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Master Sergeant
Originally Posted by
bobdan
That looks doable; I'll start on it next. The API looks like it should support renaming.
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Post Thanks / Like - 2 Thanks
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Master Sergeant
Alright, a few changes:
New function: Rename - select pokemon, click 'rename' and all of the selected pokemon will be renamed to their IV stats so you can see them from within the game. The format for which the name is constructed is in the config file. There is a default and, hopefully, enough comments to explain usage.
New options: rename_delay - self explanatory, set to 5s default.
rename_format - read config file comments
Evolve/Transfer buttons no longer do anything without selections. I feel that these functions are a bit dated--if you want to transfer everything in the transfer list or evolve everything in the evolve list you can just select them--it's not that tedious. These functions, of course, still exist in the CLI version (which is not really being updated anymore).
edit: added {pokemon} option to rename_config to display pokemon type. Added new nickname for the pokemon in the progress bar so you can cancel if you're not happy with it.
Note: Nicknames have a 12 character limit and the name WILL be truncated if you make it too long via the config options--you can't display everything.
Last edited by imoutits; 07-26-2016 at 09:15 PM.
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Member
Originally Posted by
imoutits
Alright, a few changes:
New function: Rename - select pokemon, click 'rename' and all of the selected pokemon will be renamed to their IV stats so you can see them from within the game. The format for which the name is constructed is in the config file. There is a default and, hopefully, enough comments to explain usage.
New options: rename_delay - self explanatory, set to 5s default.
rename_format - read config file comments
Evolve/Transfer buttons no longer do anything without selections. I feel that these functions are a bit dated--if you want to transfer everything in the transfer list or evolve everything in the evolve list you can just select them--it's not that tedious. These functions, of course, still exist in the CLI version (which is not really being updated anymore).
edit: added {pokemon} option to rename_config to display pokemon type. Added new nickname for the pokemon in the progress bar so you can cancel if you're not happy with it.
Note: Nicknames have a 12 character limit and the name WILL be truncated if you make it too long via the config options--you can't display everything.
Will it support google login ?
2016-07-27 10:19:25,282 [auth_google] [ INFO] Google Login failed.
2016-07-27 10:19:25,282 [ pgoapi] [ INFO] Login process failed
error logging in...
2016-07-27 10:19:25,283 [ pgoapi] [ INFO] Create new request...
2016-07-27 10:19:25,283 [ pgoapi] [ INFO] Adding 'GET_INVENTORY' to RPC request
2016-07-27 10:19:25,283 [ pgoapi] [ INFO] Adding 'GET_PLAYER' to RPC request
2016-07-27 10:19:25,283 [ pgoapi] [ INFO] Not logged in
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Master Sergeant
Originally Posted by
neo0210
Will it support google login ?
2016-07-27 10:19:25,282 [auth_google] [ INFO] Google Login failed.
2016-07-27 10:19:25,282 [ pgoapi] [ INFO] Login process failed
error logging in...
2016-07-27 10:19:25,283 [ pgoapi] [ INFO] Create new request...
2016-07-27 10:19:25,283 [ pgoapi] [ INFO] Adding 'GET_INVENTORY' to RPC request
2016-07-27 10:19:25,283 [ pgoapi] [ INFO] Adding 'GET_PLAYER' to RPC request
2016-07-27 10:19:25,283 [ pgoapi] [ INFO] Not logged in
It already does. Do you have two step authentication? If not, check your credentials.
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Post Thanks / Like - 1 Thanks
venekor49 (1 members gave Thanks to imoutits for this useful post)
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Member
Originally Posted by
imoutits
It already does. Do you have two step authentication? If not, check your credentials.
Thx, just done , it's great tool !!!
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Member
Amazing tool btw. I think for the average person a bit harder to use than some of the other software but once you figure it out it is ultra useful. Can't wait for a new release if you include a name changing software to the percent IV of a pokemon. Thanks!
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Master Sergeant
Originally Posted by
venekor49
Amazing tool btw. I think for the average person a bit harder to use than some of the other software but once you figure it out it is ultra useful. Can't wait for a new release if you include a name changing software to the percent IV of a pokemon. Thanks!
Thanks--see earlier post
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Originally Posted by
imoutits
Alright, a few changes:
New function: Rename - select pokemon, click 'rename' and all of the selected pokemon will be renamed to their IV stats so you can see them from within the game. The format for which the name is constructed is in the config file. There is a default and, hopefully, enough comments to explain usage.
