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  1. #616
    jackus's Avatar Active Member
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    I need help with Colossus Smash on WARRIOR PVP.

    Right now it spams Colossus Smash, even if the debuff is allready up.

    if UnitName("target") ~=
    if Colossus Smash == nil then
    Colossus Smash = UnitDebuffID("target", 86346) --Colossus Smash
    return true
    end
    end

    I tryed myself. But i have NEVER done this before. Can any one help out please?

    [BETA] PQRotation - an automated ability priority queue.
  2. #617
    machajr's Avatar Member
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    i need help about that. if lava lash , stormstrike ,unleashelements cd<2 second cast lavaburst

  3. #618
    outoforder's Avatar Sergeant
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    Feral - Maim
    i been trying to get Maim at 5 Combo points.. anyone help me?

    trying to get the existing rip to:
    maim-rip--fb
    Last edited by outoforder; 08-18-2011 at 02:28 AM.

  4. #619
    Button's Avatar Active Member
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    Anyone working on a DK Blood rotation?

  5. #620
    trulygangster's Avatar Sergeant
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    Wtfux Pro!

    This is awesome im seriously about to donate my dps has increased exponentially..Of course nothing beats Manual but this is pretty darn close. Keep it up you got my support bro.!

  6. #621
    bonjour85's Avatar Private
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    I was trying to do feral cat auto Ravage when stampede buff is active... But it doesn't seem to work. Debug is informing that spell should be cast but ravage is not beeing used...

    Name: Ravage!(Cat Form)
    SpellID: 81170
    Lua:
    Code:
    bSR = UnitBuffID("player", 81022)
    
    if bSR ~= nil then
         return true
    end
    Any idea why it doesn't working?

  7. #622
    crystal_tech's Avatar Elite User
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    Originally Posted by jackus View Post
    I need help with Colossus Smash on WARRIOR PVP.

    Right now it spams Colossus Smash, even if the debuff is allready up.

    if UnitName("target") ~=
    if Colossus Smash == nil then
    Colossus Smash = UnitDebuffID("target", 86346) --Colossus Smash
    return true
    end
    end

    I tryed myself. But i have NEVER done this before. Can any one help out please?
    Try this code
    Code:
    local hasCs = UnitDebuffID("target", 86346)
    
    if hasCs ~= nil then
    	return true
    elseif hasCs == nil then
    	return false
    end

  8. #623
    phazeshifta's Avatar Member
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    I'm wondering if it would be possible to use this to level, or should I just stick with using this tool on level 85's?

    I started a new druid, and the only spell I've started with is wrath. I created a new druid profile, but I can't get the bot to only use wrath. I target a mob and it just sits there. If I manually attack, the bot still does nothing and never attacks.

    Do I need to clear all the abilities out of the profile and only have wrath in there, and then just add the spells in as I go? Or should I just give up on using this to level quickly?

  9. #624
    Gorthok's Avatar Active Member
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    Originally Posted by bonjour85 View Post
    I was trying to do feral cat auto Ravage when stampede buff is active... But it doesn't seem to work. Debug is informing that spell should be cast but ravage is not beeing used...

    Name: Ravage!(Cat Form)
    SpellID: 81170
    Lua:
    Code:
    bSR = UnitBuffID("player", 81022)
    
    if bSR ~= nil then
         return true
    end
    Any idea why it doesn't working?

    This should work fine also.
    Code:
    local CSmash = UnitBuffID("target",86346)
    
    if CSmash ~= nill then
    	return true
    end

  10. #625
    bonjour85's Avatar Private
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    Originally Posted by Gorthok View Post
    This should work fine also.
    Code:
    local CSmash = UnitBuffID("target",86346)
    
    if CSmash ~= nill then
    	return true
    end
    erm, what? :P

  11. #626
    crystal_tech's Avatar Elite User
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    gorthok is hitting the reply button on the post above you.

    add local to your code in front of bSR and try it. if it doesn't work replace the spellid number with the name of the buff/debuff in quotes like "player" is.

