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  1. #1486
    DarkAkuma's Avatar Private
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    This program seems great, and just like what I've been looking for for a long time. Just I can't get it to work cause it won't detect my wow process. Reading elsewhere in this thread the reason seems to be that the program only looks for a certain version of the wow process, probably 4.2.2. I'm playing on a emu server atm using 4.0.6. Is there anyway I can get this working, or any hope a future update will support different wow versions? =)

    [BETA] PQRotation - an automated ability priority queue.
  2. #1487
    Ninjaderp's Avatar Banned
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    I think its made for retail-servers only, and cmon its not like its expensive to play this game lol.

  3. #1488
    trulygangster's Avatar Sergeant
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    Mentally any news about that shadow profile?

  4. #1489
    jnnimot's Avatar Member
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    So im using the Protection Paladin profile, and def. topping charts as i level! But it doesn't look like "Hammer of Wrath" ever gets used during rotation. It is in the Abilities list, and wasn't in the original rotation but I did move it over. It still doesn't get cast though, any thoughts? I was also trying to see if I could somehow combine the AOE and Single target into one. The only real difference is CS and HoR and maybe Cons. Would it be possible to have CS (or HoR) used as main, then have it switch to using the other using a modifier key? like holding left alt HoR would be used?

    I also tried to put a modifier in DP, so before a boss fight if i held down left shift i would get 3 holy power. didn't do it right tho, got a lua error...ahhhh i wish i know coding!

    Thanks in advance if anyone can help!

  5. #1490
    bu_ba_911's Avatar Elite User
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    Originally Posted by jnnimot View Post
    So im using the Protection Paladin profile, and def. topping charts as i level! But it doesn't look like "Hammer of Wrath" ever gets used during rotation. It is in the Abilities list, and wasn't in the original rotation but I did move it over. It still doesn't get cast though, any thoughts? I was also trying to see if I could somehow combine the AOE and Single target into one. The only real difference is CS and HoR and maybe Cons. Would it be possible to have CS (or HoR) used as main, then have it switch to using the other using a modifier key? like holding left alt HoR would be used?

    I also tried to put a modifier in DP, so before a boss fight if i held down left shift i would get 3 holy power. didn't do it right tho, got a lua error...ahhhh i wish i know coding!

    Thanks in advance if anyone can help!
    hey i'd prefer to teach people how to start editing the code to suit their own purposes, so pm what you got and i'll show you how you can fix it to make ti do what you want

    and yes if you use modifiers to tell it when to do the aoe skills then you wont have to switch, most people would just prefer to switch rotations that deal with that XD
    ^0^Team Nova's PQR NCC ^0^

    If you think someone did something good, take the time to show your appreciation!

  6. #1491
    Ninjaderp's Avatar Banned
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    Oh bu_ba I would love if you somehow could make the furywarrior (included in pqr) to automatically switch to AOE whenever it's needed. You got a pm ^^

  7. #1492
    Untouchablekill's Avatar Member
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    Shadow priest rotation won't cast anything else but shadow word pain

  8. #1493
    Ninjaderp's Avatar Banned
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    What level are you, Untouchablekill?

  9. #1494
    kickmydog's Avatar Contributor
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    Originally Posted by bu_ba_911 View Post
    hey i'd prefer to teach people how to start editing the code to suit their own purposes, so pm what you got and i'll show you how you can fix it to make ti do what you want

    and yes if you use modifiers to tell it when to do the aoe skills then you wont have to switch, most people would just prefer to switch rotations that deal with that XD
    It all depends on how high in the rotation you put Hammer of Wrath. On my paladin for example I put it very high on the rotation since it will not cast it until the mob is low health. You might have it low in the rotation priority hence other abilities will be prioritized above it, and therefore Hammer of Wrath will only be cast if ALL those abilities are not available.

  10. #1495
    Untouchablekill's Avatar Member
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    Originally Posted by Ninjaderp View Post
    What level are you, Untouchablekill?
    I am level 62

  11. #1496
    Ninjaderp's Avatar Banned
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    Okay, most of these profiles are made for lvl85 characters in mind, so unless someone decides to start make them low-lvl-friendly you'll have to wait until you're 85.

  12. #1497
    SilentWarrior's Avatar Member
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    Does anyone have an example of how to track a group of enemies/friendlies and their buffs/debuffs to be able to dispell them and actually dispell them?

    Such as track who is enemy and has avanging wrath and use dispell magic on them to remove it.
    Or a friendly who got stun by pally stun or mages sheep and remove it.

    I can do the rest myself

    PS: funny i am considered lazy leecher, having provided free of charge code over the years such as custom classes and reloggers, I would have thought it wouldnt make me a leecher, oh well.

    PS2: i poke around abit and I think i understand a bit better how this works, heres some code i made to try out my idea, it is very crude, anyone have suggestions?

    Code:
    -- Author      : Silent
    -- Create Date : 9/17/2011 9:58:31 PM
    
    function hasDispellableBuff(name)
         if name ~= nil then
            a=b=c=d=e=f=g=h=i=j=k=l=m=n=o=p=q=nil
            -- stolen from builtin priest dispeller thing
            -- put "--" in front of what spells u dont want dispelled remove it otherwise
            a = UnitBuffID(name, 54428) --Plea
            --b = UnitBuffID(name, 6346) --Fear Ward
            --c = UnitBuffID(name, 17) --PWD:S
            d = UnitBuffID(name, 89485) --Inner Focus
            e = UnitBuffID(name, 10060) --Power Infusion
            f = UnitBuffID(name, 16188) --NS
            g = UnitBuffID(name, 29166) --Innervate
            h = UnitBuffID(name, 16689) --Nature's Grasp
            i = UnitBuffID(name, 16974) --PredSwift
            j = UnitBuffID(name, 17116) --NSDruid
            k = UnitBuffID(name, 1022) --BoP
            --l = UnitBuffID(name, 1044) --Freedom
            m = UnitBuffID(name, 31884) --Avenging Wrath
            n = UnitBuffID(name, 12472) --Icy Veins
            --o = UnitBuffID(name, 11426) --IceBarrier
            --p = UnitBuffID(name, 543) --MageWard		
            --q = UnitBuffID(name, 1463) --ManaShield
    