New options: rename_delay - self explanatory, set to 5s default.
rename_format - read config file comments
Evolve/Transfer buttons no longer do anything without selections. I feel that these functions are a bit dated--if you want to transfer everything in the transfer list or evolve everything in the evolve list you can just select them--it's not that tedious. These functions, of course, still exist in the CLI version (which is not really being updated anymore).
edit: added {pokemon} option to rename_config to display pokemon type. Added new nickname for the pokemon in the progress bar so you can cancel if you're not happy with it.
Note: Nicknames have a 12 character limit and the name WILL be truncated if you make it too long via the config options--you can't display everything.
--------------------
Also another update:
I just added an equation option to the config file. You can now set the equation that's used to calculate the IV . The default is provided and the RocketAPI version is provided in the comments for those who have mentioned that they have noticed different values in other programs (all of which, that I can tell, use RocketAPI). If the equation you provide is invalid it will default to the original (atk+def+sta)/45.
edit: Okay, I just finished the last (I think) task I had left planned: pokemon that are currently being evolved/transferred/renamed are now highlighted. This has bugged me since I kind of had to clear the selection (especially since it wasn't accurate). It should feel better now.
I think I'm going to take a break from adding features (unless someone requests something I think is interesting/useful). I'll keep up with the bug fixes though, so keep those bug reports rolling in.
edit: Added a config option (leaving it default is probably best) to display your nickname instead of the pokemon type in the lists. There's a checkbox in the GUI so you can swap quickly to check if anything needs to be renamed.
Last edited by imoutits; 07-26-2016 at 11:24 PM.
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Post Thanks / Like - 1 Thanks
bobdan (1 members gave Thanks to imoutits for this useful post)
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Member
i ran both, still got that :sad:
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Any way to add a function to power up pokemons?
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Master Sergeant
Originally Posted by
nomikk
i ran both, still got that :sad:
Was it successful? What's the output?
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Contributor
When I run the gui I get
Code:
Traceback (most recent call last):
File "C:\pgoapi-master\pokeIV\pokeIV-gui.py", line 27, in <module>
from pgoapi import pgoapi
File "C:\pgoapi-master\pokeIV\..\pgoapi\__init__.py", line 19, in <module>
from pgoapi.pgoapi import PGoApi
File "C:\pgoapi-master\pokeIV\..\pgoapi\pgoapi.py", line 36, in <module>
from pgoapi.auth_google import AuthGoogle
File "C:\pgoapi-master\pokeIV\..\pgoapi\auth_google.py", line 31, in <module>
from gpsoauth import perform_master_login, perform_oauth
ImportError: No module named gpsoauth
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Master Sergeant
Originally Posted by
mpslayer
When I run the gui I get
Code:
Traceback (most recent call last):
File "C:\pgoapi-master\pokeIV\pokeIV-gui.py", line 27, in <module>
from pgoapi import pgoapi
File "C:\pgoapi-master\pokeIV\..\pgoapi\__init__.py", line 19, in <module>
from pgoapi.pgoapi import PGoApi
File "C:\pgoapi-master\pokeIV\..\pgoapi\pgoapi.py", line 36, in <module>
from pgoapi.auth_google import AuthGoogle
File "C:\pgoapi-master\pokeIV\..\pgoapi\auth_google.py", line 31, in <module>
from gpsoauth import perform_master_login, perform_oauth
ImportError: No module named gpsoauth
run install.bat / 'requirements install -r requirements.txt'
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Sergeant
unnecessarily complicated
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Contributor
Originally Posted by
imoutits
run install.bat / 'requirements install -r requirements.txt'
I did, I'm getting this though.
Code:
Command "C:\Python27\python.exe -c "import setuptools, tokenize;__file__='c:\\users\\chuey\\appdata\\local\\temp\\pip-build-
ulsr31\\pycryptodomex\\setup.py';exec(compile(getattr(tokenize, 'open', open)(__file__).read().replace('\r\n', '\n'), __file__, 'exec'))" install --record
c:\users\chuey\appdata\local\temp\pip-ybzyh6-record\install-record.txt --single-version-externally-managed --compile" failed with error code 1 in
c:\users\chuey\appdata\local\temp\pip-build-ulsr31\pycryptodomex
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Contributor
Originally Posted by
extrabytez
unnecessarily complicated
Really? people like you are the reason people releasing FREE work stop.