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  1. #61
    Konrad Martulewicz's Avatar Active Member
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    Originally Posted by dtmajors View Post
    Can anyone explain on how to do the following with Reagent.

    Charged Staff at 3 power charges if charged stacks do not = 3 already? This plugin seems very confusing and I cannot find any detailed documentation for it.
    Same not perfect propably better way to do it but...
    Code:
    SinceLastActivation(0.5) && Buffs["charged_staff_stack"].PercentTimeLeft <= 5 &&
    Skills["ChargedStaffPlayer"].Canbeused &&
    Buffs["power_charge"].Charges = 3




    Originally Posted by dtmajors View Post
    nice ty any insight into autoquit?
    The best i came up with is this (pauses game on low, but be careful, it will unpause after 10 seconds if u dont quit, or if u unpause urself, it will not work in next 10 seconds)
    Code:
    SinceLastActivation(10) && Monsters(100).Any() && 
    ((Vitals.HP.Current > 2 && Vitals.HP.Percent <= 30)
    ||
    (Vitals.ES.Percent <= 30 && Vitals.ES.Percent > 0 && Vitals.HP.Current == 1))
    Last edited by Konrad Martulewicz; 01-18-2025 at 06:20 AM.

    ExileCore2 - advanced QoL framework
  2. Thanks dtmajors, limpopooo (2 members gave Thanks to Konrad Martulewicz for this useful post)
  3. #62
    p1442cs9's Avatar Member
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    How do I display Rare Monsters and Rituals on the Map in the Radar plugin?

  4. #63
    Misanim's Avatar Member
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    I still can't open the main window, it just loads in backgrounds and works butnI can't modify anything, the only way I have for it to "show" again is delete the entire thing and start it anew but as soon as I download any plugins it goies back to working in background only any idea of what's going on?

  5. #64
    Illidani's Avatar Member
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    Originally Posted by Konrad Martulewicz View Post
    Same not perfect propably better way to do it but...
    Code:
    SinceLastActivation(0.5) && Buffs["charged_staff_stack"].PercentTimeLeft <= 5 &&
    Skills["ChargedStaffPlayer"].Canbeused &&
    Buffs["power_charge"].Charges = 3






    The best i came up with is this (pauses game on low, but be careful, it will unpause after 10 seconds if u dont quit, or if u unpause urself, it will not work in next 10 seconds)
    Code:
    SinceLastActivation(10) && Monsters(100).Any() && 
    ((Vitals.HP.Current > 2 && Vitals.HP.Percent <= 30)
    ||
    (Vitals.ES.Percent <= 30 && Vitals.ES.Percent > 0 && Vitals.HP.Current == 1))
    Here is a problem, if you click renew on a checkpoint, and you are arounded by big monsters, they will kill you in a very small amount of time.
    We need something like auto disconnect.

  6. #65
    poeplayer11's Avatar Member
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    I tried in Epic client, it didn't work.:

  7. #66
    alexanderhelzz's Avatar Member
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    NpcInvWithLinq is weird, by using DevTree I can go to item path but Item Stats field show as Null.
    But using the example filter, the plugin still working just fine.

  8. #67
    xyf1's Avatar Member
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    1.charged_staff
    SinceLastActivation(0.5)&&Buffs["power_charge"].Charges >= 5 &&Buffs["charged_staff_stack"].TimeLeft <= 3

    2.charged_staff
    Buffs["charged_staff_stack"].Charges >= 5&&Buffs["charged_staff_stack"].TimeLeft <= 6&Buffs["power_charge"].Charges >= 2

    3.combo
    SinceLastActivation(0.1)&&Buffs.Has("tempest_bell_active")&&Buffs["elemental_invocation_reserve"].Charges > 50

    4.Duang!
    SinceLastActivation(0.1)&&Buffs["tempest_bell_combo_tracker"].Charges >= 4&&MonsterCount(10, MonsterRarity.AtLeastRare) >= 1

    5.elemental_invocation
    Buffs["elemental_invocation_reserve"].Charges >= 30&&(MonsterCount(40, MonsterRarity.AtLeastRare) >= 1 || MonsterCount(40, MonsterRarity.Any) >= 10)

  9. Thanks kenji6g (1 members gave Thanks to xyf1 for this useful post)
  10. #68
    Konrad Martulewicz's Avatar Active Member
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    Originally Posted by Illidani View Post
    Here is a problem, if you click renew on a checkpoint, and you are arounded by big monsters, they will kill you in a very small amount of time.
    We need something like auto disconnect.
    u dont need to click renew at checkpoint, just go with "exit to char menu" or "exit to login screen".

  11. #69
    WitekPL's Avatar Member
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    How to get access to Discord?

  12. #70
    kasuma39's Avatar Member
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    hi all who have code for normal LifeFlask and normal ManaFlask pls

  13. #71
    Houken's Avatar Member
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    Originally Posted by Konrad Martulewicz View Post
    Same not perfect propably better way to do it but...
    Code:
    SinceLastActivation(0.5) && Buffs["charged_staff_stack"].PercentTimeLeft <= 5 &&
    Skills["ChargedStaffPlayer"].Canbeused &&
    Buffs["power_charge"].Charges = 3






    The best i came up with is this (pauses game on low, but be careful, it will unpause after 10 seconds if u dont quit, or if u unpause urself, it will not work in next 10 seconds)
    Code:
    SinceLastActivation(10) && Monsters(100).Any() && 
    ((Vitals.HP.Current > 2 && Vitals.HP.Percent <= 30)
    ||
    (Vitals.ES.Percent <= 30 && Vitals.ES.Percent > 0 && Vitals.HP.Current == 1))
    My build life/shield is the mana itself(Risky Ik) so if I wanted to chance it to auto-quit based on mana, should I just chance "ES" for mana?

  14. #72
    cheatingeagle's Avatar ★ Elder ★
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    Originally Posted by alexanderhelzz View Post
    Anyway to reset a key to None?
    There's a "Clear" button.
    Originally Posted by poeplayer11 View Post
    I tried in Epic client, it didn't work.:
    What's the PoE exe name there?

  15. #73
    Konrad Martulewicz's Avatar Active Member
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    Originally Posted by Houken View Post
    My build life/shield is the mana itself(Risky Ik) so if I wanted to chance it to auto-quit based on mana, should I just chance "ES" for mana?
    basicaly yes, Vitals.MANA.Percent <= 30
    so just sth like
    Code:
    SinceLastActivation(10) && Monsters(100).Any() && 
    (Vitals.MANA.Percent <= 30 && Vitals.MANA.Percent > 0)

  16. #74
    kasuma39's Avatar Member
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    hi so the tool is great but where can I life and mana it up?

  17. #75
    Aim_er's Avatar Member
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    failed to connect to github.com,but logging in to github with google is normal

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