  12. #627
    Gorthok's Avatar Active Member
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    Oops fixed, I was reading 2 posts and made code that combine the 2 -_-

    I separated the 2 into what I intended to do ;P
    Code:
    local CSmash = UnitBuffID("target",86346)
    
    if CSmash ~= nill then
    	return true
    end

    Code:
    local bSR = UnitBuffID("player", 81022)
    
    if bSR ~= nil then
         return true
    end





    And now one for me, I am trying to get an ability to randomly be used between lets say 4 and 13 seconds from its expire, to make it seem more like a human action.

    Any Ideas crystal_tech?
    Last edited by Gorthok; 08-18-2011 at 02:03 PM.

  13. #628
    crystal_tech's Avatar Elite User
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    well, the idea behind this bot is to get rid of the human to allow for a near perfect rotation. I'd just wait for xelpers next release as it should have the smart button mode. giving the user more control when to cast the next spell (aka 1 button spam).

  14. #629
    Gorthok's Avatar Active Member
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    You mind looking over my Abilities for me, i can't figure out whats wrong with it, i have spent to many hours on it and I think i need a new perspective, the rotation will not start.

    Abilities.
    Code:
    <?xml version="1.0" encoding="utf-8" ?><DEATHKNIGHT><Ability><Name>Rune Strike</Name><Default>false</Default><SpellID>56815</SpellID><Actions>/startattack</Actions><Lua>return true</Lua><RecastDelay>0</RecastDelay><Target>Target</Target></Ability><Ability><Name>Obliterate</Name><Default>false</Default><SpellID>49020</SpellID><Actions>/startattack|/use 10</Actions><Lua>return true</Lua><RecastDelay>0</RecastDelay><Target>Target</Target></Ability><Ability><Name>Howling Blast</Name><Default>false</Default><SpellID>49184</SpellID><Actions>/startattack</Actions><Lua>local dbFrostFever, _, _, _, _, _, dbexpire = UnitDebuffID(&amp;quot;target&amp;quot;,55095, &amp;quot;player&amp;quot;)
    
    if dbFrostFever ~= nil then		
    	dbexpire =(dbexpire - GetTime())
    	if dbexpire &amp;lt; 4 then
    		return true
    	end
    else
    	return true
    end</Lua><RecastDelay>0</RecastDelay><Target>Target</Target></Ability><Ability><Name>Plague Strike</Name><Default>false</Default><SpellID>45462</SpellID><Actions></Actions><Lua>local dbBloodPlague, _, _, _, _, _, BloodPlagueExpire = UnitDebuffID(&amp;quot;target&amp;quot;,59879, &amp;quot;player&amp;quot;)
    
    if dbBloodPlague ~= nil then	
    	BloodPlagueExpire =(BloodPlagueExpire - GetTime())
    	if BloodPlagueExpire &amp;lt; 5 then
    		return true
    	end
    else
    	return true
    end</Lua><RecastDelay>0</RecastDelay><Target>Target</Target></Ability><Ability><Name>Blood Strike</Name><Default>false</Default><SpellID>45902</SpellID><Actions></Actions><Lua>
    	return true
    </Lua><RecastDelay>0</RecastDelay><Target>Target</Target></Ability><Ability><Name>Frost Strike</Name><Default>false</Default><SpellID>49143</SpellID><Actions></Actions><Lua>if  UnitPower(&amp;quot;player&amp;quot;) &amp;gt; 82 then
    	return true
    end</Lua><RecastDelay>0</RecastDelay><Target>Target</Target></Ability><Ability><Name>Death Coil</Name><Default>false</Default><SpellID>47541</SpellID><Actions></Actions><Lua>
    	return true
    </Lua><RecastDelay>0</RecastDelay><Target>Target</Target></Ability><Ability><Name>Blood Boil</Name><Default>false</Default><SpellID>48721</SpellID><Actions></Actions><Lua>
    	return true
    </Lua><RecastDelay>0</RecastDelay><Target>Target</Target></Ability><Ability><Name>Outbreak</Name><Default>false</Default><SpellID>77575</SpellID><Actions></Actions><Lua>local dbBloodPlague, _, _, _, _, _,BloodPlagueExpire = UnitDebuffID(&amp;quot;target&amp;quot;,59879, &amp;quot;player&amp;quot;)
    
