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  1. #7351
    yourson's Avatar Member
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    Originally Posted by bu_ba_911 View Post
    last i heard i think he was doing some background work with somebody..... probably working on epic awesomeness that would blow ur socks off!!!!!
    Prefer to hope this is reason and that he will come and blow us apart with some sorted swing timer madness .

    [BETA] PQRotation - an automated ability priority queue.
  2. #7352
    fluxflux's Avatar Knight
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    hi

    i have found the perfect shadow rotation maybe mentally want this

    HowToPriest.com • View topic - [H2P] How to use the Tier 13 4-piece set bonus.

    it does a round 2 k dps more as the new script

  3. #7353
    Kinky's Avatar Banned CoreCoins Purchaser
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    @fluxflux: I've been aware of this since the PTR, and I've worked with Kilee about usages for this for quite some time, however, doing movement with PQR is quite... annoying to say the least.
    If you take a look at my simmulation craft outputs from a couple of pages back, you'll notice that my action lists are pretty much identical to that of what Kilee posted, with the exception of some consolidation and removing useless parts.

    I've actually taken this into account when I created my profile, with the exception of one thing: I don't clip Mind Flay after 2 ticks, then fire another one, Mine fire a continious 1.5x Mind Flay before starting --

    Mind Flay 1.5x
    Archangel
    Mind Blast
    Shadowfiend
    Spellpower trinket
    Mind Spike 4-5x
    Mind Flay (the last 0.5-0.9 seconds Mind Blast is on CD)
    Mind Blast

    And it keeps doing that until Shadowfiend fades, at which you should already have a few seconds left on Archangel, this is where my "burn" rotation starts to re-cast Vampiric Touch (if you are anything like me and pre-cast it on pull), Shadow Word: Pain and Devouring Plague. They should all be able to be cast and up on your target between 0.3 to a second before you lose the Dark Archangel buff.

    But as I was saying earlier, and with my announced updating today, I'm splitting my profile into 2 parts from now on; Your usual DoT/MB/MF profile, and the MB/MS profile that I've been playing around with for quite a while.

    Edit:
    An alternative would be to delay Mind Blast until after Shadowfiend, and not use Mind Spike/Mind blast on the last attack of Shadowfiend, but instead refreshing dots THEN cast Mind Blast and re-build Evangelism.

    I've always got an ear for suggestions though and I'm working on getting SW: D to fire at a higher priority over Mind Spike (<=25%), so as to use
    ...
    SW: D
    Mind Spike x2
    Mind Blast
    ...
    Last edited by Kinky; 03-12-2012 at 07:44 AM.

  4. #7354
    Darkstylo's Avatar Contributor Authenticator enabled
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    @mentally

    Are you thinking of making a holy/disc pve profile?

  5. #7355
    Kinky's Avatar Banned CoreCoins Purchaser
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    @Darkstylo: It's on the table when I'm done this updating my profiles now.

  6. #7356
    Darkstylo's Avatar Contributor Authenticator enabled
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    Originally Posted by mentally View Post
    @Darkstylo: It's on the table when I'm done this updating my profiles now.
    Awesome mate, was waiting for that!

  7. #7357
    kirbypro's Avatar Member
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    why dont appair primary or secondary rotation to me? select char, and dont appair fire / frost / arcane or other....all class empty...plz help me ty

  8. #7358
    kirbypro's Avatar Member
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    Originally Posted by kirbypro View Post
    why dont appair primary or secondary rotation to me? select char, and dont appair fire / frost / arcane or other....all class empty...plz help me ty
    i need help coz have lot of acc...the old version work...but now i dont have any profile..no xelper profile in PQR2 : o

    ps: i have another question, Counterspell work only to target or for example in 2v2 can fight dps and CS healer? ty ! hope any1 can help me! ty again


    edit: i find profiles [ sry iam no0b ] - can any1 answer me about CS ? ty
    Last edited by kirbypro; 03-12-2012 at 08:54 AM.

