GameHelper for POE 2 menu

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  1. #391
    Mushkela's Avatar Member
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    Great work. Thank you!
    Last edited by Mushkela; 12-29-2024 at 12:01 AM.

    GameHelper for POE 2
  2. #392
    t9504087's Avatar Member
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    Ritualistic, Breach

    You can only see it when you get close. You patched it this time, but it didn't apply? Is it just displayed?
    In conclusion, I would like to see the icon from a little further away.

  3. #393
    GameHelper's Avatar ★ Elder ★ CoreCoins Purchaser
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    Originally Posted by t9504087 View Post
    Ritualistic, Breach

    You can only see it when you get close. You patched it this time, but it didn't apply? Is it just displayed?
    In conclusion, I would like to see the icon from a little further away.
    Your configurations are the issue here. Please ensure you have added their metadata path into proper location ( see last few posts for details ).
    If I did not reply to you, it mean the question you are asking is stupid.

  4. #394
    talagio90's Avatar Member
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    Originally Posted by Galavant View Post
    Mine is something like that, and it get use when u didnt have charged staff or it expires in 3sec:
    PlayerBuffs["power_charge"].Charges >= 3
    !PlayerBuffs.Has("ChargedStaffPlayer")
    PlayerBuffs["charged_staff_stack_B385"].TimeLeft <= 3

    It counteracts from spamming with every stack.
    ty for your sharing mate!!!!
    Attached Thumbnails Attached Thumbnails GameHelper for POE 2-zzzxc-jpg  
    Last edited by talagio90; 12-29-2024 at 03:52 AM.

  5. #395
    ali_ee's Avatar Member
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    Hello GameHelper,
    Thanks for the tool, it works great.
    I have one question. Can you make the "I am using a controller" switch not disable the autohotkey? I have mapped 1 and 2 keys (potions) to Dpad left and right. (combined the keyboard and my gamepad to a virtual controller)
    I would like to test whether that works.

  6. #396
    lowkickkkz's Avatar Member
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    Hey guys - im not very familiar with GH in poe2 - is there any chance that this tool can show next zone "doors" in campain? Also - any way to remove the fog on the Atlas?

  7. #397
    Misanim's Avatar Member
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    Some maps (forge) show all the stuff inside and some just the stuff you are close to, any idea of why?

  8. #398
    GameHelper's Avatar ★ Elder ★ CoreCoins Purchaser
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    Originally Posted by ali_ee View Post
    Hello GameHelper,
    Thanks for the tool, it works great.
    I have one question. Can you make the "I am using a controller" switch not disable the autohotkey? I have mapped 1 and 2 keys (potions) to Dpad left and right. (combined the keyboard and my gamepad to a virtual controller)
    I would like to test whether that works.
    I do not have the technology to send controller keys to the game. So no I have to disable it.

    Originally Posted by Misanim View Post
    Some maps (forge) show all the stuff inside and some just the stuff you are close to, any idea of why?
    Bug in the game, hopefully ggg will fix it soon

    Originally Posted by lowkickkkz View Post
    Hey guys - im not very familiar with GH in poe2 - is there any chance that this tool can show next zone "doors" in campain? Also - any way to remove the fog on the Atlas?
    Removing fog feature won’t be implemented in GH. Atleast not in the free version if I ever implement it.

    Next zone door, sure I will add that in the next release.
    Last edited by GameHelper; 12-29-2024 at 08:01 AM.
    If I did not reply to you, it mean the question you are asking is stupid.

  9. Thanks ali_ee (1 members gave Thanks to GameHelper for this useful post)
  10. #399
    Elviwiel's Avatar Member
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    Is it possible to add mana to the overhead health bar? with MOM my mana bar is 3 times bigger than my HP bar

  11. #400
    marekjemiolak's Avatar Active Member
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    One question.
    With big amount of on death effects in the game at the moment do you think is it possible to mark and draw them on minimap or on the ground ?

    PluginBrowser smth like this

    if anyone know how to make it work for poe2 would be cool for all of us cause ground and on death effects are real pain in the ass atm
    Last edited by marekjemiolak; 12-29-2024 at 10:51 AM.

  12. #401
    ryuuzaki08's Avatar Member
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    I haven't used this software since POE1. I set up POE2 to run as a limited user fine. But when I launch the GameHelper I get disconnected from the server. Is this out of date, or am I doing something wrong?

