Z 's Battleground Honor Farming Bot (Alpha - Source included) menu

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  1. #76
    =Z='s Avatar Contributor
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    Originally Posted by Aceioz1 View Post
    I'm working on a new Nav system that runs to a better more secluded part of AV, So far i've finished an WSG Nav system and an EotS Nav system.
    That's fantastic, if you want to post it here, I'll test it and add it to the macro.

    Anyone who wants to contribute their own code (especially for alliance) feel free, I will test it first of course, but i'm more than willing to add code after testing if it works out.

    Z 's Battleground Honor Farming Bot (Alpha - Source included)
  2. #77
    Dqpeman's Avatar Member
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    So I messed around with the Nav for a bit and only got it down to about 50/50 chance it'll run in to a wall in the cave and stop.

    If anyone finds a good Nav route that works MOST of the time, please post.

  3. #78
    Kissy's Avatar Active Member
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    Originally Posted by anions View Post
    I am quite interested in this project. Working on implementing a Lua script to make it a bit more reliable. An alternative to the ui edit we could use the Lua code to create a macro ingame. With this macro it would be as simple as having it write the current state to a config file thus removing the need for pixel identifying.

    edit:
    it seems you cant use file:write in the wow environment so that idea is out the window
    Try taking the info you need via saved Variables add a reload UI and a 3-5second wait, if i remember right reloading the UI updates the saved Variables settings, so you might be able to do it that way.

    Originally Posted by Aceioz1 View Post
    Well all is well with this, I'm currently having 1 problem though. I'm having problems leaving the battle ground, It works when alliance wins, but if horde wins it thinks it exits by clicking on the "Horde Wins!" Banner
    Sounds like its using the Join cords, try redoing your cords for leave bg.

    Originally Posted by =Z= View Post
    To everyone having trouble, I'm going to be looking into this more, I'm actually side tracked on another project right now but i'll be getting back to this soon.

    I honestly have no plans for alliance navigation as I have 0 alliance characters, though I may make a DK on some random server just to dick around with this (then again, screw alliance ).

    In short, i'll keep improving this when I get more time (which should be soon), in the meantime any feedback is helpful.
    I got a few ideas if your interested on how you can get some info, but you need to know abit of .LUA, but if my theroy is sounds you can get alot more Nav info.

    (=Z= PM Me for more info.)

    Originally Posted by Aceioz1 View Post
    I'm working on a new Nav system that runs to a better more secluded part of AV, So far i've finished an WSG Nav system and an EotS Nav system.
    Paste ya source at pastebin and link it here, wouldn't mind seeing what you've added in your NAV's

  4. #79
    buddhistgrandma's Avatar Member
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    Working great for me. +2 rape cookie for you!

  5. #80
    Jadd's Avatar 🐸 Premium Seller
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    Ewww.... keysender >_<

  6. #81
    Pellydelly's Avatar Member
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    i've never really BG botted before. So atm im kinda paranoid about being banned, but would having the bot running for around 3-5 hours a day be safe enough?

  7. #82
    qwertyjunior's Avatar Member
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    Nice, so this isn't obvious?

  8. #83
    =Z='s Avatar Contributor
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    Originally Posted by Jadd View Post
    Ewww.... keysender >_<
    Stop trolling my threads please, be constructive or don't bother posting useless crap like this. There are plenty of bots that use memory reading and injection, and they all work better than this one, they're all also WAY more detectable and likely to get the users banned, while this macro is primitive in terms of tech, it's significantly safer for everyone who uses it, that's also why I keep it open source.

    Also, only running this for 3-5 hours should be fine, i've tested it at well over 100+ hours myself and never even gotten a warning and a lot of that time is spent using no nav as well.
    Last edited by =Z=; 09-19-2009 at 03:31 PM.

  9. #84
    juntang's Avatar Member
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    Hey, it's working rlly well atm but my main problem is dat queues dont immediantly pop and the bot clicks the join bg even though the bg hasnt popped then it just starts anti afk/release spirit process even though im no in the bg. This is y nav doesnt work very well coz it starts the nav even though ur not in the bg

  10. #85
    Passoranother's Avatar Member
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    I Dont understand how to use AutoIT with this. Could someone help me or direct me to a thread that teaches new people how to work this stuff? Thanks a ton.

  11. #86
    Ponjon's Avatar Member
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    It's messing up for me :S

  12. #87
    sharpes123's Avatar Active Member

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    Originally Posted by juntang View Post
    Hey, it's working rlly well atm but my main problem is dat queues dont immediantly pop and the bot clicks the join bg even though the bg hasnt popped then it just starts anti afk/release spirit process even though im no in the bg. This is y nav doesnt work very well coz it starts the nav even though ur not in the bg

    I have the exact same problem, other than that it works great. Got up 2 and a half levels last night and 30k+ honor! Thankyou very much Z.

  13. #88
    executioneroz's Avatar Member
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    The script isnt giving the game a chance for the Join Battle screen to come up it just skips it.

  14. #89
    =Z='s Avatar Contributor
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    Originally Posted by executioneroz View Post
    The script isnt giving the game a chance for the Join Battle screen to come up it just skips it.
    The reason that's happening is because the script is looking for a specific color (the red color used for join battle), if it finds any red on your screen in the specified area that it searches for the join battle button, it will assume the button is there and attempt to click it.

    Chances are you're sitting there staring at something red, try moving to an area that is relatively dark and devoid of red colored things (i.e sand or paved areas).

    It could also be screen mods / addons and other things interfering with the color detection, if you pay attention to the code, anywhere where it says "pixelsearch" it also shows coordinates on the screen, in those areas is where it will look for the red colors for the various buttons it needs to click, if anything other than the buttons is in those areas and matches the red color, the bot will malfunction.

    That's an unfortunate side-effect of pixelsearching, but if you want safety you have to give up a bit of reliability.

    As for other people having issues with AutoIt, I explained earlier that you simply have to download AutoIt and copy-paste my code into the autoit window then save the macro, then go to tools -> go, if you still can't figure it out after that, chances are you shouldn't be using this bot.

  15. #90
    dep.ARTed's Avatar Member
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    Awesome Work. Just want to +Rep , but I can't rep you today.
    How Ban-Able is this method?
    ...from Germany. I'm sorry for bad english, but I'll try my best!




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