  9. #7359
    kirbypro's Avatar Member
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    Originally Posted by snapple38 View Post
    Here is an Assassination Rogue PVE, working on a PVP in there as well also contains the combat rotations, still need to finalize the shiv on enrage and the deadly throw on runners.
    enjoy.



    Abilities

    Code:
    <?xml version="1.0" encoding="utf-8" ?><ROGUE><Ability><Name>Sinister Strike</Name><Default>false</Default><SpellID>1752</SpellID><Actions></Actions><Lua>local sinisterstrikeCP = GetComboPoints(&quot;player&quot;, &quot;target&quot;)
    
    
    
    if sinisterstrikeCP &lt;= 3 then
       return true
    end</Lua><RecastDelay>0</RecastDelay><SelfCast>False</SelfCast></Ability><Ability><Name>SnD</Name><Default>false</Default><SpellID>5171</SpellID><Actions></Actions><Lua>local sliceanddice, _, _, _, _, _, sliceanddicetimer = UnitBuffID(&quot;player&quot;, 5171)
    
    if sliceanddice ~= nil then
        if sliceanddicetimer - GetTime() &lt; 2 then
            return true
        end
    else
        return true
    end</Lua><RecastDelay>0</RecastDelay><SelfCast>False</SelfCast></Ability><Ability><Name>Eviscerate</Name><Default>false</Default><SpellID>2098</SpellID><Actions></Actions><Lua>local eviscerateCP = GetComboPoints(&quot;player&quot;, &quot;target&quot;)
    
    
    
    if eviscerateCP == 5 then
       return true
    end</Lua><RecastDelay>0</RecastDelay><SelfCast>False</SelfCast></Ability><Ability><Name>Revealing Strike</Name><Default>false</Default><SpellID>84617</SpellID><Actions></Actions><Lua>local revealingstrike, _, _, _, _, _, revealingstriketimer = UnitDebuffID(&quot;target&quot;, 84617)
    
    if revealingstrike ~= nil then
        if revealingstrike - GetTime() &gt; 1 then
            return true
        end
    else
        return true
    end</Lua><RecastDelay>0</RecastDelay><SelfCast>False</SelfCast></Ability><Ability><Name>Recuperate</Name><Default>false</Default><SpellID>73651</SpellID><Actions></Actions><Lua>local _,_,_,recuperate = UnitBuffID(&quot;player&quot;, 73651)
    local recuperateCP = GetComboPoints(&quot;player&quot;, &quot;target&quot;)
    local health = UnitHealth(&quot;player&quot;) / UnitHealthMax(&quot;player&quot;) * 100
    
    
    
    if recuperate ~= nil then
        return false
    else
    if health &lt; 95 then
       if recuperateCP &gt;= 2 then
         return true
       end
    end
    end</Lua><RecastDelay>0</RecastDelay><SelfCast>False</SelfCast></Ability><Ability><Name>WOTF</Name><Default>false</Default><SpellID>7744</SpellID><Actions></Actions><Lua>local fear, _, _, _, _, _, feartimer = UnitDebuffID(&quot;player&quot;, 5782)
    local willoftheforsakencooldown = (willoftheforsakenstart + willoftheforsakenduration - GetTime())
    
    
    if willoftheforsakencooldown &gt; 0 then
            return false
    else
    if fear ~= nil then
        if fear - GetTime() &gt; 1 then
            return true
        end
    else
        return true
    end</Lua><RecastDelay>0</RecastDelay><SelfCast>False</SelfCast></Ability><Ability><Name>Rupture</Name><Default>false</Default><SpellID>1943</SpellID><Actions></Actions><Lua>local rupture, _, _, _, _, _, rupturetimer = UnitDebuffID(&quot;target&quot;, 1943, &quot;PLAYER&quot;)
    local ruptureCP = GetComboPoints(&quot;player&quot;, &quot;target&quot;)
    