    if UnitHealth(&amp;quot;target&amp;quot;) &amp;gt;= 300000  then 	
    	if  dbBloodPlague ~= nil then		
    		BloodPlagueExpire =(BloodPlagueExpire - GetTime())
    		if BloodPlagueExpire &amp;lt; 6 then
    			return true
    		end
    	else
    		return true
    	end
    end</Lua><RecastDelay>0</RecastDelay><Target>Target</Target></Ability><Ability><Name>Obliterate(Proc)</Name><Default>false</Default><SpellID>49020</SpellID><Actions>/startattack|/use 10</Actions><Lua>local KMProc = UnitBuffID(&amp;quot;player&amp;quot;,51128)
    
    if KMProc ~= nill then
    	return true
    end</Lua><RecastDelay>0</RecastDelay><Target>Target</Target></Ability><Ability><Name>Death Strike</Name><Default>false</Default><SpellID>49998</SpellID><Actions></Actions><Lua>local HP = UnitHealth(&amp;quot;player&amp;quot;) / UnitHealthMax(&amp;quot;player&amp;quot;) * 100
    
    if HP &amp;lt; 25 then
    	return true
    end</Lua><RecastDelay>0</RecastDelay><Target>Target</Target></Ability><Ability><Name>Horn of Winter</Name><Default>false</Default><SpellID>57330</SpellID><Actions></Actions><Lua>local HornOfwinter, _, _, _, _, _,HornExpire = UnitBuffID(&amp;quot;player&amp;quot;, 57330)
    	
    if  HornOfWinter ~= nil then		
    	HornExpire =(HornExpire - GetTime())
    	if HornExpire &amp;lt; 6  then
    			return true
    	end
    else
    	return true
    end</Lua><RecastDelay>0</RecastDelay><Target>Target</Target></Ability><Ability><Name>Mind Freeze</Name><Default>false</Default><SpellID>53550</SpellID><Actions></Actions><Lua>return true</Lua><RecastDelay>0</RecastDelay><Target>Target</Target></Ability><Ability><Name>Festering Strike</Name><Default>false</Default><SpellID>85948</SpellID><Actions></Actions><Lua>return true</Lua><RecastDelay>0</RecastDelay><Target>Target</Target></Ability><Ability><Name>Pestilence</Name><Default>false</Default><SpellID>50842</SpellID><Actions></Actions><Lua>return true</Lua><RecastDelay>0</RecastDelay><Target>Target</Target></Ability><Ability><Name>Howling Blast (proc)</Name><Default>false</Default><SpellID>49184</SpellID><Actions>/startattack</Actions><Lua>local FreezingFog = UnitBuffID(&amp;quot;player&amp;quot;, 59052)
    if FreezingFog ~= nill then
    	return true
    end</Lua><RecastDelay>0</RecastDelay><Target>Target</Target></Ability><Ability><Name>Horn of Winter(on)</Name><Default>false</Default><SpellID>57330</SpellID><Actions></Actions><Lua>local HornOfWinter =  UnitBuffID(&amp;quot;player&amp;quot;, 57330)
    
    if HornOfWinter == nill then
    	return true
    end</Lua><RecastDelay>0</RecastDelay><Target>Target</Target></Ability><Ability><Name>Death Coil(rp-cap)</Name><Default>false</Default><SpellID>47541</SpellID><Actions></Actions><Lua>if UnitPower(&amp;quot;player&amp;quot;) &amp;gt;= 82 then
    	return true
    end</Lua><RecastDelay>0</RecastDelay><Target>Target</Target></Ability><Ability><Name>Frost Strike(RP for Brez)</Name><Default>false</Default><SpellID>49143</SpellID><Actions></Actions><Lua>local rp = 40
    
    if (UnitPowerMax(&amp;quot;player&amp;quot;) - UnitPower(&amp;quot;player&amp;quot;)) &amp;lt; rp then
    	return true
    end</Lua><RecastDelay>0</RecastDelay><Target>Target</Target></Ability><Ability><Name>Pillar of Frost</Name><Default>false</Default><SpellID>51271</SpellID><Actions>/startattack</Actions><Lua>if UnitHealth(&amp;quot;target&amp;quot;) &amp;gt;= 300000  then 
    	return true
    end</Lua><RecastDelay>0</RecastDelay><Target>Target</Target></Ability><Ability><Name>Blood Tap</Name><Default>false</Default><SpellID>45529</SpellID><Actions></Actions><Lua>return true
    end</Lua><RecastDelay>0</RecastDelay><Target>Target</Target></Ability><Ability><Name>Raise Dead</Name><Default>false</Default><SpellID>46584</SpellID><Actions></Actions><Lua>local UnholySTR =  UnitBuffID(&amp;quot;player&amp;quot;, 53365)
    local PillarOfFrost =  UnitBuffID(&amp;quot;player&amp;quot;,51271)
    