            if a ~= nil or b ~= nil or c ~= nil or d ~= nil or e ~= nil or f ~= nil or g ~= nil or h ~= nil or i ~= nil or j ~= nil or k ~= nil or l ~= nil or m ~= nil or n ~= nil or o ~= nil or p ~= nil or q ~= nil then
    	       return true     -- cast only 1 time
            else 
                return false    -- we want out
            end
        end
    end
    function checkArenaEnemies()  
      -- method stolen from Gladius
      local groupSize = max(GetRealNumPartyMembers()+1, GetRealNumRaidMembers())
      for x=1, groupSize do
        -- stolen from The Protecter addon
        name = UnitName('arena'..x)
        if hasDispellableBuff(name) then
            -- stolen from builtin priest dispeller thing
            CastSpellByID(527,name)
            return true
        else
            return false
        end    
      end
    end
    
    function checkTarget()  
        name = UnitName('target')
        if hasDispellableBuff(name) then       
            return true
        else
            return false
        end 
    end
    
    if PQR_IsMoving(1) then
        if checkTarget() then
            return true
        else
            checkArenaEnemies()
        end
        return false
    end
    Was getting some lua errors earlier, dont know if it was fixed, need someone to test with...

    PS3: not working, any suggestions?
    PS4: was getting constant lua errors, disabled all addons, stop giving errors, any idea on how to prevent this errors without disabling the addons?
    Last edited by SilentWarrior; 09-17-2011 at 06:29 PM. Reason: created very crude example

  13. #1498
    Kinky's Avatar Banned CoreCoins Purchaser
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    Originally Posted by trulygangster View Post
    Mentally any news about that shadow profile?
    Coming up shortly! I'm uploading it as soon as I'm back home again. (Girlfriend dragged me off to her parents place.)

    It's tested and all ready.
    Last edited by Kinky; 09-17-2011 at 06:32 PM.

  14. #1499
    lostinthewoodslol's Avatar Active Member The Coinmaster CoreCoins Purchaser
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    hey im trying to make a Disarm code to disarm an enemy if they have certain buffs. is this even possible as i think just like the Spell Reflect code which looks/sounds great though it doesn't actually work as the spell needs to be pressed twice, once to change Defensive stance and Equip shields(equip shield not needed for disarm) And once to Spell Reflect or Disarm if enough rage.

    can someone help me out with this pls if you could just make it Disarm "Avenging Wrath" 31884. and ill add the rest!

    ty very much.

  15. #1500
    ticklets's Avatar Member
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    Originally Posted by mentally View Post
    Something similar to this might work: (Note that I'm unsure about the Lifebloom HOT Spell ID)
    Code:
    local _,_,_,LB = UnitBuffID("target",33763)
    
    if LB ~= nil and UnitThreathSituation("target") == 3 or UnitGroupRolesAssigned("target") == "TANK" then
    	if LB == 3 then return false
    	else return true end
    else return true
    end
    Of course, that's only limited to your current target and it's fetching the current threat situation from your current target's target. You'll need to rely on a functionality like sheuron's "Autotarget LowHP" function for it to determine which party or raid member is currently the acting tank.

    If you don't however, you can incorporate it like this:
    Code:
    local mytarget = "player"
    local lowest = 100 * UnitHealth(mytarget) / UnitHealthMax(mytarget)
    local group = "party"
    local members = GetNumPartyMembers()
    lowhpmembers = 0
    
    if GetNumRaidMembers() > 0 then
    	group = "raid"
    	members = GetNumRaidMembers()
    end
    
    for i = 1, members, 1 do
    	local member = group..tostring(i)
    	local memberhp = 100 * UnitHealth(member) / UnitHealthMax(member)
    	if UnitGroupRolesAssigned(member) == "TANK" then memberhp = memberhp - 5 end
    	if UnitThreatSituation(member) == 3 then memberhp = memberhp - 5 end
    	if memberhp < 95 and UnitInRange(member) then lowhpmembers = lowhpmembers +1 end
    	if memberhp > 1  and memberhp < lowest and UnitInRange(member) then
    		mytarget = member
    		lowest = memberhp
    	end
    end
    
    if UnitAffectingCombat(mytarget) and UnitBuffID("player",87959) == nil and IsMounted() == nil then TargetUnit(mytarget) end
    
    -- Lifebloom Script. All above is sheuron's autotarget function.
    if UnitThreatSituation(mytarget) == 3 or UnitGroupRolesAssigned(mytarget) == "TANK" then
    	local _,_,_,LB = UnitBuffID("target",33763)
    		if LB ~= nil then
    			if LB == 3 then return false else return true end
    		else return true end
    end
    That's basically sheuron's autotarget function combined with the Lifebloom spell. You could try it out and see if it works for you.
    Hello,

    I already had the autotarget low hp. I added your code and it seems to only cast lifebloom once and not stack it.

    And forgive me if i'm wrong, im horrible with codding... but is there a 1 too many return true function in the code?

    Can anyone help me? I'm almost done this druid resto rotation and just need a couple more things to perfect it.
    Last edited by ticklets; 09-17-2011 at 08:13 PM.

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