[Release] Morpher replica 3.0.9 menu

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  1. #166
    Crysto's Avatar Contributor
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    Is there a method to revert the morph to the original ID? Cypher's used to be -1 as the ID but that doesn't seem to do the same thing. Love the built in Console though, thanks for making the program thus far =)

    [Release] Morpher replica 3.0.9
  2. #167
    SKU's Avatar Contributor
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    Oh yeah forgot to mention that, just leave out the argument and you should get morphed back to your native appearance.

    ( So instead of "morph 1337" just type "morph" to revert the morph changes, same goes for scale )

  3. #168
    mayainverse's Avatar Member
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    so since you no longer work on this. how do i update it for patches

  4. #169
    Cypher's Avatar Kynox's Sister's Pimp
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    Originally Posted by mayainverse View Post
    so since you no longer work on this. how do i update it for patches

    Run WoW with -console, then use the command "dumpoffsets" and you'll get a dump file of all WoWs functions. Copy that to the directory the hack is in and rename it "functions.bin".

  5. #170
    Kash6's Avatar Member
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    Originally Posted by Cypher View Post

    Run WoW with -console, then use the command "dumpoffsets" and you'll get a dump file of all WoWs functions. Copy that to the directory the hack is in and rename it "functions.bin".
    Confused. Anyone figure this out? Or care to explain a bit more Cypher?

  6. #171
    Crysto's Avatar Contributor
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    I open Breakingbadinjector.exe whilst in wow and get "failed to open wow"

    ??

  7. #172
    jjaa's Avatar Contributor
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    Originally Posted by Cypher View Post

    Run WoW with -console, then use the command "dumpoffsets" and you'll get a dump file of all WoWs functions. Copy that to the directory the hack is in and rename it "functions.bin".
    i lol'd in RL

  8. #173
    zadaz's Avatar Member
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    Code:
    // 3.1.0
    enum addresses310
    {
        addr_RegisterConsoleCommand = 0x0054EBA0,
        addr_ConsolePrint = 0x0054CD70,
        addr_InvalidPointerCheck = 0x1069744,
        addr_GetObjectByGuid = 0x007B93A0,
        addr_UpdateModel = 0x005C0DC0,
        addr_GetLocalPlayer = 0x10B65F4,
        addr_DebugString = 0x97C5B8,
        addr_UpdateMount = 0x005C26F0,
        addr_lpguid = 0x11110E0,
        addr_enableconsole = 0x110D094,
    };
    
    enum offsets310
    {
        //off_lp_1 = 0x30, /* to lazy to update */
        //off_lp_2 = 0x28, /* to lazy to update */
        off_displayid = 0x42,
        off_nativeid = 0x43,
        off_titleid = 0x128,
        off_target = 0x12,
        off_mountid = 0x44,
        off_gobg_lastparam = 0x0A1,
        off_scale = 0x4,
    };
    Edit that part in addresses.h with new numbers.

    I just got no idea what numbers to put there, and my c++ experience is limited to "Hello World!" so doubt I'm able to compile it.

  9. #174
    lolroflcopter's Avatar Active Member
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    ...My C++ skills suck too :|...Soo..yeah..+rep to whoever updates it? >.>

  10. #175
    zadaz's Avatar Member
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    Anyone know the 3.1.1 offsets and adressess ?

    Yes I'm desperat.

    morpher >>>>>>>>> normal model edit
    Last edited by zadaz; 04-23-2009 at 10:38 AM.

  11. #176
    SKU's Avatar Contributor
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  12. #177
    Doomaxe's Avatar Member
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    big thanks mate

  13. #178
    Robske's Avatar Contributor
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    Originally Posted by SKU View Post
    Your mother is a hamster and your father smells of elderberries
    "Always code as if the guy who ends up maintaining your code will be a violent psychopath who knows where you live." - Martin Golding
    "I cried a little earlier when I had to poop" - Sku

  14. #179
    qsilv's Avatar Member
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    Originally Posted by SKU View Post
    oh man i love you... +2rep

  15. #180
    Maxmaximuss2's Avatar Member
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    Can we use this in live servers or ?? .. and is it only for mac ?? .. cause I can see on the pic that your computer is mac.

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