[BETA] PQRotation - an automated ability priority queue. menu

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  1. #9676
    discobob's Avatar Banned
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    does anyone know if there is a way possible through the lua to make sure you are facing a target before trying to cast an ability? (ie: Dragon's Breath/Cone of Cold)

    [BETA] PQRotation - an automated ability priority queue.
  2. #9677
    Xelper's Avatar ★ Elder ★
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    Fixed the beta offsets, forgot to rebase one from IDA. Still not able to test though.

  3. #9678
    kelstoor's Avatar Member
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    thumbs up its working

  4. #9679
    Dominium's Avatar Contributor
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    Originally Posted by Techz View Post
    Well i tried all your edit m8 but for me its not casting CS now lol and i have a latency of 33ms :-/

    Cobra Shot code:

    if UnitPower("player") <= 60
    and not UnitBuffID("player",56453)
    then return true end

    Sorry forgot to add that to my post >.>

  5. #9680
    crystal_tech's Avatar Elite User
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    Originally Posted by Dominium View Post
    Cobra Shot code:

    if UnitPower("player") <= 60
    and not UnitBuffID("player",56453)
    then return true end

    Sorry forgot to add that to my post >.>
    might want to add the filter for the abilies just incase if you run with another sv hunter. to add the filters just add "PLAYER" after the id number like this: UnitBuffID("player", 56453, "PLAYER")

    Please if someone helped you donate rep to them.

  6. #9681
    Dominium's Avatar Contributor
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    Originally Posted by crystal_tech View Post
    might want to add the filter for the abilies just incase if you run with another sv hunter. to add the filters just add "PLAYER" after the id number like this: UnitBuffID("player", 56453, "PLAYER")
    Hmm ok, however LnL is on myself so I don't know how could it mix up with another hunters LnL?

  7. #9682
    derfred's Avatar Member
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    Hey Kaolla!

    I really love your unholy deathknight arenaprofile! Its really amazing with the kill function and everything! I was just wondering if you have the time and energy to do another one, but this time for frost? Would love for a dualwield masterfrost style, but 2h also works =)

    /thanks again

  8. #9683
    sheuron's Avatar Knight-Champion
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    Originally Posted by bahamen5 View Post
    I'm serious how to get this shit working ?
    Made a video to explain step by step how to get PQR working on any system using virtualization (Windows, Mac, Linux). Enjoy

    http://www.youtube.com/watch?v=oHg5SJYRHA0
    [ Sheuron PQR Profiles Pack ] https://goo.gl/lfAMC
    If you like this piece of code feel free to invite me a beer making a donation.
    My paypal account: [email protected]

  9. #9684
    crystal_tech's Avatar Elite User
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    Originally Posted by Dominium View Post
    Hmm ok, however LnL is on myself so I don't know how could it mix up with another hunters LnL?
    on your explosive shot code

    Please if someone helped you donate rep to them.

  10. #9685
    bahamen5's Avatar Corporal
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    Can't open PQR
    net framework error



    See the end of this message for details on invoking
    just-in-time (JIT) debugging instead of this dialog box.

    ************** Exception Text **************
    System.ComponentModel.Win32Exception (0x80004005): Only part of a ReadProcessMemory or WriteProcessMemory request was completed
    at System.Diagnostics.NtProcessManager.GetModuleInfos(Int32 processId, Boolean firstModuleOnly)
    at System.Diagnostics.ProcessManager.GetModuleInfos(Int32 processId)
    at System.Diagnostics.Process.get_Modules()
    at Magic.BlackMagic.Open(Int32 )
    at Magic.BlackMagic.OpenProcessAndThread(Int32 )
    at ...ctor(Int32 )
    at ..()
    at ..()
    at ..(Object , EventArgs )
    at System.Windows.Forms.Form.OnLoad(EventArgs e)
    at System.Windows.Forms.Form.OnCreateControl()
    at System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible)
    at System.Windows.Forms.Control.CreateControl()
    at System.Windows.Forms.Control.WmShowWindow(Message& m)
    at System.Windows.Forms.Control.WndProc(Message& m)
    at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
    at System.Windows.Forms.Form.WmShowWindow(Message& m)
    at System.Windows.Forms.Form.WndProc(Message& m)
    at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
    at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
    at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


