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Member
i started gamehelper and typed yes. its updated to 1.26 and no errors. not sure if i should restart and type yes again to get next working update?
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Originally Posted by
kisapll
i started gamehelper and typed yes. its updated to 1.26 and no errors. not sure if i should restart and type yes again to get next working update?
restart and type yes again.
If I did not reply to you, it mean the question you are asking is stupid.
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Post Thanks / Like - 1 Thanks
kisapll (1 members gave Thanks to GameHelper for this useful post)
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Member
Is the 1.26 version support 3.19 already? Or there will be a new release when the game server is ok to login?
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Member
Excuse me, does it already support 3.19?
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★ Elder ★
Is not ready for 3.19,.. just wait for next league, will be by then.
"Education isn't something you can finish." Isaac Asimov
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Post Thanks / Like - 2 Thanks
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Member
Can the mad man beat his previous record of 15 minutes?
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Member
Donated £10, I've used GH extensively since you started this thread so I apologise for the late one.. cheers bro.
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jusikapide (1 members gave Thanks to Prooto for this useful post)
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Member
Donated, thank you for the hard work
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Member
I updated the standardclient version to 1.26 and the bug appeared. How can I fix it?
image — ImgBB
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Hello everyone,
GH is updated, please use launcher.exe for update (latest version is 1.27.0 ~ anything older than that is invalid)
Also, please don't forget to donate, the donation button is in GH Setting window Top Left corner.
Limitations/Issues
- I haven't fully tested it, there is a chance that in next 10-15 mins there is a new release.
P.S : Don't forget to read https://www.ownedcore.com/forums/mmo...ml#post4377554 (GameHelper: A light version of PoeHUD/Exile-Api) (if you haven't already).
Originally Posted by
BHLDepression
Can the mad man beat his previous record of 15 minutes?
looks like i did.
Last edited by GameHelper; 08-19-2022 at 03:04 PM.
If I did not reply to you, it mean the question you are asking is stupid.
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Post Thanks / Like - 3 Thanks
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Active Member
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Member
Originally Posted by
GameHelper
Hello everyone,
GH is updated, please use launcher.exe for update (latest version is 1.27.0 ~ anything older than that is invalid)
Also, please don't forget to donate, the donation button is in GH Setting window Top Left corner.
Limitations/Issues
- I haven't fully tested it, there is a chance that in next 10-15 mins there is a new release.
P.S : Don't forget to read
https://www.ownedcore.com/forums/mmo...ml#post4377554 (GameHelper: A light version of PoeHUD/Exile-Api) (if you haven't already).
looks like i did.
Getting instant crash:
8/19/2022 3:11 PM Program exited with message:
System.Exception: New (IsValid=True) flask base found . Please let the developer know. All items in list are Metadata/Items/Flasks/FlaskLife1 Metadata/Items/Flasks/FlaskLife1 Metadata/Items/Flasks/FlaskMana1
at AutoHotKeyTrigger.ProfileManager.Conditions.FlaskEffectCondition.Evaluate() in D:\a\GameOverlay\GameOverlay\AutoHotKeyTrigger\ProfileManager\Conditions\FlaskEf fectCondition.cs:line 101
at AutoHotKeyTrigger.ProfileManager.Rule.DrawExistingConditions() in D:\a\GameOverlay\GameOverlay\AutoHotKeyTrigger\ProfileManager\Rule.cs:line 294
at AutoHotKeyTrigger.ProfileManager.Rule.DrawSettings() in D:\a\GameOverlay\GameOverlay\AutoHotKeyTrigger\ProfileManager\Rule.cs:line 125
at AutoHotKeyTrigger.ProfileManager.Profile.DrawSettings() in D:\a\GameOverlay\GameOverlay\AutoHotKeyTrigger\ProfileManager\Profile.cs:line 79
at AutoHotKeyTrigger.AutoHotKeyTriggerCore.DrawSettings() in D:\a\GameOverlay\GameOverlay\AutoHotKeyTrigger\AutoHotKeyTriggerCore.cs:line 110
at GameHelper.Settings.SettingsWindow.DrawTabs() in D:\a\GameOverlay\GameOverlay\GameHelper\Settings\SettingsWindow.cs:line 93
at GameHelper.Settings.SettingsWindow.RenderCoroutine()+MoveNext() in D:\a\GameOverlay\GameOverlay\GameHelper\Settings\SettingsWindow.cs:line 300
at Coroutine.ActiveCoroutine.MoveNext()
at Coroutine.ActiveCoroutine.OnEvent(Event evt)
at Coroutine.CoroutineHandlerInstance.RaiseEvent(Event evt)
at Coroutine.CoroutineHandler.RaiseEvent(Event evt)
at GameHelper.GameOverlay.Render() in D:\a\GameOverlay\GameOverlay\GameHelper\GameOverlay.cs:line 85
at ClickableTransparentOverlay.Overlay.RunInfiniteLoop(CancellationToken cancellationToken)
at ClickableTransparentOverlay.Overlay.<Start>b__20_0()
at System.Threading.Tasks.Task.<>c.<ThrowAsync>b__140_1(Object state)
at System.Threading.QueueUserWorkItemCallbackDefaultContext.Execute()
at System.Threading.ThreadPoolWorkQueue.Dispatch()
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Member
Wow, alright alright. Big Thanks!
