Auto-Updating pokemon go map menu

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  1. #526
    kn0cturnal's Avatar Member
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    Not working for me at all anymore, been using it since it was posted..

    Auto-Updating pokemon go map
  2. #527
    fokeiro's Avatar (⌐■_■)–︻╦╤─ – – –

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    Originally Posted by Mav View Post
    Okay, I've got multiple locations working with multiple scripts now, but my solution isn't the prettiest. I'm only going to cover how to do it for one extra location, but it should work for more, just repeat the steps for however many you want.

    1. Make a copy of the main.py and name it something like main2.py
    2. Make a blank data.json and name it something like data2.py
    3. Edit your main2.py so that it looks at data2.json
    4. Editing the index.html:
    4a. Find the section "function refreshData()"
    4b. Move/Cut the lines of code that start with "// Clear markers" through the line with "markers = [];"
    4c. Place the clear markers code as the first lines under "function refreshData()"
    4d. Copy everything from "getFile("data.json", true, function(response) {" though the part that looks like "});"
    4e. Paste the copied block of code below the original getFile code
    4f. Edit the first line of your new getFile so that it reads from "data2.json"
    4g. Toward the very bottom of the html is a line "setInterval(refreshData, 1000);". Change it to something slower like 5000.

    You can also remove the block of code about map.setZoom from all your copies of the read file. You also might want to change the map.setZoom to something smaller so you start more zoomed out.

    If my instructions are hard to follow then you probably don't know enough about code, because I made them pretty leecher friendly. As such I will not be helping people with getting this to work.
    followed to the T and no matter what it breaks the index.html so map is blank

  3. #528
    padman's Avatar Member
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    It works perfectly. The only issue is that after 30-40min it stops finding new pokemon until eventually the map becomes empty.
    It looks like that when it stops finding pokemons:

    Attached Thumbnails Attached Thumbnails Auto-Updating pokemon go map-8e897cl-jpg  

  4. #529
    Xalk's Avatar Member
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    Hello all,

    in last days it works fine for mie, but since today something has broken.

    Please check the screenshot:
    Auto-Updating pokemon go map-7tppax4-png

    After the new (re) installation. I have the same problem. Hopefully you are able to help me. Thanks in advance.

  5. #530
    sban's Avatar Member
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    works great but then randomly stops updating or gets stuck on api request.

    Any suggestions?

  6. #531
    SilverSamurai's Avatar Member
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    Trying to use Firefox Instead of Chrome -> Blank Map

    CMD:
    Two player at the same location (*,*)

    CMD Error Full
    Serving HTTP on 0.0.0.0 port 8000 ...
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    Last edited by SilverSamurai; 07-22-2016 at 12:36 AM.

  7. #532
    huythao229's Avatar Member
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    Thanks man. Work perfect. How to auto login: username , password >> Open run.bat?

  8. #533
    kn0cturnal's Avatar Member
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    Originally Posted by Xalk View Post
    Hello all,

    in last days it works fine for mie, but since today something has broken.

    Please check the screenshot:
    Auto-Updating pokemon go map-7tppax4-png


    After the new (re) installation. I have the same problem. Hopefully you are able to help me. Thanks in advance.
    did you ever find a way to fix these errors? ive been looking for a few days even while other things have been released...
    Last edited by kn0cturnal; 07-22-2016 at 02:35 AM.

  9. #534
    Zestro's Avatar Active Member
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    nvm figured it out.
    Last edited by Zestro; 07-22-2016 at 04:36 AM.

  10. #535
    pt81093's Avatar Member
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    I use account google play but can't login. Which way can i login? Sr for my english

  11. #536
    rowxs's Avatar Member
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    Is this only for PTC account it keep asking me get /data json.....

  12. #537
    sriyegna's Avatar Private
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    Thanks to the devs who created this great script. This script has helped me immensely so I'll try and give back what I can.

    First of all, if you notice your chrome keeps showing old maps and old pokemon, try this.
    While you have chrome open, Ctrl+Shift+Delete, select "Cached Images and Files", clear browsing data.

    Second, here is my method of running multiple instances. It's not pretty, and very likely not the best way... but here it is.
    1. I create multiple folders of the scripts. Download it, copy it over so you have (lets use 3 for this guide) folders. Let's name those folders 5500, 5600, 5700. These are the random ports im assigning. These numbers don't really matter... but there are some values you shouldn't choose. I don't know enough about it to give advice.
    2. In each folder, create a run.bat containing this. This starts the server cmd minimized, starts chrome, and starts the genius pokefinder script. Remember to edit username, password, and location. You will also notice that I used port 5500, you can use whatever, but make sure you use a different number for each instance. So if you have one location for home, and one location for your local community center. Your home instance port # should be different from the community center port #.
    Code:
    start /min cmd /k "C:\Python27\python.exe" -m SimpleHTTPServer 5500
    start chrome http://127.0.0.1:5500
    python main.py -u USERNAME -p PASSWORD -l "LOCATION"
    pause
    3. Now go back one folder, so you can see the folders of all 3 instances. Create a runall.bat file. Pretty tedious way of doing it but we need to run the server from within the folder... so yeah. I googled how to write batch code lol.
    Code:
    cd 5500
    start run.bat
    cd ..
    cd 5600
    start run.bat
    cd ..
    cd 5700
    start run.bat
    Alright, now the most awesome thing. You know how you see all those useless rattatas and pidgeys and drowsees and whatnot, here is how you can disable/hide them from the map.
    1. Edit index.html (in each instance).
    2. Scroll down till you see the following lines.
    Code:
          data = {};
          map = null;
          markers = [];
          listeners = [];
          hidden_layers = [];
          layers = [];
          updated = false;
    3. After the last line, add
    Code:
    dontshow = ["Pidgey", "Rattata", "Zubat", "Golbat", "Drowzee", "Spearow", "Pidgeotto", "Hypno", "Pidgeotto", "Goldeen", "Shelder", "Jynx", "Krabby", "Fearow", "Caterpie", "Weedle", "Raticate"]
    These are the pokemon I chose to not show on the map. Add/remove whichever pokemons you want. I think it is case sensitive but I haven't checked.
    4. Scroll up till you see
    Code:
    if (hidden_layers.indexOf(p.name) == -1){
    5. ABOVE that line, add the following line
    Code:
    if (dontshow.indexOf(p.name) < 0) {
    6. Scroll down to
    Code:
    					listeners.push(listenerPair);
    					markers.push(marker);
    				  }
    After this line, add a }

    tada. no more crap on your map
    Last edited by sriyegna; 07-22-2016 at 09:12 PM. Reason: correction by alecto7

  13. Thanks alecto7 (1 members gave Thanks to sriyegna for this useful post)
  14. #538
    fokeiro's Avatar (⌐■_■)–︻╦╤─ – – –

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    anyone getting rpc server offlien the just ooops..

    Auto-Updating pokemon go map-faec54f3510f946eace32c7cf00196b6-jpg

  15. #539
    xchange1206's Avatar Member
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    Been getting API request error since last night. PoGo servers are up and running too. Anyone else getting the same issue?

  16. #540
    fokeiro's Avatar (⌐■_■)–︻╦╤─ – – –

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    my issue started aroudn 2 hours ago

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