    
    
    if rupture ~= nil then 
       if ruptureCP &gt;= 4 then
          if rupturetimer - GetTime() &lt; 1 then
              return true
          end
       end
    else
      return true
    end</Lua><RecastDelay>0</RecastDelay><SelfCast>False</SelfCast></Ability><Ability><Name>Mutilate</Name><Default>false</Default><SpellID>1329</SpellID><Actions></Actions><Lua>local mutilateCP = GetComboPoints(&quot;player&quot;, &quot;target&quot;)
    local mutilatehealth = 100 * UnitHealth(&quot;target&quot;) / UnitHealthMax(&quot;target&quot;)
    
    
    if mutilateCP &lt;= 3 then
       if mutilatehealth &gt;= 35 then
            return true
       end
    end</Lua><RecastDelay>0</RecastDelay><SelfCast>False</SelfCast></Ability><Ability><Name>Backstab</Name><Default>false</Default><SpellID>53</SpellID><Actions></Actions><Lua>local backstabCP = GetComboPoints(&quot;player&quot;, &quot;target&quot;)
    local backstabhealth = 100 * UnitHealth(&quot;target&quot;) / UnitHealthMax(&quot;target&quot;)
    
    
    if backstabCP &lt;= 4 then
       if backstabhealth &lt;= 35 then
            return true
       end
    end</Lua><RecastDelay>0</RecastDelay><SelfCast>False</SelfCast></Ability><Ability><Name>Envenom mutilate</Name><Default>false</Default><SpellID>32645</SpellID><Actions></Actions><Lua>local envenomCP = GetComboPoints(&quot;player&quot;, &quot;target&quot;)
    local envenomhealth = 100 * UnitHealth(&quot;target&quot;) / UnitHealthMax(&quot;target&quot;)
    
    
    if envenomCP &gt;= 4 then
       if envenomhealth &gt;= 35 then
             return true
       end
    end</Lua><RecastDelay>0</RecastDelay><SelfCast>False</SelfCast></Ability><Ability><Name>Envenom backstab</Name><Default>false</Default><SpellID>32645</SpellID><Actions></Actions><Lua>local envenomCP = GetComboPoints(&quot;player&quot;, &quot;target&quot;)
    local envenomhealth = 100 * UnitHealth(&quot;target&quot;) / UnitHealthMax(&quot;target&quot;)
    
    
    if envenomCP &gt;= 5 then
       if envenomhealth &lt;= 35 then
             return true
       end
    end</Lua><RecastDelay>0</RecastDelay><SelfCast>False</SelfCast></Ability><Ability><Name>Shiv</Name><Default>false</Default><SpellID>5938</SpellID><Actions></Actions><Lua>bDS = UnitBuffID(&quot;target&quot;, 8599) --Enrage
    
    		
    if bDS ~= nil then
    	return true
    end</Lua><RecastDelay>0</RecastDelay><SelfCast>False</SelfCast></Ability><Ability><Name>Deadly Throw</Name><Default>false</Default><SpellID>26679</SpellID><Actions></Actions><Lua>local deadlythrowCP = GetComboPoints(&quot;player&quot;, &quot;target&quot;)
    local inRange = 0
    
    
    if deadlythrowCP &lt;= 5 then
       inRange = IsSpellInRange(&quot;Deadly Throw&quot;, &quot;target&quot;)
          return true
       end
    end</Lua><RecastDelay>0</RecastDelay><SelfCast>False</SelfCast></Ability><Ability><Name>cold blood</Name><Default>false</Default><SpellID>14177</SpellID><Actions></Actions><Lua>return true</Lua><RecastDelay>0</RecastDelay><SelfCast>False</SelfCast></Ability><Ability><Name>vendetta</Name><Default>false</Default><SpellID>79140</SpellID><Actions></Actions><Lua>return true</Lua><RecastDelay>0</RecastDelay><SelfCast>False</SelfCast></Ability></ROGUE>

