IV based evolve/transfer tool menu

User Tag List

Page 12 of 21 FirstFirst ... 8910111213141516 ... LastLast
Results 166 to 180 of 304
  1. #166
    imoutits's Avatar Master Sergeant
    Reputation
    51
    Join Date
    Jul 2016
    Posts
    91
    Thanks G/R
    0/43
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by bobdan View Post
    hey man any chance you can incorporate this into yours? (renaming) http://www.ownedcore.com/forums/poke...-nickname.html (Ivy - Pokemon Batch Renamer - Show Pokemon IV perfection in their nickname)

    would be better then having to use 2 apps to do the same thing basically lol.
    That looks doable; I'll start on it next. The API looks like it should support renaming.

    IV based evolve/transfer tool
  2. Thanks GottaBotEmAll, bobdan (2 members gave Thanks to imoutits for this useful post)
  3. #167
    imoutits's Avatar Master Sergeant
    Reputation
    51
    Join Date
    Jul 2016
    Posts
    91
    Thanks G/R
    0/43
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Alright, a few changes:

    New function: Rename - select pokemon, click 'rename' and all of the selected pokemon will be renamed to their IV stats so you can see them from within the game. The format for which the name is constructed is in the config file. There is a default and, hopefully, enough comments to explain usage.

    New options: rename_delay - self explanatory, set to 5s default.
    rename_format - read config file comments

    Evolve/Transfer buttons no longer do anything without selections. I feel that these functions are a bit dated--if you want to transfer everything in the transfer list or evolve everything in the evolve list you can just select them--it's not that tedious. These functions, of course, still exist in the CLI version (which is not really being updated anymore).

    edit: added {pokemon} option to rename_config to display pokemon type. Added new nickname for the pokemon in the progress bar so you can cancel if you're not happy with it.

    Note: Nicknames have a 12 character limit and the name WILL be truncated if you make it too long via the config options--you can't display everything.
    Last edited by imoutits; 07-26-2016 at 09:15 PM.

  4. #168
    neo0210's Avatar Member
    Reputation
    2
    Join Date
    Sep 2013
    Posts
    11
    Thanks G/R
    0/1
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by imoutits View Post
    Alright, a few changes:

    New function: Rename - select pokemon, click 'rename' and all of the selected pokemon will be renamed to their IV stats so you can see them from within the game. The format for which the name is constructed is in the config file. There is a default and, hopefully, enough comments to explain usage.

    New options: rename_delay - self explanatory, set to 5s default.
    rename_format - read config file comments

    Evolve/Transfer buttons no longer do anything without selections. I feel that these functions are a bit dated--if you want to transfer everything in the transfer list or evolve everything in the evolve list you can just select them--it's not that tedious. These functions, of course, still exist in the CLI version (which is not really being updated anymore).

    edit: added {pokemon} option to rename_config to display pokemon type. Added new nickname for the pokemon in the progress bar so you can cancel if you're not happy with it.

    Note: Nicknames have a 12 character limit and the name WILL be truncated if you make it too long via the config options--you can't display everything.
    Will it support google login ?



    2016-07-27 10:19:25,282 [auth_google] [ INFO] Google Login failed.
    2016-07-27 10:19:25,282 [ pgoapi] [ INFO] Login process failed
    error logging in...
    2016-07-27 10:19:25,283 [ pgoapi] [ INFO] Create new request...
    2016-07-27 10:19:25,283 [ pgoapi] [ INFO] Adding 'GET_INVENTORY' to RPC request
    2016-07-27 10:19:25,283 [ pgoapi] [ INFO] Adding 'GET_PLAYER' to RPC request
    2016-07-27 10:19:25,283 [ pgoapi] [ INFO] Not logged in

  5. #169
    imoutits's Avatar Master Sergeant
    Reputation
    51
    Join Date
    Jul 2016
    Posts
    91
    Thanks G/R
    0/43
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by neo0210 View Post
    Will it support google login ?



    2016-07-27 10:19:25,282 [auth_google] [ INFO] Google Login failed.
    2016-07-27 10:19:25,282 [ pgoapi] [ INFO] Login process failed
    error logging in...
    2016-07-27 10:19:25,283 [ pgoapi] [ INFO] Create new request...
    2016-07-27 10:19:25,283 [ pgoapi] [ INFO] Adding 'GET_INVENTORY' to RPC request
    2016-07-27 10:19:25,283 [ pgoapi] [ INFO] Adding 'GET_PLAYER' to RPC request
    2016-07-27 10:19:25,283 [ pgoapi] [ INFO] Not logged in
    It already does. Do you have two step authentication? If not, check your credentials.

