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Member
I'm also desperately looking for something that'll automatically use Plague Bearer once it reaches max stacks
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Member
Anyone mind sharing their preloads.txt file with the scourge bossed added in? Im not having any luck with it
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Member
Can anyone tell me how to make it cast corrupting fever when its down? I assume it's STATUS_EFFECT NOT_CONTAINS, but i'm not sure how to grab the ID of cf.
Or better yet, tell me how to find it so I can do it myself in the future?
Last edited by bigcheater1; 10-31-2021 at 01:27 AM.
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Member
Originally Posted by
bigcheater1
Can anyone tell me how to make it cast corrupting fever when its down? I assume it's STATUS_EFFECT NOT_CONTAINS, but i'm not sure how to grab the ID of cf.
Or better yet, tell me how to find it so I can do it myself in the future?
did you read first post?
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Contributor
Originally Posted by
bigcheater1
Can anyone tell me how to make it cast corrupting fever when its down? I assume it's STATUS_EFFECT NOT_CONTAINS, but i'm not sure how to grab the ID of cf.
Or better yet, tell me how to find it so I can do it myself in the future?
Corrupting fever ID is "blood_surge". To find it, go to data visualisation-> States -> InGameStateObject -> CurrentAreaInstance->Player->Components->Buffs, and there you will see all the buffs that the player has. From that you can figure out which buffs are currently active
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Member
so does this thing work with steam or just stand alone client??
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Member
Originally Posted by
GameHelper
I will do it on the Weekend.
Don’t think so. Didn’t see anything during development work.
Eldest brother, Tencent version to help me update? thank you
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Member
Originally Posted by
Syzxe
I'm also desperately looking for something that'll automatically use Plague Bearer once it reaches max stacks
CONTAINS corrosive_shroud_at_max_damage
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Post Thanks / Like - 2 Thanks
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Member
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Member
Is there any way we can autocast a guard skill like molten shell?
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Member
Thank you, I got it working!
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Active Member
I'm still testing it, so I'm not sending full preloads.txt.
Copy-paste this:
Code:
"Metadata/Monsters/LeagueHellscape/FleshFaction/HellscapeFleshBoss": {
"DisplayName": "ScourgeBoss Ghorr",
"Color": {
"X": 1,
"Y": 0.35294117647058828,
"Z": 0.35294117647058828,
"W": 1
}
},
"Metadata/Monsters/LeagueHellscape/PaleFaction/HellscapePaleBoss": {
"DisplayName": "ScourgeBoss Beidat",
"Color": {
"X": 1,
"Y": 0.35294117647058828,
"Z": 0.35294117647058828,
"W": 1
}
},
"Metadata/Monsters/LeagueHellscape/DemonFaction/HellscapeDemonBoss": {
"DisplayName": "ScourgeBoss Ktash",
"Color": {
"X": 1,
"Y": 0.35294117647058828,
"Z": 0.35294117647058828,
"W": 1
}
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updated preload alerts and important tgt file.
download it from first post.
also, if folks haven't noticed GH version 73 is out.
If I did not reply to you, it mean the question you are asking is stupid.
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Member
This is truly amazing, thank you for your handwork, for sure gonna sub to the patreon
Have you thought about doing some premium features? That only patreon etc get? Stashing/ vendoring macros are so nice for example
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Originally Posted by
Jennings9
This is truly amazing, thank you for your handwork, for sure gonna sub to the patreon
Have you thought about doing some premium features? That only patreon etc get? Stashing/ vendoring macros are so nice for example
Yeah I am thinking about it but chances are really low since this is already taking so much of my time.
I will see if I have time for premium features. Coding+answering questions+testing takes a lot of time. this is on top of updating offsets.
Also, I don't want users to consider this as a replacement of ExileApi (ever).
Also, some users are asking for non-standard clients as well, that’s another work which takes time.
Last edited by GameHelper; 10-31-2021 at 12:38 PM.
If I did not reply to you, it mean the question you are asking is stupid.