GameHelper: A light version of PoeHUD/Exile-Api menu

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  1. #1336
    poelove155's Avatar Member
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    what about the gamehelper auto close or auto disappear till have to rerun ?

    GameHelper: A light version of PoeHUD/Exile-Api
  2. #1337
    kanum060633's Avatar Member
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    how to config condition a flask that active when enemy nearby in rang or near uniqe or rare enemy ?

  3. #1338
    GameHelper's Avatar ★ Elder ★ CoreCoins Purchaser
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    Originally Posted by mega2k0 View Post
    for me just the flasks are not working
    dont get me wrong , i know how to use helper but on my side flask just not work,
    proof https://i.imgur.com/uWEQ8tQ.png i dont know whats wrong
    i am using simple instructions also https://i.imgur.com/4vqsZ8f.png
    its driving me crazy
    turn on debug mode.

    also, few things i see wrong.

    1: quicksilver requires 30 charges. u have bigger than 10 here.
    2: you are using absolute life rather than Life_Percent.

    Originally Posted by kanum060633 View Post
    how to config condition a flask that active when enemy nearby in rang or near uniqe or rare enemy ?
    read: https://www.ownedcore.com/forums/mmo...ml#post4349835 (GameHelper: A light version of PoeHUD/Exile-Api)
    If I did not reply to you, it mean the question you are asking is stupid.

  4. Thanks kanum060633 (1 members gave Thanks to GameHelper for this useful post)
  5. #1339
    warp59's Avatar Member
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    Originally Posted by mega2k0 View Post
    for me just the flasks are not working
    dont get me wrong , i know how to use helper but on my side flask just not work,
    proof https://i.imgur.com/uWEQ8tQ.png i dont know whats wrong
    i am using simple instructions also https://i.imgur.com/4vqsZ8f.png
    its driving me crazy
    I don't know what your problem is. But, my flasks didn't work because of a different language of the game. The problem was solved by the banal translation of flasks into the language I need: Plugins\AutoHotKeyTrigger\FlaskNameToBuff.json / 1.jpg

  6. #1340
    mega2k0's Avatar Member
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    ok profile was not selected at all

  7. #1341
    opel65's Avatar Member
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    Hello, thank you for your work,
    I'm trying to run the helper for the first time and keep getting a prompt to install .NET. Even after following the link and installing the framework, I still keep getting this message when trying to run the program.
    Any ideas what to do?

  8. #1342
    armory236's Avatar Active Member
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    Originally Posted by GameHelper View Post
    turn on debug mode.

    also, few things i see wrong.

    1: quicksilver requires 30 charges. u have bigger than 10 here.
    2: you are using absolute life rather than Life_Percent.



    read: https://www.ownedcore.com/forums/mmo...ml#post4349835 (GameHelper: A light version of PoeHUD/Exile-Api)
    Am I stupid or Flask Manager isn't updated at this moment?

  9. #1343
    blubber424's Avatar Member
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    game gets very laggy if i start this -> could this be the graphic card drivers? or any other idea?

  10. #1344
    poelove155's Avatar Member
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    2/5/2022 5:00 PM Program exited with message:
    System.NullReferenceException: Object reference not set to an instance of an object.
    at Radar.Radar.DrawMapIcons(Vector2 mapCenter, Single iconSizeMultiplier) in D:\a\GameOverlay\GameOverlay\Radar\Radar.cs:line 824
    at Radar.Radar.DrawUI() in D:\a\GameOverlay\GameOverlay\Radar\Radar.cs:line 233
    at GameHelper.Plugin.PManager.DrawPluginUiRenderCoroutine()+MoveNext() in D:\a\GameOverlay\GameOverlay\GameHelper\Plugin\PManager.cs:line 201
    at Coroutine.ActiveCoroutine.MoveNext()
    at Coroutine.ActiveCoroutine.OnEvent(Event evt)
    at Coroutine.CoroutineHandlerInstance.RaiseEvent(Event evt)
    at Coroutine.CoroutineHandler.RaiseEvent(Event evt)
    at GameHelper.GameOverlay.Render() in D:\a\GameOverlay\GameOverlay\GameHelper\GameOverlay.cs:line 85
    at ClickableTransparentOverlay.Overlay.RunInfiniteLoop(CancellationToken cancellationToken)
    at ClickableTransparentOverlay.Overlay.<Start>b__20_0()
    at System.Threading.Tasks.Task.<>c.<ThrowAsync>b__140_1(Object state)
    at System.Threading.QueueUserWorkItemCallbackDefaultContext.Execute()
    at System.Threading.ThreadPoolWorkQueue.Dispatch()
    ------------------------------
    2/5/2022 5:00 PM Program exited with message:
    System.NullReferenceException: Object reference not set to an instance of an object.
    at Radar.Radar.DrawMapIcons(Vector2 mapCenter, Single iconSizeMultiplier) in D:\a\GameOverlay\GameOverlay\Radar\Radar.cs:line 824
    at Radar.Radar.DrawUI() in D:\a\GameOverlay\GameOverlay\Radar\Radar.cs:line 233
    at GameHelper.Plugin.PManager.DrawPluginUiRenderCoroutine()+MoveNext() in D:\a\GameOverlay\GameOverlay\GameHelper\Plugin\PManager.cs:line 201
    at Coroutine.ActiveCoroutine.MoveNext()
    at Coroutine.ActiveCoroutine.OnEvent(Event evt)
    at Coroutine.CoroutineHandlerInstance.RaiseEvent(Event evt)
    at Coroutine.CoroutineHandler.RaiseEvent(Event evt)
    at GameHelper.GameOverlay.Render() in D:\a\GameOverlay\GameOverlay\GameHelper\GameOverlay.cs:line 85
    at ClickableTransparentOverlay.Overlay.RunInfiniteLoop(CancellationToken cancellationToken)
    at ClickableTransparentOverlay.Overlay.<Start>b__20_0()
    at System.Threading.Tasks.Task.<>c.<ThrowAsync>b__140_1(Object state)
    at System.Threading.QueueUserWorkItemCallbackDefaultContext.Execute()
    at System.Threading.ThreadPoolWorkQueue.Dispatch()
    ------------------------------

