[ExileApi/PoEHelper/POEHUD plugin] ReAgent - a tool for mapping game state to actions menu

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  1. #91
    Prooto's Avatar Member
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    Hey,
    Is there any way to differentiate the exerted attacks? All different ones (seismic, intimidating, battle mage) have buff name "display_num_empowered_attacks". They seem to have a different 'address' but the 'Buff.Has' doesn't recognise that of course.
    Apologies I am not a programmer or anything close but I can almost understand some stuff
    I reckon a work around to do it is just to put the count to less than 2 or something but it would be nice to make it smarter if there is a way

    [ExileApi/PoEHelper/POEHUD plugin] ReAgent - a tool for mapping game state to actions
  2. #92
    cheatingeagle's Avatar ★ Elder ★
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    Originally Posted by Prooto View Post
    Hey,
    Is there any way to differentiate the exerted attacks? All different ones (seismic, intimidating, battle mage) have buff name "display_num_empowered_attacks". They seem to have a different 'address' but the 'Buff.Has' doesn't recognise that of course.
    Apologies I am not a programmer or anything close but I can almost understand some stuff
    I reckon a work around to do it is just to put the count to less than 2 or something but it would be nice to make it smarter if there is a way
    Unless there is something else that differentiates them except the address (which is essentially random), I'm not sure how to go about that. If someone wants to fuck around with DevTree/cheat engine and report what needs to be done, I might look into the results.

  3. Thanks Prooto (1 members gave Thanks to cheatingeagle for this useful post)
  4. #93
    joijwefjio's Avatar Member
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    Any plans on having a toggle to disable in kingsmarch? couldnt find an area name trigger :/

  5. #94
    DavidBlanco's Avatar Member
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    What is the correct way to use the CutomAilments.json? Currently I use Buffs.has("bleeding") but I assume there is a way to use "Bleeding Or Corruption" from the json somehow which then includeds all types of bleed that can be removed with a bleed flask but i can't find the right command for it :/
    just putting it into the Buffs.has("Bleeding Or Corruption") does not seem to work

  6. #95
    Fragma1's Avatar Active Member
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    Sharing my Earthshatter setup if anyone wants to test it, i'm using Intimidating and General Cry on auto exert with Infernal, Seismic and Rallying Cry on ReAgent, also stance dance with sand for clearing trash mobs and blood for rare/unique, thanks for maintaining this plugin, it's the best.

    Warcries.png Stances.png

  7. Thanks Glitter2770 (1 members gave Thanks to Fragma1 for this useful post)
  8. #96
    Raiwulf's Avatar Member
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    Is it possible to auto cast links with this?

  9. #97
    cheatingeagle's Avatar ★ Elder ★
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    Originally Posted by joijwefjio View Post
    Any plans on having a toggle to disable in kingsmarch? couldnt find an area name trigger :/
    Latest ExileApi+ReAgent should fix this.
    Originally Posted by DavidBlanco View Post
    What is the correct way to use the CutomAilments.json? Currently I use Buffs.has("bleeding") but I assume there is a way to use "Bleeding Or Corruption" from the json somehow which then includeds all types of bleed that can be removed with a bleed flask but i can't find the right command for it :/
    just putting it into the Buffs.has("Bleeding Or Corruption") does not seem to work
    There's an Ailments string array on the top level.
    Originally Posted by Raiwulf View Post
    Is it possible to auto cast links with this?
    Yes.

  10. #98
    stacked's Avatar Member
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    Anyone have luck finding the preloads for these:

    Ultimatum
    Reflective Mists
    Sentinels
    Nameless seer
    Wildwood
    Black Knight

  11. #99
    cheatingeagle's Avatar ★ Elder ★
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    Originally Posted by stacked View Post
    Anyone have luck finding the preloads for these:

    Ultimatum
    Reflective Mists
    Sentinels
    Nameless seer
    Wildwood
    Black Knight
    Why are you posting this here?

  12. #100
    Khorne1's Avatar Member
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    Hey, could someone help me setup a rule for blade vortex?

  13. #101
    Chav's Avatar Member
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    After that Tincture update from 4 hours ago (a840f05)

    Build failed:
    [31/07/2024 23:36:16, PoEAPIPATH\Plugins\Source\ReAgent\State\FlaskInfo.cs(46, 4] CS0246: The type or
    namespace name 'Tincture' could not be found (are you missing a using directive or an assembly reference?)
    [31/07/2024 23:36:16, PoEAPIPATH\Plugins\Source\ReAgent\State\FlaskInfo.cs(56, 2] CS1061: 'Buff' does
    not contain a definition for 'FlaskSlot' and no accessible extension method 'FlaskSlot' accepting a first argument of type 'Buff' could be
    found (are you missing a using directive or an assembly reference?)
    [31/07/2024 23:36:16, PoEAPIPATH\Plugins\Source\ReAgent\State\FlaskInfo.cs(103, 66)] CS0246: The type or
    namespace name 'Tincture' could not be found (are you missing a using directive or an assembly reference?)

  14. #102
    Raiwulf's Avatar Member
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    Originally Posted by cheatingeagle View Post

    Yes.
    I tried to look around but couldn't find how to target a party member. is there a docs or guide for writing rules?

  15. #103
    Stif21's Avatar Member
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    I am getting this error. How to fix it?

    Build failed:
    [01.08.2024 21:50:40, C:\Users\user\Desktop\Poe\ExileApi-Compiled-3.25\Plugins\Source\ReAgent-master\State\FlaskInfo.cs(46, 4] CS0246: Не удалось найти тип или
    имя пространства имен "Tincture" (возможно, отсутствует директива using или ссылка на сборку).
    [01.08.2024 21:50:40, C:\Users\user\Desktop\Poe\ExileApi-Compiled-3.25\Plugins\Source\ReAgent-master\State\FlaskInfo.cs(56, 2] CS1061: "Buff" не содержит
    определения "FlaskSlot", и не удалось найти доступный метод расширения "FlaskSlot", принимающий тип "Buff" в качестве первого аргумента (возможно, пропущена
    директива using или ссылка на сборку).
    [01.08.2024 21:50:40, C:\Users\user\Desktop\Poe\ExileApi-Compiled-3.25\Plugins\Source\ReAgent-master\State\FlaskInfo.cs(103, 66)] CS0246: Не удалось найти тип или
    имя пространства имен "Tincture" (возможно, отсутствует директива using или ссылка на сборку).

  16. #104
    KachorroKente44's Avatar Member
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    i cant compile, getting the same error as these guys, what to do?

  17. #105
    cheatingeagle's Avatar ★ Elder ★
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    I'll make a new ExileApi release in a bit. In the meantime you can roll back to the previous commit.

  18. Thanks camapxam (1 members gave Thanks to cheatingeagle for this useful post)
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