[BETA] PQRotation - an automated ability priority queue. menu

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  1. #526
    22alec22's Avatar Member
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    the new update makes my wow lag extremely badly

    nevermind. sorry. I found my issue. It just happened to be something else i did at the same time i updated. Loving the update now that i know its not causing lag. lol
    Last edited by 22alec22; 08-09-2011 at 10:12 PM.

    [BETA] PQRotation - an automated ability priority queue.
  2. #527
    kickmydog's Avatar Contributor
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    I've been trying to get some code together to make the bot use a healthstone when health is at around 10% automatically. Any suggestions on code, my code just doesn't seem to work, and goes off at much much earlier than 10%.

  3. #528
    crystal_tech's Avatar Elite User
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    @kickmydog sorry I've worked out a nice way for aspect dancing so stay tuned. as for the healthstone issue is it set to <= or >=. If it where me I'd just cast it when I needed it or add it to an ability that you use when your health is low.

    @all, my wife just had our second son so I'll be hit or miss until she comes home.

  4. #529
    n1bl3r's Avatar Corporal
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    OK, I am going nuts on this mage build! during the conserve phase i want it to cast Arcane blast 5-6 times. Like R0w4n pointed out i can get about that many blasts in a raid while keeping my mana arount 80-90% with raid buffs. The problem i have seen is that the unitdebuff that display only count 4 blasts. When i set the following ability to 3 it will cast until it hits a stack of 4 and then stop. That is what i want it to do is stop at a specified cast amount. But when i set it to anynumber above 3 it will cast Arcane Blast continuously. Help!

    Code:
    local _,_,_,ABcount = UnitDebuff("player", "Arcane Blast")
    local AM = UnitBuffID("player", 5143)
    if ABcount <= 3 then
     return true
    end
    If I can not get this working then i might try another way (more complicated). That would be to have it cast till mana to X% then cast arcane missle to clear count.

    If I have not totally confused you all yet i would greatly appreciate the help.

  5. #530
    kickmydog's Avatar Contributor
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    Originally Posted by crystal_tech View Post
    @kickmydog sorry I've worked out a nice way for aspect dancing so stay tuned. as for the healthstone issue is it set to <= or >=. If it where me I'd just cast it when I needed it or add it to an ability that you use when your health is low.

    @all, my wife just had our second son so I'll be hit or miss until she comes home.
    Congratulations.

    I thought i would share the code for auto healthstone use. Uses at 10% health.

    Code:
    local myhealth = 100 * UnitHealth("player") / UnitHealthMax("player")
    if myhealth <= 10 then 
    	return true
    end
    ID 5512
    Last edited by kickmydog; 08-10-2011 at 12:12 AM.

  6. #531
    crystal_tech's Avatar Elite User
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    Originally Posted by n1bl3r View Post
    OK, I am going nuts on this mage build! during the conserve phase i want it to cast Arcane blast 5-6 times. Like R0w4n pointed out i can get about that many blasts in a raid while keeping my mana arount 80-90% with raid buffs. The problem i have seen is that the unitdebuff that display only count 4 blasts. When i set the following ability to 3 it will cast until it hits a stack of 4 and then stop. That is what i want it to do is stop at a specified cast amount. But when i set it to anynumber above 3 it will cast Arcane Blast continuously. Help!

    Code:
    local _,_,_,ABcount = UnitDebuff("player", "Arcane Blast")
    local AM = UnitBuffID("player", 5143)
    if ABcount <= 3 then
     return true
    end
    If I can not get this working then i might try another way (more complicated). That would be to have it cast till mana to X% then cast arcane missle to clear count.

    If I have not totally confused you all yet i would greatly appreciate the help.

    Code:
    local _,_,_,ABcount = UnitDebuff("player", "Arcane Blast")
    local AM = UnitBuffID("player", 5143)
    if ABcount <= 3 then
     return true
    elseif ABcount == 4 then
    return false
    end
    try that.

  7. #532
    n1bl3r's Avatar Corporal
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    The problem is not that my code does not work its just that i cannot get it to go past a count of 4. What i have noticed is if I manually cast Arcane Blast 5-6 times the debuff still only shows 4, so i think that the debuff count cannot register past 4 stacks.
    Just wanted to say thanks for all the help from you, xelper (for the app) and others. This app is awesome. I do not tell anyone about this little gold mine!

  8. #533
    crystal_tech's Avatar Elite User
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    Originally Posted by n1bl3r View Post
    The problem is not that my code does not work its just that i cannot get it to go past a count of 4. What i have noticed is if I manually cast Arcane Blast 5-6 times the debuff still only shows 4, so i think that the debuff count cannot register past 4 stacks.
    Just wanted to say thanks for all the help from you, xelper (for the app) and others. This app is awesome. I do not tell anyone about this little gold mine!
    just logged on my mage to check this out. the thing is AB only stacks to 4. so the way to do it is add a cast counter with a mana check. try this and let me know if its what your looking for.

