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  1. #11221
    WWF's Avatar Active Member
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    Originally Posted by Dotdk View Post
    No one with same bug like mine? with: has been blocked from an action only available to the blizzard ui when i start the proflile?
    You should fix the code. Use only tested profiles, or make them yourself.

    PQR - Rotation Bot
  2. #11222
    js1974's Avatar Member
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    Can anyone help me with a quick easy code sniplet that will run a rotation for 1800 seconds then stop the rotation and take a screenshot? Trying to do some PTR DPS tests and keep missing my 30 min marker.

  3. #11223
    cukiemunster's Avatar Contributor
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    Check out cuteone's feral profile. It has a 5 minute timer for dummy tests that automatically stops. It does not take a screenshot, but using recount or skada you can always go back to the most recent fight and see your dps.

    Sent from my Galaxy S4 using Tapatalk 2

  4. #11224
    firepong's Avatar Elite User
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    Originally Posted by cukiemunster View Post
    Check out cuteone's feral profile. It has a 5 minute timer for dummy tests that automatically stops. It does not take a screenshot, but using recount or skada you can always go back to the most recent fight and see your dps.

    Sent from my Galaxy S4 using Tapatalk 2
    Yep, nice little snippet of code. Probably my best timer I made. Was just modified into a function as I first had it made to be put at the top of the profile lol

  5. #11225
    CodeMyLife's Avatar Contributor
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    Originally Posted by Dotdk View Post
    No one with same bug like mine? with: has been blocked from an action only available to the blizzard ui when i start the proflile?
    Probly trying to execute protected functions. One good example would be /run thisvar = thisvalue

    If you use /commands you have limitted access to vars. You have to use tabled vars instead.
    Soapbox Rotations Developer

  6. #11226
    Maxitor's Avatar Master Sergeant
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    Originally Posted by mentally View Post
    @Maxitor: besides UnitBuff/UnitDebuff/UnitCasting/UnitChanneling, which is already appart of the API, what was your idea?

    All of that is already bundled within PQR, and even has quick functions to further simplify it with Spell IDs and such.

    Sent from my HTC One using Tapatalk 4
    Lets see a simple example from PvP perspective what is using UnitCastingInfo / UnitChannelingInfo:

    We need this functions for several situations like interrupt, Dark Simulacrum, SWD CCs, etc. What is same in these that we need a randomness for our action (when to do our action), a buff check (for grounding totem etc. what could negate our action) an action (ability to use), a target, classname and probably a location (arena, bg, dungeon) to check for other conditions. This is the reason why i never use Xelper's interrupt because it does not check for grounding, or glyphed grounding.

    Or a complex SpellStopCasting function what checks for specific conditions (cancels your cast (hex/poly) when your druid target is shifted or stops your cast ,delays the rotation when it reads an interrupt from the combatlog)

    So shortly you could use this in every class profile instead of implementing it again or copy pasting it to an ability. At the moment my DarkSim ability is a modification of a general random interrupt.

    Messages: I like to see what is happening in my rotation on my screen (PQI ability log / writetochat are not enough for me) so it took me some research to create a function what simply prints out my messages and fades out. Then after a few days i found the same exact solution in someone else profile.

    I hope you understand what i am trying to say. It feels to me that we (i) try to reimplement the wheel every time because we don't have such functions. Not to mention that more eyes see more so optimizing / tuning these functions would be a lot better. An excellent example is vitalic's debuff checking idea or one of my favourite PvP coder Cokx's DR tracking method.

    Oh and yes i know that i can do a forum search and ask questions in the PQR topic but it is not the same.

    P.S. i really love your coding style mentally
    Last edited by Maxitor; 08-24-2013 at 02:07 AM.

  7. #11227
    MrHeroe's Avatar Member
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    +Rep!
    Great explanation! A Wiki would be perfect for this kind of knowledge base.

    I want to come back to my problem (and the one of many others here). The call of protected functions. Ich checked my code many many times, but i dont know what to look for! What are calls of protected functions? How does it look like and why are they executed in the game and not via PQR?

