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Member
Crash Report GameHelper v5.0.6
v5.0.6
Code:
3/25/2024 10:57 AM Program exited with message:
System.Exception: Couldn't find some patterns. kindly fix the patterns.
at GameHelper.Utils.PatternFinder.Find(SafeMemoryHandle handle, IntPtr baseAddress, Int32 processSize) in D:\a\GameOverlay\GameOverlay\GameHelper\Utils\PatternFinder.cs:line 167
at GameHelper.GameProcess.FindStaticAddresses()+MoveNext() in D:\a\GameOverlay\GameOverlay\GameHelper\GameProcess.cs:line 284
at Coroutine.ActiveCoroutine.MoveNext()
at Coroutine.ActiveCoroutine.OnEvent(Event evt)
at Coroutine.CoroutineHandlerInstance.RaiseEvent(Event evt)
at Coroutine.CoroutineHandler.RaiseEvent(Event evt)
at GameHelper.GameProcess.Open() in D:\a\GameOverlay\GameOverlay\GameHelper\GameProcess.cs:line 309
at GameHelper.GameProcess.FindAndOpen()+MoveNext() in D:\a\GameOverlay\GameOverlay\GameHelper\GameProcess.cs:line 166
at Coroutine.ActiveCoroutine.MoveNext()
at Coroutine.ActiveCoroutine.Tick(Double deltaSeconds)
at Coroutine.CoroutineHandlerInstance.<>c__DisplayClass15_0.<Tick>b__0(ActiveCoroutine c)
at System.Collections.Generic.List`1.RemoveAll(Predicate`1 match)
at Coroutine.CoroutineHandlerInstance.Tick(Double deltaSeconds)
at Coroutine.CoroutineHandler.Tick(Double deltaSeconds)
at GameHelper.GameOverlay.Render() in D:\a\GameOverlay\GameOverlay\GameHelper\GameOverlay.cs:line 93
at ClickableTransparentOverlay.ImGuiRenderer.Update(Single deltaTime, Action DoRender)
at ClickableTransparentOverlay.Overlay.RunInfiniteLoop(CancellationToken token)
at ClickableTransparentOverlay.Overlay.<Start>b__22_0()
at System.Threading.Tasks.Task.<>c.<ThrowAsync>b__128_1(Object state)
at System.Threading.ThreadPoolWorkQueue.Dispatch()
at System.Threading.PortableThreadPool.WorkerThread.WorkerThreadStart()
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Member
hello friends
can now Follower (follow a character or party leader) work with GameHelper?
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Active Member
Originally Posted by
si1s
hello friends
can now Follower (follow a character or party leader) work with GameHelper?
No. And likely not ever.
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Member
Originally Posted by
DreFTW
v5.0.6
Code:
3/25/2024 10:57 AM Program exited with message:
System.Exception: Couldn't find some patterns. kindly fix the patterns.