    Rotation



    Code:
    <?xml version="1.0" encoding="utf-8" ?><ROGUE><Rotation><RotationName>Combat PVE</RotationName><RotationDefault>false</RotationDefault><RotationList>Shiv|SnD|Eviscerate|Sinister Strike|Revealing Strike</RotationList></Rotation><Rotation><RotationName>Assassination PVE</RotationName><RotationDefault>false</RotationDefault><RotationList>cold blood|vendetta|SnD|Rupture|Mutilate|Backstab|Envenom mutilate|Envenom backstab</RotationList></Rotation><Rotation><RotationName>assassination PVP</RotationName><RotationDefault>false</RotationDefault><RotationList>Deadly Throw|Shiv|Recuperate|SnD|Rupture|Mutilate|Backstab|Envenom mutilate|Envenom backstab|WOTF</RotationList></Rotation><Rotation><RotationName>test</RotationName><RotationDefault>false</RotationDefault><RotationList>Deadly Throw</RotationList></Rotation></ROGUE>


    ---------- Post added at 07:07 PM ---------- Previous post was at 07:06 PM ----------

    this mutilates above 35% and backstabs below 35%




    download link ?

  10. #7360
    abndrew82's Avatar Active Member
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    Originally Posted by kirbypro View Post
    download link ?
    Just copy and paste those 2 code parts into notepad and name them each as .xml

    You will need a name like Snap_Rogue_Abilities and the same except rotation

    Just look at how another profile is named

  11. #7361
    Xelper's Avatar ★ Elder ★
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    Releasing a quick update as PQR v2.0.2 Sorry for the 2 quick updates
    If you aren't loading an external Lua file into WoW, or don't know what that means, you do not have to update.


    -Lua files will now be injected seperately instead of all as one, this would have caused problems if there were 2 variables, local or not, with the same name.
    -If you click one of the "Rotation #" labels on the main PQR form it will perform a reload of your Lua files into PQR's memory... you will not be prompted. You only then need to do a /reloadui.

    And just to clear up how it actually works:
    Once per session (reloadui, log off then in, etc) your code will be injected when the user does something with starting/stopping PQR.

    Download PQR202.zip
    Last edited by Xelper; 03-12-2012 at 09:32 AM.

  12. #7362
    bu_ba_911's Avatar Elite User
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    updating now working on consolidating all my most used Functions into this external lua idea. going to have to great creative with how i share so the average non-techy user knows how to install updates XD
    ^0^Team Nova's PQR NCC ^0^

    If you think someone did something good, take the time to show your appreciation!

  13. #7363
    soheil55's Avatar Corporal
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    xelper

    hi dear i want to know do you give out any update for your retri paladin rotation ? i still using the rotation you gave out belong the pqr ver1.0 this one i upload it with my post if you give any update out plz let me know thanks

    xelper paladin.rar

  14. #7364
    yourson's Avatar Member
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    Originally Posted by Xelper View Post
    Releasing a quick update as PQR v2.0.2 Sorry for the 2 quick updates
    If you aren't loading an external Lua file into WoW, or don't know what that means, you do not have to update.


    -Lua files will now be injected seperately instead of all as one, this would have caused problems if there were 2 variables, local or not, with the same name.
    -If you click one of the "Rotation #" labels on the main PQR form it will perform a reload of your Lua files into PQR's memory... you will not be prompted. You only then need to do a /reloadui.

    And just to clear up how it actually works:
    Once per session (reloadui, log off then in, etc) your code will be injected when the user does something with starting/stopping PQR.

    Download PQR202.zip
    Getting error when wanna DL. other files from same host are looking ok.

  15. #7365
    bu_ba_911's Avatar Elite User
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    Originally Posted by yourson View Post
    Getting error when wanna DL. other files from same host are looking ok.
    i literally just downloaded it.... maybe try a different browser or clearing cache?
    ^0^Team Nova's PQR NCC ^0^

    If you think someone did something good, take the time to show your appreciation!

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