 2
    The version number is the same as live was, but I have the offsets for live 4.3.4 and PQR does not attach, so I assume they have modified the client to the extent the offsets are rebased

    Edit: tried a fresh 4.3.4 client on molten wow and it attaches, so definitely something about the AT client
    Last edited by vitalic; 06-01-2013 at 12:40 PM.

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