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Member
Originally Posted by
zigzagx
How do I add a certain Pokemon to the DoNotTransferList? I don't see any file.
After you've started debugging the program, it will create some subfolders with default settings relative to wherever you've placed your source code. IE:
..\PokemonGo.RocketAPI.Console\bin\Debug\Settings\
Those are the droids you are looking for. The settings files aren't within the project solution, so just use File Explorer and edit with notepad or your favorite text editor.
Alternatively, you can click the "Show All Files" button in the Solution Explorer while within the Console project. That should let you "see" them within Visual Studio and edit them within the IDE if you'd like.
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Originally Posted by
Shayenne
Try this from your command prompt:
cd\
dir LastCoords.ini /s
Directory of C:\Windows\Settings <==== WTH??
I didn't expect that, defaulted to Windows directory, lol.
Awesome. Thank you so much Shayenne. Little by little I learn a bit more.
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Originally Posted by
The_Anomaly
Directory of C:\Windows\Settings <==== WTH??
I didn't expect that, defaulted to Windows directory, lol.
Awesome. Thank you so much Shayenne. Little by little I learn a bit more.

Glad I could help find the problem! The reason it's in your Windows directory is because of the first "error" that gets displayed about UNC paths not being supported from the Command Prompt. If you map that network path to a drive instead (with something like NET USE V: \\vmware-host ) and use V:\ instead, it should put the files/folders where you'd normally expect them. But instead, it was defaulting to where the cmd.exe file usually lives, which is in your Windows folder!
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Post Thanks / Like - 1 Thanks
The_Anomaly (1 members gave Thanks to Shayenne for this useful post)
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yeah, as soon as I saw "Defaulting to Windows Directory" I figured out why. Saw that a dozen times before and just ignored it, smh. Thanks again.
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Originally Posted by
Spegeli86
there is no option yet, but seems a good idea to make a toggle ^^
i think i will add tomorrow one.
wow nice, good luck with that dude
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Member
is this faster than necrobot?
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Member
hi im having trouble with [ATTENTION] : Encounter Problem : Encounter Not Found . anyone can help me to solve this problem?
thanks in advance
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Originally Posted by
kuvick
hi im having trouble with [ATTENTION] : Encounter Problem : Encounter Not Found . anyone can help me to solve this problem?
thanks in advance
Same thing here.
Anyone can help?
Thanks in advance.
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Member
it says herer pokemon found ENCOUNTER ERROR NOT FOUND what is tihs how to fix plz
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Member
Originally Posted by
Spegeli86
there is no option yet, but seems a good idea to make a toggle ^^
i think i will add tomorrow one.
when your inventory is full, how should the bot get new pokeballs?
it isnt thats the problem
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Member
Originally Posted by
bienmary
it says herer pokemon found ENCOUNTER ERROR NOT FOUND what is tihs how to fix plz
yes me to same problem if i change this part
<DefaultLatitude>34.007525</DefaultLatitude>
<DefaultLongitude>-118.499857</DefaultLongitude>
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Member
Originally Posted by
kuvick
hi im having trouble with [ATTENTION] : Encounter Problem : Encounter Not Found . anyone can help me to solve this problem?
thanks in advance
having the same error
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Member
There is something wrong with GPX pathing. When i turned on GPX, the bot had trouble to collect pokestop items and it seemed to stuck at pokestop about 10 seconds before it moved to the next pokestop. (I'm using the lastest version from github). Btw, it's worked fine without GPX pathing
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Master Sergeant
Can Spegeli add a system that autohatch eggs ?
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Member
What does GPXpathing mean? Should i set it to "true" if I want to use "GPXIgnorepokestops"?