    Btw i got this error when the thing auto close sometime

  11. #1345
    poelove155's Avatar Member
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    i just check yes it seems this error that is closing the gamehelper

  12. #1346
    BombokaLusitana's Avatar Member
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    Originally Posted by GameHelper View Post
    not sure what you are talking about, contains is still there.
    https://i.ibb.co/MgKbwtx/asdad.png
    Aw, forgive me, you're right, I don't know why but I was under the impression that contains wasn't in the debuff menu and didn't even looked properly, thank you, everything seems to be working.

  13. #1347
    ItzBaka's Avatar Member
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    I cant seem to activate FlaskManager.. everytime i try it, it closes instantly -> https://i.imgur.com/DdL7bIJ.gif dunno why.. and if i clean install it i dont even see the Plugin for Flask's

  14. #1348
    Breached's Avatar Active Member
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    Hi All,

    Hope everyone is enjoying league start.

    Quick question for GameHelper or anyone that knows. How do I set my number of raised skeletons as a condition for the auto key? I've looked through the Data Visualisation and UI Explorer but can't find anything helpful.

    Thanks for your time.

  15. #1349
    CausalityMerchant's Avatar Active Member CoreCoins Purchaser
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    2/5/2022 12:53 PM Program exited with message:
    System.Exception: This (address: 1A46F740000)is not a Ui Element. Self Address = 6D00000000
    at GameHelper.RemoteObjects.UiElement.UiElementBase.UpdateData(Boolean hasAddressChanged) in D:\a\GameOverlay\GameOverlay\GameHelper\RemoteObjects\UiElement\UiElementBase.cs :line 215
    at GameHelper.RemoteObjects.RemoteObjectBase.set_Address(IntPtr value) in D:\a\GameOverlay\GameOverlay\GameHelper\RemoteObjects\RemoteObjectBase.cs:line 66
    at GameHelper.RemoteObjects.States.InGameState.UpdateData(Boolean hasAddressChanged) in D:\a\GameOverlay\GameOverlay\GameHelper\RemoteObjects\States\InGameState.cs:line 77
    at GameHelper.RemoteObjects.States.InGameState.OnPerFrame()+MoveNext() in D:\a\GameOverlay\GameOverlay\GameHelper\RemoteObjects\States\InGameState.cs:line 87
    at Coroutine.ActiveCoroutine.MoveNext()
    at Coroutine.ActiveCoroutine.OnEvent(Event evt)
    at Coroutine.CoroutineHandlerInstance.RaiseEvent(Event evt)
    at Coroutine.CoroutineHandler.RaiseEvent(Event evt)
    at GameHelper.GameOverlay.Render() in D:\a\GameOverlay\GameOverlay\GameHelper\GameOverlay.cs:line 85
    at ClickableTransparentOverlay.Overlay.RunInfiniteLoop(CancellationToken cancellationToken)
    at ClickableTransparentOverlay.Overlay.<Start>b__20_0()
    at System.Threading.Tasks.Task.<>c.<ThrowAsync>b__140_1(Object state)
    at System.Threading.QueueUserWorkItemCallbackDefaultContext.Execute()
    at System.Threading.ThreadPoolWorkQueue.Dispatch()
    ------------------------------

    gamehelper crashes pretty often with this error after the small patch the game had, was working without problem prior the patch

  16. #1350
    kanum060633's Avatar Member
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    thanks. sir can edit this Limitations/Known-Issues/missing-features in first page ?

  17. Thanks GameHelper (1 members gave Thanks to kanum060633 for this useful post)

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