  13. #402
    kisapll's Avatar Member
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    Hi

    It is possible to highlight/apply GH icon into something on atlas? Lets say all Oasis maps?

    btw here seer path if its have any use

    Metadata/NPC/Four_Endgame/WanderingUniques
    Last edited by kisapll; 12-29-2024 at 11:29 AM.

  14. #403
    xcnh576's Avatar Member
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    When running coop is there a setting I'm not seeing to turn off the radar overlay for P2?

  15. #404
    andriel666's Avatar Member
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    Thank you for sharing!
    Fciobgvpy_zswG3ipN3w.png
    Attached Thumbnails Attached Thumbnails GameHelper for POE 2-fciobgvpy_5p3qvukg3m-png  

  16. Thanks ali_ee (1 members gave Thanks to andriel666 for this useful post)
  17. #405
    tommknuckles's Avatar Member
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    How can I remove these map objects?ss (2024-12-29 at 11.22.52).jpg

    This was the dump (Metadata_Monsters_VaalConstructs_Golem_VaalConstructGolemSpawned@80):
    ============Path============
    Metadata/Monsters/VaalConstructs/Golem/VaalConstructGolemSpawned@80
    ============OMP Mods========
    ==========Mods Stats============
    ============BUFF===========
    hidden_monster
    =========Component List====
    StateMachine
    Monster
    Inventories
    Animated
    Stats
    Positioned
    Life
    Targetable
    Transitionable
    Render
    Pathfinding
    ObjectMagicProperties
    Buffs
    Preload
    Actor
    BaseEvents
    ==========Stats Component============
    StatsChangedByItems
    135: 1
    236: 3300
    238: 32795
    285: 44
    286: 44
    287: 42
    301: -30
    683: 1
    828: 1
    1151: 1
    2308: 1
    6069: 1
    6944: 1
    6945: 1
    7402: 42
    7896: 44
    7897: 44
    13399: 1
    13819: 44
    15501: -30
    18572: 1
    20096: 44
    StatsChangedByPlayerBuffAndActions
    135: 1
    236: 3300
    238: 32795
    285: 44
    286: 44
    287: 42
    301: -30
    683: 1
    828: 1
    1151: 1
    2308: 1
    6069: 1
    6944: 1
    6945: 1
    7402: 42
    7896: 44
    7897: 44
    13399: 1
    13819: 44
    15501: -30
    18572: 1
    20096: 44
    ==========Actor Component============
    ActiveSkillsOnEntity
    MeleeAtAnimationSpeed
    GAVaalConstructGolemPhysicalSlam
    GAVaalConstructGolemLightningSlam
    VaalConstructGolemLightningCharge
    GAVaalConstructGolemChargeImpact===========================
    ============Path============
    Metadata/Monsters/VaalConstructs/Golem/VaalConstructGolemSpawned@80
    ============OMP Mods========
    ==========Mods Stats============
    ============BUFF===========
    hidden_monster
    =========Component List====
    StateMachine
    Monster
    Inventories
    Animated
    Stats
    Positioned
    Life
    Targetable
    Transitionable
    Render
    Pathfinding
    ObjectMagicProperties
    Buffs
    Preload
    Actor
    BaseEvents
    ==========Stats Component============
    StatsChangedByItems
    135: 1
    236: 3300
    238: 32795
    285: 44
    286: 44
    287: 42
    301: -30
    683: 1
    828: 1
    1151: 1
    2308: 1
    6069: 1
    6944: 1
    6945: 1
    7402: 42
    7896: 44
    7897: 44
    13399: 1
    13819: 44
    15501: -30
    18572: 1
    20096: 44
    StatsChangedByPlayerBuffAndActions
    135: 1
    236: 3300
    238: 32795
    285: 44
    286: 44
    287: 42
    301: -30
    683: 1
    828: 1
    1151: 1
    2308: 1
    6069: 1
    6944: 1
    6945: 1
    7402: 42
    7896: 44
    7897: 44
    13399: 1
    13819: 44
    15501: -30
    18572: 1
    20096: 44
    ==========Actor Component============
    ActiveSkillsOnEntity
    MeleeAtAnimationSpeed
    GAVaalConstructGolemPhysicalSlam
    GAVaalConstructGolemLightningSlam
    VaalConstructGolemLightningCharge
    GAVaalConstructGolemChargeImpact===========================

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