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  1. #241
    pikachu83's Avatar Member
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    ok i got this to work fine, now i think, but i find it does barrel roles way tooo much, but im guessing thats how its programmed, only fault i have it keeps closing my game client after a few missions, its really annoying

    [Open Source] Lucky's Spacebot
  2. #242
    phagotron's Avatar Knight-Lieutenant
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    Originally Posted by pikachu83 View Post
    ok i got this to work fine, now i think, but i find it does barrel roles way tooo much, but im guessing thats how its programmed, only fault i have it keeps closing my game client after a few missions, its really annoying
    Glad to hear you got it working now ... so what has been the trick?

  3. #243
    pikachu83's Avatar Member
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    Originally Posted by phagotron View Post
    Glad to hear you got it working now ... so what has been the trick?
    well so far ive only tested aeten, i tried jaabim cause i saw someone else had a problem with it as a BH and i found it failed aswell, just missed targets, but i tried everything every1 suggested up until, i changed my interface to default, and it seemed to work find, i retried it with my customized interface and it kept kickign me out, strange, still having to use two versions plus manual botting ( for nez paran and salecuami) to do most of my dailies, and aeten for overnite sleeping

    just to add for people having some troubles, make sure your graphics is set to low in game, or else it does fail

  4. #244
    TMichael's Avatar Knight-Lieutenant
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    Thanks for the awesome script guys! I overcame most of the reported issues in 5.35 by adjusting the tolerance level from within the program. In my case, 105 worked pretty well.

    This left me with the issue of the game getting stuck after one run through (I was testing Kalee). The issue was in the main script. _Imagesearcharea was finding Accept repeatedly while looping through the Do While loop, in Loop2(). To fix the issue, I hacked together these changes:

    • I changed the tolerance in the Select, Accept, and Play checks to $tolerance + 10 (again, this worked for me, experiment with your own values)
    • I reset the result variables ($result1, $result11, $r, etc) to 0 within the If Then statements (this could also be done at the beginning of the Do While loop) to avoid multiple false positive image finds within the loop (which is why +Won and +Loss kept increasing)
    • In the _Imagesearcharea check for Accept, I reduced the search area so that the top of the screen was not included - the bright area up there seemed to produce false positives regardless of the $tolerance setting. The new line reads: $result11=_Imagesearcharea("pictures/Accept.png",1,10,180,1030,795,$x,$y,$tolerance + 10)


    Anyway, keep up the good work! I'm really looking forward to your revision of the Impossible Sector run.

  5. #245
    phagotron's Avatar Knight-Lieutenant
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    Originally Posted by TMichael View Post
    Thanks for the awesome script guys! I overcame most of the reported issues in 5.35 by adjusting the tolerance level from within the program. In my case, 105 worked pretty well.

    This left me with the issue of the game getting stuck after one run through (I was testing Kalee). The issue was in the main script. _Imagesearcharea was finding Accept repeatedly while looping through the Do While loop, in Loop2(). To fix the issue, I hacked together these changes:

    • I changed the tolerance in the Select, Accept, and Play checks to $tolerance + 10 (again, this worked for me, experiment with your own values)
    • I reset the result variables ($result1, $result11, $r, etc) to 0 within the If Then statements (this could also be done at the beginning of the Do While loop) to avoid multiple false positive image finds within the loop (which is why +Won and +Loss kept increasing)
    • In the _Imagesearcharea check for Accept, I reduced the search area so that the top of the screen was not included - the bright area up there seemed to produce false positives regardless of the $tolerance setting. The new line reads: $result11=_Imagesearcharea("pictures/Accept.png",1,10,180,1030,795,$x,$y,$tolerance + 10)


    Anyway, keep up the good work! I'm really looking forward to your revision of the Impossible Sector run.
    Thanx for the code revision, very good hint with the search area, guess that has been the won/loss increase if tolerance is a bit too high. Currently I'm tuning the imp missions from lvl28 up, so will take a bit until impossible sector... Anyway, a new hotfix will be out tonite.

  6. #246
    phagotron's Avatar Knight-Lieutenant
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    Updated 5.35psx preview

    Hi all,

    another hotfix for the 5.35psx preview is available. Please delete the old preview and get the new one:

    Luckys_Spacebot 5.35psx - preview

    (It can also be loaded from page 14 of this thread)

    Updates:
    - Calibrate process updated to detect wrong interface settings and corrected a possible error
    - Mission advance selection updated to adress the won/loss issue
    - Hibernate function added to put pc to energy save mode if the client exits (untested!)
    - Ezran mission updated (still not finished with it)

    Note: to save any values permanently, exit the bot with the cross. (x) or the windows close function. F4 will exit without save.