    ************** Loaded Assemblies **************
    mscorlib
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.261 (RTMGDR.030319-2600)
    CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
    ----------------------------------------
    PQR
    Assembly Version: 2.1.1.0
    Win32 Version: 2.1.1
    CodeBase: file:///D:/PQR111/PQR.exe
    ----------------------------------------
    System.Windows.Forms
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.235 built by: RTMGDR
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
    ----------------------------------------
    System.Drawing
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.276 built by: RTMGDR
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
    ----------------------------------------
    System
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.261 built by: RTMGDR
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
    ----------------------------------------
    fasmdll_managed
    Assembly Version: 1.0.3262.20709
    Win32 Version:
    CodeBase: file:///D:/PQR111/fasmdll_managed.DLL
    ----------------------------------------
    System.Xml
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.233 built by: RTMGDR
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
    ----------------------------------------
    System.Web
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.272 built by: RTMGDR
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_32/System.Web/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Web.dll
    ----------------------------------------
    System.Core
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.233 built by: RTMGDR
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
    ----------------------------------------
    msvcm90
    Assembly Version: 9.0.30729.6161
    Win32 Version: 9.00.30729.6161
    CodeBase: file:///C:/Windows/WinSxS/x86_microsoft.vc90.crt_1fc8b3b9a1e18e3b_9.0.30729.6161_none_50934f2ebcb7eb57/msvcm90.dll
    ----------------------------------------

    ************** JIT Debugging **************
    To enable just-in-time (JIT) debugging, the .config file for this
    application or computer (machine.config) must have the
    jitDebugging value set in the system.windows.forms section.
    The application must also be compiled with debugging
    enabled.

    For example:

    <configuration>
    <system.windows.forms jitDebugging="true" />
    </configuration>

    When JIT debugging is enabled, any unhandled exception
    will be sent to the JIT debugger registered on the computer
    rather than be handled by this dialog box.

  11. #9686
    ipass's Avatar Member
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    Originally Posted by diesall View Post
    PQInterface 2.0.3 released

    Code:
    - improved rotation detection and updates
    - minor code optimization
    as always download from the Wiki

    thoughts on a PQR function that allows you to add DBM timers and Alerts from PQR abilities?

    Thanks:P ..for Update!!!
    Diesall

  12. #9687
    discobob's Avatar Banned
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    here is an updated interrupt rotation, what it does is waits for ~85% of the cast to be done to interrupt if its a casted ability, and interrupts instantly if its a channeled spell, you might need to fine tune the % to a little less than 85 if your ping is bad.

    original code is still xelpers i just changed a few variables around really and added stopcasting to it so you can cs if you are a mage

  13. #9688
    Kaolla's Avatar Contributor
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    Originally Posted by derfred View Post
    Hey Kaolla!

    I really love your unholy deathknight arenaprofile! Its really amazing with the kill function and everything! I was just wondering if you have the time and energy to do another one, but this time for frost? Would love for a dualwield masterfrost style, but 2h also works =)

    /thanks again
    It's in the works. ;-)

    Should be available for testing tomorrow, if everything goes as planned. There's not as much stuff to play with in Frost, so I've focused on just coding a decent Kill Function.

    Sent from my Galaxy Nexus using Tapatalk 2

  14. #9689
    mrleo's Avatar Member
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    hi... i was wandering if i can make PQR cast an ability when i press the button "1" or "2" or so on... can that be done with all the keyboard buttons or just with ctrl, alt, shift? ty

  15. #9690
    kickmydog's Avatar Contributor
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    Originally Posted by kickmydog View Post
    Well I did my own test on the target dummies last night. Same amount of time, first number is standing still, 2nd number is moving from side to side.

    #1 XrnSV 29,540 / 26,546 dps (modified for no rapid fire)
    #2 KMD 29,062 / 25,294 dps
    #3 CT (2.0.0.7) 25,346 / 16,345 dps (This stopped doing any shots when lower than 40ish focus for some reason)

    Anyway pretty conclusive that Sheuron's rotations are better at the moment. I guess I will have to dissect his and see where the differences are.

    This was conducted with a Wolf Pet, and 4 piece t13
    Interestingly enough I decided to have another go on the dummies. Stand still. 60m duration.

    KMD 30,045

    Difference seems to be close enough to me that I'm not going to bother tweaking the rotation until MoP comes out in a couple months. I may however change some settings on the aspect switching. This does seems to aspect switch "too much". Too much aspect switching can delay shots results in a rather large dps loss. I'm thinking that I may just have the aspect switch to fox if moving while casting cobra, but only switch back to hawk when you stand still, to minimize the impact.
    https://www.ownedcore.com/forums/world-of-warcraft/world-of-warcraft-bots-programs/wow-bot-maps-profiles/422388-kickmydog-bm-mm-sv-hunter-profiles.html#post2793017

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