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  1. #7276
    cokx's Avatar Banned
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    is there a chance we can use the spellids and not the converted spellids?
    there are several spells in pvp which have the same name but not the same function

    [BETA] PQRotation - an automated ability priority queue.
  2. #7277
    Valma's Avatar Contributor
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    Originally Posted by cokx View Post
    is there a chance we can use the spellids and not the converted spellids?
    there are several spells in pvp which have the same name but not the same function
    Sorry,but WHAT? :/
    MEDVED+VODKA+BALALAYKA

  3. #7278
    bu_ba_911's Avatar Elite User
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    Originally Posted by cokx View Post
    is there a chance we can use the spellids and not the converted spellids?
    there are several spells in pvp which have the same name but not the same function
    If your talking about unitbuffid, you can always just run a check on spellid of the buff

    Sent from my Xoom
    ^0^Team Nova's PQR NCC ^0^

    If you think someone did something good, take the time to show your appreciation!

  4. #7279
    cokx's Avatar Banned
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    the spellid will be converted into the spellname.
    example:
    11111 is unstable affliction
    22222 is unstable affliction (silence)

    so i only wanna dispel the silence
    if UnitDebuffID ("member", 22222) .... dispel member

    its converted into
    if UnitDebuffID ( "member", unstable affliction)

    and it will always dispel the UA and the UA silence

  5. #7280
    Stonedlaser's Avatar Private
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    Originally Posted by Valma View Post
    Already done this actually The problem is ultrax got TOOOOOOOOOOOOO BIG hitbox and CheckInteractDistance counts distance not from side point of hitbox but from its center. Release will be tomorrow,just need to debug petswitch logic so we can start fight with FG and then switch it to FH.
    Oh perfect!
    Yeah I figured it was something like that. It's not a big problem to manually cast it inbetween other casts but since it works perfectly on every other encounter it would be nice if it did for Ultrax as well. Oh really, you'll even take care of pet switching for us? Man you've made my warlock life a lot easier!

    PS. Don't forget Corruption for Burning Tendon rotation for Demo and Destru
    Best wishes

  6. #7281
    Xelper's Avatar ★ Elder ★
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    Originally Posted by Valma View Post
    OK my bad,just woke up ,so the short conclusion that we can run a test every <PQR min value for checks>(As I remember min value we can set is hardcoded to 30 ms).
    Something like this:
    Code:
    PQR_SpellAvailableTime = (select(3,GetNetStats()) + select(4,GetNetStats())) / 1000
    I like that, I will probably use it in my ret profile.

    You can also change that loop as well if you REALLY want... I did the minimum value (20ms) for that because I wasn't sure how much it would hurt people's performance if someone who was clueless turned it lower than that.
    Variable is PQR_UpdateInterval1. (Default is 0.1.) 0.1 = 100ms. I'm considering changing this default to 50ms.
    Variable for interrupt rotation loop is PQR_UpdateInterval2 (Default 0.05). 0.05 = 50ms.

    The reason I have also been so hesitant to do anything with GetNetStats() is because the last time I did those latency numbers weren't updated in real time so if you had a latency spike when it was calculating you could have an obscenely high number there... very rare, but still worrisome. I guess the solution is to implement a sanity check.... never allow that number > 0.25 or something. I also believe there is a small window (up to 30 sec) after logging in where latency show 0.


    Code:
    local minValue = 0.05
    local maxValue = 0.3
    local curPing = tonumber((select(3,GetNetStats()) + select(4,GetNetStats())) / 1000)
    
    
    if curPing < minValue then
    	curPing = minValue
    elseif curPing > maxValue then
    	curPing = maxValue
    end
    
    
    PQR_SpellAvailableTime = curPing
    PQR_DebugP("Set spell available time to "..curPing)
    Last edited by Xelper; 03-11-2012 at 08:22 AM.

  7. #7282
    bu_ba_911's Avatar Elite User
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    Originally Posted by cokx View Post
    the spellid will be converted into the spellname.
    example:
    11111 is unstable affliction
    22222 is unstable affliction (silence)

    so i only wanna dispel the silence
    if UnitDebuffID ("member", 22222) .... dispel member

    its converted into
    if UnitDebuffID ( "member", unstable affliction)

    and it will always dispel the UA and the UA silence
    http://www.wowwiki.com/API_UnitBuff

    What does the very last argument return? Thank you and good night

    Sent from my Xoom
    ^0^Team Nova's PQR NCC ^0^

    If you think someone did something good, take the time to show your appreciation!

