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  1. #8086
    Kaolla's Avatar Contributor
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    Originally Posted by bu_ba_911 View Post
    When I get home I'll teach you how not to use ipairs. Diesall has explained that the more you use the, the more lag you create with your profile by having the cpu work harder running it that way... Other than that kickass list so far, u get props

    Sent from my phone.
    I'd appreciate a similar explanation, to be honest. I have a hell of a time even understanding ipairs, so any excuse not to use them is fine by me

    [BETA] PQRotation - an automated ability priority queue.
  2. #8087
    Chicotheman's Avatar Member
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    Originally Posted by Chicotheman View Post
    What's the go to lock profile right now? I have Xelper's, but I seem to be DCing an awful lot whenever I have that profile loaded, not sure if it's just a coincidence or something happened to make the profile incompatible.
    *cooooough*, I've posted about different profiles 4 times, and everytime it happens the page is suddenly filled with developer talk and I'm already 4 pages behind, lol.

  3. #8088
    Deva's Avatar Master Sergeant
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    Originally Posted by Kaolla View Post
    I'd appreciate a similar explanation, to be honest. I have a hell of a time even understanding ipairs, so any excuse not to use them is fine by me
    I'll repost the code I have in my PQR_functionBleeds.lua file, it shows better ways of handling tables in LUA:
    Code:
    local Bleeds = {
    	16511, -- Rogue, Hemorrhage
    	33876, -- Druid, Cat: Mangle
    	33878, -- Druid, Bear: Mangle
    	35290, -- Hunter Pet: Gore
    	46857, -- Warrior, Trauma
    	50271, -- Hunter Pet: Tendon Rip
    	57386 -- Hunter Pet: Stampede
    }
    function PQR_BleedDebuff(unit)
    	for i=1,#Bleeds do
    		if UnitDebuffID(unit,Bleeds[i]) then return true end
    	end
    	return false
    end
    
    function PQR_PlayerBleedDebuff(unit)
    	for i=1,#Bleeds do
    		if UnitDebuffID(unit,Bleeds[i],"player") then
    			return true 
    		end
    	end
    	return false
    end
    #Bleeds returns the number of entries in the table (you can PQR_DebugP(tostring(#Bleeds)) and it will print that), so it basically says, from the first index in this table to the last index in the table, do the logic contained afterwards, then end the logic and end the loop. As he has mentioned before though, if you use any of the standard global API function calls, you should localize them at the start. I haven't tried localizing UnitDebuffID in the code above, but according to him it might make it that tinier bit faster.

    Edit again: @Xelper, I really like the new updater program, however, I don't like that updating PQR always resets my hotkeys and current profiles. I seem to remember version 1 didn't do this, but I could be wrong. It's only a minor inconvenience, but if it could be fixed I'd <3 you even more!
    Last edited by Deva; 03-21-2012 at 08:18 PM.

  4. #8089
    fireman605's Avatar Member
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    Rogue interrupt

    can someone code a rogue focus target interrupt so that if your focus is within 5 yards and they cast it will kick it but if they are farther then 5 but within 25 it will shadowstep kick them

    any help on it would be greatly appreciated

  5. #8090
    Chicotheman's Avatar Member
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    Originally Posted by Chicotheman View Post
    *cooooough*, I've posted about different profiles 4 times, and everytime it happens the page is suddenly filled with developer talk and I'm already 4 pages behind, lol.
    Answered my own question, Valma updated on March 12th, works great!

  6. #8091
    solarwake's Avatar Master Sergeant
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    @Bu_ba_911

    Are you still supporting your blood dk profile? If not does anyone have a functioning blood dk profile with the tier 13 2-set included?

    Thanks,
    Saif

  7. #8092
    bu_ba_911's Avatar Elite User
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    Originally Posted by solarwake View Post
    @Bu_ba_911

    Are you still supporting your blood dk profile? If not does anyone have a functioning blood dk profile with the tier 13 2-set included?

    Thanks,
    Saif
    I might add that to the already full list of things I need to do... this has almost become my second job with less pay but more hours I'll try and update it soon though

    Sent from my Xoom using Tapatalk
    ^0^Team Nova's PQR NCC ^0^

    If you think someone did something good, take the time to show your appreciation!

  8. #8093
    crystal_tech's Avatar Elite User
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    Originally Posted by bu_ba_911 View Post
    I might add that to the already full list of things I need to do... this has almost become my second job with less pay but more hours I'll try and update it soon though

    Sent from my Xoom using Tapatalk
    i know right

    Please if someone helped you donate rep to them.

