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  1. #556
    magmia's Avatar Member
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    Originally Posted by ddt442 View Post
    Metadata/Monsters/LeagueUltimatum/Turrets/
    Metadata/Monsters/VaalConstructs/

    Hide these two to make your life easier.
    Trust me.
    yeah that would help tremendously, how do i hide a specific entity?

    GameHelper for POE 2
  2. #557
    GameHelper's Avatar ★ Elder ★ CoreCoins Purchaser
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    Originally Posted by ddt442 View Post
    Metadata/Monsters/LeagueUltimatum/Turrets/
    Metadata/Monsters/VaalConstructs/

    Hide these two to make your life easier.
    Trust me.
    I forgot hiding them, will release a new version to will hide them.
    If I did not reply to you, it mean the question you are asking is stupid.

  3. Thanks ddt442 (1 members gave Thanks to GameHelper for this useful post)
  4. #558
    Misanim's Avatar Member
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    Can this be used to autoloot stuff?

  5. #559
    anhducdepzai113's Avatar Member
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    Untitled.png Is this an icon in your software?

  6. #560
    marekjemiolak's Avatar Active Member
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    Metadata/Monsters/SkeletalKnight/SkeletalKnight

    this one is worth adding to ur monster poi aswell, its that shielded little guy reflecting all ur projectiles back to you, when u encounter pack of this type of monsters ur insta dead

  7. Thanks Leonkun, poeking99 (2 members gave Thanks to marekjemiolak for this useful post)
  8. #561
    opel65's Avatar Member
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    Anywhere I can find an explanation how to find and add specific monsters i want to highlight on the minimap? I would like to learn, not begging to get it done for me.
    Last edited by opel65; 01-06-2025 at 10:31 AM.

  9. #562
    cupkax's Avatar Site Donator
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    Small fix for the tgt radar file. The current version doesn't show the Tomb of the Consort properly in ACT1 (at least for me, it was missing). To fix this, replace this line:

    Code:
    "Metadata/Terrain/Woods/Graveyard/Feature/tomb_02.tdtx:1-y:0": "Tomb of the Consort",
    with:

    Code:
    "Metadata/Terrain/Woods/Graveyard/Feature/tomb_01.tdtx:0-y:0": "Tomb of the Consort",

  10. Thanks XORReverseEngineering, poeking99 (2 members gave Thanks to cupkax for this useful post)
  11. #563
    whywasibanned's Avatar Member
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    Originally Posted by GameHelper View Post
    turn on debug mode and also look at each condition status which of them are saying true vs false to figure this out yourself.
    Ok, in that debug window, it shows it is only spamming xbutton2, which is my mana flask, so that is working; however, it is my hp flask that is not working, but it is because i have 1 life cause of chaos innoculation and i am using Energy shield as my life, so this is why the hp flask is not triggering, but i am not sure how to configure it to spam the hp flask when my energy shield goes down.

    Same with the autoquit, it will not quit when my life reaches 0, but once again this is because i am ES build now, so i need to configure it to logout when my ES hits a certain percentage. So any help in configuring these. TIA!

  12. #564
    GameHelper's Avatar ★ Elder ★ CoreCoins Purchaser
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    Originally Posted by Misanim View Post
    Can this be used to autoloot stuff?
    nope.

    Originally Posted by opel65 View Post
    Anywhere I can find an explanation how to find and add specific monsters i want to highlight on the minimap? I would like to learn, not begging to get it done for me.
    does hovering over "Monster POI" section of the Core setting helps?

    Originally Posted by cupkax View Post
    Small fix for the tgt radar file. The current version doesn't show the Tomb of the Consort properly in ACT1 (at least for me, it was missing). To fix this, replace this line:

    Code:
    "Metadata/Terrain/Woods/Graveyard/Feature/tomb_02.tdtx:1-y:0": "Tomb of the Consort",
    with:

    Code:
    "Metadata/Terrain/Woods/Graveyard/Feature/tomb_01.tdtx:0-y:0": "Tomb of the Consort",
    will fix, thanks! i have a feeling we need to add both, so i will do that and upload the first post.

    Originally Posted by whywasibanned View Post
    Ok, in that debug window, it shows it is only spamming xbutton2, which is my mana flask, so that is working; however, it is my hp flask that is not working, but it is because i have 1 life cause of chaos innoculation and i am using Energy shield as my life, so this is why the hp flask is not triggering, but i am not sure how to configure it to spam the hp flask when my energy shield goes down.

    Same with the autoquit, it will not quit when my life reaches 0, but once again this is because i am ES build now, so i need to configure it to logout when my ES hits a certain percentage. So any help in configuring these. TIA!
    Add new condition -> select vital -> select es -> enter the amount -> press add.

    also do not forget to remove your old Life condition text.
    If I did not reply to you, it mean the question you are asking is stupid.

  13. #565
    marekjemiolak's Avatar Active Member
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    Originally Posted by whywasibanned View Post
    Ok, in that debug window, it shows it is only spamming xbutton2, which is my mana flask, so that is working; however, it is my hp flask that is not working, but it is because i have 1 life cause of chaos innoculation and i am using Energy shield as my life, so this is why the hp flask is not triggering, but i am not sure how to configure it to spam the hp flask when my energy shield goes down.

    Same with the autoquit, it will not quit when my life reaches 0, but once again this is because i am ES build now, so i need to configure it to logout when my ES hits a certain percentage. So any help in configuring these. TIA!
    PlayerVitals.ES.Percent <= 75 for ur flask

  14. Thanks GameHelper (1 members gave Thanks to marekjemiolak for this useful post)
  15. #566
    whywasibanned's Avatar Member
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    Originally Posted by GameHelper View Post
    nope.



    does hovering over "Monster POI" section of the Core setting helps?



    will fix, thanks! i have a feeling we need to add both, so i will do that and upload the first post.



    Add new condition -> select vital -> select es -> enter the amount -> press add.

    also do not forget to remove your old Life condition text.

    hmm, but just say i want to keep both conditions like at least HP condition is for my merc and es condition is for my sorc, i would just create a new profile for the sorc and use the es settings correct?

  16. #567
    GameHelper's Avatar ★ Elder ★ CoreCoins Purchaser
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    uploaded a new version, download from first post.

    Originally Posted by whywasibanned View Post
    hmm, but just say i want to keep both conditions like at least HP condition is for my merc and es condition is for my sorc, i would just create a new profile for the sorc and use the es settings correct?

    yeah 2 profiles and swap them from common setting everytime u change chars....
    If I did not reply to you, it mean the question you are asking is stupid.

  17. #568
    XORReverseEngineering's Avatar Active Member
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    @GameHelper - Add or Modify Terrain POI is not showing numbers anymore when I dropdown it

  18. #569
    GameHelper's Avatar ★ Elder ★ CoreCoins Purchaser
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    Originally Posted by XORReverseEngineering View Post
    @GameHelper - Add or Modify Terrain POI is not showing numbers anymore when I dropdown it
    i didn't change that code. nuke GH folder and start all over again. lmk if that doesn't fix the issue.
    If I did not reply to you, it mean the question you are asking is stupid.

  19. #570
    opel65's Avatar Member
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    Originally Posted by GameHelper View Post

    does hovering over "Monster POI" section of the Core setting helps?
    It did direct me forward, thank you! I did get the dump from a rare monster who uses siphoning aura to drain mana. How do i proceed with getting it to highlight on any other rare? I do see MonsterManaSiphonAura1 in there. What do I do with it?

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