[Open Source] Lucky's Spacebot menu

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  1. #1906
    Hunt87's Avatar Private
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    hi guys, im still having trouble with the power conversion sticking on shields or not activating at all, have tried the R261 and no different, was working perfectly before 1.5 patch, any ideas?
    thanks

    Luckys Spacebot v5.35 x86 (R261)

    System details: X64 CPU, WIN_7(X64)
    RAM total:9 GB,free:6 GB, used:31 %
    Desktop dimensions: 1680x1050(32bpp, 120Hz)
    Desktop theme: Aero using NormalSize, NormalColor, 96dpi

    SWTOR Client is running with 1024x766

    SWTOR Window:0,0 Win size:1040x804
    Color scheme: Aero

    On Target Time=50
    Missile Delay=333
    Timer Skew =50
    IMG Tolerance=106
    HD Status=1
    Timing override=4
    Mission bonus=4
    PSX OTT enabled=1
    PSX DBG enabled=1
    Last mission=
    Win / Loss 0 / 0

    EDIT found the problem, had to go into interface editor and reset to default, working fine now
    Last edited by Hunt87; 11-18-2012 at 07:43 AM.

    [Open Source] Lucky's Spacebot
  2. #1907
    UseTheForce's Avatar Member
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    Originally Posted by sabaktes View Post
    Anybody tried this with a F2P account after buying the cartel coins to unlock a weekly space pass? It worked well for me, but there's a 3 mission limit on f2p users. I was wondering what the ban rate would be like
    it'll be the same

  3. #1908
    UseTheForce's Avatar Member
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    Originally Posted by Darkbounded View Post
    Is anyone still farming at all? All my accounts get banned before I reach 28 lvl (right at ~27ish)
    don't bot 24/7 and don't bot level 27

  4. #1909
    wn2142's Avatar Member
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    Is there a way to randomize the precision of the mouse clicks so as not to click the exact same spots in exactly the same sequence every single time? Like clicking randomly within a pre-determined pixel radius when selecting &/or using "sloppy" pointer navigation?

  5. #1910
    TMichael's Avatar Knight-Lieutenant
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    Originally Posted by wn2142 View Post
    Is there a way to randomize the precision of the mouse clicks so as not to click the exact same spots in exactly the same sequence every single time? Like clicking randomly within a pre-determined pixel radius when selecting &/or using "sloppy" pointer navigation?
    The shield mover defensive function already clicks within a random radius, and most clicks during each mission (firing at targets) will vary every time because of the way PixelSearch() works. That being said, click location seems an unlikely bot indicator for BioWare; if it were being used, I suspect Untzbot (mission recording) would have had more success at avoiding the ban hammer.

  6. #1911
    wn2142's Avatar Member
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    Click location may be a factor or not, I am trying to work with the "can't hurt/might help" philosophy here. What about randomizing the name/ID in memory either through a custom-compile or an adjustment in the default executable that actively spawns a different name each time its run (a la the way Pirox bot/etc used to work)? Someone will probably reply that memory scanning isn't implemented by bioware but again, I'm just trying to err on the side of caution...

    Are there any definitive parameters / operating guidelines that minimize chance of detection while still allowing reasonable added value when using the bot?

  7. #1912
    TMichael's Avatar Knight-Lieutenant
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    Originally Posted by wn2142 View Post
    Click location may be a factor or not, I am trying to work with the "can't hurt/might help" philosophy here. What about randomizing the name/ID in memory either through a custom-compile or an adjustment in the default executable that actively spawns a different name each time its run (a la the way Pirox bot/etc used to work)? Someone will probably reply that memory scanning isn't implemented by bioware but again, I'm just trying to err on the side of caution...

    Are there any definitive parameters / operating guidelines that minimize chance of detection while still allowing reasonable added value when using the bot?
    I've tried random names as well as changed code compilations, and, unfortunately, it's made no difference regarding bans. I think frequently repeating space missions will simply flag an account for a closer look. New accounts seem to get the most attention.

    The best advice I can give per detection is to use the bot in moderation, especially during the first few weeks of account life.

  8. #1913
    sapik1980's Avatar Private
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    hello people,

    Sorry that I have to be translated on google since I have no KNOWLEDGE English.
    if I swtor and Lucky's Spacebot start work after the first 20-25 fights room hangs swtor.
    please help.

    MfG Sapik


    hallo leute,

    sorry das ich über google übersetzen lassen muss da ich kein englisch kentnisse habe.
    wenn ich swtor und Lucky's Spacebot starte funktioniert die ersten 20-25 raumkämpfe danach bleibt swtor hängen.
    bitte um hilfe.

