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  1. #4036
    krampak's Avatar Member
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    I'm getting "no pokestops near" event running just 1 bot. Also quickspin says such thing. Any ideas ?

    Edit: Just saw other people is asking the same.

    Necrobot - sniping | egghatch | gpx | lure | incense | & more
  2. #4037
    trowa's Avatar Master Sergeant
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    weird. I tried it on my phone. When im using wifi, i see no pokemon stops. When I use my wireless, I see it again. Am I ip banned?

  3. #4038
    mlcak's Avatar Sergeant
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    Originally Posted by krampak View Post
    I'm getting "no pokestops near" event running just 1 bot. Also quickspin says such thing. Any ideas ?

    Edit: Just saw other people is asking the same.
    same with the pokesniper2

  4. #4039
    EightBitLife's Avatar Member
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    i keep getting this error and it reconnects to the server

    [21:32:22] (ERROR) Pokemon Servers might be offline / unstable. Trying again...
    [21:32:23] (ERROR) Error: System.NullReferenceException: Object reference not set to an instance of an object.
    at PoGo.NecroBot.Logic.Tasks.SnipePokemonTask.GetSniperInfoFrom_pokesnipers(ISessio n session, List`1 pokemonIds) in C:\Users\ciamo\Source\Repos\NecroBot\PoGo.NecroBot.Logic\Tasks\SnipePokemonTask. cs:line 651
    at PoGo.NecroBot.Logic.Tasks.SnipePokemonTask.<Execute>d__5.MoveNext() in C:\Users\ciamo\Source\Repos\NecroBot\PoGo.NecroBot.Logic\Tasks\SnipePokemonTask. cs:line 278
    --- End of stack trace from previous location where exception was thrown ---
    at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
    at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotificat ion(Task task)
    at System.Runtime.CompilerServices.TaskAwaiter.ValidateEnd(Task task)
    at PoGo.NecroBot.Logic.Tasks.FarmPokestopsTask.<Execute>d__2.MoveNext() in C:\Users\ciamo\Source\Repos\NecroBot\PoGo.NecroBot.Logic\Tasks\FarmPokestopsTask .cs:line 216
    --- End of stack trace from previous location where exception was thrown ---
    at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
    at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotificat ion(Task task)
    at PoGo.NecroBot.Logic.State.FarmState.<Execute>d__0.MoveNext() in C:\Users\ciamo\Source\Repos\NecroBot\PoGo.NecroBot.Logic\State\FarmState.cs:line 66
    --- End of stack trace from previous location where exception was thrown ---
    at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
    at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotificat ion(Task task)
    at PoGo.NecroBot.Logic.State.StateMachine.<Start>d__3.MoveNext() in C:\Users\ciamo\Source\Repos\NecroBot\PoGo.NecroBot.Logic\State\StateMachine.cs:l ine 56

  5. #4040
    sammyg69's Avatar Member
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    same question as all them.

  6. #4041
    zeroknow's Avatar Member
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    (ATTENTION) No usable PokeStops found in your area. Is your maximum distance too small? bot error again???

  7. #4042
    EightBitLife's Avatar Member
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    bot working fine all day but the last 2 or updates are causing something to get people banned,

  8. #4043
    Duckas's Avatar Member
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    guys, why I'm running out of space on the disk when running the bots ?

  9. #4044
    krampak's Avatar Member
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    Originally Posted by Duckas View Post
    guys, why I'm running out of space on the disk when running the bots ?
    Its due to logs when bot isn't working (like now).

  10. #4045
    gunfort's Avatar Member
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    the question is will it be permanent or not

  11. #4046
    pokegod1028's Avatar Master Sergeant CoreCoins Purchaser
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    so just last night i tested running 4 at once, as expected, get ip-banned in the morning, (I as well tried with Haxton's and the inventory loopings appeared), so i think i really have been ip-banned.

    now i'm looking to bypass this ban using every knowledge i can find here, but what i want to know if it is true that we can actualy run multi as long as we don't have too much requests coming from our ip to pogo servers, changing the line DelayBetweenPlayerActions and DelayBetweenPokemonCatch from one to thousands might help, i did change it to 1200 and running 4 bots, still got banned I think. Yesterday, I'm running 4 with them being changed to 5000 and running okay for i think 2 hours more or less (before I changed again to Haxton running 1), but of course with a low xp /hr, around 20k if i remember correctly. thats why i tried to decrease the value to 1200 and managed to get 60k/hr for each bot, but alas in the morning i got banned.

  12. Thanks Tlemele (1 members gave Thanks to pokegod1028 for this useful post)
  13. #4047
    Fryc's Avatar Member
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    So it looks like IP Bans are currently getting dished out, especially to people who are running more than one instance per ip. No Pokestops nearby, Haxton inventory error indicates IP ban.
    For now, would recommend all to bot through proxies and run one instance per ip

  14. #4048
    recaro's Avatar Member
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    hello
    im just updating my bot to newest version and when i run the program
    it says "Unhandled exception: system.nullReferenceException: Object referrence not set to an instance of an object."
    please help me

    thanks

  15. #4049
    stonned1337's Avatar Member
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    Hello guys. I am using the bot from 2-3 days and it works perfectly. I have two issues tho. The first one is that it doesn't snipe pokemon. I run the default config, even tried some other, nothing works. First few hours it was working whiling i run it,but now it doesnt,no matter what the version is.

    The other problem is that the bot keeps transferring pokemons whith high CP even tho low IV. I tried to change configs,but no matter what I type,nothing changes. Can you tell me exactly which coommand I have to change in order to control the "transferring" process?.

    Thank you for your time

  16. #4050
    jojomomo101's Avatar Member
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    Originally Posted by Fryc View Post
    So it looks like IP Bans are currently getting dished out, especially to people who are running more than one instance per ip. No Pokestops nearby, Haxton inventory error indicates IP ban.
    For now, would recommend all to bot through proxies and run one instance per ip


    Changed my IP had no pokestops avail now works perfectly and sniping function working also

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