  6. Thanks venekor49 (1 members gave Thanks to imoutits for this useful post)
  7. #170
    neo0210's Avatar Member
    Reputation
    2
    Join Date
    Sep 2013
    Posts
    11
    Thanks G/R
    0/1
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by imoutits View Post
    It already does. Do you have two step authentication? If not, check your credentials.
    Thx, just done , it's great tool !!!

  8. #171
    venekor49's Avatar Member
    Reputation
    3
    Join Date
    Jul 2012
    Posts
    54
    Thanks G/R
    4/1
    Trade Feedback
    4 (100%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Amazing tool btw. I think for the average person a bit harder to use than some of the other software but once you figure it out it is ultra useful. Can't wait for a new release if you include a name changing software to the percent IV of a pokemon. Thanks!

  9. #172
    imoutits's Avatar Master Sergeant
    Reputation
    51
    Join Date
    Jul 2016
    Posts
    91
    Thanks G/R
    0/43
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by venekor49 View Post
    Amazing tool btw. I think for the average person a bit harder to use than some of the other software but once you figure it out it is ultra useful. Can't wait for a new release if you include a name changing software to the percent IV of a pokemon. Thanks!
    Thanks--see earlier post .

    Originally Posted by imoutits View Post
    Alright, a few changes:

    New function: Rename - select pokemon, click 'rename' and all of the selected pokemon will be renamed to their IV stats so you can see them from within the game. The format for which the name is constructed is in the config file. There is a default and, hopefully, enough comments to explain usage.

    New options: rename_delay - self explanatory, set to 5s default.
    rename_format - read config file comments

    Evolve/Transfer buttons no longer do anything without selections. I feel that these functions are a bit dated--if you want to transfer everything in the transfer list or evolve everything in the evolve list you can just select them--it's not that tedious. These functions, of course, still exist in the CLI version (which is not really being updated anymore).

    edit: added {pokemon} option to rename_config to display pokemon type. Added new nickname for the pokemon in the progress bar so you can cancel if you're not happy with it.

    Note: Nicknames have a 12 character limit and the name WILL be truncated if you make it too long via the config options--you can't display everything.
    --------------------

    Also another update:

    I just added an equation option to the config file. You can now set the equation that's used to calculate the IV . The default is provided and the RocketAPI version is provided in the comments for those who have mentioned that they have noticed different values in other programs (all of which, that I can tell, use RocketAPI). If the equation you provide is invalid it will default to the original (atk+def+sta)/45.

    edit: Okay, I just finished the last (I think) task I had left planned: pokemon that are currently being evolved/transferred/renamed are now highlighted. This has bugged me since I kind of had to clear the selection (especially since it wasn't accurate). It should feel better now.

    I think I'm going to take a break from adding features (unless someone requests something I think is interesting/useful). I'll keep up with the bug fixes though, so keep those bug reports rolling in.

    edit: Added a config option (leaving it default is probably best) to display your nickname instead of the pokemon type in the lists. There's a checkbox in the GUI so you can swap quickly to check if anything needs to be renamed.
    Last edited by imoutits; 07-26-2016 at 11:24 PM.

  10. Thanks bobdan (1 members gave Thanks to imoutits for this useful post)
  11. #173
    nomikk's Avatar Member
    Reputation
    1
    Join Date
    Jul 2016
    Posts
    50
    Thanks G/R
    4/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    i ran both, still got that :sad:

  12. #174
    nowayrlz's Avatar Active Member CoreCoins Purchaser
    Reputation
    31
    Join Date
    Jul 2016
    Posts
    49
    Thanks G/R
    6/16
    Trade Feedback
    7 (100%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Any way to add a function to power up pokemons?

  13. #175
    imoutits's Avatar Master Sergeant
    Reputation
    51
    Join Date
    Jul 2016
    Posts
    91
    Thanks G/R
    0/43
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by nomikk View Post
    i ran both, still got that :sad:
    Was it successful? What's the output?

