27/12/24 changelog:
- added ability to add icons for breach, ritual starting points
- Clean up POE1 stuff which isn't ported to poe2 yet.
- Chests that are magic or above rarity is shown with chest icon, all others are shown with star icon
- Strongboxes are shown again
- Updated Rare/Unique monster icon to match in-game icon
- Updated Icons file so users have more icons to choose from
- Delete WorldDrawing plugin since it was useless for poe2
- fixed the bug where claimable hideouts were seen as hideouts rather than a map
- Fixed delirium monsters icons, now once delirium is gone, monsters icons are gone as well
- added/fixed icons for delirium small mirrors which spawns more monsters
- removed options which are useless for poe2 i.e. UsingUnendingNightmareDeliriumKeystone
23/12/24 changelog:
- fixed a rare crash that may occur after playing 1000 maps..
- fixed the taskbar hidden issue (go to setting and then misc setting and click fix taskbar not showing checkbox)
- fixed player healthbars...they are now back...
- improvement to healthbar rubberbandiing....u have to delete healthbar plugin -> config folder before starting GH in order to receive new and improved config. do backup before deletion.
---- issue is still there...this is the best i can do...i think it's the underlying lib/technology i am using...so don't expect a fix anytime soon....hopefully this change would make it better...if not..and you don't like it....restore the backup of your deleted config file.
21/12/24 changelog:
- fixed AHK templates which were broken
- added AHK templates for weapon set active and shape shifted forms.
1+ week ago (OC doesn't show actual date) changelog:
- fixed default flask profile/rules
- culling range is now per entity rarity. values can be modified from setting window. defaulted to 30, 20, 10, 5