    That is the biggest problem i am facing at the moment and i have no f****ng idea where to start or what thats mean. Dont get me wrong, I am no noob - but i need a pointer where to look =( 85% of the time the errors occurs in a arena environement. So i think it has something to do with pvp specific calls like iteration through "arena..i" or aura checks or something i missed. Its not a syntax error the profile works even with errors (more or less)...

    Here ist a example, but its not the same error everytime. Sometimes its a Addon like Recount or my interfac Addon (LUI) or another blizzard raid frame file. Here is an example:

    59x Blizzard_PVPUI\Blizzard_PVPUI-1.0.lua:839: bad argument #2 to "SetFormattedText" (number expected, got nil)
    <in C code>
    Blizzard_PVPUI\Blizzard_PVPUI-1.0.lua:839: in function "HonorFrameBonusFrame_SetButtonState"
    Blizzard_PVPUI\Blizzard_PVPUI-1.0.lua:712: in function "HonorFrameBonusFrame_Update"
    Blizzard_PVPUI\Blizzard_PVPUI-1.0.lua:415: in function <Blizzard_PVPUI\Blizzard_PVPUI.lua:407>

    Locals:
    button = <unnamed> {
    0 = <userdata>
    SelectedTexture = <unnamed> {}
    HighlightTexture = <unnamed> {}
    canQueue = true
    Contents = <unnamed> {}
    bgID = 32
    NormalTexture = <unnamed> {}
    }
    enable = nil
    minLevel = nil
    best regards from germany
    -Mr.

  8. #11228
    MrHeroe's Avatar Member
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    Here another example

    26x [ADDON_ACTION_BLOCKED] AddOn "toomanyaddons" tried to call the protected function "CompactRaidFrame4:Show()".
    !BugGrabber-r193-release\BugGrabber.lua:587: in function <!BugGrabber\BugGrabber.lua:587>
    <in C code>
    FrameXML\CompactUnitFrame.lua:282: in function "CompactUnitFrame_UpdateVisible"
    FrameXML\CompactUnitFrame.lua:240: in function "CompactUnitFrame_UpdateAll"
    FrameXML\CompactUnitFrame.lua:47: in function <FrameXML\CompactUnitFrame.lua:44>

    Locals:
    nil

  9. #11229
    Maxitor's Avatar Master Sergeant
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    Originally Posted by MrHeroe View Post
    Here another example


    nil
    Funny but i get this error randomly too.

  10. #11230
    TheBolivianGuy's Avatar Corporal
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    Originally Posted by MrHeroe View Post
    +Rep!
    Great explanation! A Wiki would be perfect for this kind of knowledge base.

    I want to come back to my problem (and the one of many others here). The call of protected functions. Ich checked my code many many times, but i dont know what to look for! What are calls of protected functions? How does it look like and why are they executed in the game and not via PQR?

    That is the biggest problem i am facing at the moment and i have no f****ng idea where to start or what thats mean. Dont get me wrong, I am no noob - but i need a pointer where to look =( 85% of the time the errors occurs in a arena environement. So i think it has something to do with pvp specific calls like iteration through "arena..i" or aura checks or something i missed. Its not a syntax error the profile works even with errors (more or less)...

    Here ist a example, but its not the same error everytime. Sometimes its a Addon like Recount or my interfac Addon (LUI) or another blizzard raid frame file. Here is an example:



    best regards from germany
    -Mr.
    I think LUI and/or Bugsack are the issue try disabling Bugsack and see what kind of error pops up (should stop being different addons at this point)

  11. #11231
    bu_ba_911's Avatar Elite User
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    PHP Code:
    function PQI_Setup_Variables(tableNamePrefix) -- Name of the PQI Table, [Prefix you want to affix to Variable (Nova is default if left blank)]
        
    local tableName tableName
        local Prefix 
    Prefix or "Nova"
        
    if type(Prefix) ~= "string" then
            Prefix 
    "Nova"
        
    end
        local PQI_String 
    string.format("%s_%s%s""PQI"gsub(tableName.author"%s"""), gsub(tableName.name"%s"""))
        if 
    type(tableName.abilities) == "table" then
            
    for i=1#tableName.abilities do
                
    local AbilitiesName gsub(tableName.abilities[i].name'%s''')
                
    local Variable string.format('%s_%s'PrefixAbilitiesName)
                
    local PQI_String_Enable string.format("%s_%s_%s"PQI_StringAbilitiesName"enable")
                
    local PQI_String_Value string.format("%s_%s_%s"PQI_StringAbilitiesName"value")
                