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Member
Seems to be crashing for me
8/19/2022 4:14 PM Program exited with message:
System.Exception: New (IsValid=True) flask base found . Please let the developer know. All items in list are Metadata/Items/Flasks/FlaskLife1 Metadata/Items/Flasks/FlaskMana1 Metadata/Items/Flasks/FlaskUtility6 Metadata/Items/Flasks/FlaskLife2 Metadata/Items/Flasks/FlaskLife1
at AutoHotKeyTrigger.ProfileManager.Conditions.FlaskEffectCondition.Evaluate() in D:\a\GameOverlay\GameOverlay\AutoHotKeyTrigger\ProfileManager\Conditions\FlaskEf fectCondition.cs:line 101
at AutoHotKeyTrigger.ProfileManager.Rule.DrawExistingConditions() in D:\a\GameOverlay\GameOverlay\AutoHotKeyTrigger\ProfileManager\Rule.cs:line 294
at AutoHotKeyTrigger.ProfileManager.Rule.DrawSettings() in D:\a\GameOverlay\GameOverlay\AutoHotKeyTrigger\ProfileManager\Rule.cs:line 125
at AutoHotKeyTrigger.ProfileManager.Profile.DrawSettings() in D:\a\GameOverlay\GameOverlay\AutoHotKeyTrigger\ProfileManager\Profile.cs:line 79
at AutoHotKeyTrigger.AutoHotKeyTriggerCore.DrawSettings() in D:\a\GameOverlay\GameOverlay\AutoHotKeyTrigger\AutoHotKeyTriggerCore.cs:line 110
at GameHelper.Settings.SettingsWindow.DrawTabs() in D:\a\GameOverlay\GameOverlay\GameHelper\Settings\SettingsWindow.cs:line 93
at GameHelper.Settings.SettingsWindow.RenderCoroutine()+MoveNext() in D:\a\GameOverlay\GameOverlay\GameHelper\Settings\SettingsWindow.cs:line 300
at Coroutine.ActiveCoroutine.MoveNext()
at Coroutine.ActiveCoroutine.OnEvent(Event evt)
at Coroutine.CoroutineHandlerInstance.RaiseEvent(Event evt)
at Coroutine.CoroutineHandler.RaiseEvent(Event evt)
at GameHelper.GameOverlay.Render() in D:\a\GameOverlay\GameOverlay\GameHelper\GameOverlay.cs:line 85
at ClickableTransparentOverlay.Overlay.RunInfiniteLoop(CancellationToken cancellationToken)
at ClickableTransparentOverlay.Overlay.<Start>b__20_0()
at System.Threading.Tasks.Task.<>c.<ThrowAsync>b__140_1(Object state)
at System.Threading.QueueUserWorkItemCallbackDefaultContext.Execute()
at System.Threading.ThreadPoolWorkQueue.Dispatch()
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Member
Same Crash Here:
19.08.2022 22:11 Program exited with message:
System.Exception: New (IsValid=True) flask base found . Please let the developer know. All items in list are Metadata/Items/Flasks/FlaskLife1 Metadata/Items/Flasks/FlaskMana1 Metadata/Items/Flasks/FlaskLife1
at AutoHotKeyTrigger.ProfileManager.Conditions.FlaskEffectCondition.Evaluate() in D:\a\GameOverlay\GameOverlay\AutoHotKeyTrigger\ProfileManager\Conditions\FlaskEf fectCondition.cs:line 101
at AutoHotKeyTrigger.ProfileManager.Rule.<>c.<Evaluate>b__16_0(ICondition x) in D:\a\GameOverlay\GameOverlay\AutoHotKeyTrigger\ProfileManager\Rule.cs:line 184
at System.Collections.Generic.List`1.TrueForAll(Predicate`1 match)
at AutoHotKeyTrigger.ProfileManager.Rule.Evaluate() in D:\a\GameOverlay\GameOverlay\AutoHotKeyTrigger\ProfileManager\Rule.cs:line 184
at AutoHotKeyTrigger.ProfileManager.Rule.Execute(Action`1 logger) in D:\a\GameOverlay\GameOverlay\AutoHotKeyTrigger\ProfileManager\Rule.cs:line 134
at AutoHotKeyTrigger.AutoHotKeyTriggerCore.DrawUI() in D:\a\GameOverlay\GameOverlay\AutoHotKeyTrigger\AutoHotKeyTriggerCore.cs:line 199
at GameHelper.Plugin.PManager.DrawPluginUiRenderCoroutine()+MoveNext() in D:\a\GameOverlay\GameOverlay\GameHelper\Plugin\PManager.cs:line 201
at Coroutine.ActiveCoroutine.MoveNext()
at Coroutine.ActiveCoroutine.OnEvent(Event evt)
at Coroutine.CoroutineHandlerInstance.RaiseEvent(Event evt)
at Coroutine.CoroutineHandler.RaiseEvent(Event evt)
at GameHelper.GameOverlay.Render() in D:\a\GameOverlay\GameOverlay\GameHelper\GameOverlay.cs:line 85
at ClickableTransparentOverlay.Overlay.RunInfiniteLoop(CancellationToken cancellationToken)
at ClickableTransparentOverlay.Overlay.<Start>b__20_0()
at System.Threading.Tasks.Task.<>c.<ThrowAsync>b__140_1(Object state)
at System.Threading.QueueUserWorkItemCallbackDefaultContext.Execute()
at System.Threading.ThreadPoolWorkQueue.Dispatch()
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