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  1. #1036
    nertman's Avatar Active Member
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    Originally Posted by flashknox View Post
    Dang I was thinking you input it wrong but it looks perfectly fine. I'm not sure bud
    Changed the location seems to be working little weird those coords only work for a moment then bot reboots forever

    [UPDATED] Pokemon Bot in C# Community Version
  2. #1037
    dreambar.wi's Avatar Private
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    Originally Posted by husec View Post
    is there a way to keep Pokemon over a certain CP (say 600) while using duplicate as TransferType?
    Change the following in Logic.cs
    Code:
            private async Task TransferDuplicatePokemon()
            {
                var duplicatePokemons = await _inventory.GetDuplicatePokemonToTransfer();
    
                foreach (var duplicatePokemon in duplicatePokemons)
                {
                    var transfer = await _client.TransferPokemon(duplicatePokemon.Id);
                    Logger.Write($"Transfer {duplicatePokemon.PokemonId} with {duplicatePokemon.Cp} CP", LogLevel.Info);
                    await Task.Delay(300);
                }
            }
    Change is in bold. You can change the 600 value to whatever you want it to be
    Code:
            private async Task TransferDuplicatePokemon()
            {
                var duplicatePokemons = await _inventory.GetDuplicatePokemonToTransfer();
    
                foreach (var duplicatePokemon in duplicatePokemons)
                {
                    if (duplicatePokemon.Cp > 600)
                    {
                        continue; // will skip since cp is over 600
                    }
                    var transfer = await _client.TransferPokemon(duplicatePokemon.Id);
                    Logger.Write($"Transfer {duplicatePokemon.PokemonId} with {duplicatePokemon.Cp} CP", LogLevel.Info);
                    await Task.Delay(300);
                }
            }

  3. Thanks husec (1 members gave Thanks to dreambar.wi for this useful post)
  4. #1038
    shadowht's Avatar Member CoreCoins Purchaser
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    Originally Posted by dreambar.wi View Post
    Group them by their type then sort then base on cp
    Code:
    var dupes = allpokemons.GroupBy(p => p.PokemonId)
                    .Where(x => x.Count() > 1)
                    .SelectMany(p => p.OrderByDescending(x => x.Cp).Skip(2));
    got it to work with ferox version
    it was easier to edit & understand, thanks for your help tho

  5. #1039
    Endeavor's Avatar Sergeant
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    Hi, i´m loving your bot, thanks for your dedicated work.

    I have a question : Whats the better time for pokestop delay?, the standard 15000 ?

  6. #1040
    lucascidro's Avatar Member
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    Good evening! I am Brazilian and I do not speak very well English.
    My bot is working, but I would like to know how do I put how many CP I want to transfer each POKEMON individually and not for all 210 .
    For example , I wanted to transfer it magikarp only 100 CP down, and the other with 400 CP .
    THANK YOU SO MUCH!

    (algum brasileiro ou português aqui?)

  7. #1041
    Shops's Avatar Member
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    Anyone having the problem where the bot stops working after 1hr on the github version using google log in?

  8. #1042
    eltiti55555's Avatar Member
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    I have been running the bot using Google for hours and I have had no issues so far. However, when I use PTC it always crashes after 2hrs or so.

    Here is what I found inside the minidump:

    User Mini Dump File: Only registers, stack and portions of memory are available

    Symbol search path is: srv*
    Executable search path is:
    Windows 7 Version 7601 (Service Pack 1) MP (8 procs) Free x86 compatible
    Product: WinNt, suite: SingleUserTS
    Machine Name:
    Debug session time: Thu Jul 21 22:57:31.000 2016 (UTC - 4:00)
    System Uptime: 0 days 22:49:56.298
    Process Uptime: 0 days 5:41:32.000
    ................................................................
    ...............
    This dump file has an exception of interest stored in it.
    The stored exception information can be accessed via .ecxr.
    (443c.13cc): CLR exception - code e0434352 (first/second chance not available)
    eax=00000000 ebx=06c1e8cc ecx=00000005 edx=00000000 esi=00000002 edi=00000000
    eip=77b6016d esp=06c1e87c ebp=06c1e918 iopl=0 nv up ei pl zr na pe nc
    cs=0023 ss=002b ds=002b es=002b fs=0053 gs=002b efl=00000246
    ntdll!NtWaitForMultipleObjects+0x15:
    77b6016d 83c404 add esp,4
    Some meta data I also found from an xml dump the crash made:

