Agreed. If this is happening to you, chances are the start time image is being misread early. The best fix for this is to tighten up the images a little (crop and place black pixels in any negative space between primary shapes). I had the same issue with Hydrian, reading 59 and 58 as if they were 55, and this solution solved the problem.
Lets see if this works, This is for Zosha, its just the 45 second one timer check image, not the 40 because when I added the 45 it worked so yea. xD I still ended up failing the mission, only ran it once.
Zosha45.rar
"I'm cookin' with gas. I've gotta handful of vertebrae and a headful of mad. Yeah. That's your spinal cord. Baby. Dig it. Who's the man? I'm the man. I'm a bad man. How bad? Real bad. I'm a 12.0 on the 10.0 scale of badness." -- Midnight Bomber from The Tick.
"I'm cookin' with gas. I've gotta handful of vertebrae and a headful of mad. Yeah. That's your spinal cord. Baby. Dig it. Who's the man? I'm the man. I'm a bad man. How bad? Real bad. I'm a 12.0 on the 10.0 scale of badness." -- Midnight Bomber from The Tick.
"I'm cookin' with gas. I've gotta handful of vertebrae and a headful of mad. Yeah. That's your spinal cord. Baby. Dig it. Who's the man? I'm the man. I'm a bad man. How bad? Real bad. I'm a 12.0 on the 10.0 scale of badness." -- Midnight Bomber from The Tick.
Paint works great for pixel editing. I believe pure black (0x000000) is interpreted as transparent. Just be careful and test if you do this - I attempted to remove some of the red background from the IS mission start time images, and they were no longer recognized. It's probably best to black out image background which is already close to black in color.
What worked for Hydrian was to carefully black out some of the faded (near black) pixels that helped to distinguish the second "5" in "55".
Ok, thanks... I am also going to just have the link for the download of the unstable go to the server Phagotron trunk/current and they can use what is what from there. I will compile the x64 versions if you don't desire to TM or Phago and I will just link the x86 versions for now until I can come up with some automation way to zip up the versions on a time schedule and it will just zip both directories up.
"I'm cookin' with gas. I've gotta handful of vertebrae and a headful of mad. Yeah. That's your spinal cord. Baby. Dig it. Who's the man? I'm the man. I'm a bad man. How bad? Real bad. I'm a 12.0 on the 10.0 scale of badness." -- Midnight Bomber from The Tick.
I eliminated our personal workspaces forcing us to work in the same folder. I also will keep the x64 link on the first page I will update it once a day if there is any updates to x86. Also Phago since we will be working together can we just names the unstable builds like Spacebot v5.35a.rar or Spacebot v5.35b.rar as psx is not just psx anymore.We are a team and we will work as a team. I am also going to go through the code and make it look good also going to add a few little additions and fixes to the current UI. Also, I am going to look into the crew skills and see about enhancing them via user submitted code and my own code.
Last edited by Cystacae; 07-28-2012 at 02:50 PM.
"I'm cookin' with gas. I've gotta handful of vertebrae and a headful of mad. Yeah. That's your spinal cord. Baby. Dig it. Who's the man? I'm the man. I'm a bad man. How bad? Real bad. I'm a 12.0 on the 10.0 scale of badness." -- Midnight Bomber from The Tick.
Ouch. Always a great idea to change an SVN structure instantly without warning.
Fix for Drexel
Starts at line 125:
Drexel1("1:51",False)
shield_on()
evader_off()
sleep(200)
MouseMove(600,100)
sleep(1000)
shield_off()
evader_on()
The shield_on() and shield_off() switches to fast right here and the client sometimes wont receive the key command. Its a 50/50 chance that it will work correctly...I added a 4 second gap between shield_on and shield_off and fixed the issue. I dont know if anyone else experienced this issue or if i was just the lucky guy.
I downloaded the version 5.34 and gave it a try, the problem I have and not sure if there is a fix for it, is that I can't do crew skills. If I have it do crew skills, the mouse just repeats the same movements, it goes to the top right, goes to the middle, then goes back to the top right, then back to the middle, and just keeps on doing this over and over and over again. Is there a way to fix this on my end?
Thanks in advance.
I am sorry man... I do things immediately due to the fact I will forget. If I don't say anything right away I forget what I am to say. I can also forget what I am saying in the middle of a conversation or sometimes even what I said. I did it cause I didn't want to forget. In you I sense much anger and uncertainty...
"I'm cookin' with gas. I've gotta handful of vertebrae and a headful of mad. Yeah. That's your spinal cord. Baby. Dig it. Who's the man? I'm the man. I'm a bad man. How bad? Real bad. I'm a 12.0 on the 10.0 scale of badness." -- Midnight Bomber from The Tick.