Originally Posted by
tekbill
Im confused about the code in drexel.au3.
the attack command is documented in the comments as ;
$toughships, $ships, and $turrets = 0 for no target (default) or 1 for target
; $x1 and $y1 are the top left kill box coordinates
; $x2 and $y2 are the lower right kill box coordinates
so if $x1 and $y1 are top left. and $x2 and $y2 are lower right, some 'kill boxes' are noted as being Drexel("1:11", True, 1, 0, 0, 20, 380, 630, 680) and if 20,380 is the top left then 630 and 680 will not make sense for a lower right.
but then there are some that say Drexel("0:35", True, 1, 0, 0, 800, 200, 200, 590) would make sense as a top left and lower right box.
so does that mean that all those 'hit boxes' are incorrect? or are the comments just wrong.
looking at what the code does with the $x1 $y1 and $x2 and $y2 it uses it for the pixelsearch command. those seem to be in the correct order.