[ExileApi/PoEHelper/POEHUD plugin] ReAgent - a tool for mapping game state to actions menu

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  1. #151
    fudenciolino's Avatar Member
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    Originally Posted by cheatingeagle View Post
    StatusEffect has a Skill property, although the plugin may not handle multiple buffs with the same name well.
    I'm also trying to figure it out here how to do this, can anyone help figuring out the plugin for exerts?

    [ExileApi/PoEHelper/POEHUD plugin] ReAgent - a tool for mapping game state to actions
  2. #152
    ShippoWithBoat's Avatar Member
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    OK i'm using this for Soul Link, hope it helps someone.

    Code:
    SinceLastActivation(0.4) &&
    Skills["SoulLink"].CanBeUsed &&
    !Buffs.Has("soul_link_source")


    Buff is called Soul_Link_Source.
    Last edited by ShippoWithBoat; 01-08-2025 at 05:30 AM.

  3. Thanks wigleywoo (1 members gave Thanks to ShippoWithBoat for this useful post)
  4. #153
    Mushkela's Avatar Member
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    Any idea why ReAgent isn't compiling anymore?
    ReAgent.png

    I tried deleting everything and downloaded the latest version of both ExileApi and ReAgent, but I'm getting the same errors.

    Is it something on my end, or do I simply wait for an update?

  5. #154
    BobbyBFree's Avatar Member
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    Originally Posted by Mushkela View Post
    Any idea why ReAgent isn't compiling anymore?
    ReAgent.png

    I tried deleting everything and downloaded the latest version of both ExileApi and ReAgent, but I'm getting the same errors.

    Is it something on my end, or do I simply wait for an update?
    Also getting the exact error log.

  6. #155
    acgreat's Avatar Member
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    same with you

  7. #156
    Akao's Avatar Member
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    I have the same

  8. #157
    Fragma1's Avatar Active Member
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    I'm using this fork, it works and also has a new exerted attacks feature.

    GitHub - Bene1ux/ReAgent

  9. Thanks Mushkela, rrake11, AreZone, notdiabloplayer (4 members gave Thanks to Fragma1 for this useful post)
  10. #158
    rrake11's Avatar Member
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    Originally Posted by Fragma1 View Post
    I'm using this fork, it works and also has a new exerted attacks feature.

    GitHub - Bene1ux/ReAgent
    This actually works, Thanks alot brother!

  11. #159
    gustn1777's Avatar Member
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    how to use Plague Bearer?

  12. #160
    Fragma1's Avatar Active Member
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    Originally Posted by gustn1777 View Post
    how to use Plague Bearer?
    You need to work with player buffs, if you go to this post first pages you'll find information on how to do it.

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