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  1. #1576
    kickmydog's Avatar Contributor
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    Originally Posted by ticklets View Post
    Also, is there a way to check if a spell is on CD?
    = GetSpellCooldown(spellid)

    [BETA] PQRotation - an automated ability priority queue.
  2. #1577
    Meatglue's Avatar Active Member
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    Originally Posted by bu_ba_911 View Post
    Ok we got a confirmed success when using this...... I will only say one thing..... In order to get Spell Reflect to work, you will need to write out your own specific shield and main hand weapon used in your spell reflecting set... This goes in PVP Arms: Change to DS

    near the bottom you will see:
    RunMacroText("/equip [THIS IS WHERE YOUR WEAPON GOES]")
    RunMacroText("/equip [THIS IS WHERE YOUR SHIELD GOES]")

    spell them out EXACTLY like you see them in game in order for this to work

    also inside the PVP Arms: Change to BS

    you will want to do the exact same thing as with Change to DS except write in your Arms 2-handed weapon name instead....

    without further delay here's the code *add this into you current WARRIOR_Abilities.xml file

    Code:
    <Ability><Name>PVP Arms:: Change to BS</Name><Default>false</Default><SpellID>2457</SpellID><Actions></Actions><Lua>local DS = GetShapeshiftForm()
    
    if DS ~= 1 then
    RunMacroText(&quot;/equip Ruthless Gladiator&apos;s Bonegrinder&quot;)
    return true
    end</Lua><RecastDelay>500</RecastDelay><Target>Player</Target></Ability><Ability><Name>PVP Arms:: Spell Reflect</Name><Default>false</Default><SpellID>23920</SpellID><Actions></Actions><Lua>local Spell,_,_,_,_,_,_,_,_ = UnitCastingInfo(&quot;target&quot;)
    local DS = GetShapeshiftForm()
    
    if Spell == (&quot;Arcane Blast&quot;) or Spell == (&quot;Cyclone&quot;) or Spell == (&quot;Mind Control&quot;) or Spell == (&quot;Polymorph&quot;) or Spell == (&quot;Lava Burst&quot;) or Spell == (&quot;Entangling Roots&quot;) or Spell == (&quot;Hex&quot;) then
    if DS ==2 then
    return true
    end
    end</Lua><RecastDelay>500</RecastDelay><Target>Player</Target></Ability><Ability><Name>PVP Arms:: Shield Equip</Name><Default>false</Default><SpellID>0</SpellID><Actions></Actions><Lua>local Spell,_,_,_,_,_,_,_,_ = UnitCastingInfo(&quot;target&quot;)
    local CD = GetSpellCooldown(23920)
    
    
    if Spell == (&quot;Fear&quot;) then
    if CD == 0 then
    return true
    end
    end</Lua><RecastDelay>0</RecastDelay><Target>Target</Target></Ability><Ability><Name>PVP Arms:: Reflect Check</Name><Default>false</Default><SpellID>0</SpellID><Actions></Actions><Lua>local Spell = UnitCastingInfo(&quot;target&quot;)
    local Reflect = UnitBuffID(&quot;player&quot;, 23920)
    
    if Spell == (&quot;Arcane Blast&quot;) or Spell == (&quot;Cyclone&quot;) or Spell == (&quot;Mind Control&quot;) or Spell == (&quot;Polymorph&quot;) or Spell == (&quot;Lava Burst&quot;) or Spell == (&quot;Entangling Roots&quot;) or Spell == (&quot;Hex&quot;) then
    if Reflect ~= nil then
    return true
    end
    end</Lua><RecastDelay>0</RecastDelay><Target>Target</Target></Ability>
    if i copied it over wrong let me know, i'm half asleep as is
    The only thing I found for your Change to DS code was:
    local DS = GetShapeshiftForm()
    local Buff = UnitBuffID("target", 31884)
    local Disarm = UnitDebuffID("target", 676)

    if DS ~= 2 and Buff ~= nil and Disarm == nil then
    return true
    end

    I did not see the runmacro code. I read over your posts but maybe I missed one?

  3. #1578
    bu_ba_911's Avatar Elite User
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    Originally Posted by Meatglue View Post
    The only thing I found for your Change to DS code was:
    local DS = GetShapeshiftForm()
    local Buff = UnitBuffID("target", 31884)
    local Disarm = UnitDebuffID("target", 676)

    if DS ~= 2 and Buff ~= nil and Disarm == nil then
    return true
    end

    I did not see the runmacro code. I read over your posts but maybe I missed one?
    that looks a lot like my old code....... ahh found out what i did.... i made a test code with my original code and i started deleting things inside of that ability code because it was giving me problems trying to find otu where my error was and didn't readd all the old code in........

