[Release] WoW ObjectDumper/Radar menu

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  1. #151
    Gamer's Avatar Active Member
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    Originally Posted by Midol View Post
    Something which would be a nice feature, not sure how hard it would be to implement though.

    Create a 3d arrow like the one quest helper uses to direct you towards the node you've tracked, once it picks up on it. It'd be very handy.
    If you mean ingame, this would indeed be rather tricky (for me atleast) to implement, but I will look into it.

    Any other bugs people have found, or feature suggestions?

    [Release] WoW ObjectDumper/Radar
  2. #152
    Dreadvizzle's Avatar Active Member
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    First of all... Great job! one of the best releases on the public pages for a long long time, so +rep

    Is anyone else having problems with notifications? i dont get any notifications.
    Running XP sp2, .NET installed. American Client running with EU Realmlist.
    I have checked 743 times that my spelling is correct.
    Trying to track herbs, but im not getting any notifications, radar picks them up, they are in the tracking list, but im not getting any notifications.

    as for suggestions:

    a button for save/load list for notifications would be nice.
    would enable ppl to make lists for different zones/skills.

    and dont know if its implemented, but a sound along with notifications would be nice aswell
    My staff is a good one!
    -Kralnor


  3. #153
    Robske's Avatar Contributor
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    Originally Posted by Gamer View Post
    If you mean ingame, this would indeed be rather tricky (for me atleast) to implement, but I will look into it.

    Any other bugs people have found, or feature suggestions?
    Take a look at Bobbysing's WOWX hack, he used WoW's engine to draw his UI ingame.

    I haven't looked into your manager but mine has the following features:
    - Target objects (Units & Players)
    - Face objects (Everything but Items & Containers) - both facing and pitch so you look straight at it.
    - Change the size and model of certain objects for easier detection.
    "Always code as if the guy who ends up maintaining your code will be a violent psychopath who knows where you live." - Martin Golding
    "I cried a little earlier when I had to poop" - Sku

  4. #154
    xdariuzx's Avatar Member
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    The notification part doesnt seem to work in v1.6, it does not put a circle around the tracked objects on the radar.

  5. #155
    Gamer's Avatar Active Member
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    Originally Posted by xdariuzx View Post
    The notification part doesnt seem to work in v1.6, it does not put a circle around the tracked objects on the radar.
    I just tried it a minute ago and it did for me. It's not case sensitive, try just putting in 'a' and click notify, see if that returns anything.


    Originally Posted by Dreadvizzle View Post
    First of all... Great job! one of the best releases on the public pages for a long long time, so +rep
    Why thank you

    Is anyone else having problems with notifications? i dont get any notifications.
    Running XP sp2, .NET installed. American Client running with EU Realmlist.
    I have checked 743 times that my spelling is correct.
    Trying to track herbs, but im not getting any notifications, radar picks them up, they are in the tracking list, but im not getting any notifications.
    Strange, I just tested it and I got the notifications fine. So the object is appearing in the Notified GUIDs list box? Is anyone else getting this problem?

    as for suggestions:

    a button for save/load list for notifications would be nice.
    would enable ppl to make lists for different zones/skills.

    and dont know if its implemented, but a sound along with notifications would be nice aswell
    Thanks for those, both very easy to implement, should see them in soon .

    Originally Posted by Robske007a View Post
    Take a look at Bobbysing's WOWX hack, he used WoW's engine to draw his UI ingame.
    Thanks for that, will take a look.


    I haven't looked into your manager but mine has the following features:
    - Target objects (Units & Players)
    - Face objects (Everything but Items & Containers) - both facing and pitch so you look straight at it.
    - Change the size and model of certain objects for easier detection.
    These features would require injection which I'm trying to avoid for the moment, mainly because I suck too much to run code from WoWs main thread, so they cause occasional thread sync crashes. But thanks for the suggestions, maybe one day I'll be able to use them xD

  6. #156
    swza's Avatar Member
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    For the arrow part, you can always use tom tom, it has an api where you send the co-ords, and the arrow points towards it.

    I think as soon as you use a space in name the notification system gets brocken

    adder - works
    black adder - doesnt

    maby the space messes with wildcards

  7. #157
    xdariuzx's Avatar Member
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    Originally Posted by Gamer View Post
    I just tried it a minute ago and it did for me. It's not case sensitive, try just putting in 'a' and click notify, see if that returns anything.
    Ok i tested it a bit by sitting around 'Ravenous Jorumungar'
    'Rav' doesnt work, 'rav' does however. (Same with partials within a name ofc.)


    edit: this is ofcourse not a big deal now that i know capitals doesnt work
    Last edited by xdariuzx; 01-25-2009 at 10:38 AM.

  8. #158
    Sensisativa's Avatar Contributor
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    Great program, appreciate it.

    Was wondering if there was a way to have it show opposing faction members as a different color, maybe it's there and I missed it though.

    +Rep either way.
    "A friend in need is a friend indeed, but a friend with weed is better"

  9. #159
    Lexodia's Avatar Member
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    3d time i'll rep you, for this program is awesome and continueous updates
    after using it for about 2 weeks i still love it! <3

  10. #160
    h1pp0's Avatar Member
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    Wow this is very nice, thanks for making it!

  11. #161
    Gamer's Avatar Active Member
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    Originally Posted by xdariuzx View Post
    Ok i tested it a bit by sitting around 'Ravenous Jorumungar'
    'Rav' doesnt work, 'rav' does however. (Same with partials within a name ofc.)


    edit: this is ofcourse not a big deal now that i know capitals doesnt work
    Sorry about that, bug on my part.

    Fixed now. Proof it now works with capitals+lowercase+spaces:



    So far I have done:

    - Fix case sensitivity bug.
    - Add the ability to save colours used in the radar. (will save automatically)
    - Ability to load and save name files (in my proprietary.nlf format (plain text file)), so you don't need to retype names. It can be used as a profile of sorts. eg. timelost.nlf might contain 'time-lost' and 'vyragosa'.

    Currently working on:
    -minimap loading. great progress, is much more stable than before and quite accurate. almost ready for release.

  12. #162
    lilloki2000's Avatar Member
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    Just a thought but maybe a sound that plays to notify if it locates something your searching for.

  13. #163
    Opalis's Avatar Member
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    just wanted to say thanks for this, no crashes or bugs since new release !

    one suggestion: older versions used to allow you to hide types of objects, eg. only show npcs. can you put this in again?

  14. #164
    needlsd's Avatar Member
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    can u maybe add a greater zoom lvl? like "0,5" ?

  15. #165
    .iArt's Avatar Member
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    mhh i want a small view(only the radar and a always on top funktion... and how loads this programms maps textrurs?

    mfg

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