-
Member
Originally Posted by
SickBro
That's wierd , it works for me. Compiled with updated GameOffsets.
Granted i only ever use HealthBars , IconsBuilder , MinimapIcons & Preload base plugins.
If you're talking about some other plugin with icons , my bad

For me simplepickit and flask plugins not working :/ sadge
-
Active Member
have some one Compiled version, can u post it ?
-
Contributor
Compiled pre-release 3.17.1 version with plugins.
Stubbed "IsInGame" in BasicFlaskRoutine due to incorrect state detection.
-
Post Thanks / Like - 4 Thanks
-
Member
Dang, works for me thanks alot
-
Member
Simple pickit and stashie doesn't work or is it only for me?
-
Contributor
Originally Posted by
Charot
Simple pickit and stashie doesn't work or is it only for me?
Not all offsets are ready yet. Some plugins may not work.
-
Post Thanks / Like - 1 Thanks
marge7 (1 members gave Thanks to fearsome67 for this useful post)
-
Contributor
-
Member
helo
Hey
who has a working version with Follower?
-
Member
Originally Posted by
si1s
helo
Hey
who has a working version with Follower?
I couldn't run followerv2, copilot and basicflask plugin. I think it needs to be update some offsets
-
Contributor
Originally Posted by
OnurTest
I couldn't run followerv2, copilot and basicflask plugin. I think it needs to be update some offsets
Check my post - it has working BasicFlask.
-
Elite User
Hello hud community,
this project is in the same state as last season. I currently dont have the time to support it. I am neither playing Poe or looking into offsets myself.
I am happy to merge pull requests which fix offsets and I am in contact with the pipeline service which is creating the automatic builds, which is currently not working. This will probably be fixed soon, the free plan I am using comes with some harsh inactivity punishments which are currently keeping the new commits from being deployed.
Last season the contributions were a lot more frequent than I expected. Considering GameHelper exists, which delivers most of the basic features in a overall better version. Considering the overall state of the code I am not too surprised, that the amount of contributors shrinked. There are a lot of deep problems and unnecessary complex features in the core, which are no fun to work with. The code dependencies inside of the project are all over the place, which makes it incredible hard to pull out / change singular core features (e.g. Multihreading, SharpDX replacement -> .NET 6 upgrade, etc). I will most likely not invest much more time in this codebase even if I could. There wont be much happening except basic maintenance.
Thanks to all the current contributors!
Regards,
Queuete
edit: The pipeline is up and running again. This wont change anything with the current state, but the automatic compilation process ist working again and new versions will be published immediately after a pull request merge.
Last edited by Queuete; 02-18-2022 at 10:21 AM.
-
Post Thanks / Like - 7 Thanks
-
Member
What compiler software did you use to compile?
-
Active Member
Originally Posted by
Queuete
Hello hud community,
this project is in the same state as last season. I currently dont have the time to support it. I am neither playing Poe or looking into offsets myself.
I am happy to merge pull requests which fix offsets and I am in contact with the pipeline service which is creating the automatic builds, which is currently not working. This will probably be fixed soon, the free plan I am using comes with some harsh inactivity punishments which are currently keeping the new commits from being deployed.
Last season the contributions were a lot more frequent than I expected. Considering GameHelper exists, which delivers most of the basic features in a overall better version. Considering the overall state of the code I am not too surprised, that the amount of contributors shrinked. There are a lot of deep problems and unnecessary complex features in the core, which are no fun to work with. The code dependencies inside of the project are all over the place, which makes it incredible hard to pull out / change singular core features (e.g. Multihreading, SharpDX replacement -> .NET 6 upgrade, etc). I will most likely not invest much more time in this codebase even if I could. There wont be much happening except basic maintenance.
Thanks to all the current contributors!
Regards,
Queuete
edit: The pipeline is up and running again. This wont change anything with the current state, but the automatic compilation process ist working again and new versions will be published immediately after a pull request merge.
thanks for everything you have done for us
I guess it's the end of another era, first PoEHUD, now ExileAPI/PoEHelper
-
Member
I always liked this version more but ofcourse being able to use things quicker on league start or patch day is great.
Sadly enough I can't really use Gamehelper since it pushes my CPU to 100% usage and crashes everything.
Now it's ExileAPI with wingman for flasking
Thanks for making the game more bearable
Last edited by TotallyCake; 02-18-2022 at 10:51 AM.
-
Contributor
Originally Posted by
armory236
I guess it's the end of another era, first PoEHUD, now ExileAPI/PoEHelper
The project is opensource. As long as there's a supportive community contributing to the project it's not the end.