    here replace everything in Change to DS with this

    Code:
    local DS = GetShapeshiftForm()
    local Disarm = UnitDebuffID("target", 676)
    local Spell,_,_,_,_,_,_,_,_ = UnitCastingInfo("target")
    local CD = GetSpellCooldown(23920)
    local AW = UnitBuffID("target", 31884)
    local UF = UnitBuffID("target", 49016)
    local B = UnitBuffID("target", 18499)
    local BL = UnitBuffID("target", 2825)
    local H = UnitBuffID("target", 32182)
    local SD = UnitBuffID("target", 51713)
    local PoF = UnitBuffID("target", 51271)
    local BF1 = UnitBuffID("target", 33702)
    local BF2 = UnitBuffID("target", 20572)
    local BF3 = UnitBuffID("target", 33697)
    local CoV = UnitBuffID("target", 99740)
    local R = UnitBuffID("target", 1719)
    local BS = UnitBuffID("target", 46924)
    local IV = UnitBuffID("target", 12472)
    
    if  AW ~= nil or UF ~= nil or B ~= nil or BL ~= nil or H ~= nil or SD ~= nil or PoF ~= nil or BF1 ~= nil or BF2 ~= nil or BF3~= nil or CoV ~= nil or R ~= nil or BS ~= nil or IV ~= nil then
    if DS ~= 2 and Disarm == nil then
    return true
    end
    end
    
    if Spell == ("Arcane Blast") or Spell == ("Cyclone") or Spell == ("Mind Control") or Spell == ("Polymorph") or Spell == ("Lava Burst") or Spell == ("Entangling Roots") or Spell == ("Hex") then
    if DS ~= 2 and CD == 0 then
    RunMacroText("/equip Vicious Gladiator's Hacker")
    RunMacroText("/equip Vicious Gladiator's Shield Wall")
    return true
    end
    end
    and there's the RunMacroText

    im updating my xml as well so others don't run into that as well... my error

    *edit* i don't know if i left anything else out of that first posting of my code.... but i couldn't find change to ds anywhere on there lol....
    so i regrabbed all the codes out of my warrior_abilities.xml and reposted them..... these should be the proper codes haha
    Last edited by bu_ba_911; 09-20-2011 at 03:43 PM.
    ^0^Team Nova's PQR NCC ^0^

    If you think someone did something good, take the time to show your appreciation!

  4. #1579
    sheuron's Avatar Knight-Champion
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    Originally Posted by kickmydog View Post
    = GetSpellCooldown(spellid)
    Be carefull with that function results, also tracks Global Cooldown

  5. #1580
    Meatglue's Avatar Active Member
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    bu_ba_911

    I obviously suck at editing lua scripts because after doing the changes you informed me to do I get a lua error when I try to spell reflect. I will wait until maybe you can post a link to your warrior.xml.

  6. #1581
    bu_ba_911's Avatar Elite User
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    Originally Posted by Meatglue View Post
    I obviously suck at editing lua scripts because after doing the changes you informed me to do I get a lua error when I try to spell reflect. I will wait until maybe you can post a link to your warrior.xml.
    link me your weapons and shield that you use and i'll edit it and send you a pm with my warriors_abilites.xml my abilities in them and your weapons in the equip area
    ^0^Team Nova's PQR NCC ^0^

    If you think someone did something good, take the time to show your appreciation!

  7. #1582
    Ninjaderp's Avatar Banned
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    Hey! I noticed this while running my dk in simcraft, doesnt the lines look exactly like lua or something? ^^


  8. #1583
    kickmydog's Avatar Contributor
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    MM rotation for hunter refuses to fire on Lord Rhyolith's feet during the first phase.

  9. #1584
    trulygangster's Avatar Sergeant
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    Sw: D

    Is there a way to make it stop channeling spells to drop a shadow word death at >25% HP in order to activate spirit tap?

  10. #1585
    onya's Avatar Member
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    Originally Posted by ticklets View Post
    Another question for the holy paladin profile (it's coming along real good btw, just a couple of tweaks and it should be good)

    Is there a way to auto-target the tanks current target so I can cast a spell on the enemy? (Judgement for the 15% base mana boost).

    Also, is there a way to check if a spell is on CD?

    Edit: Welcome back Gorthok!
    you can use something like this to cast Judement on your current heals target without changing your target.


    Code:
    local tt = UnitIsEnemy("player",targettoheal.."target")
    local inRange = IsSpellInRange("Judgement",targettoheal.."target")
    
    if tt ~= nil and inRange == 1
        then CastSpellByID(20271,targettoheal.."target")
    end

  11. #1586
    Xelper's Avatar ★ Elder ★
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    Originally Posted by Ninjaderp View Post
    Hey! I noticed this while running my dk in simcraft, doesnt the lines look exactly like lua or something? ^^
    Unfortunately no, that isn't close to the Lua code. That is a good reference for someone to create a DK profile with though!

  12. #1587
    schranzDE's Avatar Private
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    4.2 Balance Druid

    Basic DPS Rotation for Balance Druids.

    4.2 Balance Druid.schranz

  13. #1588
    Kaolla's Avatar Contributor
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    Originally Posted by trulygangster View Post
    Is there a way to make it stop channeling spells to drop a shadow word death at >25% HP in order to activate spirit tap?
    We're (specifically Mentally) working on it. It would be simple if there was a helper that defined how PQR handles channels, but at the moment it appears we need to be a bit more clever to clip Mind Flay.

  14. #1589
    jayswag's Avatar Sergeant
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    awesome tool, great work +rep
    AceticSoft.com - MMO Based Development Community. (Fly Mode, No Collision, Artifact Radar etc...)

  15. #1590
    Zemnexx's Avatar Active Member CoreCoins Purchaser
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    I already have a working Spell Reflect in my Arms Warrior PVP profile =)

    Edit: Oh I see what you did thur, I may steal that =D

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