[Release wowRadar] 3.2.0 vb.net +source menu

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  1. #1
    abuckau907's Avatar Active Member
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    [Release wowRadar] 3.2.0 vb.net +source

    Download: MEGAUPLOAD - The leading online storage and file delivery service

    Comes with source(vb.net) and executable

    This is ONLY a RADAR program, it in NO way plays/interacts with WoW for you.

    It comes with a few example 'functions' (made for new programmers) that show you how to access specific object properties (like LocalPlayer.Health, Target.Level)
    Also are a few comments aimed at helping you understand how the object
    manager works and how you use it.

    Written in: Vb.Net 2008 Pro (should work in basic edition...no fancy function)
    I have .net framework 3.5, I'm 99% sure the project was created for it..you can download yourself
    or..open it up in visual studios and change the option to 2.0 or w/e framework you have and recompile.
    ?might work on .net framework 2.0? I'm not going to re-compile/upload....you can do this
    Credits: Everyone who posted source projects for radar/objdumper..100% of my understand of the objmgr came from looking at this code..thank you. Also, select members here who helped with offsets and ..info.
    MemoryReader.dll --> 100% copied from wowradar/ObjDumper for this example.

    Edit: Any vb coders, please comment on code.
    Last edited by abuckau907; 08-13-2009 at 08:11 PM.

    [Release wowRadar] 3.2.0 vb.net +source
  2. #2
    namelessgnome's Avatar Contributor
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    CLEAN

    VB.NET CLR

    Not obfuscated

    No trace of keyloggers

    Seems cool, good job

  3. #3
    Barrt73Rus's Avatar Banned
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    tnx, work on live

  4. #4
    Ssateneth's Avatar Contributor
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    That download page confused me O_o I went to input the code then clicked the download link like 7 times wondering "why is it redirecting me backwards?" then I noticed the big fat button "regular download" and "premium download" below. I just thought it was some ad, and I just ignored it to begin with.

    ANYWAYS, +rape.

  5. #5
    benknrobbers's Avatar Member
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    does not have search functions, filtering, and only shows mobs. Nothing like object dumper radar. Cant see much use for this. good start though +Rep

  6. #6
    Hodari's Avatar Member
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    The fact that it shows how its done will help people like me get started on learning how things like this are made, and in time, be able to make hacks of our own.

    Thanks
    Mess with the best, die like the rest

  7. #7
    abuckau907's Avatar Active Member
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    Ya..this is more like a..first step, in learning the objmgr..I myself still don't know much about it..like how to tell which items are in which bag slots..how many, etc..the only one I've learned so far is unit and player..will get to the others later. For first timers to the objMgr, this gives *enough* properties/offsets to give them the general idea of how to get objects' properties. There is no real use for it..it doesn't even show the objects rotations on map..just for learning purposes, my code does a little bit more If anyone would, it would be nice to have an update for objdumper, for example I still haven't tried showing more info on Containers..like the items they hold? Or even how to get the names for players,npc,monsters, etc..will try to add soon and post an update:: something more like ObjDumper that shows all objects and all properties..but I don't know how to get them all yet

  8. #8
    kingviper's Avatar Active Member
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    Screen shots?
    if possible


    :gtfo2:



  9. #9
    drognir's Avatar Active Member
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    Originally Posted by abuckau907 View Post
    Download: MEGAUPLOAD - The leading online storage and file delivery service

    Comes with source(vb.net) and executable

    This is ONLY a RADAR program, it in NO way plays/interacts with WoW for you.

    It comes with a few example 'functions' (made for new programmers) that show you how to access specific object properties (like LocalPlayer.Health, Target.Level)
    Also are a few comments aimed at helping you understand how the object
    manager works and how you use it.

    Written in: Vb.Net 2008 Pro (should work in basic edition...no fancy function)
    I have .net framework 3.5, I'm 99% sure the project was created for it..you can download yourself
    or..open it up in visual studios and change the option to 2.0 or w/e framework you have and recompile.
    ?might work on .net framework 2.0? I'm not going to re-compile/upload....you can do this
    Credits: Everyone who posted source projects for radar/objdumper..100% of my understand of the objmgr came from looking at this code..thank you. Also, select members here who helped with offsets and ..info.
    MemoryReader.dll --> 100% copied from wowradar/ObjDumper for this example.

    Edit: Any vb coders, please comment on code.

    Hey, thanks for the release. I've learned a LOT from this. I'm not much of a C coder...which is unfortunate, so this was right up my alley. I like it. I noticed that with your implementation of the object manager, though, for some reason it doesn't see nodes. Could anybody offer some insight as to why that's happening? From what I learned through this, I've got a VB app that reads XML pathing and will kill mobs, but just at the most basic level...anyways, yeah. I'd just like to ask why nodes don't show up.

  10. #10
    whappit's Avatar Member
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    Abuckau, thank you VERY much. This is indeed what people shouldve done with the released codes. Unlike Maclone who decided to go for own glory with Gamer''s code you did what the community needed.

    Thanks again and all the reps to you!

  11. #11
    Malmis's Avatar Member
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    This is great, this is the way I learn to program. :P I'll download some VB editor and get going.

  12. #12
    coffeemug's Avatar Member
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    thanks a lot for this, very useful for a beginner like myself

  13. #13
    abuckau907's Avatar Active Member
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    @drognir: At the risk of sounding stupid, I think nodes have a seperate x,y,z which is DIFFERENT than the wowBasicObject's x,y,z -- don't have any links to back that up, I really don't know..

    @whappit: "...you did what the community needed. " Not Really. A LOT of people on here don't even know a programming language very well..so what some of 'the community' needs, is someone to sit down for hours and teach them..and it's fun for a while, but I understand why some people get angry..a person can only explain the same thing over and over again xx number of times, then they get sick of repeating it. I'm new, so I'm not sick of it yet :P Enjoy while you can.

    ps. To anyone of you who DO NOT know a programming language, leave bot making until you do..it'd be like trying to fix my car without knowing how each part works..sure, you can maybe change the oil a few times..but eventually it'll break ...u get the idea.
    Last edited by abuckau907; 08-19-2009 at 10:53 PM.

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