Is the main download link supposed to give me PQR v1.11 or something? That's what I keep getting.
It doesn't come with an updater either.
If it helps I am using Windows 8
Is the main download link supposed to give me PQR v1.11 or something? That's what I keep getting.
It doesn't come with an updater either.
If it helps I am using Windows 8
Here you go: http://dl.dropbox.com/u/39925787/PQR.zip
The link was in the wiki. The main page for some reason is just outdated and doesn't get changed much anymore.
I guessed that, but wonder if have something to do wth people getting execution errors with some addons or error comes from another source.
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Last edited by Marcus4ar; 05-31-2013 at 04:41 AM.
I created a rotation and did a little edit the code from GRB profile for BG botting
it works like charm. Auto accept/Auto Join BG when the BG queue popped: , auto release when i died, auto leave bg when bg ended.
but I'm wondering is it possible to add a rotation to autojoin or autoaccept LFR/ Dungeon Finder as well? since siriuz Dungeon Teller is not working :confused:Code:local status, mapName, instanceID, bracketMin, bracketMax, teamSize, registeredMatch = GetBattlefieldStatus(1) local inside = IsIndoors() local mounted = IsMounted() local winner = GetBattlefieldWinner() local waitTime = GetBattlefieldEstimatedWaitTime(1) if winner == 0 or winner == 1 or winner == 255 then LeaveBattlefield() end if status == "confirm" then AcceptBattlefieldPort(1,1) end if UnitIsDead("player") then RepopMe() end
I never code before, I tried a few codes but it never seems to work.
even tried function like GetLFGMode,JoinLFG(),AcceptProposal(),GetLFGDungeonInfo(id), etc but it never seems to work.Code:function wtf(event) if event == "LFG_PROPOSAL_SHOW" then RunMacroText("/run LFGDungeonReadyDialogEnterDungeonButton()") end end
anyone mind to help me?
Last edited by fddbzz; 05-31-2013 at 05:20 AM.
does anyone know of a way to get the the unit name form a npcID?
Alpha Profiles: - All profiles with PQInterface support!
Alpha Interrupt: https://goo.gl/OLhGi - Ignore List, Random Percentage, Time Delays, & much More!
Alpha Utilities: https://goo.gl/rt7WA - Farming, Prospecting, Disenchanting, Milling, & Questing
Alpha Moonkin: https://goo.gl/gjxw0 - Optimized DPS Rotation for PvE, Mashup of 3 Profiles
Avery's Ret: https://goo.gl/GhurM - My take on Avery's outstanding Ret profile with PQI
Hey guys, just looking for a little help defining and using a specific player name.
I'm looking to code Tremor Totem (8143) to only be cast when a certain player (Healer) is affected by fear and within 30 yards.
The base code I have is for Party1-3 etc like this (local fears has been defined above this):
I was kinda assuming I could do something like this?for i=1, #fears do
if UnitDebuffID("party1", fears[i]) ~= nil
and PQR_SpellAvailable(8143)
and PQR_UnitDistance("player", "party1") < 30 then
return true
end
end
But it doesn't work for melocal fearName = XXX -- Put the name of the healer here.
for i=1, #fears do
if UnitDebuffID("fearName", fears[i]) ~= nil
and PQR_SpellAvailable(8143)
and PQR_UnitDistance("player", "fearName") < 30 then
return true
end
endReally appreciate any help I can get!
Last edited by Xound; 06-01-2013 at 02:21 AM.
made some simple changes: put the PQR_SpellAvailable at the top to prevent unneeded iderations, made a table of names so we can have more than one (names must be in quotes), added a check to make sure that the unit is a valid one, when using a variable for a unit it should not be in quotes, removed PQR_UnitDistance (see below).
do note that using PQR_UnitDistance caused some serious lag last time i used it! that is why i changed it for IsSpellInRange and picked Water Walking which has a range of 30 yards, all Shamans have it, and can be casted on friendly targets. thus will give the same results =DPHP Code:
if PQR_SpellAvailable(8143) then
local playerName = { "playerName_1", "playerName_2", "playerName_3" }
for x=1, #playerName do
if UnitExists(playerName[x]) then
for i=1, #fears do
if UnitDebuffID(playerName[x], fears[i]) ~= nil
and IsSpellInRange(GetSpellInfo(546), playerName[x]) == 1 then
return true
end
end
end
end
end
the playerName table can be as long as you want and the names on that list do not need to be in your party. but do note that this will only work on players that are in your party/raid and are on the playerName list, this is because player names are only valid units if they are in your raid/party!
this is untested so plz let me know if it works, hope this helps out! =D
Alpha Profiles: - All profiles with PQInterface support!
Alpha Interrupt: https://goo.gl/OLhGi - Ignore List, Random Percentage, Time Delays, & much More!
Alpha Utilities: https://goo.gl/rt7WA - Farming, Prospecting, Disenchanting, Milling, & Questing
Alpha Moonkin: https://goo.gl/gjxw0 - Optimized DPS Rotation for PvE, Mashup of 3 Profiles
Avery's Ret: https://goo.gl/GhurM - My take on Avery's outstanding Ret profile with PQI
Does anyone have offsets for arena-tournament.com 4.3.4 by any chance?
Hello together, is that really?![]()
For me it does not work. I want it to skip a boss attack.:confused:Code:if not UnitDebuffID("target",1715) and if not UnitClassification("boss") then return true end
EDIT://
Ok, i solved my problem with this
Code:if not UnitDebuffID("target",1715) and UnitIsPlayer("target") then return true end
Last edited by Evgenij; 06-01-2013 at 08:46 AM.
if not UnitDebuffID("target",1715)
and if not UnitClassification("boss") --problem on this line
then
return true
end
the problem with is code is that extra and with the if, you could nest the second if or drop it and just use the and but not both. I saw you update with a fix but hopefully this will help you in the future.
Please if someone helped you donate rep to them.
Thank you for your improvements. Yes that helps me.
I have a new problem.
I want Disrupting Shout, at 50 percent cast time in 10 meter range and pummel is on cd.
I have no help found in World of Warcraft API - WoWWiki - Your guide to the World of Warcraft
Where i can else look?
The version number is the same as live was, but I have the offsets for live 4.3.4 and PQR does not attach, so I assume they have modified the client to the extent the offsets are rebased
Edit: tried a fresh 4.3.4 client on molten wow and it attaches, so definitely something about the AT client
Last edited by vitalic; 06-01-2013 at 12:40 PM.