    _G[Variable..'_Check'] = _G[tostring(PQI_String_Enable)]
                
    _G[Variable] = _G[tostring(PQI_String_Value)]
            
    end
        end
    end 
    just a little snippet from me trying out PQI on my Resto Druid profile....

    this snippet is for Devs who use PQI and are annoyed of the ABSURDLY LONG variable names....

    so how this works is you basically call
    PHP Code:
    if PQI_FullyLoadedCheck and not VariableSetup then
      PQI_Setup_Variables
    (TableName"PrefixName")
      
    VariableSetup true
    end 
    TableName being one of your PQI configuration tables, and Prefix being what you want the first part to be called... Examples are Nova_Nourish (Prefix_AbilityName) another would be, Cooldown_Tranquility (Prefix_AbilityName)

    so you put in the TableName and the Prefix and it will output Global Variables for you to use setup as shown before

    Prefix_Ability name...

    So lets say i made numbox for the Ability "Healing Touch" (notice the space). using my function and the prefix "Nova", my resulting variable would be Nova_HealingTouch

    it makes two variables for each ability as of now...

    Nova_HealingTouch and Nova_HealingTouch_Check (this is a boolean that checks to make sure the enable checkbox is checked)

    if you have any questions, come bug me on the Team Nova Profile page

    *edit*
    I'm still writing the Hotkey portion to this, but just this alone should save some people an entire page of text
    Last edited by bu_ba_911; 08-26-2013 at 12:58 AM.
    ^0^Team Nova's PQR NCC ^0^

    If you think someone did something good, take the time to show your appreciation!

  12. #11232
    Maxitor's Avatar Master Sergeant
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    Originally Posted by bu_ba_911 View Post
    PHP Code:
    function PQI_Setup_Variables(tableNamePrefix) -- Name of the PQI Table, [Prefix you want to affix to Variable (Nova is default if left blank)]
        
    local tableName tableName
        local Prefix 
    Prefix or "Nova"
        
    if type(Prefix) ~= "string" then
            Prefix 
    "Nova"
        
    end
        local PQI_String 
    string.format("%s_%s%s""PQI"gsub(tableName.author"%s"""), gsub(tableName.name"%s"""))
        if 
    type(tableName.abilities) == "table" then
            
    for i=1#tableName.abilities do
                
    local AbilitiesName gsub(tableName.abilities[i].name'%s''')
                
    local Variable string.format('%s_%s'PrefixAbilitiesName)
                
    local PQI_String_Enable string.format("%s_%s_%s"PQI_StringAbilitiesName"enable")
                
    local PQI_String_Value string.format("%s_%s_%s"PQI_StringAbilitiesName"value")
                
    _G[Variable..'_Check'] = _G[tostring(PQI_String_Enable)]
                
    _G[Variable] = _G[tostring(PQI_String_Value)]
            
    end
        end
    end 
    ...
    This is brilliant! With the hotkey part it could go to the PQR Library What would be even more better if we had a function what checks for PQI addon and if it was not loaded it sets a default value for every PQI profile variable. Basicly you pass a table to the function with the desired settings.
    Last edited by Maxitor; 08-26-2013 at 02:48 AM.

  13. #11233
    MrHeroe's Avatar Member
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    In your oppinion whats the best way to cancel own auras?

    - - RunMacroText("/cancelaura xxxxxxxxxxx")
    - - CancelUnitBuff(xxxx) (does it even work?)

    or ist there another way?

  14. #11234
    tut112's Avatar Member
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    is this like a bot that plays for you?

  15. #11235
    Ninjaderp's Avatar Banned
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    It says in the title of this thread what it is - A rotation-bot, that does the rotation for you. If you're unsure just read the first post and its all there.

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