    Recommended settings:
    - Aero desktop (default Windows 7)
    - Client in window mode, 1024x768, low detail, default interface
    Last edited by phagotron; 07-22-2012 at 07:04 AM.

  7. #247
    xwabba's Avatar Member
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    tried the newest 5.35.. Ezran ran well, thought I'm slightly too low lvl to get the equipment I need to successfully run it by bot it seems. Sarapin does the same as the problem prior explained.. exiting the mission after the start.

    edit: nez peron also exits to login. Taspan also runs fine.. so seems maybe it's just the ones that I need to get a couple levels are messing up -.-
    Last edited by xwabba; 07-17-2012 at 03:05 PM.

  8. #248
    phagotron's Avatar Knight-Lieutenant
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    Originally Posted by xwabba View Post
    tried the newest 5.35.. Ezran ran well, thought I'm slightly too low lvl to get the equipment I need to successfully run it by bot it seems. Sarapin does the same as the problem prior explained.. exiting the mission after the start.

    edit: nez peron also exits to login. Taspan also runs fine.. so seems maybe it's just the ones that I need to get a couple levels are messing up -.-
    If the mission exits after start try to increase img tolerance. You might need to set back tolerance for the missions who actually have no start problems to avoid a false positive recognition.
    Ezran currently should run ok with lvl28 equip. It sometimes fails due to an swtor error: if a hangar is hit by a missile and explodes when out of screen, it sometimes doesnt count for your mission but since its gone you wont be able to get the mission done. Pretty ugly, I'm currently tuning the mission to avoid this situation.

  9. #249
    TMichael's Avatar Knight-Lieutenant
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    Phagotron,

    I started working on the Impossible Sector script, but I have one question. Where is the collision function defined? Or has it been created yet? I combed through the files and was unable to locate it.

    Thanks -T

  10. #250
    darthangrydad's Avatar Private
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    I tried adjusting the img tolerance and got the mission I want to run (Llanic Station) to run once at a tolerance of 120, but on the very next run it exits out of the mission again and I can't get it to run again after no matter wat tolerance setting I use.

  11. #251
    nooberdoo's Avatar Private
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    I just wanted to say thank you to the dev of this bot. Im currently on the last 50 on my acct. I have been botting level 15-34 on 5.1 using standard loop no img search. 35-50 on 5.2 adaptive w/ img search. I will say it closing or problems arise running the lvl 34 missions on both republic and empire sides closing randomly from 7 to 60 runs. The new versions never seemed to work even with recompiling but it would be helpful to have a list of the previous versions to 5.1 for everyone. Any earlier is really not needed imo. Again a big thank you Bud!

  12. #252
    xwabba's Avatar Member
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    Running ezran.. many times the bot fails because of one of the hangers.. the one that it exits nearby at the end of the mission.. probably 50% of the time I've failed that mission while watching was because of that. Just ran again and SW just disappeared.. don't know how it closed.. no error or anything.. bot still was trying to run the mission.

  13. #253
    vapor311's Avatar Member
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    Originally Posted by TMichael View Post
    Phagotron,

    I started working on the Impossible Sector script, but I have one question. Where is the collision function defined? Or has it been created yet? I combed through the files and was unable to locate it.

    Thanks -T
    Would love to know how this goes, if you get it working post your copy pls.

  14. #254
    xwabba's Avatar Member
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    Originally Posted by nooberdoo View Post
    I just wanted to say thank you to the dev of this bot. Im currently on the last 50 on my acct. I have been botting level 15-34 on 5.1 using standard loop no img search. 35-50 on 5.2 adaptive w/ img search. I will say it closing or problems arise running the lvl 34 missions on both republic and empire sides closing randomly from 7 to 60 runs. The new versions never seemed to work even with recompiling but it would be helpful to have a list of the previous versions to 5.1 for everyone. Any earlier is really not needed imo. Again a big thank you Bud!
    I'd like links to 5.1 and 5.2 if possible.

  15. #255
    TMichael's Avatar Knight-Lieutenant
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    Originally Posted by vapor311 View Post
    Would love to know how this goes, if you get it working post your copy pls.
    I sure will. I have it getting successfully to about 3 minutes remaining, but I need to add more random movement to avoid all the extra laser fire. I've made an adjustment to the evader() function in Misc.au3 to help out as well, but I made sure the changes to that script only occur while Impossible Sector is running (don't want to break anything else). Anyway, back to work!

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