    Code:
    local timesCast = 0
    local myMana = UnitPower("player") / UnitPowerMax("player") * 100
    
    if timesCast <= 5 and myMana >= 80 then
         timesCast = timesCast + 1
         return true
    elseif timescast == 6 then
         timesCast = 0
         return false
    end

  9. #534
    lostwalker's Avatar Member
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    Originally Posted by kickmydog View Post
    Congratulations.

    I thought i would share the code for auto healthstone use. Uses at 10% health.

    Code:
    local myhealth = 100 * UnitHealth("player") / UnitHealthMax("player")
    if myhealth <= 10 then 
    	return true
    end
    ID 5512
    This is great, but how and where do I place thise into the profile?

    Thanks

  10. #535
    Gorthok's Avatar Active Member
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    I need help with a trinket, I need to have the script check to see if the trinket is on Cd. If it is to wait until it is off cd and wait for 5 stacks of Titanic Power before using.


    Trinket item=68972
    Apparatus of Khaz'goroth Apparatus of Khaz'goroth - Item - World of Warcraft


    Needs to wait for 5 stacks of
    spell=96923
    Titanic Power

    Thanks for any help

    ---------- Post added at 03:18 AM ---------- Previous post was at 03:09 AM ----------

    Originally Posted by lostwalker View Post
    This is great, but how and where do I place thise into the profile?

    Thanks
    Open Abilities of what ever class you are using and copy/paste at the bottom of the abilities right above the class name, i.e my example "Do NOT use the </DEATHKNIGHT> in yours"

    Code:
    <Ability>
         <Name>Health Stone</Name>
         <Default>false</Default>
         <SpellID>5512</SpellID><Actions/>
         <Lua>local myhealth = 100 * UnitHealth(&quot;player&quot;) / UnitHealthMax(&quot;player&quot;) if myhealth &lt;= 10 then return true end</Lua>
         <RecastDelay>0</RecastDelay>
         <Target>Target</Target>
       </Ability>
    </DEATHKNIGHT>

  11. #536
    crystal_tech's Avatar Elite User
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    Originally Posted by Gorthok View Post
    I need help with a trinket, I need to have the script check to see if the trinket is on Cd. If it is to wait until it is off cd and wait for 5 stacks of Titanic Power before using.


    Trinket item=68972
    Apparatus of Khaz'goroth Apparatus of Khaz'goroth - Item - World of Warcraft


    Needs to wait for 5 stacks of
    spell=96923
    Titanic Power

    Thanks for any help

    ---------- Post added at 03:18 AM ---------- Previous post was at 03:09 AM ----------



    Open Abilities of what ever class you are using and copy/paste at the bottom of the abilities right above the class name, i.e my example "Do NOT use the </DEATHKNIGHT> in yours"

    Code:
    <Ability>
         <Name>Health Stone</Name>
         <Default>false</Default>
         <SpellID>5512</SpellID><Actions/>
         <Lua>local myhealth = 100 * UnitHealth(&quot;player&quot;) / UnitHealthMax(&quot;player&quot;) if myhealth &lt;= 10 then return true end</Lua>
         <RecastDelay>0</RecastDelay>
         <Target>Target</Target>
       </Ability>
    </DEATHKNIGHT>
    This should allow you to use the trinket at 5 stacks
    just in the actions box add /use 13 or /use 14 what ever the slot the trinket is in. set the spell id to 0
    Code:
    local hasThepower = UnitAura("player","96923")
    
    if hasThepower == 5 then
         return true
    end

  12. #537
    kickmydog's Avatar Contributor
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    Originally Posted by lostwalker View Post
    This is great, but how and where do I place thise into the profile?

    Thanks
    Go into the Abilities menu, and create from there an Healthstone entry. Then put the code into the code area, enter the ID into the ID box, and the final thing is click save.

  13. #538
    kartoniasty's Avatar Private
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    Hello, first big thx for author of this amazing rotation bot!
    So far im satisfied by affliction rotation, but there is one issue which is probably easily solvable by editing spell.
    Its about Soul Swap, Can we set that we cast Bane of Agony when we have smt on focus and Bane of Doom if we don't have anything?
    Because when swapping Bane of Doom it cancels the effect on original target, which is loss of dps.
    Sorry for my bad English and for my laziness if this matter was discussed here already.
    Best Regards.
    Kartoniasty

  14. #539
    kclux's Avatar Active Member
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    @Gorthok, I was going to try your DK profiles but I think when you pasted them you lost all formatting, they do not work they even make PQR refuse to start, throwing some errors.

    @Xelper, I am using Windows 7 64 Bit English with English WoW client. Lowering the Refresh Rate to 300ms works mostly, does sometimes cause the game to lag a lot though and sometimes it also crashes or WoW crashes when I end PQR. I never had any of those problems at all with v1.0.6.

  15. #540
    Xelper's Avatar ★ Elder ★
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    Hmm.. so as part of the next update I am working on a way to load multiple XMLs for each class to simplify sharing. That way someone can name their XML something like crystal_techs_shadowpriest_PRIEST_ABILITIES.xml and it would load with all of the other priest abilities as well.

    I am thinking it might also be good to allow _GENERAL_ABILITIES.xml as well for things like PvP Trinket, Healthstone, Volcanic Pot, etc.

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