    MfG sapik

  9. #1914
    TMichael's Avatar Knight-Lieutenant
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    Originally Posted by sapik1980 View Post
    hello people,

    Sorry that I have to be translated on google since I have no KNOWLEDGE English.
    if I swtor and Lucky's Spacebot start work after the first 20-25 fights room hangs swtor.
    please help.

    MfG Sapik


    hallo leute,

    sorry das ich über google übersetzen lassen muss da ich kein englisch kentnisse habe.
    wenn ich swtor und Lucky's Spacebot starte funktioniert die ersten 20-25 raumkämpfe danach bleibt swtor hängen.
    bitte um hilfe.

    MfG sapik
    If I understand you correctly, and your computer hangs after 20-25 minutes, that likely means you need more memory or processing power to run SWToR + the bot for any reasonable length of time. The game itself is extremely resource intensive.

  10. #1915
    phagotron's Avatar Knight-Lieutenant
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    Originally Posted by sapik1980 View Post
    hello people,

    Sorry that I have to be translated on google since I have no KNOWLEDGE English.
    if I swtor and Lucky's Spacebot start work after the first 20-25 fights room hangs swtor.
    please help.

    MfG Sapik


    hallo leute,

    sorry das ich über google übersetzen lassen muss da ich kein englisch kentnisse habe.
    wenn ich swtor und Lucky's Spacebot starte funktioniert die ersten 20-25 raumkämpfe danach bleibt swtor hängen.
    bitte um hilfe.

    MfG sapik
    Hmm, sind ein bisschen wenig Infos, hört sich nach einem Speicherproblem an. Schau mal unter Tab About, da gibt es eine Sysinfo-Taste. Poste uns das aus dem Diag-Fenster doch mal, vielleicht können wir dann mehr sagen.

  11. #1916
    sapik1980's Avatar Private
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    Luckys Spacebot v5.35 x86 (R260)

    System details: X64 CPU, WIN_7(X86) Service Pack 1
    RAM total:2 GB,free:0 GB, used:69 %
    Desktop dimensions: 1920x1080(32bpp, 60Hz)
    Desktop theme: Custom

    SWTOR Client is running with 1022x759
    SWTOR Window:0,0 Win size:1040x804
    Color scheme: Aero

    On Target Time=50
    Missile Delay=333
    Timer Skew =50
    IMG Tolerance=106
    HD Status=0
    Timing override=4
    Mission bonus=1
    PSX OTT enabled=1
    PSX DBG enabled=4
    Last mission=
    Win / Loss 0 / 0

    ich habe auch alle funktionen probiert,aber leider erfolglos

  12. #1917
    TMichael's Avatar Knight-Lieutenant
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    Originally Posted by sapik1980 View Post
    Luckys Spacebot v5.35 x86 (R260)

    System details: X64 CPU, WIN_7(X86) Service Pack 1
    RAM total:2 GB,free:0 GB, used:69 %
    ...
    - Update to R261 (fixes an issue which occurred in patch 1.5)
    - Upgrade system to 3GB+ RAM (2GB RAM really isn't enough to run SWToR + the bot without issues)

    Good luck!

  13. #1918
    sapik1980's Avatar Private
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    huhu,
    super danke,lag doch meinem arbeitsspeicher.
    ich kann nicht erklären warum mein arbeitsspeicher ausgelastet war.
    aber hat die ganze nacht gelaufen.
    MfG sapik

    huhu,
    super thank you was, but my RaM.
    I can not explain why my RaM was busy.
    But the whole night has gone.
    MfG Sapik

  14. #1919
    wilzy89's Avatar Member
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    New here so heya all!

    This bot has caught my eye. If i download the file from the link on first page saying

    "Current Build (rar/7z archived from subversion server)
    x86 | x64"

    is this the latest version? Am I likely to get banned for using it, or am I pretty safe if I use it correctly?

    Thanks guys

  15. #1920
    TMichael's Avatar Knight-Lieutenant
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    Originally Posted by wilzy89 View Post
    New here so heya all!

    This bot has caught my eye. If i download the file from the link on first page saying

    "Current Build (rar/7z archived from subversion server)
    x86 | x64"

    is this the latest version? Am I likely to get banned for using it, or am I pretty safe if I use it correctly?

    Thanks guys
    The x86 link is the latest version. Use with extreme care and in moderation - BioWare has been targeting space botters for some time now.

    Good luck!

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