  14. #176
    mpslayer's Avatar Contributor
    Reputation
    112
    Join Date
    Dec 2008
    Posts
    142
    Thanks G/R
    24/53
    Trade Feedback
    2 (100%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    When I run the gui I get

    Code:
    Traceback (most recent call last):
      File "C:\pgoapi-master\pokeIV\pokeIV-gui.py", line 27, in <module>
        from pgoapi import pgoapi
      File "C:\pgoapi-master\pokeIV\..\pgoapi\__init__.py", line 19, in <module>
        from pgoapi.pgoapi import PGoApi
      File "C:\pgoapi-master\pokeIV\..\pgoapi\pgoapi.py", line 36, in <module>
        from pgoapi.auth_google import AuthGoogle
      File "C:\pgoapi-master\pokeIV\..\pgoapi\auth_google.py", line 31, in <module>
        from gpsoauth import perform_master_login, perform_oauth
    ImportError: No module named gpsoauth
    Rebot Mod (RIP)

  15. #177
    imoutits's Avatar Master Sergeant
    Reputation
    51
    Join Date
    Jul 2016
    Posts
    91
    Thanks G/R
    0/43
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by mpslayer View Post
    When I run the gui I get

    Code:
    Traceback (most recent call last):
      File "C:\pgoapi-master\pokeIV\pokeIV-gui.py", line 27, in <module>
        from pgoapi import pgoapi
      File "C:\pgoapi-master\pokeIV\..\pgoapi\__init__.py", line 19, in <module>
        from pgoapi.pgoapi import PGoApi
      File "C:\pgoapi-master\pokeIV\..\pgoapi\pgoapi.py", line 36, in <module>
        from pgoapi.auth_google import AuthGoogle
      File "C:\pgoapi-master\pokeIV\..\pgoapi\auth_google.py", line 31, in <module>
        from gpsoauth import perform_master_login, perform_oauth
    ImportError: No module named gpsoauth
    run install.bat / 'requirements install -r requirements.txt'

  16. #178
    extrabytez's Avatar Sergeant
    Reputation
    6
    Join Date
    Jul 2016
    Posts
    60
    Thanks G/R
    18/5
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    unnecessarily complicated

  17. #179
    mpslayer's Avatar Contributor
    Reputation
    112
    Join Date
    Dec 2008
    Posts
    142
    Thanks G/R
    24/53
    Trade Feedback
    2 (100%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by imoutits View Post
    run install.bat / 'requirements install -r requirements.txt'
    I did, I'm getting this though.
    Code:
    Command "C:\Python27\python.exe -c "import setuptools, tokenize;__file__='c:\\users\\chuey\\appdata\\local\\temp\\pip-build-
    
    ulsr31\\pycryptodomex\\setup.py';exec(compile(getattr(tokenize, 'open', open)(__file__).read().replace('\r\n', '\n'), __file__, 'exec'))" install --record 
    c:\users\chuey\appdata\local\temp\pip-ybzyh6-record\install-record.txt --single-version-externally-managed --compile" failed with error code 1 in 
    c:\users\chuey\appdata\local\temp\pip-build-ulsr31\pycryptodomex
    Rebot Mod (RIP)

  18. #180
    mpslayer's Avatar Contributor
    Reputation
    112
    Join Date
    Dec 2008
    Posts
    142
    Thanks G/R
    24/53
    Trade Feedback
    2 (100%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by extrabytez View Post
    unnecessarily complicated
    Really? people like you are the reason people releasing FREE work stop.
    Rebot Mod (RIP)

Page 12 of 21 FirstFirst ... 8910111213141516 ... LastLast

Similar Threads

  1. [Tool] Is there a working transfer tool for pokemon go
    By Jay2OR in forum Pokemon GO Hacks|Cheats
    Replies: 6
    Last Post: 11-25-2016, 05:47 AM
  2. [Release] Pokemong Go Transfer Tool BOT/Sniper/Tool
    By Chromastone in forum Pokemon GO Hacks|Cheats
    Replies: 7
    Last Post: 09-25-2016, 12:05 PM
  3. [Tool] need tool for transferring and evolve pokemons
    By p0g in forum Pokemon GO Hacks|Cheats
    Replies: 4
    Last Post: 08-07-2016, 04:12 PM
  4. [How-To] Tool that transfer/ evolve / upgrade pokemons of your choosing.
    By rowxs in forum Pokemon GO Hacks|Cheats
    Replies: 3
    Last Post: 08-04-2016, 09:22 AM
  5. [Question] Bot that Transfers/Evolves based off IV% rather than CP
    By Cretch in forum Pokemon GO Chat
    Replies: 5
    Last Post: 07-26-2016, 06:09 PM
All times are GMT -5. The time now is 06:14 AM. Powered by vBulletin® Version 4.2.3
Copyright © 2025 vBulletin Solutions, Inc. All rights reserved. User Alert System provided by Advanced User Tagging (Pro) - vBulletin Mods & Addons Copyright © 2025 DragonByte Technologies Ltd.
Google Authenticator verification provided by Two-Factor Authentication (Free) - vBulletin Mods & Addons Copyright © 2025 DragonByte Technologies Ltd.
Digital Point modules: Sphinx-based search