at GameHelper.Utils.PatternFinder.Find(SafeMemoryHandle handle, IntPtr baseAddress, Int32 processSize) in D:\a\GameOverlay\GameOverlay\GameHelper\Utils\PatternFinder.cs:line 167
at GameHelper.GameProcess.FindStaticAddresses()+MoveNext() in D:\a\GameOverlay\GameOverlay\GameHelper\GameProcess.cs:line 284
at Coroutine.ActiveCoroutine.MoveNext()
at Coroutine.ActiveCoroutine.OnEvent(Event evt)
at Coroutine.CoroutineHandlerInstance.RaiseEvent(Event evt)
at Coroutine.CoroutineHandler.RaiseEvent(Event evt)
at GameHelper.GameProcess.Open() in D:\a\GameOverlay\GameOverlay\GameHelper\GameProcess.cs:line 309
at GameHelper.GameProcess.FindAndOpen()+MoveNext() in D:\a\GameOverlay\GameOverlay\GameHelper\GameProcess.cs:line 166
at Coroutine.ActiveCoroutine.MoveNext()
at Coroutine.ActiveCoroutine.Tick(Double deltaSeconds)
at Coroutine.CoroutineHandlerInstance.<>c__DisplayClass15_0.<Tick>b__0(ActiveCoroutine c)
at System.Collections.Generic.List`1.RemoveAll(Predicate`1 match)
at Coroutine.CoroutineHandlerInstance.Tick(Double deltaSeconds)
at Coroutine.CoroutineHandler.Tick(Double deltaSeconds)
at GameHelper.GameOverlay.Render() in D:\a\GameOverlay\GameOverlay\GameHelper\GameOverlay.cs:line 93
at ClickableTransparentOverlay.ImGuiRenderer.Update(Single deltaTime, Action DoRender)
at ClickableTransparentOverlay.Overlay.RunInfiniteLoop(CancellationToken token)
at ClickableTransparentOverlay.Overlay.<Start>b__22_0()
at System.Threading.Tasks.Task.<>c.<ThrowAsync>b__128_1(Object state)
at System.Threading.ThreadPoolWorkQueue.Dispatch()
at System.Threading.PortableThreadPool.WorkerThread.WorkerThreadStart()
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Wait patiently for GH to update :)
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Member
I use this program only for running acts and do not follow updates, I see a launcher that checks versions (?) of GH. How to run the program now? And is it planned to update the information on the first page of the topic?
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Member
Originally Posted by
GameHelper
Use launcher exe for auto update.
Originally Posted by
MatveyRomantic
I use this program only for running acts and do not follow updates, I see a launcher that checks versions (?) of GH. How to run the program now? And is it planned to update the information on the first page of the topic?
Besides that GH has not been updated yet for latest version
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Member
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Member
thanks for your work, always back for yours version of poehud at league starts.
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Member
sorry for asking, but we will have a version of gamehelper for new league comming ?
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Originally Posted by
andreluizlpg
sorry for asking, but we will have a version of gamehelper for new league comming ?
Ideally yes, however, things are going crazy at work, there is a chance I wouldn’t find time to update the offsets ( which mean GH will not work at league start ).
I will keep you folks posted.
P.S: donations would not help, because it doesn’t magically make more than 24 hours in a day OR reduce my RL work.
Last edited by GameHelper; 03-26-2024 at 08:03 AM.
If I did not reply to you, it mean the question you are asking is stupid.
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Post Thanks / Like - 3 Thanks
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Member
heyo quick questions, as beasts and essences i belive are gonna be very high in price, does the preload alert still works ? if so is there any more detalied guide on it? ( i m not too experienced with preload, i ve only used the map reveal and autoflasks in crucible.
And also from crucible league i ve read on this thread that they ve changed something that made preload not working or i remember incorrectly?
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Member
Is GH currently working for others?
I haven't used it for about a month or two (it was working perfectly when I was using it back then), and today I noticed that GH kept crashing.
So, I updated it to v5.0.6 and copied over the preload.txt and important_tgt_files.txt into the folders within the new GH version that i extracted, but it was still crashing after a couple seconds.
When I load GH without POE running, it stays on, but as soon as I launch POE it shuts down.
any advice would be greatly appreciated, thank you!
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Active Member
Originally Posted by
AlexBali1981
Is GH currently working for others?
I haven't used it for about a month or two (it was working perfectly when I was using it back then), and today I noticed that GH kept crashing.
So, I updated it to v5.0.6 and copied over the preload.txt and important_tgt_files.txt into the folders within the new GH version that i extracted, but it was still crashing after a couple seconds.
When I load GH without POE running, it stays on, but as soon as I launch POE it shuts down.
any advice would be greatly appreciated, thank you!
Just take 30 seconds and read a few posts/pages back.
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Member
Originally Posted by
operator_poe
Just take 30 seconds and read a few posts/pages back.
i did, but was not sure if i was being blind and missed something.
anyhow, spent a bit more time going back a few more pages to double check but seems quite clear that GH is out of order till Zaafar finds the time after league start to hopefully patch GH, to get it back up and running.
greatly appreciate the plugin. thanks!
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Member
I'm a big fan of this amazing program. I look forward to working with the league for this 3.24 season. Can you tell me how long it will be updated after the league starts?