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Originally Posted by
GameHelper
things are looking good, easy patch, GH will be ready within 5-10 mins of the league start.
༼ つ ◕_◕ ༽つ
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༼ つ ◕_◕ ༽つ * kisses gamehelper* ༼ つ ◕_◕ ༽つ
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Is there a link to his GitHub
?
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Thankyou for all the work youre putting in for us!
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@GameHelper there is a way to make plugins modular for users to create custom plugins? I would like to write some
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EPIC! Super excited that we can play from the start!
Legend!
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Originally Posted by
XORReverseEngineering
@
GameHelper there is a way to make plugins modular for users to create custom plugins? I would like to write some
As I understand the GameHelper / ExileAPI / PoeHelper projects, thay are frameworks that give you (as a plugin developer) access to memory structures and functions to build your own plugins. As such - they are a single module by themselfe. The only limitation for creating plugins is what fuctionalities / memory data you can get using mentioned frameworks.
In case of GameHelper, the project aim was to create simplified, easy to maintain and light-fast to update tool. And this was done by cutting down pointers to the absolute minimum. This is why we can get update 15min after launch. Going for more sophisticated pointers and functions would probably work against the goal of having simple, but easy to upgrade tool.
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Originally Posted by
EthEth
This is why we can get update 15min after launch. Going for more sophisticated pointers and functions would probably work against the goal of having simple, but easy to upgrade tool.
And i hope that will never change
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Last edited by SaltineSnack; 09-02-2024 at 09:22 PM.
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Originally Posted by
EthEth
As I understand the GameHelper / ExileAPI / PoeHelper projects, thay are frameworks that give you (as a plugin developer) access to memory structures and functions to build your own plugins. As such - they are a single module by themselfe. The only limitation for creating plugins is what fuctionalities / memory data you can get using mentioned frameworks.
In case of GameHelper, the project aim was to create simplified, easy to maintain and light-fast to update tool. And this was done by cutting down pointers to the absolute minimum. This is why we can get update 15min after launch. Going for more sophisticated pointers and functions would probably work against the goal of having simple, but easy to upgrade tool.
yes that's true, but we can work with what offsets we got, we still could render on the screen some info that for me I would like, i think a doc format with access to the calls and offsets could be nice
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Any chance we can get auto looter like poeapkit has ?
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if anything Open Door would be only thign that is missing before upgraidng to full API when it is released.
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moletas (1 members gave Thanks to clawface for this useful post)
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