    if UnitLevel(&amp;quot;target&amp;quot;) &amp;gt;= 87 or UnitLevel(&amp;quot;target&amp;quot;) == -1 then 
    	if UnitHealth(&amp;quot;target&amp;quot;) &amp;gt; 300000  then
    		if UnholySTR ~= nil then
    			return true
    		end
    	end
    end</Lua><RecastDelay>0</RecastDelay><Target>Target</Target></Ability><Ability><Name>Apparatus of Khaz&amp;apos;goroth</Name><Default>false</Default><SpellID>0</SpellID><Actions>/use 14</Actions><Lua>local buff,_,_,TPCount = UnitAura(&amp;quot;player&amp;quot;,&amp;quot;Titanic Power&amp;quot;)
    	
    if buff ~= nil then
        if TPCount == 5 and UnitHealth(&amp;quot;target&amp;quot;) &amp;gt;= 300000 then
            return true
        end
    end</Lua><RecastDelay>0</RecastDelay><Target>Player</Target></Ability><Ability><Name>Health Stone</Name><Default>false</Default><SpellID>5512</SpellID><Actions></Actions><Lua>local myhealth = 100 * UnitHealth(&amp;quot;player&amp;quot;) / UnitHealthMax(&amp;quot;player&amp;quot;)
    if myhealth &amp;lt;= 20 then 
    	return true
    end</Lua><RecastDelay>0</RecastDelay><Target>Player</Target></Ability><Ability><Name>Raise Dead(Pillar)</Name><Default>false</Default><SpellID>46584</SpellID><Actions></Actions><Lua>local UnholySTR =  UnitBuffID(&amp;quot;player&amp;quot;, 53365)
    local PillarOfFrost =  UnitBuffID(&amp;quot;player&amp;quot;,51271)
    
    if UnitLevel(&amp;quot;target&amp;quot;) &amp;gt;= 87 or UnitLevel(&amp;quot;target&amp;quot;) == -1 then 
    	if UnitHealth(&amp;quot;target&amp;quot;) &amp;gt; 300000  then
    		if UnholySTR ~= nil and PillarOfFrost ~= nil then
    			return true
    		end
    	end
    end</Lua><RecastDelay>0</RecastDelay><Target>Target</Target></Ability></DEATHKNIGHT>

    Rotations, nothing wrong with these.
    Code:
    <?xml version="1.0" encoding="UTF-8"?>
    -<DEATHKNIGHT>-<Rotation><RotationName>Frost 4.2 Dps</RotationName><RotationDefault>false</RotationDefault><RotationList>Horn of Winter(on)|Blood Tap|Pillar of Frost|Raise Dead|Outbreak|Plague Strike|Obliterate(Proc)|Frost Strike|Howling Blast (proc)|Obliterate|Howling Blast|Apparatus of Khaz&apos;goroth|Raise Dead(Pillar)|Horn of Winter|Health Stone</RotationList></Rotation>-<Rotation><RotationName>Frost AOE Kite</RotationName><RotationDefault>false</RotationDefault><RotationList/></Rotation>-<Rotation><RotationName>Frost AOE</RotationName><RotationDefault>false</RotationDefault><RotationList/></Rotation>-<Rotation><RotationName>Frost +(Brez)+</RotationName><RotationDefault>false</RotationDefault><RotationList/></Rotation></DEATHKNIGHT>
    Last edited by Gorthok; 08-18-2011 at 03:06 PM.

  15. #630
    bonjour85's Avatar Private
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    Originally Posted by crystal_tech View Post
    gorthok is hitting the reply button on the post above you.

    add local to your code in front of bSR and try it. if it doesn't work replace the spellid number with the name of the buff/debuff in quotes like "player" is.
    either adding local and spellname didn't worked. detection was okay (as debug said), so i changed spellid to 0, and added that /cast command to queue.
    finally it's working and looks like that:

    http://img23.imageshack.us/img23/8276/ravagen.jpg

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