[BETA] PQRotation - an automated ability priority queue. menu

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  1. #6931
    Cahonez's Avatar Sergeant
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    Originally Posted by Shayden85 View Post
    Im using Bossqwerty's BossSD7.3 cc but i dont get one thing, what does the name means ?

    BossSD7.3 <- SD ?
    BossSMF4.4 <- SMF ?
    BossTG5.4 <- TG ?
    Stand Dance
    Single-Minded Fury
    Titans Grip

    [BETA] PQRotation - an automated ability priority queue.
  2. #6932
    Shayden85's Avatar Active Member
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    Ah, thanks

  3. #6933
    Weird0's Avatar Contributor
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    Originally Posted by wtfnix View Post
    Nah no one never uses this in Arenas, just in RFC.... j/k on the real though, how would you be banned for using this sexy management tool, it's not a bot? I just haven't dreamt of using interrupts this management tool does for you for the fact I rather interrupt a certain spell manually

    you will get banned bcus its hacking into a offset making it possible for you to use protected lua code, the only thing that cant be said for sure is WHEN you will be banned.

  4. #6934
    Debathem's Avatar Corporal
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    is it safe to use this hack if i only use it for pve?

  5. #6935
    Kinky's Avatar Banned CoreCoins Purchaser
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    @deadpanstiffy: Yeah, I didn't think about using that, but mainly, what I posted was just for Valma's own reference since GetSpellCooldown() is stupid sometimes. Wasn't ment to be appart of any actual coding.

  6. #6936
    stec2012's Avatar Corporal
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    Its never safe to use any hack or bot.

  7. #6937
    Kezzin86's Avatar Member
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    Originally Posted by xarper View Post
    Ele? Resto? Arena? BGs? RBGs?

    A lot of things to take into factor here, and how would you want it to play, what to do etc.
    People tend to play differently and not everyone likes other's playstyles.
    My bad. Should have been more specific.

    Enhance and resto preferably, for both arena and bg's.

    Enhance: Use ghostwolf to close distance. Interrupt/ground/hex/purge/tremor/cleanse.

    Resto: Would be nice to see it interrupt/ground important spells. Use Earthshield effectively. Purge important buffs. Tremor. Cleanse important debuffs. Hex focus target, etc.

    Anyone who's interested just send me a mail. We can work things out from there.

  8. #6938
    me28791's Avatar Member
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    Originally Posted by Shayden85 View Post
    Just wondering if anyone waorking on a warrior prot pvp cc or just a prot cc.
    sheron has a great warrior prot pve profile

  9. #6939
    darkayo's Avatar Member
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    Originally Posted by GRB View Post
    @ avery, i will change to use AOE with Left CTRL, but please, stop mixing your code with mine. You made me very confusing with ur last post, lol.

    Heres the new version:

    -Left Control now AOE
    -Left Shift now HoJ
    -Minor changes based on ppl requests.
    -Other changes i dont remember, lol.
    -Implemented the new Target System, will release the full version of this later on.

    DOWNLOAD:
    PVE_RET_PALLY.rar
    Iink is broken.
    Is it last version ?

  10. #6940
    ace99ro's Avatar Sergeant Major
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    use Avery's latest one it pulls a bit higher than GRBs

  11. #6941
    darkayo's Avatar Member
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    Ok, thank you. Do you know if he has a svn ?

  12. #6942
    Pwnzor187's Avatar Master Sergeant
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    Download Avery.PVE.Ret.Profiles.rar @ UppIT

    That's the link to Avery's latest profile

  13. #6943
    abndrew82's Avatar Active Member
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    Would thing this is possible, but not sure

    Anybody got an example code of checking to see if your focus has a buff.

    Thinking that would be a nice way to have earth shield only cast on tank. Player would need to focus the tank, but have a check that basically says if focus does not have earth shield, then cast it.

    That in my thought would keep it on the player you choose.

    This is the current code I see for Resto Shaman using Earth Shield, but I have it out of rotation as it seems it would cast on any player

    Code:
    local friend = UnitIsFriend("player","target")
    local mytarget = 100 * UnitHealth("target") / UnitHealthMax("target")
    local ES = UnitBuffID("target", 974)
    
    if friend ~= nil and mytarget < 75 and ES == nil and IsMounted() == nil then
      return true
    end
    I would think first the line for friend would be changed instead of target that would be focus or something,

    then instead of checking health % just check to see if the buff is present

    While personally I only aim to keep it on the tank, I currently do it with a macro.

    Thanks
    Last edited by abndrew82; 03-03-2012 at 10:16 AM.

  14. #6944
    bu_ba_911's Avatar Elite User
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    Originally Posted by abndrew82 View Post
    Would thing this is possible, but not sure

    Anybody got an example code of checking to see if your focus has a buff.

    Thinking that would be a nice way to have earth shield only cast on tank. Player would need to focus the tank, but have a check that basically says if focus does not have earth shield, then cast it.

    That in my thought would keep it on the player you choose.

    This is the current code I see for Resto Shaman using Earth Shield, but I have it out of rotation as it seems it would cast on any player

    Code:
    local friend = UnitIsFriend("player","target")
    local mytarget = 100 * UnitHealth("target") / UnitHealthMax("target")
    local ES = UnitBuffID("target", 974)
    
    if friend ~= nil and mytarget < 75 and ES == nil and IsMounted() == nil then
      return true
    end
    I would think first the line for friend would be changed instead of target that would be focus or something, then instead of

    then instead of checking heal % just check to see if the buff is present

    While personally I only aim to keep it on the tank, I currently do it with a macro.

    Thanks
    did you change your target from player to target? and the only thing you would need to change to check focus is change everything that says "target" -> "focus" and change target for Earth Shield to Focus
    ^0^Team Nova's PQR NCC ^0^

    If you think someone did something good, take the time to show your appreciation!

  15. #6945
    abndrew82's Avatar Active Member
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    Attachment 6420Not really a coder, but I think I understand what you are saying, this is just something I was thinking about.

    But if I understand the first part is to check in the ability editor the drop down should be target (Which it currently is)

    Then in the code, it would look more like this


    Code:
    local friend = UnitIsFriend("player","focus")
    local mytarget = 100 * UnitHealth("target") / UnitHealthMax("target")
    local ES = UnitBuffID("focus", 974)
    
    if friend ~= nil and mytarget < 75 and ES == nil and IsMounted() == nil then
      return true
    end
    So I think what would mainly need changed, is the red line there, as I would want it to be checking if they currently have the Earth Shield buff and not what their health is at

    Added a picture of what the ability editor looks like for the current earth shield usage.

    I have it removed from the rotation part, as the way it is, it would cast ES on your targets anytime they are below a certain health, which is not really mana friendly or needed.
    Last edited by abndrew82; 03-03-2012 at 10:48 AM.

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