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  1. #631
    AshleyM's Avatar Sergeant
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    guys, there is a problem. the bots are using Hearthstone and running around in starting zone all the time wtf?!

    Heroes of the Storm Alpha!
  2. #632
    Kipx's Avatar Sergeant
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    Tom, thanks for the hard work, I made a donation . Are you able to update the tool to allow you to choose each hero on each team? thanks

  3. #633
    CatsNimo's Avatar Active Member
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    MapSwitcher v5 with Talent AutoBuy Off: Filebeam - Beam up that File Scottie!

  4. #634
    Ehnoah's Avatar Elite User
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    Thanks Cats!

    So:

    AutoBuyTalents = Variable (Is Memory Offset?)
    int ab = Number Variable, I guess for 1 or 0.

    So once I click now "Patch" it change -> 02316FE6 = 0

  5. #635
    CatsNimo's Avatar Active Member
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    Originally Posted by Ehnoah View Post
    Thanks Cats!

    So:

    AutoBuyTalents = Variable (Is Memory Offset?)
    int ab = Number Variable, I guess for 1 or 0.

    So once I click now "Patch" it change -> 02316FE6 = 0
    I updated post. Patching before map loaded wasn't enough, it needed to be done at the same time as hero/AI - after map loads but before it enter game fully.

  6. #636
    Ehnoah's Avatar Elite User
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    Exactly Cats, I was about to ask you now lol. Because in CheatEngine I change it after it instant pop to 1.

  7. #637
    CatsNimo's Avatar Active Member
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    Originally Posted by AshleyM View Post
    guys, there is a problem. the bots are using Hearthstone and running around in starting zone all the time wtf?!
    Problem is with random hero selection. Don't enable for now.

  8. #638
    AshleyM's Avatar Sergeant
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    Originally Posted by CatsNimo View Post
    I updated post. Patching before map loaded wasn't enough, it needed to be done at the same time as hero/AI - after map loads but before it enter game fully.
    So, basically, what you mean is, we have to click "Patch" in Menu and Loading screen (two times)? I dont really understand... :-S

  9. #639
    CatsNimo's Avatar Active Member
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    Originally Posted by AshleyM View Post
    So, basically, what you mean is, we have to click "Patch" in Menu and Loading screen (two times)? I dont really understand... :-S
    No, program automatically patches at the right time. My comments to Ehnoah were just for learning purposes.

    Just hit patch in menu before playing tutorial like before and it should work.

  10. #640
    Ehnoah's Avatar Elite User
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    @CatsNemo

    but how he know, which Memory Address he need to pick?

    Offsets (Offsets List I understood)
    ComboBox3 (Version Number)
    AutoBuyTalents (Offset?)

    But what clarify that he pick Offset Number 6.

    Memory.Write<byte>(Offsets[comboBox3.SelectedIndex].AutoBuyTalents, (byte)0);

  11. #641
    CatsNimo's Avatar Active Member
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    Originally Posted by Ehnoah View Post
    @CatsNemo

    but how he know, which Memory Address he need to pick?

    Offsets (Offsets List I understood)
    ComboBox3 (Version Number)
    AutoBuyTalents (Offset?)

    But what clarify that he pick Offset Number 6.
    This structure defined here (HotsOffsets) - the 7th value (6th offset) is called 'ab', and it gets assigned to the variable AutoBuyTalents. That is where the offset gets read from. The value it is set to is always a byte of '0' because I assume nobody in their right mind wants Auto Buy Talents turned on, hahaha.
    Code:
            public readonly IntPtr HotsPlayers;
            public readonly IntPtr AIDifficulty;
            public readonly IntPtr AutoBuyTalents;
    
            public HotsOffsets(int bld, int mo1, int mo2, int ho, int plrs, int ai, int ab)
            {
                Build = bld;
                PatchMapOffset1 = new IntPtr(mo1);
                PatchMapOffset2 = new IntPtr(mo2);
                PatchHeroOffset = new IntPtr(ho);
                HotsPlayers = new IntPtr(plrs); // array of type HotsPlayer[16]
                AIDifficulty = new IntPtr(ai);
                AutoBuyTalents = new IntPtr(ab);
            }

  12. #642
    Ehnoah's Avatar Elite User
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    Thanks !

  13. #643
    Nyarly's Avatar ★ Elder ★ Lorekeeper of Exploration
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    Muradin and nova videos are uploading. This is already so much fun with EliteAI and talents !

    Thanks to everyone helping and OP for maintaining it up to date

  14. #644
    CatsNimo's Avatar Active Member
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    Posting a fixed version with announcer, talents, hero selection for all players, random, etc. Found the issue with the random checkbox - the struct size isn't completely linear

    The jump between Player 1 and 2 is 0x1F42C. The jump between Player 2 and Player 3 is 0x2142C. The jump for everything else is 0x2042C.

    No clue why, but I've accounted for it, just got to finish with the UI.

    Edit: I was wrong; problem was different. Typo in my earlier post had wrong offset for player 2.
    Last edited by CatsNimo; 02-26-2014 at 07:05 PM.

  15. #645
    Kipx's Avatar Sergeant
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    Anyone else notice the AI sees you even when you are full health and stealthed?

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