@I doubt that TOM_RUS will add that much power in a Alpha, if we happy, we see at least a KI Changer.
It is allready a big Honor (I feel) that TOM_RUS helped us that much :-)
@I doubt that TOM_RUS will add that much power in a Alpha, if we happy, we see at least a KI Changer.
It is allready a big Honor (I feel) that TOM_RUS helped us that much :-)
I ''doubt'' there will be any more just be happy with what we have nowWish List:
- All maps (We are missing 3 more at the moment which are: Blackheart's Bay, Dragon Shire, Cursed Hollow)
- All alternate costumes and mounts
- Being able to choose which heroes we want to have in our team and at enemy side in 5v5 matches
- Being able to choose which AI the bots have (Difficulty)
- Being able to play with friends online, or with 1 friend against all bots!
Did I miss something? Is there anyone who can make this dream come true?
I''m not from the guys that are happy, because S2Games / Riot Games will remake much things based on that information on their games. So that is BIG fail for Blizzard about this leak and a big win for the players. But in the end, this might in the end a lot more info from the source for the Blizz's competitors. And we all don't want that, right?
… So currently if it's leaked from a Blizzard employee or so, then definitely need be done all things mentioned above + some kind of Online LAN/IP/Hamachi Multiplayer before any Closed Beta (keys will costs so much money, tho).
League doesn't have LAN right? Dont see the need for it on Heroes.
I have downloaded a seperate file from Blizzards FTP which contains alternate costumes to all heroes, but I dont know how to open and extract it to Alpha...
This files size is 511 MB and has no extension.
Hm, noticed that we can't choose which talents we want. QQ
http://s27.postimg.org/gtxswjdw3/dds...089_result.png
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Last edited by AshleyM; 02-16-2014 at 01:09 AM.
1. All maps - probably not going to happen. There are bits and pieces here and there, but the majority of those maps simply haven't been created or weren't included. I found some files referencing a battle between Arthas and Muradin (another tutorial level? or maybe a scrapped tutorial?), but it's very incomplete.
2. Alternate costumes/mounts, choosing bot difficulty, choosing talents, choosing teammates/enemies: This shouldn't be very difficult once the file format is completely reversed because all of this is controlled by the map's MapScript.galaxy file. We first need access to the compiled StormMap files. They are currently compiled on the fly by Blizzard, so that process must be reverse engineered. After that's done, somebody would need to make a small tool to alter parts of the StormMap quickly - shouldn't be hard because the hex offsets will never change since the StormMap is static. Additionally, Ladik's libraries for MPQs also work for SC2Maps (and therefore almost certainly work for StormMaps). This will require time but not an -incredible- amount, so somebody will probably do it eventually.
3. Online/LAN Play: I have no idea. It's going to require the file format to be fully reversed, just like #2, but it will also need much more work done, specifically to the exe. This may be nearly impossible because it would require somebody with a lot of skill and a lot of time to waste (only a small community will use a leaked alpha).
Edit: With some serious tweaking, Heroes could be made to run in SC2 directly as a custom map. I'm doing a little work on it atm. I've recompiled a ton of bits and pieces of one of the maps and recreated it as an SC2Map. It loads, but again, need full reversal of file format to get all the models/textures - right now it's just a blank black map.
https://i.imgur.com/imTFvix.png
All Heroes files are already included - they get downloaded from the FTP and then combined into those massive data.000, data.001, and data.002 files. Accessing alternate costumes/mounts could probably be done with memory editing, but it would take a lot longer to get working than hero selection.
Last edited by CatsNimo; 02-16-2014 at 01:44 AM.
Sounds like that would take a LOT of work.
How much time does that complete reverse take? Or shall I say, how many days/weeks? :3
Can you explain how this process works and what is required?
Last edited by AshleyM; 02-16-2014 at 01:50 AM.
Games with other heroes :
Zeratul http://nyarly.dyndns.tv/videos/hots_zeratul.mp4
L70ETC http://nyarly.dyndns.tv/videos/hots_l70etc.mp4
DemonHunter http://nyarly.dyndns.tv/videos/hots_demonhunter.mp4
Last edited by Nyarly; 02-16-2014 at 03:34 AM.
Make someone MapSwitcher for windows XP![]()
Damn, I'm having a blast just playing vs the beginner AI lol. Even though I'm going like 40-0 every game haha. It's a shame that we wont be able to pick different talents though, also that the map objectives are not appearing. I belive the tributes are supposed to spawn on that map but they don't during the tutorial. Still a great job with the MapSwither Tom!
Anyone know if we are allowed to post Alpha content on youtube? Or will that be taken down.
The Download link is broken ? - cant donwload -> temporarly error, retrying ... wihtout success ...
can someone reupload it?
Removed (filler).
Last edited by TOM_RUS; 03-16-2014 at 06:45 PM.