  8. #7283
    Techz's Avatar Member
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    Originally Posted by sheuron View Post
    Meh, that code was old, im fire pve/pvp now, forgot to update frost profile. Download again now

    http://goo.gl/rseZ0

    - Add smart polymorph for arenas to Frost rotation
    - Spellsteal only when your mana is above 50%

    Dont think the Pressure function is useful on pvp, is done to finetune dps on pve. Maybe can be used on arena 5vs5 to autotarget an enemy when all your friends got same target.
    Can anyone help me out with the hunter survival code from sheuron its great profile but when i edit the aoe to shot out explosive trap with the spel id it just shots out the trap and then does not go back to multi shot and all im doing is changing the spell id :-(

  9. #7284
    outoforder's Avatar Sergeant
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    I've tried to do a "Thread Search" but its becoing more and more difficult to search thru 88 pages of useless results. It should be pretty easy but i cant figure it out. I want my priest to apply fear ward on my self when ever it off CD. I will be greatful for any help. Thx in advance.

  10. #7285
    fredrik1984's Avatar Member
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    Originally Posted by outoforder View Post
    I've tried to do a "Thread Search" but its becoing more and more difficult to search thru 88 pages of useless results. It should be pretty easy but i cant figure it out. I want my priest to apply fear ward on my self when ever it off CD. I will be greatful for any help. Thx in advance.
    Code:
    Ability name: Fear Ward
    Spell ID: 6346
    Target: Player
    
    Code: return true
    Try adding that and placing it at the top of your rotation, it should work. If you want it to cancel when you are channelling set it to cancel channel.

  11. #7286
    Techz's Avatar Member
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    Code:
    if setAoE
    and select(2,GetSpellCooldown(82941)) < 2 
    and IsUsableSpell(77769) 
    then
      CastSpellByID(77769)
      return true
    end
    
    if IsUsableSpell(82941) 
    and not UnitChannelInfo("player") 
    and not PQR_IsMoving(1) 
    and setAoE 
    then
      CastSpellByName(tostring(GetSpellInfo(82941)))
      if SpellIsTargeting() then CameraOrSelectOrMoveStart() CameraOrSelectOrMoveStop() end 
      return true
    end
    After i edit it

    Code:
    if setAoE
    and select(2,GetSpellCooldown(13813)) < 2 
    and IsUsableSpell(77769) 
    then
      CastSpellByID(77769)
      return true
    end
    
    if IsUsableSpell(13813) 
    and not UnitChannelInfo("player") 
    and not PQR_IsMoving(1) 
    and setAoE 
    then
      CastSpellByName(tostring(GetSpellInfo(13813)))
      if SpellIsTargeting() then CameraOrSelectOrMoveStart() CameraOrSelectOrMoveStop() end 
      return true
    end
    And to make it cast explosive trap i have changed it to this but for some reason it will not go back to just using mutli shot just stands there after trap is cast??

  12. #7287
    Xelper's Avatar ★ Elder ★
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    In the next version of PQR I am changing the default values for two variables:
    PQR_SpellAvailableTime (if a spell will be off CD within X ms): from 50ms to 125ms. This was 250ms in PQR 1.x.
    Ability check rate/delay: 100ms to 50ms.

    This should be an overall improvement, if you have any issues you can change them with a profile though.

  13. #7288
    FrostDKsFTW's Avatar Sergeant Major
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    Hey, I'm having trouble with Onya's newest resto rotation. It seems to just freeze up if someone in the party dies. I havn't had a chance to see if it happens in a raid yet. Even if I stop the rotation and start it again it just stands there. I've looked through the code but cant find anything wrong. I was hoping someone might recognise the problem from another healing rotation?

    Thanks

  14. #7289
    expunge's Avatar Knight-Lieutenant
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    @xelper i was using 2.x and closed it, yet i was still able to start and stop the profile once pqr was closed. Is this intended?

  15. #7290
    Techz's Avatar Member
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    Any of the coders know what i'm doing wrong for explosive trap please?

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