    <ProblemSignatures>
    <EventType>CLR20r3</EventType>
    <Parameter0>PokemonGo.RocketAPI.Console.exe</Parameter0>
    <Parameter1>1.2.2.0</Parameter1>
    <Parameter2>5790cab6</Parameter2>
    <Parameter3>Pokemon Go Rocket API</Parameter3>
    <Parameter4>1.0.0.0</Parameter4>
    <Parameter5>5790cab5</Parameter5>
    <Parameter6>9fe</Parameter6>
    <Parameter7>cd</Parameter7>
    <Parameter8>System.NullReferenceException</Parameter8>
    </ProblemSignatures>
    Last edited by eltiti55555; 07-21-2016 at 11:53 PM.

  9. #1043
    Drowlys's Avatar Member
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    Anyone have a Compilated version of the Bot ?
    I can't DL Visual Studio

    It would be cool to get items management and level viewer

    Thanks again

  10. #1044
    husec's Avatar Member
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    Originally Posted by dreambar.wi View Post
    Change the following in Logic.cs
    Code:
            private async Task TransferDuplicatePokemon()
            {
                var duplicatePokemons = await _inventory.GetDuplicatePokemonToTransfer();
    
                foreach (var duplicatePokemon in duplicatePokemons)
                {
                    var transfer = await _client.TransferPokemon(duplicatePokemon.Id);
                    Logger.Write($"Transfer {duplicatePokemon.PokemonId} with {duplicatePokemon.Cp} CP", LogLevel.Info);
                    await Task.Delay(300);
                }
            }
    Change is in bold. You can change the 600 value to whatever you want it to be
    Code:
            private async Task TransferDuplicatePokemon()
            {
                var duplicatePokemons = await _inventory.GetDuplicatePokemonToTransfer();
    
                foreach (var duplicatePokemon in duplicatePokemons)
                {
                    if (duplicatePokemon.Cp > 600)
                    {
                        continue; // will skip since cp is over 600
                    }
                    var transfer = await _client.TransferPokemon(duplicatePokemon.Id);
                    Logger.Write($"Transfer {duplicatePokemon.PokemonId} with {duplicatePokemon.Cp} CP", LogLevel.Info);
                    await Task.Delay(300);
                }
            }
    Thanks for reply I dont have Logic.cs im using the compiled version

  11. #1045
    encor1's Avatar Active Member
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    Anyone know why my console is not showing the google auth token with the 1/ ? older versions of the bot used to give me that token, but now it gives me :

    [UPDATED] Pokemon Bot in C# Community Version-invalidtoken-png

    And after some time my google acc bots crash because fo that token, any idea on how to fix that?

  12. #1046
    chugunov's Avatar Member
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    Hanging after 5 mins of running... especially after 100 of 100 retry requests...

  13. #1047
    johnsilvabr's Avatar Member
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    Originally Posted by lucascidro View Post
    Good evening! I am Brazilian and I do not speak very well English.
    My bot is working, but I would like to know how do I put how many CP I want to transfer each POKEMON individually and not for all 210 .
    For example , I wanted to transfer it magikarp only 100 CP down, and the other with 400 CP .
    THANK YOU SO MUCH!

    (algum brasileiro ou português aqui?)
    not able to do that right now as long as I know

    brbr

  14. #1048
    up7lock's Avatar Member
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    Hello nice to meet you all, after i follow from first page instruction and complete the settings , why there is no update after use this bot? when i checked my exp still same, and my jurnal are nothing? is there any mistakes for my cases?

    Regards

  15. #1049
    Shops's Avatar Member
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    Originally Posted by encor1 View Post
    Anyone know why my console is not showing the google auth token with the 1/ ? older versions of the bot used to give me that token, but now it gives me :

    [UPDATED] Pokemon Bot in C# Community Version-invalidtoken-png

    And after some time my google acc bots crash because fo that token, any idea on how to fix that?
    im getting the same problem

  16. #1050
    lucascidro's Avatar Member
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    oow ok.

    and how to run straight and not stop every 30 minutes ?

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