19k Overall DPS on boss Dummy (self buffs only).
20k Overall DPS in ZA (with 15% buff).
Code:
<?xml version="1.0" encoding="utf-8" ?><DRUID><Ability><Name>Rake</Name><Default>false</Default><SpellID>1822</SpellID><Actions></Actions><Lua>local rake, _, _, _, _, _, raketimer = UnitDebuffID("target", 1822, "PLAYER")
if rake ~= nil then
if raketimer - GetTime() < 3 then
return true
end
else
return true
end</Lua><RecastDelay>0</RecastDelay><Target>Target</Target></Ability><Ability><Name>Rip</Name><Default>false</Default><SpellID>1079</SpellID><Actions></Actions><Lua>local rip, _, _, _, _, _, riptimer = UnitDebuffID("target", 1079, "PLAYER")
local ripCP = GetComboPoints("player", "target")
local riphealth = 100 * UnitHealth("target") / UnitHealthMax("target")
if rip ~= nil then
if riphealth > 25 then
if ripCP == 5 then
if riptimer - GetTime() < 2 then
return true
end
end
end
else
if ripCP == 5 then
return true
end
end</Lua><RecastDelay>0</RecastDelay><Target>Target</Target></Ability><Ability><Name>Shred</Name><Default>false</Default><SpellID>5221</SpellID><Actions></Actions><Lua>-- Check for the debuffs.
local hasCatMangle = UnitDebuffID("target", 33876)
local hasBearMangle = UnitDebuffID("target", 33878)
local hasTrauma = UnitDebuffID("target", 46857)
local hasHemorrhage = UnitDebuffID("target", 16511)
local CP = GetComboPoints("player", "target")
-- Just check for all buffs, we have no casting time on Shred so no need for a timer check
if hasCatMangle ~= nil or hasBearMangle ~= nil or hasTrauma ~= nil or hasHemorrhage ~= nil then
if PQR_NotBehindTarget() then
return false
else
if CP == 5 then
return false
else
return true
end
end
end</Lua><RecastDelay>0</RecastDelay><Target>Target</Target></Ability><Ability><Name>Mangle</Name><Default>false</Default><SpellID>33876</SpellID><Actions></Actions><Lua>-- Rogues and Warriors can handle it themselves.
local hasCatMangle, _, _, _, _, _, CatMangleTimer = UnitDebuffID("target", 33876)
local hasBearMangle, _, _, _, _, _, BearMangleTimer = UnitDebuffID("target", 33878, "PLAYER")
local hasTrauma = UnitDebuffID("target", 46857)
local hasHemorrhage = UnitDebuffID("target", 16511)
local CP = GetComboPoints("player", "target")
if PQR_NotBehindTarget() then
if CP == 5 then
return false
else
return true
end
end
-- First, let's let other people handle their own debuffs
if hasTrauma ~= nil then
return false
elseif hasHemorrhage ~= nil then
return false
elseif hasBearMangle ~= nil then
return false
-- Let us handle it!
elseif hasCatMangle ~= nil or hasBearMangle ~= nil then
-- Check the timer
if CatMangleTimer - GetTime() < 1 then
return true
end
else
return true
end</Lua><RecastDelay>0</RecastDelay><Target>Target</Target></Ability><Ability><Name>Faerie Fire (Feral)</Name><Default>false</Default><SpellID>16857</SpellID><Actions></Actions><Lua>local FF, _, _, _, _, _, timer = UnitDebuffID("target", 91565)
local FFstart, FFduration, FFenabled = GetSpellCooldown(16857)
local FFcooldown = (FFstart + FFduration - GetTime())
if FF == nil then
if FFcooldown > 0 then
return false
else
return true
end
end</Lua><RecastDelay>0</RecastDelay><Target>Target</Target></Ability><Ability><Name>Savage Roar</Name><Default>false</Default><SpellID>52610</SpellID><Actions></Actions><Lua>local _,_,_,SavageRoar = UnitBuffID("player", 62071)
local srCP = GetComboPoints("player", "target")
local rip, _, _, _, _, _, riptimer = UnitDebuffID("target", 1079, "PLAYER")
if SavageRoar ~= nil then
return false
else
if rip ~= nil then
if srCP >= 5 then
if riptimer - GetTime() >= 8 then
return true
end
end
end
end</Lua><RecastDelay>0</RecastDelay><Target>Target</Target></Ability><Ability><Name>Ferocious Bite</Name><Default>false</Default><SpellID>22568</SpellID><Actions></Actions><Lua>local fbrip, _, _, _, _, _, fbtimer = UnitDebuffID("target", 1079, "PLAYER")
local fbCP = GetComboPoints("player", "target")
local fbhealth = 100 * UnitHealth("target") / UnitHealthMax("target")
local fbenergy = UnitPower("player") / UnitPowerMax("player") * 100
if fbhealth <= 25 then
if fbrip ~= nil then
if fbCP == 5 then
return true
end
end
else
if fbrip ~= nil then
if fbtimer - GetTime() > 7 and fbenergy >= 60 and fbCP == 5 then
return true
end
end
end</Lua><RecastDelay>0</RecastDelay><Target>Target</Target></Ability><Ability><Name>Berserk</Name><Default>false</Default><SpellID>50334</SpellID><Actions></Actions><Lua>local _, _, _, BS = UnitBuffID("player", 50334)
local BSstart, BSduration = GetSpellCooldown(50334)
local BScooldown = (BSstart + BSduration - GetTime())
local bsEnergy = UnitPower("player") / UnitPowerMax("player") * 100
local bsHealth = UnitHealth("target") / UnitHealthMax("target") * 100
local levelcheck = UnitLevel("target")
if levelcheck == -1 or levelcheck >= 87 then
if BScooldown > 0 then
return false
else
if bsHealth < 96 then
return true
end
end
end</Lua><RecastDelay>0</RecastDelay><Target>Target</Target></Ability><Ability><Name>Tigers Fury</Name><Default>false</Default><SpellID>5217</SpellID><Actions></Actions><Lua>local _,_,_,TF = UnitBuffID("player", 5217)
local TFstart, TFduration = GetSpellCooldown(5217)
local TFcooldown = (TFstart + TFduration - GetTime())
local tfEnergy = UnitPower("player") / UnitPowerMax("player") * 100
if TF ~= nil then
return false
else
if TFcooldown > 0 then
return false
else
if tfEnergy < 40 then
return true
end
end
end</Lua><RecastDelay>0</RecastDelay><Target>Target</Target></Ability><Ability><Name>Swipe</Name><Default>false</Default><SpellID>62078</SpellID><Actions></Actions><Lua>local _,_,_,BS = UnitBuffID("player", 50334)
local energy = UnitPower("player") / UnitPowerMax("player") * 100
if BS ~= nil then
if energy >= 22 then
return true
end
else
if energy >= 45 then
return true
end
end</Lua><RecastDelay>0</RecastDelay><Target>Target</Target></Ability></DRUID>