  9. #8094
    Xelper's Avatar ★ Elder ★
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    I added a "Skip Unknown" option for each ability after seeing sheuron's suggestion. This value will default to true.

    If true it will do a IsSpellKnown() on the provided spell ID. Unless there is some bug with IsSpellKnown() it shouldn't have any effect on profiles. I'll be sure to add an alert in the debug log if a spell is skipped for being unknown.

    I'll release this update in a day or two once I've finished testing it.

  10. #8095
    bu_ba_911's Avatar Elite User
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    Originally Posted by crystal_tech View Post
    i know right
    lol i can rarely play the game no because i'm either tracking down awkward bugs I can't reproduce easily to see the exact situation, or trying to code something new which will probably end up having an awkward bug later anyways

    I have never done Heroic Dragon Soul yet I've been trying to code in Dispel checks and everything for those that do XD I haven't even killed DW on normal yet I spend so much time doing this stuff..... luckily I do have my moments of happiness when i get stuff working, thats more often than not the only reward i get

    Even when I'm at my actual job.... I'm still brought back into thinking how can I improve my profiles....

    *edit*
    on a side note, everyone who was getting a random error when there was a dangerous buff that shouldn't have been dispelled should update.... i THINK i fixed the error....
    Last edited by bu_ba_911; 03-21-2012 at 10:31 PM.
    ^0^Team Nova's PQR NCC ^0^

    If you think someone did something good, take the time to show your appreciation!

  11. #8096
    dklcfr's Avatar Master Sergeant
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    @Diesall Addon works superb, nice job +rep when i can.

  12. #8097
    svs's Avatar Active Member
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    @[Blinded]

    Love your profiles mate but Elemental Shammy's one does't attack drakes and sapper on Blackhorn.
    Tried commenting SpecialAggro function call from Init ability with no luck. Whats the best way to make this profile attack any target you have?
    Last edited by svs; 03-22-2012 at 07:13 AM.

  13. #8098
    Taran32's Avatar Knight-Lieutenant
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    Originally Posted by Xelper View Post
    I added a "Skip Unknown" option for each ability after seeing sheuron's suggestion. This value will default to true.

    If true it will do a IsSpellKnown() on the provided spell ID. Unless there is some bug with IsSpellKnown() it shouldn't have any effect on profiles. I'll be sure to add an alert in the debug log if a spell is skipped for being unknown.

    I'll release this update in a day or two once I've finished testing it.
    Thank you Xelper! This'll definitely make a lot of the profiles far more leveling friendly.

  14. #8099
    Meatglue's Avatar Active Member
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    Tried to add code in for Blind on pvp trinket. I had changed the trinket id to match horde cata medallion of tenacity. Everything worked till I added blind so I assume either there's a punctuation error there or the spell id debuff is different for blind ability that I can't find.

    Code:
    if UnitFactionGroup("player") == "Alliance" then
    	if GetInventoryItemID("player", 14) == 73537 then
    		myTrinket = GetItemCooldown(73537)	
    	else
    		myTrinket = nil
    	end
    else
    	if GetInventoryItemID("player", 14) == 73537 then
    		
    		myTrinket = GetItemCooldown(73537)	
    	else
    		myTrinket = nil
    	end
    end
    
    if myTrinket ~= nil then
    	--check if we have a debuff
    	if myTrinket == 0 then
    	pvpdebuffCheck, _, _, _, _, _, expire = UnitDebuffID("player", 118) --Polymorph
    if pvpdebuffCheck == nil then
    	pvpdebuffCheck, _, _, _, _, _, expire = UnitDebuffID("player", 605) --Mind Control
    end
    if pvpdebuffCheck == nil then
    	pvpdebuffCheck, _, _, _, _, _, expire = UnitDebuffID("player", 51514) --Hex
    end
    if pvpdebuffCheck == nil then
    	pvpdebuffCheck, _, _, _, _, _, expire = UnitDebuffID("player", 6358) --Seduction
    end
    if pvpdebuffCheck == nil then
    	pvpdebuffCheck, _, _, _, _, _, expire = UnitDebuffID("player", 853) --Hammer of Justice	
    end
    if pvpdebuffCheck == nil then
    	pvpdebuffCheck, _, _, _, _, _, expire = UnitDebuffID("player", 2094) --Blind	
    end
    		if pvpdebuffCheck ~= nil then
    			if (expire - GetTime()) >= 4 then
    				return true
    			else
    				return false
    			end
    		else
    			return false
    		end
    	else
    		return false
    	end
    end

  15. #8100
    fluxflux's Avatar Knight
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    @ xelper some plans to write offsets for the Beta?

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